Trap: Difference between revisions
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==List of Traps by Function== | ==List of Traps by Function== | ||
===Moving Traps=== | ===Moving Traps=== | ||
Move Trap | Moving Traps will move a player stepping on them in the indicated direction and they will be unable to stop themselves unless they hit into an obstacle or go too far. Stepping on a Hurl Trap will cause a player to move about twice the distance as a normal Move Trap. | ||
Move Trap | *Move Trap ↑ | ||
Move Trap | *Move Trap ↓ | ||
Move Trap | *Move Trap ← | ||
Hurl Trap | *Move Trap → | ||
Hurl Trap | *Hurl Trap ↑ | ||
Hurl Trap | *Hurl Trap ↓ | ||
Hurl Trap | *Hurl Trap ← | ||
*Hurl Trap → | |||
===Fire Traps=== | ===Fire Traps=== | ||
Ember Trap | Fire Traps create a fire on the screen, which must be blown out using the DS's microphone. After it has been blown out, the player can move again. | ||
Fire Trap | *Ember Trap | ||
*Fire Trap | |||
===Flower Traps=== | ===Flower Traps=== | ||
Leaf Trap | Flower Traps create a flurry of leaves or flower petals, depending on which Trap is stepped on. After they have been blown away with the microphone, the player can move again. | ||
Flower Trap | *Leaf Trap | ||
*Flower Trap | |||
===Rock Traps=== | ===Rock Traps=== | ||
Rock Trap | Rock Traps drop a rock on the player. After the rock has been smashed away using the touch screen, the player can move again. | ||
Rockfall Trap | *Rock Trap | ||
*Rockfall Trap | |||
===Bubble Traps=== | ===Bubble Traps=== | ||
Foam Trap | Bubble Traps create many bubbles around the player. After they all have been popped with the touch screen, the player can move again. | ||
Bubble Trap | *Foam Trap | ||
*Bubble Trap | |||
===Hole Traps=== | ===Hole Traps=== | ||
Hole Trap | Hole Traps create a hole beneath the player. The player is stuck in them until he or she moves him or herself around with the D-pad enough to get unstuck. | ||
Pit Trap | *Hole Trap | ||
*Pit Trap | |||
{{Stub}} | {{Stub}} | ||
Revision as of 00:34, 17 July 2007
A trap (Japanese: トラップ trappu) is an object that can be obtained and used only in the Underground of Sinnoh. All traps, except the Digger Drill, can be buried on the ground and be used to slow down or to stop any trainer from returning another player's flag to their own secret base.
When buried on the ground, one can distinguish a trap from a sphere by looking at the color of the sparkling light that one gets to see when the Nintendo DS's touch screen gets touched. Traps give out a white sparkling light while spheres give out a yellow one.
List of Traps by Function
Moving Traps
Moving Traps will move a player stepping on them in the indicated direction and they will be unable to stop themselves unless they hit into an obstacle or go too far. Stepping on a Hurl Trap will cause a player to move about twice the distance as a normal Move Trap.
- Move Trap ↑
- Move Trap ↓
- Move Trap ←
- Move Trap →
- Hurl Trap ↑
- Hurl Trap ↓
- Hurl Trap ←
- Hurl Trap →
Fire Traps
Fire Traps create a fire on the screen, which must be blown out using the DS's microphone. After it has been blown out, the player can move again.
- Ember Trap
- Fire Trap
Flower Traps
Flower Traps create a flurry of leaves or flower petals, depending on which Trap is stepped on. After they have been blown away with the microphone, the player can move again.
- Leaf Trap
- Flower Trap
Rock Traps
Rock Traps drop a rock on the player. After the rock has been smashed away using the touch screen, the player can move again.
- Rock Trap
- Rockfall Trap
Bubble Traps
Bubble Traps create many bubbles around the player. After they all have been popped with the touch screen, the player can move again.
- Foam Trap
- Bubble Trap
Hole Traps
Hole Traps create a hole beneath the player. The player is stuck in them until he or she moves him or herself around with the D-pad enough to get unstuck.
- Hole Trap
- Pit Trap
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