Pokémon FireRed and LeafGreen beta: Difference between revisions

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During the planning and development stages of {{game|FireRed and LeafGreen|s}}, several parts were going to be a part of the games. Some of them were dropped or changed, but some of those dropped concepts can still be found in the game's programming.
{{Infobox location
|image=Sevii Isle 8 FRLG.png
|type=water
|location_name=Sevii Isle 8
|japanese_name={{j|8}}ばん ななしま
|translated_name=Sevii Isle number 8
|location=N/A
|region=Sevii Islands
|generation=[[Generation III|III]]
}}


==Locations==
'''Sevii Isles 8 and 9''' are locations which are not accessible through normal gameplay in {{game|FireRed and LeafGreen|s}}. However, unlike other similarly-named unreachable areas, they have actual map data.
The islands in the [[Sevii Islands]] region would likely be named Sevii Isles. In addition, several more locations in the Sevii Islands have been found in the code, including Sevii Isles 6-9 and 22-24. [[Sevii Isles 8 and 9]] have fully coded map data, implying that they were scrapped very late in the game's development.


A [[mixing records|records room]] like that in the [[Hoenn]] games has also been found, but cannot be accessed without the use of a [[cheating]] device.
No Pokémon are programmed into the areas by default; it seems as if there are abandoned areas left over from the [[Pokémon FireRed and LeafGreen beta]]. No index pointers lead to it by default either; on Isle 8 the central island of the "route" has what one would assume to have been cave entrances changed into the side of a rock.


A map of the interior of an unused house in {{rt|19|Kanto|Routes 19}} and {{rt|23|Kanto|23}} has been found. It is shared between the two routes and the usage for them is unknown. However, it is possible that the one in Route 19 is related to an originally planned comeback of the [[Pikachu's Beach]] minigame from {{game|Yellow}}.
If it is entered when walking on land, it has the same route theme as the later Sevii Islands routes.
 
There are also maps programmed in the games for "Sevii Island 6" and "Sevii Island 7" in addition to the versions in the final game ([[Six Island]] and [[Seven Island]]). However, they have no map data.  


{| align="center" style="{{roundy|20px}} border: 2px solid #{{firered color dark}}; background: #{{firered color}};"
|- align=center
|style="{{roundy|20px}} border: 2px solid #{{firered color dark}}; background: #{{firered color light}}; width:80px"|
[[File:Sevii Isle 8 FRLG.png|320px]]
|style="{{roundy|20px}} border: 2px solid #{{firered color dark}}; background: #{{firered color light}}; width:80px"|
[[File:Sevii Isle 9 FRLG.png|128px]]
|style="{{roundy|20px}} border: 2px solid #{{firered color dark}}; background: #{{firered color light}}; width:80px"|
[[File:Records Room FRLG Beta.png]]
|style="{{roundy|20px}} border: 2px solid #{{firered color dark}}; background: #{{firered color light}}; width:80px"|
[[File:Routes19and23 UnusedHouseInterior.png]]
|- align=center style="font-size: 80%;"
| Prototype {{colorlink|Sevii Isles 8 and 9|000|Sevii Isle 8}}
| Prototype {{colorlink|Sevii Isles 8 and 9|000|Sevii Isle 9}}
| The hidden {{colorlink|Mixing records|000|records room}}
| The unused house interior in {{colorlink|Kanto Route 19|000|Routes 19}} and {{colorlink|Kanto Route 23|000|23}}
|}
{{-}}
{{-}}
 
{{Infobox location
===Other locations===
|image=Sevii Isle 9 FRLG.png
There are also other unused maps in the programming of {{2v2|FireRed|LeafGreen}}. Only few of them are complete and there are some that appear to be alternate versions of the maps in the final release. However, their purpose is unknown.
|type=water
 
|location_name=Sevii Isle 9
In addition to these maps, 18 more have been found. However, 17 of them don't have defined data and the other has an invalid pointer to it.
|japanese_name={{j|9}}ばん ななしま
 
|translated_name=Sevii Isle number 9
{| align="center" style="background: #{{firered color dark}}; {{roundy|5px}}; border: 2px solid #{{firered color}}"
|location=N/A
|- align="center" style="background:#{{firered color}}; color:#FFF"
|region=Sevii Islands
! style="{{roundytl|5px}}" | Map
|generation={{gen|III}}
! style="{{roundytr|5px}}" | Notes
}}
|- style="background: #fff"
| align=center | [[File:FRLG Unused Map CL04.png]]
| Japanese map offset: '''$002994F8'''<br>English map offset: '''$002D5448'''
|- style="background: #fff"
| align=center | [[File:FRLG Unused Map CL14.png]]
| Japanese map offset: '''$0029A144'''<br>English map offset: '''$002D6094'''
|- style="background: #fff"
| align=center | [[File:FRLG Unused Map CL16.png]]
| Japanese map offset: '''$0029A444'''<br>English map offset: '''$002D6394'''
|- style="background: #fff"
| align=center | [[File:FRLG Unused Map CL18.png]]
| Japanese map offset: '''$0029A650'''<br>English map offset: '''$002D65A0'''
|- style="background: #fff"
| align=center | [[File:FRLG Unused Map CL19.png]]
| Japanese map offset: '''$0029A728'''<br>English map offset: '''$002D6678'''
|- style="background: #fff"
| align=center | [[File:FRLG Unused Map CL32.png]]
| Japanese map offset: '''$0029B5D8'''<br>English map offset: '''$002D7528'''
|- style="background: #fff"
| align=center | [[File:FRLG Unused Map CL33.png]]
| Japanese map offset: '''$0029B6C4'''<br>English map offset: '''$002D7614'''
|- style="background: #fff"
| align=center | [[File:FRLG Unused Map CL35.png]]
| Japanese map offset: '''$0029BD18'''<br>English map offset: '''$002D7C68'''
|- style="background: #fff"
| align=center | [[File:FRLG Unused Map CL46.png]]
| Japanese map offset: '''$0029C780'''<br>English map offset: '''$002D86D0'''
|- style="background: #fff"
| align=center | [[File:FRLG Unused Map CL52.png|320px]]
| Japanese map offset: '''$0029CF54'''<br>English map offset: '''$002D8EA4'''<br><br>Appears to be a portion of [[Safari Zone (Hoenn)|Hoenn's Safari Zone]] with a glitched tileset.
|- style="background: #fff"
| align=center | [[File:FRLG Unused Map CL53.png|320px]]
| Japanese map offset: '''$0029DBF8'''<br>English map offset: '''$002D9B48'''<br><br>Appears to be a portion of [[Safari Zone (Hoenn)|Hoenn's Safari Zone]] with a glitched tileset.
|- style="background: #fff"
| align=center | [[File:FRLG Unused Map CL54.png|320px]]
| Japanese map offset: '''$0029E89C'''<br>English map offset: '''$002DA7EC'''<br><br>Appears to be a portion of [[Safari Zone (Hoenn)|Hoenn's Safari Zone]] with a glitched tileset.
|- style="background: #fff"
| align=center | [[File:FRLG Unused Map CL55.png]]
| Japanese map offset: '''$0029F540'''<br>English map offset: '''$002DB490'''
|- style="background: #fff"
| align=center | [[File:FRLG Unused Map CL57.png|309px]]
| Japanese map offset: '''$0029F5C4'''<br>English map offset: '''$002DB514'''<br><br>Appears to be a portion of [[Battle Tower (Hoenn)|Hoenn's Battle Tower]] with a glitched tileset.
|- style="background: #fff"
| align=center | [[File:FRLG Unused Map CL62.png]]
| Japanese map offset: '''$0029FCB4'''<br>English map offset: '''$002DBC04'''
|- style="background: #fff"
| align=center | [[File:FRLG Unused Map CL63.png]]
| Japanese map offset: '''$0029FEAC'''<br>English map offset: '''$002DBDFC'''
|- style="background: #fff"
| align=center | [[File:FRLG Unused Map CL64.png|384px]]
| Japanese map offset: '''$002A008C'''<br>English map offset: '''$002DBFDC'''
|- style="background: #fff"
| align=center | [[File:FRLG Unused Map CL65.png]]
| Japanese map offset: '''$002A05C0'''<br>English map offset: '''$002DC510'''
|- style="background: #fff"
| align=center | [[File:FRLG Unused Map CL66.png]]
| Japanese map offset: '''$002A06C0'''<br>English map offset: '''$002DC630'''
|- style="background: #fff"
| align=center | [[File:FRLG Unused Map CL67.png]]
| Japanese map offset: '''$002A0800'''<br>English map offset: '''$002DC750'''
|- style="background: #fff"
| align=center | [[File:FRLG Unused Map CL68.png]]
| Japanese map offset: '''$002A0920'''<br>English map offset: '''$002DC870'''<br><br>Appears to be a portion of [[Hall of Fame|Hoenn's Hall of Fame]] with a glitched tileset.
|- style="background: #fff"
| align=center | [[File:FRLG Unused Map CL69.png]]
| Japanese map offset: '''$002A0B44'''<br>English map offset: '''$002DCA94'''
|- style="background: #fff"
| align=center | [[File:FRLG Unused Map CL70.png]]
| Japanese map offset: '''$002A0C18'''<br>English map offset: '''$002DCB68'''
|- style="background: #fff"
| align=center | [[File:FRLG Unused Map CL71.png]]
| Japanese map offset: '''$002A0D14'''<br>English map offset: '''$002DCC64'''
|- style="background: #fff"
| align=center | [[File:FRLG Unused Map CL72.png]]
| Japanese map offset: '''$002A0DA8'''<br>English map offset: '''$002DCCF8'''
|- style="background: #fff"
| align=center | [[File:FRLG Unused Map CL73.png]]
| Japanese map offset: '''$002A0E3C'''<br>English map offset: '''$002DCD8C'''
|- style="background: #fff"
| align=center | [[File:FRLG Unused Map CL74.png]]
| Japanese map offset: '''$002A0ED0'''<br>English map offset: '''$002DCE20'''
|- style="background: #fff"
| align=center | [[File:FRLG Unused Map CL75.png]]
| Japanese map offset: '''$002A0FD4'''<br>English map offset: '''$002DCF24'''
|- style="background: #fff"
| align=center | [[File:FRLG Unused Map CL77.png]]
| Japanese map offset: '''$002A10D8'''<br>English map offset: '''$002DD028'''
|- style="background: #fff"
| align=center | [[File:FRLG Unused Map CL258.png|150px]]
| Japanese map offset: '''$002F96BC'''<br>English map offset: '''$0033560C'''<br><br>Looks similar to [[Sevii Isles 8 and 9|Sevii Isle 9]].<br>Seems to be the eastern half of the map with offset {{tt|$002FB8C4|Japanese}} / {{tt|$00337814|English}}.
|- style="background: #fff"
| align=center | [[File:FRLG Unused Map CL259.png|500px]]
| Japanese map offset: '''$002FA220'''<br>English map offset: '''$00336170'''<br><br>Looks similar to [[Sevii Isles 8 and 9|Sevii Isle 8]].
|- style="background: #fff"
| align=center | [[File:FRLG Unused Map CL260.png|150px]]
| Japanese map offset: '''$002FB8C4'''<br>English map offset: '''$00337814'''<br><br>Looks similar to [[Sevii Isles 8 and 9|Sevii Isle 9]].<br>Seems to be the western half of the map with offset {{tt|$002F96BC|Japanese}} / {{tt|$0033560C|English}}.
|- style="background: #fff"
| align=center | [[File:FRLG Unused Map CL261.png|384px]]
| Japanese map offset: '''$002FC428'''<br>English map offset: '''$00338378'''
|- style="background: #fff"
| align=center | [[File:FRLG Unused Map CL264.png]]
| Japanese map offset: '''$002FCB34'''<br>English map offset: '''$00338A84'''<br><br>Possible alternate interior of the residental house in [[Seven Island (town)|Seven Island]].
|- style="background: #fff"
| align=center | [[File:FRLG Unused Map CL267.png]]
| Japanese map offset: '''$002FCDF4'''<br>English map offset: '''$00338D44'''<br><br>Duplicate of the restaurant in [[Celadon City]].
|- style="background: #fff"
| align=center | [[File:FRLG Unused Map CL268.png]]
| Japanese map offset: '''$002FCF64'''<br>English map offset: '''$00338EB4'''<br><br>Duplicate of [[Celadon City#Celadon Hotel|Celadon Hotel]].
|- style="background: #fff"
| align=center | [[File:FRLG Unused Map CL278.png|384px]]
| Japanese map offset: '''$002FF07C'''<br>English map offset: '''$0033AFCC'''<br><br>Unfinished B3F of [[Seafoam Islands]].
|- style="background: #fff"
| align=center | [[File:FRLG Unused Map CL279.png|384px]]
| Japanese map offset: '''$002FF7C0'''<br>English map offset: '''$0033B710'''<br><br>Unfinished B4F of [[Seafoam Islands]].
|- style="background: #fff"
| align=center | [[File:FRLG Unused Map CL319.png]]
| Japanese map offset: '''$003092CC'''<br>English map offset: '''$0034521C'''<br><br>Duplicate of [[Three Isle Path]] when completed.
|- style="background: #fff"
| align=center | [[File:FRLG Unused Map CL366.png]]
| Japanese map offset: '''$0030FA78'''<br>English map offset: '''$0034B9C8'''<br><br>Alternate 1F of [[Trainer Tower]].
|- style="background: #fff"
| align=center | [[File:FRLG Unused Map CL367.png]]
| Japanese map offset: '''$0030FD00'''<br>English map offset: '''$0034BC50'''<br><br>Alternate 2F of [[Trainer Tower]].
|- style="background: #fff"
| align=center | [[File:FRLG Unused Map CL368.png]]
| Japanese map offset: '''$0030FF88'''<br>English map offset: '''$0034BED8'''<br><br>Alternate 3F of [[Trainer Tower]].
|- style="background: #fff"
| align=center | [[File:FRLG Unused Map CL369.png]]
| Japanese map offset: '''$00310210'''<br>English map offset: '''$0034C160'''<br><br>Alternate 4F of [[Trainer Tower]].
|- style="background: #fff"
| align=center | [[File:FRLG Unused Map CL370.png]]
| Japanese map offset: '''$00310498'''<br>English map offset: '''$0034C3E8'''<br><br>Alternate 5F of [[Trainer Tower]].
|- style="background: #fff"
| align=center | [[File:FRLG Unused Map CL371.png]]
| Japanese map offset: '''$00310720'''<br>English map offset: '''$0034C670'''<br><br>Alternate 6F of [[Trainer Tower]].
|- style="background: #fff"
| align=center | [[File:FRLG Unused Map CL372.png]]
| Japanese map offset: '''$003109A8'''<br>English map offset: '''$0034C8F8'''<br><br>Alternate 7F of [[Trainer Tower]].
|- style="background: #fff"
| align=center | [[File:FRLG Unused Map CL373.png]]
| Japanese map offset: '''$00310C30'''<br>English map offset: '''$0034CB80'''<br><br>Alternate 8F of [[Trainer Tower]].
|- style="background: #fff"
| align=center | [[File:FRLG Unused Map CL374.png]]
| Japanese map offset: '''$00310EB8'''<br>English map offset: '''$0034CE08'''<br><br>Another alternate 1F of [[Trainer Tower]].
|- style="background: #fff"
| align=center | [[File:FRLG Unused Map CL375.png]]
| Japanese map offset: '''$00311140'''<br>English map offset: '''$0034D090'''<br><br>Another alternate 2F of [[Trainer Tower]].
|- style="background: #fff"
| align=center | [[File:FRLG Unused Map CL376.png]]
| Japanese map offset: '''$003113C8'''<br>English map offset: '''$0034D318'''<br><br>Another alternate 3F of [[Trainer Tower]].
|- style="background: #fff"
| align=center | [[File:FRLG Unused Map CL377.png]]
| Japanese map offset: '''$00311650'''<br>English map offset: '''$0034D5A0'''<br><br>Another alternate 4F of [[Trainer Tower]].
|- style="background: #fff"
| align=center | [[File:FRLG Unused Map CL378.png]]
| Japanese map offset: '''$003118D8'''<br>English map offset: '''$0034D828'''<br><br>Another alternate 5F of [[Trainer Tower]].
|- style="background: #fff"
| align=center | [[File:FRLG Unused Map CL379.png]]
| Japanese map offset: '''$00311B60'''<br>English map offset: '''$0034DAB0'''<br><br>Another alternate 6F of [[Trainer Tower]].
|- style="background: #fff"
| align=center | [[File:FRLG Unused Map CL380.png]]
| Japanese map offset: '''$00311DE8'''<br>English map offset: '''$0034DD38'''<br><br>Another alternate 7F of [[Trainer Tower]].
|- style="background: #fff"
| align=center | [[File:FRLG Unused Map CL381.png]]
| Japanese map offset: '''$00312070'''<br>English map offset: '''$0034DFC0'''<br><br>Another alternate 8F of [[Trainer Tower]].
|}
{{-}}
{{-}}
{{stub|Location}}
{{Sevii Islands}}<br>
{{Project Locations notice}}


==Items==
[[Category:Glitch and Beta locations]]
[[Key items]] exclusive to {{game2|Ruby|Sapphire|Emerald}} are found within the programming code, complete with item sprites, and are obtainable only by hacking. For the most part, they have no use, though the [[Mach Bike]] and [[Acro Bike]] will act the same as the normal [[Bicycle]] obtainable in {{game|FireRed and LeafGreen|s}} with the exception of not being recognized by the game for entering Cycling Road. Strangely, all of these items have accurate [[bag]] descriptions that are different from those in the [[Hoenn]]-based games (which have a different menu setup and less room for the description).
[[Category:Sevii Islands]]
 
[[Category:FireRed and LeafGreen locations]]
[[HM08]], unobtainable except by cheating and containing {{m|Dive}} like in the Hoenn games, can be taught ''and deleted'' freely, making its use almost the same as a normal [[TM]].
[[Category:Islands]]
 
==Text==
In the localized releases of {{2v2|FireRed|LeafGreen}}, the text of dialogues is colored depending on the person's gender: blue for males and red for females, while other text remains in the usual black. In the original Japanese versions, no such distinction is made, thus all text is colored black. However, in pre-release footage from the games, this distinction is present even in the Japanese releases. The reason for this change is unknown. The video below, related to an early sprite for [[Professor Oak]], shows this for a split second, at 34 seconds of playback.
 
==Sprites==
{| align="right" style="{{roundy|20px}} border: 2px solid #{{firered color dark}}; background: #{{firered color}};"
|- align=center
|style="{{roundy|20px}} border: 2px solid #{{leafgreen color dark}}; background: #{{leafgreen color light}}; width:80px"|
[[File:Oak.jpg|200px]]
|- align=center style="font-size: 80%;"
| The beta sprite for Professor Oak
|}
There is a beta sprite for [[Professor Oak]] that would have been used in the introductory part of the games. The only time it has been seen was on footage from one of the Japanese commercials, of which can be watched below.
 
{{youtubevid|z8-kiUaG49o|Japancommercials4U2|FireRed}}
 
Unused overworld sprites of {{p|Mew}}, {{p|Raikou}}, {{p|Entei}}, {{p|Suicune}}, {{p|Celebi}} and {{p|Deoxys}}' [[Form differences#Deoxys|Attack and Defense Formes]] have also been discovered in the coding. Their use is not known but it is possible that they might have been planned for {{pkmn2|event}}s.
 
{| align="center" style="{{roundy|20px}} border: 2px solid #{{firered color dark}}; background: #{{firered color}};"
|- align=center
|style="{{roundy|20px}} border: 2px solid #{{leafgreen color dark}}; background: #{{leafgreen color light}}; width:80px"|
[[File:151 FRLG OD.png]]
|style="{{roundy|20px}} border: 2px solid #{{leafgreen color dark}}; background: #{{leafgreen color light}}; width:80px"|
[[File:243 III OD.png]]
|style="{{roundy|20px}} border: 2px solid #{{leafgreen color dark}}; background: #{{leafgreen color light}}; width:80px"|
[[File:244 III OD.png]]
|style="{{roundy|20px}} border: 2px solid #{{leafgreen color dark}}; background: #{{leafgreen color light}}; width:80px"|
[[File:245 III OD.png‎]]
|style="{{roundy|20px}} border: 2px solid #{{leafgreen color dark}}; background: #{{leafgreen color light}}; width:80px"|
[[File:251 III OD.png‎]]
|style="{{roundy|20px}} border: 2px solid #{{leafgreen color dark}}; background: #{{leafgreen color light}}; width:80px"|
[[File:386 FRLG Attack OD.png‎]]
|style="{{roundy|20px}} border: 2px solid #{{leafgreen color dark}}; background: #{{leafgreen color light}}; width:80px"|
[[File:386 FRLG Defense OD.png‎]]
|- align=center style="font-size: 80%;"
| Unused Mew overworld sprite
| Unused Raikou overworld sprite
| Unused Entei overworld sprite
| Unused Suicune overworld sprite
| Unused Celebi overworld sprite
| Unused Deoxys Attack Forme overworld sprite
| Unused Deoxys Defense Forme overworld sprite
|}
 
==Leftover weather effects==
The same weather effects from {{game|Ruby and Sapphire|s}} are present in the coding of {{2v2|FireRed|LeafGreen}} and are listed below.
 
{| align="center" style="background: #{{firered color dark}}; {{roundy|5px}}; border: 2px solid #{{firered color}}"
|- align="center" style="background:#{{firered color}}; color:#FFF"
! style="{{roundytl|5px}}" | Weather effect
! style="{{roundytr|5px}}" | Description
|- style="background: #fff"
| align=center | [[File:FRLG SunnyWeatherWithCloudsInWaterUnused.png]]
| The unused sunny with clouds in water weather effect.
|- style="background: #fff"
| align=center | [[File:FRLG RainUnused.png]]
| The unused rain weather effect.
|- style="background: #fff"
| align=center | [[File:FRLG ThreeSnowflakesFallingUnused.png]]
| The unused three snowflakes falling weather effect. This effect is also unused in {{3v|Ruby|Sapphire|Emerald}}.
|- style="background: #fff"
| align=center | [[File:FRLG RainWithThunderstormUnused.png]]
| The unused rain with thunderstorm weather effect.
|- style="background: #fff"
| align=center | [[File:FRLG SteadyMistUnused.png]]
| The unused steady mist weather effect.
|- style="background: #fff"
| align=center | [[File:FRLG SteadySnowingUnused.png]]
| The unused steady snowing weather effect.
|- style="background: #fff"
| align=center | [[File:FRLG SandstormUnused.png]]
| The unused sandstorm weather effect.
|- style="background: #fff"
| align=center | [[File:FRLG MistFromTopRightCornerUnused.png]]
| The unused mist from top-right corner weather effect.
|- style="background: #fff"
| align=center | [[File:FRLG DenseBrightMistUnused.png]]
| The unused dense bright mist weather effect.
|- style="background: #fff"
| align=center | [[File:FRLG CloudyWeatherUnused.png]]
| The unused cloudy weather effect.
|- style="background: #fff"
| align=center | [[File:FRLG HeavyRainWithThunderstormUnused.png]]
| The unused heavy rain with thunderstorm weather effect.
|- style="background: #fff"
| align=center | [[File:FRLG UnderwaterMistUnused.png]]
| The unused underwater mist weather effect.
|}
 
<!--==Anti-piracy message==
A message within the programming code of the games reads "By the way: If you like this game, buy it or die." This message is occasionally activated by talking to the [[Seagallop Ferries|Seagallop]] ferryman in [[Vermilion City]] while playing a bad copy of the games. Several of the groups who originally dumped the games later confirmed that the message was not added by them.!-->
{{beta|firered|leafgreen}}<br>
{{Project Games notice}}
[[Category:Pokémon meta]]
[[Category:Games]]


[[de:Pokémon Feuerrot und Blattgrün (Beta-Version)]]
[[ja:8ばん ななしま]]
[[it:Pokémon Rosso Fuoco e Verde Foglia beta]]
[[ja:9ばん ななしま]]

Revision as of 14:16, 16 May 2012

Sevii Isle 8 8ばん ななしま
Sevii Isle number 8
"Wild Missingno. appeared!"
Sevii Isle 8 FRLG.png
Map description: {{{mapdesc}}}
Location: N/A
Region: Sevii Islands
Generations: III
Sevii Islands Sevii Isle 8 Map.png
Location of Sevii Isle 8 in Sevii Islands.
Pokémon world locations

Sevii Isles 8 and 9 are locations which are not accessible through normal gameplay in Pokémon FireRed and LeafGreen. However, unlike other similarly-named unreachable areas, they have actual map data.

No Pokémon are programmed into the areas by default; it seems as if there are abandoned areas left over from the Pokémon FireRed and LeafGreen beta. No index pointers lead to it by default either; on Isle 8 the central island of the "route" has what one would assume to have been cave entrances changed into the side of a rock.

If it is entered when walking on land, it has the same route theme as the later Sevii Islands routes.

There are also maps programmed in the games for "Sevii Island 6" and "Sevii Island 7" in addition to the versions in the final game (Six Island and Seven Island). However, they have no map data.


Sevii Isle 9 9ばん ななしま
Sevii Isle number 9
"Wild Missingno. appeared!"
Sevii Isle 9 FRLG.png
Map description: {{{mapdesc}}}
Location: N/A
Region: Sevii Islands
Generations: III
Sevii Islands Sevii Isle 9 Map.png
Location of Sevii Isle 9 in Sevii Islands.
Pokémon world locations


Project Cities and Towns logo.png This location-related article is a stub. You can help Bulbapedia by expanding it.


Sevii Islands
1Island.png 2Island.png 3Island.png 4Island.png 5Island.png 6Island.png 7Island.png 8Island.png 9Island.png
Settlements
One IslandTwo IslandThree IslandFour IslandFive IslandSix IslandSeven Island
Routes
Treasure BeachKindle RoadCape BrinkBond BridgeThree Isle PortThree Isle PathResort GorgeousWater Labyrinth
Five Isle MeadowMemorial PillarOutcast IslandGreen PathWater PathRuin ValleyTrainer TowerCanyon Entrance
Sevault CanyonTanoby Ruins
Landmarks
Mt. EmberBerry ForestIcefall CaveRocket WarehouseLost CaveAltering CavePattern Bush
Dotted HoleTanoby KeyTanoby ChambersNavel RockBirth Island
Access to
Kanto


Project Locations logo.png This article is part of Project Locations, a Bulbapedia project that aims to write comprehensive articles on every location in the Pokémon world.