Forretress (Pokémon)/Generation IV learnset: Difference between revisions

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{{pokelinkback|205|Forretress|4}}
{{pokelinkback|205|Forretress|4}}
====By [[level|leveling up]]====
====By [[level|leveling up]]====
{{movelist|bug|steel|4|2|Forretress}}
{{learnlist/levelh|Forretress|bug|steel|4|2}}
{{mlentry4|Start|Toxic Spikes|Poison|Status|—|—|20|Smart|2}}
{{learnlist/level4|Start|Toxic Spikes|Poison|Status|—|—|20|Smart|2}}
{{mlentry4|Start|Tackle|Normal|Physical|35|95|35|Tough|3}}
{{learnlist/level4|Start|Tackle|Normal|Physical|35|95|35|Tough|3}}
{{mlentry4|Start|Protect|Normal|Status|—|—|10|Cute|0}}
{{learnlist/level4|Start|Protect|Normal|Status|—|—|10|Cute|0}}
{{mlentry4|Start|Selfdestruct|Normal|Physical|200|100|5|Beauty|0}}
{{learnlist/level4|Start|Selfdestruct|Normal|Physical|200|100|5|Beauty|0}}
{{mlentry4|Start|Take Down|Normal|Physical|90|85|20|Tough|3|||DP}}
{{learnlist/level4|Start|Take Down|Normal|Physical|90|85|20|Tough|3|||DP}}
{{mlentry4|Start|Bug Bite|Bug|Physical|60|100|20|Tough|0||'''|PtHGSS}}
{{learnlist/level4|Start|Bug Bite|Bug|Physical|60|100|20|Tough|0||'''|PtHGSS}}
{{mlentry4|6|Selfdestruct|Normal|Physical|200|100|5|Beauty|0}}
{{learnlist/level4|6|Selfdestruct|Normal|Physical|200|100|5|Beauty|0}}
{{mlentry4|9|Take Down|Normal|Physical|90|85|20|Tough|3|||DP}}
{{learnlist/level4|9|Take Down|Normal|Physical|90|85|20|Tough|3|||DP}}
{{mlentry4|9|Bug Bite|Bug|Physical|60|100|20|Tough|0||'''|PtHGSS}}
{{learnlist/level4|9|Bug Bite|Bug|Physical|60|100|20|Tough|0||'''|PtHGSS}}
{{mlentry4|12|Rapid Spin|Normal|Physical|20|100|40|Cool|2|||DP}}
{{learnlist/level4|12|Rapid Spin|Normal|Physical|20|100|40|Cool|2|||DP}}
{{mlentry4|12|Take Down|Normal|Physical|90|85|20|Tough|3|||PtHGSS}}
{{learnlist/level4|12|Take Down|Normal|Physical|90|85|20|Tough|3|||PtHGSS}}
{{mlentry4|17|Rapid Spin|Normal|Physical|20|100|40|Cool|2|||PtHGSS}}
{{learnlist/level4|17|Rapid Spin|Normal|Physical|20|100|40|Cool|2|||PtHGSS}}
{{mlentry4|17|Bide|Normal|Physical|—|100|10|Tough|2|||DP}}
{{learnlist/level4|17|Bide|Normal|Physical|—|100|10|Tough|2|||DP}}
{{mlentry4|20|Bide|Normal|Physical|—|100|10|Tough|2|||PtHGSS}}
{{learnlist/level4|20|Bide|Normal|Physical|—|100|10|Tough|2|||PtHGSS}}
{{mlentry4|20|Natural Gift|Normal|Physical|—|100|15|Cool|2|||DP}}
{{learnlist/level4|20|Natural Gift|Normal|Physical|—|100|15|Cool|2|||DP}}
{{mlentry4|23|Natural Gift|Normal|Physical|—|100|15|Cool|2|||PtHGSS}}
{{learnlist/level4|23|Natural Gift|Normal|Physical|—|100|15|Cool|2|||PtHGSS}}
{{mlentry4|23|Spikes|Ground|Status|—|—|20|Smart|2|||DP}}
{{learnlist/level4|23|Spikes|Ground|Status|—|—|20|Smart|2|||DP}}
{{mlentry4|28|Payback|Dark|Physical|50|100|10|Cool|1|||DP}}
{{learnlist/level4|28|Payback|Dark|Physical|50|100|10|Cool|1|||DP}}
{{mlentry4|28|Spikes|Ground|Status|—|—|20|Smart|2|||PtHGSS}}
{{learnlist/level4|28|Spikes|Ground|Status|—|—|20|Smart|2|||PtHGSS}}
{{mlentry4|31|Mirror Shot|Steel|Special|65|85|10|Cute|2||'''}}
{{learnlist/level4|31|Mirror Shot|Steel|Special|65|85|10|Cute|2||'''}}
{{mlentry4|33|Explosion|Normal|Physical|250|100|5|Beauty|0|||DP}}
{{learnlist/level4|33|Explosion|Normal|Physical|250|100|5|Beauty|0|||DP}}
{{mlentry4|33|Payback|Dark|Physical|50|100|10|Cool|0|||PtHGSS}}
{{learnlist/level4|33|Payback|Dark|Physical|50|100|10|Cool|0|||PtHGSS}}
{{mlentry4|38|Iron Defense|Steel|Status|—|—|15|Tough|2|||DP}}
{{learnlist/level4|38|Iron Defense|Steel|Status|—|—|15|Tough|2|||DP}}
{{mlentry4|38|Explosion|Normal|Physical|250|100|5|Beauty|0|||PtHGSS}}
{{learnlist/level4|38|Explosion|Normal|Physical|250|100|5|Beauty|0|||PtHGSS}}
{{mlentry4|45|Gyro Ball|Steel|Physical|—|100|5|Beauty|2||'''|DP}}
{{learnlist/level4|45|Gyro Ball|Steel|Physical|—|100|5|Beauty|2||'''|DP}}
{{mlentry4|45|Iron Defense|Steel|Status|—|—|15|Tough|2|||PtHGSS}}
{{learnlist/level4|45|Iron Defense|Steel|Status|—|—|15|Tough|2|||PtHGSS}}
{{mlentry4|50|Double-Edge|Normal|Physical|120|100|15|Tough|0|||DP}}
{{learnlist/level4|50|Double-Edge|Normal|Physical|120|100|15|Tough|0|||DP}}
{{mlentry4|50|Gyro Ball|Steel|Physical|—|100|5|Beauty|2||'''|PtHGSS}}
{{learnlist/level4|50|Gyro Ball|Steel|Physical|—|100|5|Beauty|2||'''|PtHGSS}}
{{mlentry4|55|Double-Edge|Normal|Physical|120|100|15|Tough|0|||PtHGSS}}
{{learnlist/level4|55|Double-Edge|Normal|Physical|120|100|15|Tough|0|||PtHGSS}}
{{mlentry4|57|Magnet Rise|Electric|Status|—|—|10|Cute|2|||DP}}
{{learnlist/level4|57|Magnet Rise|Electric|Status|—|—|10|Cute|2|||DP}}
{{mlentry4|62|Zap Cannon|Electric|Special|120|50|5|Cool|2|||DP}}
{{learnlist/level4|62|Zap Cannon|Electric|Special|120|50|5|Cool|2|||DP}}
{{mlentry4|62|Magnet Rise|Electric|Status|—|—|10|Cute|2|||PtHGSS}}
{{learnlist/level4|62|Magnet Rise|Electric|Status|—|—|10|Cute|2|||PtHGSS}}
{{mlentry4|67|Zap Cannon|Electric|Special|120|50|5|Cool|2|||PtHGSS}}
{{learnlist/level4|67|Zap Cannon|Electric|Special|120|50|5|Cool|2|||PtHGSS}}
{{movelist/note|4|bug|steel}}
{{learnlist/levelf|Forretress|bug|steel|4|2}}


====By [[TM]]/[[HM]]====
====By [[TM]]/[[HM]]====
{{movelisttm|bug|steel|4|2|Forretress}}
{{learnlist/tmh|Forretress|bug|steel|4|2}}
{{mlentry4|[[TM06]]|Toxic|Poison|Status|—|85|10|Smart|2}}
{{learnlist/tm4|TM06|Toxic|Poison|Status|—|85|10|Smart|2}}
{{mlentry4|[[TM10]]|Hidden Power|Normal|Special|—|100|15|Smart|1}}
{{learnlist/tm4|TM10|Hidden Power|Normal|Special|—|100|15|Smart|1}}
{{mlentry4|[[TM11]]|Sunny Day|Fire|Status|—|—|5|Beauty|2}}
{{learnlist/tm4|TM11|Sunny Day|Fire|Status|—|—|5|Beauty|2}}
{{mlentry4|[[TM15]]|Hyper Beam|Normal|Special|150|90|15|Cool|2}}
{{learnlist/tm4|TM15|Hyper Beam|Normal|Special|150|90|15|Cool|2}}
{{mlentry4|[[TM16]]|Light Screen|Psychic|Status|—|—|30|Beauty|2}}
{{learnlist/tm4|TM16|Light Screen|Psychic|Status|—|—|30|Beauty|2}}
{{mlentry4|[[TM17]]|Protect|Normal|Status|—|—|10|Cute|0}}
{{learnlist/tm4|TM17|Protect|Normal|Status|—|—|10|Cute|0}}
{{mlentry4|[[TM19]]|Giga Drain|Grass|Special|60|100|10|Smart|1}}
{{learnlist/tm4|TM19|Giga Drain|Grass|Special|60|100|10|Smart|1}}
{{mlentry4|[[TM21]]|Frustration|Normal|Physical|—|100|20|Cute|2}}
{{learnlist/tm4|TM21|Frustration|Normal|Physical|—|100|20|Cute|2}}
{{mlentry4|[[TM22]]|SolarBeam|Grass|Special|120|100|10|Cool|1}}
{{learnlist/tm4|TM22|SolarBeam|Grass|Special|120|100|10|Cool|1}}
{{mlentry4|[[TM26]]|Earthquake|Ground|Physical|100|100|10|Tough|2}}
{{learnlist/tm4|TM26|Earthquake|Ground|Physical|100|100|10|Tough|2}}
{{mlentry4|[[TM27]]|Return|Normal|Physical|—|100|20|Cute|2}}
{{learnlist/tm4|TM27|Return|Normal|Physical|—|100|20|Cute|2}}
{{mlentry4|[[TM28]]|Dig|Ground|Physical|80|100|10|Smart|1}}
{{learnlist/tm4|TM28|Dig|Ground|Physical|80|100|10|Smart|1}}
{{mlentry4|[[TM32]]|Double Team|Normal|Status|—|—|15|Cool|2}}
{{learnlist/tm4|TM32|Double Team|Normal|Status|—|—|15|Cool|2}}
{{mlentry4|[[TM33]]|Reflect|Psychic|Status|—|—|20|Smart|2}}
{{learnlist/tm4|TM33|Reflect|Psychic|Status|—|—|20|Smart|2}}
{{mlentry4|[[TM37]]|Sandstorm|Rock|Status|—|—|10|Tough|2}}
{{learnlist/tm4|TM37|Sandstorm|Rock|Status|—|—|10|Tough|2}}
{{mlentry4|[[TM39]]|Rock Tomb|Rock|Physical|50|80|10|Smart|2}}
{{learnlist/tm4|TM39|Rock Tomb|Rock|Physical|50|80|10|Smart|2}}
{{mlentry4|[[TM42]]|Facade|Normal|Physical|70|100|20|Cute|2}}
{{learnlist/tm4|TM42|Facade|Normal|Physical|70|100|20|Cute|2}}
{{mlentry4|[[TM43]]|Secret Power|Normal|Physical|70|100|20|Smart|2}}
{{learnlist/tm4|TM43|Secret Power|Normal|Physical|70|100|20|Smart|2}}
{{mlentry4|[[TM44]]|Rest|Psychic|Status|—|—|10|Cute|0}}
{{learnlist/tm4|TM44|Rest|Psychic|Status|—|—|10|Cute|0}}
{{mlentry4|[[TM45]]|Attract|Normal|Status|—|100|15|Cute|2}}
{{learnlist/tm4|TM45|Attract|Normal|Status|—|100|15|Cute|2}}
{{mlentry4|[[TM58]]|Endure|Normal|Status|—|—|10|Tough|2}}
{{learnlist/tm4|TM58|Endure|Normal|Status|—|—|10|Tough|2}}
{{mlentry4|[[TM64]]|Explosion|Normal|Physical|250|100|5|Beauty|0}}
{{learnlist/tm4|TM64|Explosion|Normal|Physical|250|100|5|Beauty|0}}
{{mlentry4|[[TM66]]|Payback|Dark|Physical|50|100|10|Cool|1}}
{{learnlist/tm4|TM66|Payback|Dark|Physical|50|100|10|Cool|1}}
{{mlentry4|[[TM68]]|Giga Impact|Normal|Physical|150|90|15|Beauty|2}}
{{learnlist/tm4|TM68|Giga Impact|Normal|Physical|150|90|15|Beauty|2}}
{{mlentry4|[[TM69]]|Rock Polish|Rock|Status|—|—|20|Tough|2}}
{{learnlist/tm4|TM69|Rock Polish|Rock|Status|—|—|20|Tough|2}}
{{mlentry4|[[TM74]]|Gyro Ball|Steel|Physical|—|100|5|Beauty|2||'''}}
{{learnlist/tm4|TM74|Gyro Ball|Steel|Physical|—|100|5|Beauty|2||'''}}
{{mlentry4|[[TM76]]|Stealth Rock|Rock|Status|—|—|20|Cool|2}}
{{learnlist/tm4|TM76|Stealth Rock|Rock|Status|—|—|20|Cool|2}}
{{mlentry4|[[TM78]]|Captivate|Normal|Status|—|100|20|Beauty|2}}
{{learnlist/tm4|TM78|Captivate|Normal|Status|—|100|20|Beauty|2}}
{{mlentry4|[[TM80]]|Rock Slide|Rock|Physical|75|90|10|Tough|3}}
{{learnlist/tm4|TM80|Rock Slide|Rock|Physical|75|90|10|Tough|3}}
{{mlentry4|[[TM82]]|Sleep Talk|Normal|Status|—|—|10|Cute|3}}
{{learnlist/tm4|TM82|Sleep Talk|Normal|Status|—|—|10|Cute|3}}
{{mlentry4|[[TM83]]|Natural Gift|Normal|Physical|—|100|15|Cool|2}}
{{learnlist/tm4|TM83|Natural Gift|Normal|Physical|—|100|15|Cool|2}}
{{mlentry4|[[TM87]]|Swagger|Normal|Status|—|90|15|Cute|2}}
{{learnlist/tm4|TM87|Swagger|Normal|Status|—|90|15|Cute|2}}
{{mlentry4|[[TM90]]|Substitute|Normal|Status|—|—|10|Smart|1}}
{{learnlist/tm4|TM90|Substitute|Normal|Status|—|—|10|Smart|1}}
{{mlentry4|[[TM91]]|Flash Cannon|Steel|Special|80|100|10|Smart|2||'''}}
{{learnlist/tm4|TM91|Flash Cannon|Steel|Special|80|100|10|Smart|2||'''}}
{{mlentry4|[[HM04]]|Strength|Normal|Physical|80|100|15|Tough|3}}
{{learnlist/tm4|HM04|Strength|Normal|Physical|80|100|15|Tough|3}}
{{mlentry4|[[HM06]]|Rock Smash|Fighting|Physical|40|100|15|Tough|2}}
{{learnlist/tm4|HM06|Rock Smash|Fighting|Physical|40|100|15|Tough|2}}
{{movelist/note|4|bug|steel}}
{{learnlist/tmf|Forretress|bug|steel|4|2}}


====By {{pkmn|breeding}}====
====By {{pkmn|breeding}}====
Line 92: Line 92:


====By [[Move tutor|tutoring]]====
====By [[Move tutor|tutoring]]====
{{tutor|bug|steel|4|2|Forretress}}
{{learnlist/tutorh|Forretress|bug|steel|4|2}}
{{mtentry4|Block|Normal|Status|—|—|5|Cute|2|||no|no|yes}}
{{learnlist/tutor4|Block|Normal|Status|—|—|5|Cute|2|||no|no|yes}}
{{mtentry4|Bug Bite|Bug|Physical|60|100|20|Tough|0||'''|no|no|yes}}
{{learnlist/tutor4|Bug Bite|Bug|Physical|60|100|20|Tough|0||'''|no|no|yes}}
{{mtentry4|Gravity|Psychic|Status|—|—|5|Beauty|2|||no|no|yes}}
{{learnlist/tutor4|Gravity|Psychic|Status|—|—|5|Beauty|2|||no|no|yes}}
{{mtentry4|Headbutt|Normal|Physical|70|100|15|Tough|3|||no|no|yes}}
{{learnlist/tutor4|Headbutt|Normal|Physical|70|100|15|Tough|3|||no|no|yes}}
{{mtentry4|Iron Defense|Steel|Status|—|—|15|Tough|2|||no|yes|yes}}
{{learnlist/tutor4|Iron Defense|Steel|Status|—|—|15|Tough|2|||no|yes|yes}}
{{mtentry4|Magnet Rise|Electric|Status|—|—|10|Cute|2|||no|yes|yes}}
{{learnlist/tutor4|Magnet Rise|Electric|Status|—|—|10|Cute|2|||no|yes|yes}}
{{mtentry4|Pain Split|Normal|Status|—|—|20|Smart|2|||no|no|yes}}
{{learnlist/tutor4|Pain Split|Normal|Status|—|—|20|Smart|2|||no|no|yes}}
{{mtentry4|Rollout|Rock|Physical|30|90|20|Tough|2|||no|yes|yes}}
{{learnlist/tutor4|Rollout|Rock|Physical|30|90|20|Tough|2|||no|yes|yes}}
{{mtentry4|Signal Beam|Bug|Special|75|100|15|Beauty|2||'''|no|yes|yes}}
{{learnlist/tutor4|Signal Beam|Bug|Special|75|100|15|Beauty|2||'''|no|yes|yes}}
{{mtentry4|Snore|Normal|Special|40|100|15|Cute|3|||no|yes|yes}}
{{learnlist/tutor4|Snore|Normal|Special|40|100|15|Cute|3|||no|yes|yes}}
{{mtentry4|String Shot|Bug|Status|—|95|40|Smart|2|||no|no|yes}}
{{learnlist/tutor4|String Shot|Bug|Status|—|95|40|Smart|2|||no|no|yes}}
{{tutor/note|4|bug|steel}}
{{learnlist/tutorf|Forretress|bug|steel|4|2}}

Revision as of 07:22, 3 November 2010

← Forretress Forretress

By leveling up

Generation IV
Other generations:
II - III - V - VI - VII - VIII - IX
 Level   Move   Type   Cat.   Pwr.   Acc.   PP   S. Contest   Appeal 
00Start Toxic Spikes Poison Status 0000 —}}—% 20 Smart 2 ♥♥
00Start Tackle Normal Physical 03535 095}}95% 35 Tough 3 ♥♥♥
00Start Protect Normal Status 0000 —}}—% 10 Cute 0  
00Start Selfdestruct Normal Physical 200200 100}}100% 5 Beauty 0  
00StartDP Take Down Normal Physical 09090 085}}85% 20 Tough 3 ♥♥♥
00StartPtHGSS Bug Bite Bug Physical 06060 100}}100% 20 Tough 0  
066 Selfdestruct Normal Physical 200200 100}}100% 5 Beauty 0  
099DP Take Down Normal Physical 09090 085}}85% 20 Tough 3 ♥♥♥
099PtHGSS Bug Bite Bug Physical 06060 100}}100% 20 Tough 0  
1212DP Rapid Spin Normal Physical 02020 100}}100% 40 Cool 2 ♥♥
1212PtHGSS Take Down Normal Physical 09090 085}}85% 20 Tough 3 ♥♥♥
1717PtHGSS Rapid Spin Normal Physical 02020 100}}100% 40 Cool 2 ♥♥
1717DP Bide Normal Physical 0000 100}}100% 10 Tough 2 ♥♥
2020PtHGSS Bide Normal Physical 0000 100}}100% 10 Tough 2 ♥♥
2020DP Natural Gift Normal Physical 0000 100}}100% 15 Cool 2 ♥♥
2323PtHGSS Natural Gift Normal Physical 0000 100}}100% 15 Cool 2 ♥♥
2323DP Spikes Ground Status 0000 —}}—% 20 Smart 2 ♥♥
2828DP Payback Dark Physical 05050 100}}100% 10 Cool 1
2828PtHGSS Spikes Ground Status 0000 —}}—% 20 Smart 2 ♥♥
3131 Mirror Shot Steel Special 06565 085}}85% 10 Cute 2 ♥♥
3333DP Explosion Normal Physical 250250 100}}100% 5 Beauty 0  
3333PtHGSS Payback Dark Physical 05050 100}}100% 10 Cool 0  
3838DP Iron Defense Steel Status 0000 —}}—% 15 Tough 2 ♥♥
3838PtHGSS Explosion Normal Physical 250250 100}}100% 5 Beauty 0  
4545DP Gyro Ball Steel Physical 0000 100}}100% 5 Beauty 2 ♥♥
4545PtHGSS Iron Defense Steel Status 0000 —}}—% 15 Tough 2 ♥♥
5050DP Double-Edge Normal Physical 120120 100}}100% 15 Tough 0  
5050PtHGSS Gyro Ball Steel Physical 0000 100}}100% 5 Beauty 2 ♥♥
5555PtHGSS Double-Edge Normal Physical 120120 100}}100% 15 Tough 0  
5757DP Magnet Rise Electric Status 0000 —}}—% 10 Cute 2 ♥♥
6262DP Zap Cannon Electric Special 120120 050}}50% 5 Cool 2 ♥♥
6262PtHGSS Magnet Rise Electric Status 0000 —}}—% 10 Cute 2 ♥♥
6767PtHGSS Zap Cannon Electric Special 120120 050}}50% 5 Cool 2 ♥♥
  • Bold indicates a move that gets STAB when used by Forretress
  • Italic indicates a move that gets STAB only when used by an Evolution of Forretress
  • Click on the generation numbers at the top to see level-up moves from other generations

By TM/HM

Generation IV
Other generations:
II - III - V - VI - VII - VIII - IX
 TM   Move   Type   Cat.   Pwr.   Acc.   PP   S. Contest   Appeal 
TM06 Toxic Poison Status 85% 10 Smart 2 ♥♥
TM10 Hidden Power Normal Special 100% 15 Smart 1
TM11 Sunny Day Fire Status —% 5 Beauty 2 ♥♥
TM15 Hyper Beam Normal Special 150 90% 15 Cool 2 ♥♥
TM16 Light Screen Psychic Status —% 30 Beauty 2 ♥♥
TM17 Protect Normal Status —% 10 Cute 0  
TM19 Giga Drain Grass Special 60 100% 10 Smart 1
TM21 Frustration Normal Physical 100% 20 Cute 2 ♥♥
TM22 SolarBeam Grass Special 120 100% 10 Cool 1
TM26 Earthquake Ground Physical 100 100% 10 Tough 2 ♥♥
TM27 Return Normal Physical 100% 20 Cute 2 ♥♥
TM28 Dig Ground Physical 80 100% 10 Smart 1
TM32 Double Team Normal Status —% 15 Cool 2 ♥♥
TM33 Reflect Psychic Status —% 20 Smart 2 ♥♥
TM37 Sandstorm Rock Status —% 10 Tough 2 ♥♥
TM39 Rock Tomb Rock Physical 50 80% 10 Smart 2 ♥♥
TM42 Facade Normal Physical 70 100% 20 Cute 2 ♥♥
TM43 Secret Power Normal Physical 70 100% 20 Smart 2 ♥♥
TM44 Rest Psychic Status —% 10 Cute 0  
TM45 Attract Normal Status 100% 15 Cute 2 ♥♥
TM58 Endure Normal Status —% 10 Tough 2 ♥♥
TM64 Explosion Normal Physical 250 100% 5 Beauty 0  
TM66 Payback Dark Physical 50 100% 10 Cool 1
TM68 Giga Impact Normal Physical 150 90% 15 Beauty 2 ♥♥
TM69 Rock Polish Rock Status —% 20 Tough 2 ♥♥
TM74 Gyro Ball Steel Physical 100% 5 Beauty 2 ♥♥
TM76 Stealth Rock Rock Status —% 20 Cool 2 ♥♥
TM78 Captivate Normal Status 100% 20 Beauty 2 ♥♥
TM80 Rock Slide Rock Physical 75 90% 10 Tough 3 ♥♥♥
TM82 Sleep Talk Normal Status —% 10 Cute 3 ♥♥♥
TM83 Natural Gift Normal Physical 100% 15 Cool 2 ♥♥
TM87 Swagger Normal Status 90% 15 Cute 2 ♥♥
TM90 Substitute Normal Status —% 10 Smart 1
TM91 Flash Cannon Steel Special 80 100% 10 Smart 2 ♥♥
HM04 Strength Normal Physical 80 100% 15 Tough 3 ♥♥♥
HM06 Rock Smash Fighting Physical 40 100% 15 Tough 2 ♥♥
  • Bold indicates a move that gets STAB when used by Forretress
  • Italic indicates a move that gets STAB only when used by an Evolution of Forretress
  • Click on the generation numbers at the top to see TM moves from other generations

By breeding

Generation IV
Other generations:
II - III - V - VI - VII - VIII - IX
 Father   Move   Type   Cat.   Pwr.   Acc.   PP   S. Contest   Appeal 
Heracross
Counter Fighting Physical 100% 20 Tough 2 ♥♥
PinecoForretress
LedybaLedian
Volbeat
Double-Edge Normal Physical 120 100% 15 Tough 0  
ParasParasect
Pinsir
Heracross
TrapinchVibravaFlygon
Flail* Normal Physical 100% 15 Cute 2 ♥♥
Beedrill
SpinarakAriados
SkorupiDrapion
Pin Missile Bug Physical 14 85% 20 Cool 2 ♥♥
Shuckle
Power TrickHGSS Psychic Status —% 10 Cool 0  
LedybaLedian
Reflect Psychic Status —% 20 Smart 2 ♥♥
Pinsir
Revenge Fighting Physical 60 100% 10 Tough 2 ♥♥
TrapinchVibravaFlygon
Sand Tomb Ground Physical 15 75% 15 Smart 0  
LedybaLedian
Swift Normal Special 60 —% 20 Cool 2 ♥♥
Forretress
Beedrill
SkorupiDrapion
Toxic Spikes Poison Status —% 20 Smart 2 ♥♥
  • Moves marked with an asterisk (*) must be chain bred onto Forretress in Generation IV
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Forretress in that game.
  • Bold indicates a move that gets STAB when used by Forretress
  • Italic indicates a move that gets STAB only when used by an Evolution of Forretress
  • Click on the generation numbers at the top to see Egg moves from other generations

By tutoring

Generation IV
Other generations:
II - III - V - VI - VII - VIII - IX
 Game   Move   Type   Cat.   Pwr.   Acc.   PP   S. Contest   Appeal 
D P Pt HG SS Block Normal Status —% 5 Cute 2 ♥♥
D P Pt HG SS Bug Bite Bug Physical 60 100% 20 Tough 0  
D P Pt HG SS Gravity Psychic Status —% 5 Beauty 2 ♥♥
D P Pt HG SS Headbutt Normal Physical 70 100% 15 Tough 3 ♥♥♥
D P Pt HG SS Iron Defense Steel Status —% 15 Tough 2 ♥♥
D P Pt HG SS Magnet Rise Electric Status —% 10 Cute 2 ♥♥
D P Pt HG SS Pain Split Normal Status —% 20 Smart 2 ♥♥
D P Pt HG SS Rollout Rock Physical 30 90% 20 Tough 2 ♥♥
D P Pt HG SS Signal Beam Bug Special 75 100% 15 Beauty 2 ♥♥
D P Pt HG SS Snore Normal Special 40 100% 15 Cute 3 ♥♥♥
D P Pt HG SS String Shot Bug Status 95% 40 Smart 2 ♥♥
  • A black abbreviation in a colored box indicates that Forretress can be tutored the move in that game
  • A colored abbreviation in a white box indicates that Forretress cannot be tutored the move in that game
  • Bold indicates a move that gets STAB when used by Forretress
  • Italic indicates a move that gets STAB only when used by an Evolution of Forretress
  • Click on the generation numbers at the top to see Move Tutor moves from other generations