Scizor/Cherrim (TCG): Difference between revisions
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Revision as of 22:52, 7 August 2010
This article is incomplete. Please feel free to edit this article to add missing information and complete it. |
Scizor/Cherrim | ||||
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Scizor/Cherrim is a deck archetype that uses Scizor, Cherrim (Sunny Form), Cherrim (Overcast Form), and Shaymin LV.X.
History
Strategy
Shaymin LV.X gives Scizor +40 HP. The Overcast Form Cherrim reduces damage done to Scizor, while the Sunny Form Cherrim increases the damage that Scizor inflicts. Scizor is the main battler. The draw is that Scizor's attack, Accelerate makes the effects of all attacks fail during the opponent's next turn. Add an Expert Belt and Sunny Day and Scizor can be taking out even Stage 1 Pokémon in one attack with Accelerate. Pound Down has more power to kill the bigger attackers, but Accelerate is the main attack.
The deck relies on Cherrim boosting Scizor's power, especially for Accelerate, but since Shaymin LV.X and Cherrim both have PokéBodies as opposed to PokéPowers, Scizor can still utilize Pound Down for some heavy damage. Cherrim and Shaymin also have low cost attacks and Retreat Costs of 1, so it's not a bad situation if they end up in the active.
Cards
Key Cards
- Shaymin LV.X* - It's Poké-BODY Thankfulness gives the Grass Pokémon +40 HP.
- Scizor - Main attacker.
- Cherrim*** - Increases damage done to the opponent.
Other Pokémon
- Shaymin* - Used specifically for leveling-up into Shaymin LV.X.
- Scyther - Used to evolve into Scizor.
- Cherubi - Used to evolve into Cherrim.
Trainers/Supporters/Stadiums
- Roseanne's Research - Used for searching for Basic Energy Cards and/or Basic Pokémon.
- Pokémon Collector - Used to get several Basic Pokémon out.
- Bebe's Search - Used to search for Pokémon.
- Luxury Ball - Like Bebe's Search, can only be used once per game, though.
- Premier Ball - Searches Deck/Discard Pile for Shaymin LV.X.
- Warp Point - Useful for 'field control'.
- Broken Time-Space - Allows a faster set-up, since it allows the Basics to evolve into their Stage Ones a single turn.
- Pokémon Collector - Quickly finds the Basics needed to evolve, sparing Roseanne to find Energy.
- Quick Ball - Used for pulling a missing Pokémon quickly.
- Expert Belt - Boosts HP and offense.
Energy Cards
- Double Colorless Energy - Provides
- Grass Energy - Provides the required Energy to attack.
Decklist
Keep in mind that the decklist appearing below is not official, and being that this is merely a deck archetype, any player may wish to change any part of this deck when building their own version.
Quantity | Card Name | Type | Rarity |
---|---|---|---|
1x | Shaymin | ||
1x | Shaymin LV.X | ||
4x | Cherubi | ||
4x | Cherrim | ||
4x | Scyther | ||
4x | Scizor | ||
3x | Pokémon Collector | Su | |
3x | Bebe's Search | Su | |
1x | Luxury Ball | T | |
2x | Warp Point | T | |
2x | Pokémon Rescue | T | |
4x | Roseanne's Research | Su | |
4x | Quick Ball | T | |
2x | Broken Time-Space | St | |
3x | Expert Belt | T | |
4x | Pokémon Communication | T | |
12x | Grass Energy | E | |
2x | Double Colorless Energy | E |
Restriction
All cards in Scizor/Cherrim are currently legal in the Pokémon Organized Play.
Variable Tech Cards
These are cards that may or may not be in the deck build depending on the player's style:
- Unown G - Protects Pokémon from Gengar's Shadow Room attack and Machamp's Take Out attack.
- Professor Oak's Visit - Allows extra drawing.
This article is part of Project TCG, a Bulbapedia project that aims to report on every aspect of the Pokémon Trading Card Game. |