Mantine (Pokémon)/Generation II learnset: Difference between revisions

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{{pokelinkback|226|Mantine|2}}
{{pokelinkback|226|Mantine|2}}
__NOTOC__
====By [[Level|leveling up]]====
====By [[Level|leveling up]]====
{{learnlist/levelh|Mantine|water|flying|2|2}}
{{learnlist/levelh|Mantine|water|flying|2|2}}
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====By {{pkmn|breeding}}====
====By {{pkmn|breeding}}====
{{learnlist/breedh|Mantine|water|flying|2|2}}
{{learnlist/breedh|Mantine|water|flying|2|2}}
{{learnlist/breed2|{{MSP|007|Squirtle}}{{MSP|008|Wartortle}}{{MSP|009|Blastoise}}<br>{{MSP|060|Poliwag}}{{MSP|061|Poliwhirl}}{{MSP|062|Poliwrath}}{{MSP|186|Politoed}}<br>{{MSP|147|Dratini}}{{MSP|148|Dragonair}}{{MSP|149|Dragonite}}<br>{{MSP|194|Wooper}}{{MSP|195|Quagsire}}<br>{{MSP|223|Remoraid}}{{MSP|224|Octillery}}|Haze|Ice|&mdash;|&mdash;|30}}
{{learnlist/breed2|{{MSP|007|Squirtle}}{{MSP|008|Wartortle}}{{MSP|009|Blastoise}}{{MSP|060|Poliwag}}{{MSP|061|Poliwhirl}}{{MSP|062|Poliwrath}}<br>{{MSP|186|Politoed}}{{MSP|147|Dratini}}{{MSP|148|Dragonair}}{{MSP|149|Dragonite}}{{MSP|194|Wooper}}{{MSP|195|Quagsire}}<br>{{MSP|223|Remoraid}}{{MSP|224|Octillery}}|Haze|Ice|&mdash;|&mdash;|30}}
{{learnlist/breed2|{{MSP|007|Squirtle}}{{MSP|008|Wartortle}}{{MSP|009|Blastoise}}<br>{{MSP|054|Psyduck}}{{MSP|055|Golduck}}<br>{{MSP|060|Poliwag}}{{MSP|061|Poliwhirl}}<br>{{MSP|116|Horsea}}{{MSP|117|Seadra}}{{MSP|230|Kingdra}}<br>{{MSP|130|Gyarados}}<br>{{MSP|131|Lapras}}<br>{{MSP|138|Omanyte}}{{MSP|139|Omastar}}<br>{{MSP|158|Totodile}}{{MSP|159|Croconaw}}{{MSP|160|Feraligatr}}|Hydro Pump|Water|120|80|5||'''}}
{{learnlist/breed2|{{MSP|007|Squirtle}}{{MSP|008|Wartortle}}{{MSP|009|Blastoise}}{{MSP|054|Psyduck}}{{MSP|055|Golduck}}{{MSP|060|Poliwag}}<br>{{MSP|061|Poliwhirl}}{{MSP|116|Horsea}}{{MSP|117|Seadra}}{{MSP|230|Kingdra}}{{MSP|130|Gyarados}}{{MSP|131|Lapras}}<br>{{MSP|138|Omanyte}}{{MSP|139|Omastar}}{{MSP|158|Totodile}}{{MSP|159|Croconaw}}{{MSP|160|Feraligatr}}|Hydro Pump|Water|120|80|5||'''}}
{{learnlist/breed2|{{MSP|086|Seel}}{{MSP|087|Dewgong}}<br>{{MSP|138|Omanyte}}{{MSP|139|Omastar}}<br>{{MSP|147|Dratini}}{{MSP|148|Dragonair}}{{MSP|149|Dragonite}}<br>{{MSP|183|Marill}}{{MSP|184|Azumarill}}<br>{{MSP|194|Wooper}}{{MSP|195|Quagsire}}|Slam|Normal|80|75|20}}
{{learnlist/breed2|{{MSP|086|Seel}}{{MSP|087|Dewgong}}{{MSP|138|Omanyte}}{{MSP|139|Omastar}}{{MSP|147|Dratini}}{{MSP|148|Dragonair}}<br>{{MSP|149|Dragonite}}{{MSP|183|Marill}}{{MSP|184|Azumarill}}{{MSP|194|Wooper}}{{MSP|195|Quagsire}}|Slam|Normal|80|75|20}}
{{learnlist/breed2|{{MSP|116|Horsea}}{{MSP|117|Seadra}}{{MSP|230|Kingdra}}<br>{{MSP|130|Gyarados}}<br>{{MSP|147|Dratini}}{{MSP|148|Dragonair}}{{MSP|149|Dragonite}}|Twister|Dragon|40|100|20}}
{{learnlist/breed2|{{MSP|116|Horsea}}{{MSP|117|Seadra}}{{MSP|230|Kingdra}}{{MSP|130|Gyarados}}{{MSP|147|Dratini}}{{MSP|148|Dragonair}}<br>{{MSP|149|Dragonite}}|Twister|Dragon|40|100|20}}
{{learnlist/breedf|Mantine|water|flying|2|2}}
{{learnlist/breedf|Mantine|water|flying|2|2}}



Revision as of 00:17, 17 January 2011

← Mantine Mantine

By leveling up

Generation II
Other generations:
III - IV - V - VI - VII - VIII - IX
 Level   Move   Type   Power   Accuracy   PP 
00Start Tackle Normal 03535 095}}95% 35
00Start Bubble Water 02020 100}}100% 30
1010 Supersonic Normal 0000 055}}55% 20
1818 BubbleBeam Water 06060 100}}100% 20
2525 Take Down Normal 09090 085}}85% 20
3232 Agility Psychic 0000 —}}—% 30
4040 Wing Attack Flying 06060 100}}100% 35
4949 Confuse Ray Ghost 0000 100}}100% 10
  • Bold indicates a move that gets STAB when used by Mantine
  • Italic indicates a move that gets STAB only when used by an Evolution of Mantine
  • Click on the generation numbers at the top to see level-up moves from other generations

By TM/HM

Generation II
Other generations:
III - IV - V - VI - VII - VIII - IX
 TM   Move   Type   Power   Accuracy   PP 
Bag TM Normal Sprite.png TM02 Headbutt Normal 70 100% 15
Bag TM ??? Sprite.png TM03 Curse ??? —% 10
Bag TM Poison Sprite.png TM06 Toxic Poison 85% 10
Bag TM Normal Sprite.png TM10 Hidden Power Normal 100% 15
Bag TM Normal Sprite.png TM13 Snore Normal 40 100% 15
Bag TM Ice Sprite.png TM14 Blizzard Ice 120 70% 5
Bag TM Ice Sprite.png TM16 Icy Wind Ice 55 95% 15
Bag TM Normal Sprite.png TM17 Protect Normal —% 10
Bag TM Water Sprite.png TM18 Rain Dance Water —% 5
Bag TM Normal Sprite.png TM20 Endure Normal —% 10
Bag TM Normal Sprite.png TM21 Frustration Normal 100% 20
Bag TM Normal Sprite.png TM27 Return Normal 100% 20
Bag TM Ground Sprite.png TM31 Mud-Slap Ground 20 100% 10
Bag TM Normal Sprite.png TM32 Double Team Normal —% 15
Bag TM Normal Sprite.png TM34 Swagger Normal 90% 15
Bag TM Normal Sprite.png TM35 Sleep Talk Normal —% 10
Bag TM Normal Sprite.png TM39 Swift Normal 60 —% 20
Bag TM Psychic Sprite.png TM44 Rest Psychic —% 10
Bag TM Normal Sprite.png TM45 Attract Normal 100% 15
Bag HM Water Sprite.png HM03 Surf Water 95 100% 15
Bag HM Water Sprite.png HM06 Whirlpool Water 15 70% 15
Bag HM Water Sprite.png HM07 Waterfall Water 80 100% 15
  • Bold indicates a move that gets STAB when used by Mantine
  • Italic indicates a move that gets STAB only when used by an Evolution of Mantine
  • Click on the generation numbers at the top to see TM moves from other generations

By breeding

Generation II
Other generations:
III - IV - V - VI - VII - VIII - IX
 Father   Move   Type   Power   Accuracy   PP 
SquirtleWartortleBlastoisePoliwagPoliwhirlPoliwrath
PolitoedDratiniDragonairDragoniteWooperQuagsire
RemoraidOctillery
Haze Ice —% 30
SquirtleWartortleBlastoisePsyduckGolduckPoliwag
PoliwhirlHorseaSeadraKingdraGyaradosLapras
OmanyteOmastarTotodileCroconawFeraligatr
Hydro Pump Water 120 80% 5
SeelDewgongOmanyteOmastarDratiniDragonair
DragoniteMarillAzumarillWooperQuagsire
Slam Normal 80 75% 20
HorseaSeadraKingdraGyaradosDratiniDragonair
Dragonite
Twister Dragon 40 100% 20
  • Moves marked with an asterisk (*) must be chain bred onto Mantine in Generation II
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Mantine in that game.
  • Bold indicates a move that gets STAB when used by Mantine
  • Italic indicates a move that gets STAB only when used by an Evolution of Mantine
  • Click on the generation numbers at the top to see Egg moves from other generations

By tutoring

Generation II
Other generations:
III - IV - V - VI - VII - VIII - IX
 Game   Move   Type   Power   Accuracy   PP 
C Ice Beam Ice 95 100% 10
  • A black abbreviation in a colored box indicates that Mantine can be tutored the move in that game
  • A colored abbreviation in a white box indicates that Mantine cannot be tutored the move in that game
  • Bold indicates a move that gets STAB when used by Mantine
  • Italic indicates a move that gets STAB only when used by an Evolution of Mantine
  • Click on the generation numbers at the top to see Move Tutor moves from other generations

By events

Generation II
Other generations:
III - IV - V - VI - VII - VIII - IX
 Event   Move   Type   Power   Accuracy   PP 
New York City Pokémon Center Gust Flying 40 100% 35
  • A superscript level indicates that Mantine can learn this move normally in Generation II at that level
  • Bold indicates a move that gets STAB when used by Mantine
  • Italic indicates a move that gets STAB only when used by an Evolution of Mantine
  • Click on the generation numbers at the top to see event moves from other generations