Sturdy (Ability): Difference between revisions
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{{ability/entry|227|Skarmory|Steel|Flying|Keen Eye|Sturdy|Broken Armor}} | {{ability/entry|227|Skarmory|Steel|Flying|Keen Eye|Sturdy|Broken Armor}} | ||
{{ability/entry|232|Donphan|Ground|Ground|Sturdy|None|Sand Veil}} | {{ability/entry|232|Donphan|Ground|Ground|Sturdy|None|Sand Veil}} | ||
{{ability/entry|299|Nosepass|Rock|Rock|Sturdy|Magnet Pull|Sand | {{ability/entry|299|Nosepass|Rock|Rock|Sturdy|Magnet Pull|Sand Power}} | ||
{{ability/entry|304|Aron|Steel|Rock|Sturdy|Rock Head|Heavy Metal}} | {{ability/entry|304|Aron|Steel|Rock|Sturdy|Rock Head|Heavy Metal}} | ||
{{ability/entry|305|Lairon|Steel|Rock|Sturdy|Rock Head|Heavy Metal}} | {{ability/entry|305|Lairon|Steel|Rock|Sturdy|Rock Head|Heavy Metal}} | ||
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{{ability/entry|438|Bonsly|Rock|Rock|Sturdy|Rock Head|Jitter}} | {{ability/entry|438|Bonsly|Rock|Rock|Sturdy|Rock Head|Jitter}} | ||
{{ability/entry|462|Magnezone|Electric|Steel|Magnet Pull|Sturdy|Analyze}} | {{ability/entry|462|Magnezone|Electric|Steel|Magnet Pull|Sturdy|Analyze}} | ||
{{ability/entry|476|Probopass|Rock|Steel|Sturdy|Magnet Pull|Sand | {{ability/entry|476|Probopass|Rock|Steel|Sturdy|Magnet Pull|Sand Power}} | ||
{{ability/entry|524|Dangoro|Rock|Rock|Sturdy|None|Sand | {{ability/entry|524|Dangoro|Rock|Rock|Sturdy|None|Sand Power}} | ||
{{ability/entry|525|Gantoru|Rock|Rock|Sturdy|None|Sand | {{ability/entry|525|Gantoru|Rock|Rock|Sturdy|None|Sand Power}} | ||
{{ability/entry|526|Gigaiasu|Rock|Rock|Sturdy|None|Sand | {{ability/entry|526|Gigaiasu|Rock|Rock|Sturdy|None|Sand Power}} | ||
{{ability/entry|539|Dageki|Fighting|Fighting|Sturdy|Inner Focus|Mold Breaker}} | {{ability/entry|539|Dageki|Fighting|Fighting|Sturdy|Inner Focus|Mold Breaker}} | ||
{{ability/entry|557|Ishizumai|Bug|Rock|Sturdy|Shell Armor|Broken Armor}} | {{ability/entry|557|Ishizumai|Bug|Rock|Sturdy|Shell Armor|Broken Armor}} |
Revision as of 06:05, 4 October 2010
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Flavor text
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Sturdy (Japanese: がんじょう Sturdy) is an ability introduced in Generation III. Thirty-two Pokémon have this ability.
Effect
In battle
Generations III and IV
Sturdy negates one-hit knockout moves.
Generation V
Sturdy works like a Focus Sash, causing the Pokémon to have 1 HP remaining if an attack's hit would have brought it from full health to 0 HP. This ability can be used again if the user is brought back to full HP.
Multi-hit, swipe moves can break through Sturdy, like the Focus Sash. When a swipe move hits a Pokémon with Sturdy, Sturdy's effect activates for only the move's first hit, not the entire move.
Outside of battle
Sturdy has no effect outside of battle.
Pokémon with Sturdy
In other languages
- Spanish: Robustez
- Italian: Vigore
- Portuguese: Fortificar
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This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games. |