Trap: Difference between revisions

From Bulbapedia, the community-driven Pokémon encyclopedia.
⧼bulbapediamonobook-jumptonavigation⧽⧼bulbapediamonobook-jumptosearch⧽
TTEchidna (talk | contribs)
Pie (talk | contribs)
mNo edit summary
Line 4: Line 4:




==List of Traps by Function==
==List of traps by Function==
===Moving Traps===
===Moving Traps===
Moving Traps will move a player stepping on them in the indicated direction and they will be unable to stop themselves unless they hit into an obstacle or go too far. Stepping on a Hurl Trap will cause a player to move about twice the distance as a normal Move Trap.
Moving Traps will move a player stepping on them in the indicated direction and they will be unable to stop themselves unless they hit into an obstacle or go too far. Stepping on a Hurl Trap will cause a player to move about twice the distance as a normal Move Trap.
Line 35: Line 35:
*Hole Trap
*Hole Trap
*Pit Trap
*Pit Trap
{{Stub}}


{{Project ItemDex notice}}
{{Project ItemDex notice}}
[[Category:Items]]
[[Category:Items]]
[[Category:Game mechanics]]
[[Category:Game mechanics]]

Revision as of 04:37, 25 July 2007

A trap (Japanese: トラップ trappu) is an object that can be obtained and used only in the Underground of Sinnoh. All traps, except the Digger Drill, can be buried on the ground and be used to slow down or to stop any trainer from returning another player's flag to their own secret base.

When buried on the ground, one can distinguish a trap from a sphere by looking at the color of the sparkling light that one gets to see when the Nintendo DS's touch screen gets touched. Traps give out a white sparkling light while spheres give out a yellow one.


List of traps by Function

Moving Traps

Moving Traps will move a player stepping on them in the indicated direction and they will be unable to stop themselves unless they hit into an obstacle or go too far. Stepping on a Hurl Trap will cause a player to move about twice the distance as a normal Move Trap.

  • Move Trap ↑
  • Move Trap ↓
  • Move Trap ←
  • Move Trap →
  • Hurl Trap ↑
  • Hurl Trap ↓
  • Hurl Trap ←
  • Hurl Trap →

Fire Traps

Fire Traps create a fire on the screen, which must be blown out using the DS's microphone. After it has been blown out, the player can move again.

  • Ember Trap
  • Fire Trap

Flower Traps

Flower Traps create a flurry of leaves or flower petals, depending on which Trap is stepped on. After they have been blown away with the microphone, the player can move again.

  • Leaf Trap
  • Flower Trap

Rock Traps

Rock Traps drop a rock on the player. After the rock has been smashed away using the touch screen, the player can move again.

  • Rock Trap
  • Rockfall Trap

Bubble Traps

Bubble Traps create many bubbles around the player. After they all have been popped with the touch screen, the player can move again.

  • Foam Trap
  • Bubble Trap

Hole Traps

Hole Traps create a hole beneath the player. The player is stuck in them until he or she moves him or herself around with the D-pad enough to get unstuck.

  • Hole Trap
  • Pit Trap
This item article is part of Project ItemDex, a Bulbapedia project that aims to write comprehensive articles on all items.