Talk:Hugh: Difference between revisions

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Latest comment: 17 April 2012 by Umeko in topic Really?
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::I'm not sure if that's a good idea. I think that Rival (BW2) works better for the temporary article name. Also, we're not gonna call the girl character Hana, are we? --[[User:Maxim|Maxim]] 17:05, 17 April 2012 (UTC)
::I'm not sure if that's a good idea. I think that Rival (BW2) works better for the temporary article name. Also, we're not gonna call the girl character Hana, are we? --[[User:Maxim|Maxim]] 17:05, 17 April 2012 (UTC)
:::We have a precedent set for using fandom names as placeholders when there are no known official names to override it (eg. having Lyra at [[Soul (game)]] prior to learning her name was Kotone).  The fandom name in this case sounds rather silly, yes, but that doesn't change the fact that it has indeed become the fandom's name for this character.  It's not like we're presenting it as the actual official name, and imo it doesn't look as sloppy as something like Rival (B2W2) would. <span style="border: 2px dotted #FFBBDD;">[[User:Umeko|<span style="color:#FF99CC;">梅子</span>]][[User talk:Umeko|<span style="color:#FF99CC;"><sup>❀</sup></span>]][[Special:Contributions/Umeko|<span style="color:#FF99CC;"><sub>✿</sub></span>]]</span> 17:18, 17 April 2012 (UTC)
:::We have a precedent set for using fandom names as placeholders when there are no known official names to override it (eg. having Lyra at [[Soul (game)]] prior to learning her name was Kotone).  The fandom name in this case sounds rather silly, yes, but that doesn't change the fact that it has indeed become the fandom's name for this character.  It's not like we're presenting it as the actual official name, and imo it doesn't look as sloppy as something like Rival (B2W2) would. <span style="border: 2px dotted #FFBBDD;">[[User:Umeko|<span style="color:#FF99CC;">梅子</span>]][[User talk:Umeko|<span style="color:#FF99CC;"><sup>❀</sup></span>]][[Special:Contributions/Umeko|<span style="color:#FF99CC;"><sub>✿</sub></span>]]</span> 17:18, 17 April 2012 (UTC)
:::Also (I couldn't think of the best way to explain this earlier, but now I've mulled it over), when the time comes that we will inevitably have to relink everything to his official name, it will be much easier and efficient to double-click-select a single word to replace, rather than manually highlighting a group of words and parentheses.  Essentially, it's just going to make our jobs a whole lot easier, especially when we'll have a whole other bunch of info to worry about upon the games' release. <span style="border: 2px dotted #FFBBDD;">[[User:Umeko|<span style="color:#FF99CC;">梅子</span>]][[User talk:Umeko|<span style="color:#FF99CC;"><sup>❀</sup></span>]][[Special:Contributions/Umeko|<span style="color:#FF99CC;"><sub>✿</sub></span>]]</span> 20:29, 17 April 2012 (UTC)

Revision as of 20:29, 17 April 2012

Really?

Really? --Maxim 16:18, 17 April 2012 (UTC)Reply

Yup. 梅子 16:42, 17 April 2012 (UTC)Reply
I'm not sure if that's a good idea. I think that Rival (BW2) works better for the temporary article name. Also, we're not gonna call the girl character Hana, are we? --Maxim 17:05, 17 April 2012 (UTC)Reply
We have a precedent set for using fandom names as placeholders when there are no known official names to override it (eg. having Lyra at Soul (game) prior to learning her name was Kotone). The fandom name in this case sounds rather silly, yes, but that doesn't change the fact that it has indeed become the fandom's name for this character. It's not like we're presenting it as the actual official name, and imo it doesn't look as sloppy as something like Rival (B2W2) would. 梅子 17:18, 17 April 2012 (UTC)Reply
Also (I couldn't think of the best way to explain this earlier, but now I've mulled it over), when the time comes that we will inevitably have to relink everything to his official name, it will be much easier and efficient to double-click-select a single word to replace, rather than manually highlighting a group of words and parentheses. Essentially, it's just going to make our jobs a whole lot easier, especially when we'll have a whole other bunch of info to worry about upon the games' release. 梅子 20:29, 17 April 2012 (UTC)Reply