Dewgong (Pokémon)/Generation I learnset: Difference between revisions

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__NOTOC__
__NOTOC__
====By [[Level|leveling up]]====
====By [[Level|leveling up]]====
{{movelist|water|ice|1|1|Dewgong}}
{{learnlist/levelh|Dewgong|water|ice|1|1}}
{{mlentry1|Start|Headbutt|Normal|70|100|15}}
{{learnlist/level1|Start|Headbutt|Normal|70|100|15}}
{{mlentry1|30|Growl|Normal|—|100|40}}
{{learnlist/level1|30|Growl|Normal|—|100|40}}
{{mlentry1|35|Aurora Beam|Ice|65|100|20||'''}}
{{learnlist/level1|35|Aurora Beam|Ice|65|100|20||'''}}
{{mlentry1|44|Rest|Psychic|—|—|10}}
{{learnlist/level1|44|Rest|Psychic|—|—|10}}
{{mlentry1|50|Take Down|Normal|90|85|20}}
{{learnlist/level1|50|Take Down|Normal|90|85|20}}
{{mlentry1|56|Ice Beam|Ice|95|100|10||'''}}
{{learnlist/level1|56|Ice Beam|Ice|95|100|10||'''}}
{{movelist/note|1|water|ice}}
{{learnlist/levelf|Dewgong|water|ice|1|1}}


====By [[TM]]/[[HM]]====
====By [[TM]]/[[HM]]====
{{movelisttm|water|ice|1|1|Dewgong}}
{{learnlist/tmh|Dewgong|water|ice|1|1}}
{{mlentry1|[[TM06]]|Toxic|Poison|—|85|10}}
{{learnlist/tm1|TM06|Toxic|Poison|—|85|10}}
{{mlentry1|[[TM07]]|Horn Drill|Normal|—|30|5}}
{{learnlist/tm1|TM07|Horn Drill|Normal|—|30|5}}
{{mlentry1|[[TM08]]|Body Slam|Normal|85|100|15}}
{{learnlist/tm1|TM08|Body Slam|Normal|85|100|15}}
{{mlentry1|[[TM09]]|Take Down|Normal|90|85|20}}
{{learnlist/tm1|TM09|Take Down|Normal|90|85|20}}
{{mlentry1|[[TM10]]|Double-Edge|Normal|100|100|15}}
{{learnlist/tm1|TM10|Double-Edge|Normal|100|100|15}}
{{mlentry1|[[TM11]]|BubbleBeam|Water|65|100|20||'''}}
{{learnlist/tm1|TM11|BubbleBeam|Water|65|100|20||'''}}
{{mlentry1|[[TM12]]|Water Gun|Water|40|100|25||'''}}
{{learnlist/tm1|TM12|Water Gun|Water|40|100|25||'''}}
{{mlentry1|[[TM13]]|Ice Beam|Ice|95|100|10||'''}}
{{learnlist/tm1|TM13|Ice Beam|Ice|95|100|10||'''}}
{{mlentry1|[[TM14]]|Blizzard|Ice|120|89.5|5||'''}}
{{learnlist/tm1|TM14|Blizzard|Ice|120|89.5|5||'''}}
{{mlentry1|[[TM15]]|Hyper Beam|Normal|150|90|5}}
{{learnlist/tm1|TM15|Hyper Beam|Normal|150|90|5}}
{{mlentry1|[[TM16]]|Pay Day|Normal|40|100|20}}
{{learnlist/tm1|TM16|Pay Day|Normal|40|100|20}}
{{mlentry1|[[TM20]]|Rage|Normal|20|100|20}}
{{learnlist/tm1|TM20|Rage|Normal|20|100|20}}
{{mlentry1|[[TM31]]|Mimic|Normal|—|—|10}}
{{learnlist/tm1|TM31|Mimic|Normal|—|—|10}}
{{mlentry1|[[TM32]]|Double Team|Normal|—|—|15}}
{{learnlist/tm1|TM32|Double Team|Normal|—|—|15}}
{{mlentry1|[[TM34]]|Bide|Normal|—|—|10}}
{{learnlist/tm1|TM34|Bide|Normal|—|—|10}}
{{mlentry1|[[TM40]]|Skull Bash|Normal|100|100|15}}
{{learnlist/tm1|TM40|Skull Bash|Normal|100|100|15}}
{{mlentry1|[[TM44]]|Rest|Psychic|—|—|10}}
{{learnlist/tm1|TM44|Rest|Psychic|—|—|10}}
{{mlentry1|[[TM50]]|Substitute|Normal|—|—|10}}
{{learnlist/tm1|TM50|Substitute|Normal|—|—|10}}
{{mlentry1|[[HM03]]|Surf|Water|95|100|15||'''}}
{{learnlist/tm1|HM03|Surf|Water|95|100|15||'''}}
{{mlentry1|[[HM04]]|Strength|Normal|80|100|15}}
{{learnlist/tm1|HM04|Strength|Normal|80|100|15}}
{{movelist/note|1|water|ice}}
{{learnlist/tmf|Dewgong|water|ice|1|1}}

Revision as of 21:54, 16 September 2010

← Dewgong Dewgong

By leveling up

Generation I
Other generations:
II - III - IV - V - VI - VII - VIII - IX
 Level   Move   Type   Power   Accuracy   PP 
00Start Headbutt Normal 07070 100}}100% 15
3030 Growl Normal 0000 100}}100% 40
3535 Aurora Beam Ice 06565 100}}100% 20
4444 Rest Psychic 0000 —}}—% 10
5050 Take Down Normal 09090 085}}85% 20
5656 Ice Beam Ice 09595 100}}100% 10
  • Bold indicates a move that gets STAB when used by Dewgong
  • Italic indicates a move that gets STAB only when used by an Evolution of Dewgong
  • Click on the generation numbers at the top to see level-up moves from other generations

By TM/HM

Generation I
Other generations:
II - III - IV - V - VI - VII - VIII - IX
 TM   Move   Type   Power   Accuracy   PP 
TM06 Toxic Poison 85% 10
TM07 Horn Drill Normal 30% 5
TM08 Body Slam Normal 85 100% 15
TM09 Take Down Normal 90 85% 20
TM10 Double-Edge Normal 100 100% 15
TM11 BubbleBeam Water 65 100% 20
TM12 Water Gun Water 40 100% 25
TM13 Ice Beam Ice 95 100% 10
TM14 Blizzard Ice 120 89.5% 5
TM15 Hyper Beam Normal 150 90% 5
TM16 Pay Day Normal 40 100% 20
TM20 Rage Normal 20 100% 20
TM31 Mimic Normal —% 10
TM32 Double Team Normal —% 15
TM34 Bide Normal —% 10
TM40 Skull Bash Normal 100 100% 15
TM44 Rest Psychic —% 10
TM50 Substitute Normal —% 10
HM03 Surf Water 95 100% 15
HM04 Strength Normal 80 100% 15
  • Bold indicates a move that gets STAB when used by Dewgong
  • Italic indicates a move that gets STAB only when used by an Evolution of Dewgong
  • Click on the generation numbers at the top to see TM moves from other generations