Wingull (Pokémon)/Generation III learnset: Difference between revisions

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====By {{pkmn|breeding}}====
====By {{pkmn|breeding}}====
{{learnlist/breedh|Wingull|Water|Flying|3|3}}
{{learnlist/breedh|Wingull|Water|Flying|3|3}}
{{learnlist/breed3|{{MSP|016|Pidgey}}{{MSP|017|Pidgeotto}}{{MSP|018|Pidgeot}}{{MSP|021|Spearow}}{{MSP|022|Fearow}}{{MSP|083|Farfetch'd}}<br>{{MSP|084|Doduo}}{{MSP|085|Dodrio}}{{MSP|116|Horsea}}{{MSP|117|Seadra}}{{MSP|230|Kingdra}}{{MSP|142|Aerodactyl}}<br>{{MSP|147|Dratini}}{{MSP|148|Dragonair}}{{MSP|149|Dragonite}}{{MSP|226|Mantine}}{{MSP|224|Skarmory}}{{MSP|276|Taillow}}<br>{{MSP|277|Swellow}}{{MSP|278|Wingull}}{{MSP|279|Pellipper}}{{MSP|283|Surskit}}{{MSP|284|Masquerain}}{{MSP|333|Swablu}}<br>{{MSP|334|Altaria}}{{MSP|368|Gorebyss}}|Agility|Psychic|&mdash;|&mdash;|30|Cool|3|0}}
{{learnlist/breed3|{{MSP|016|Pidgey}}{{MSP|017|Pidgeotto}}{{MSP|018|Pidgeot}}{{MSP|021|Spearow}}{{MSP|022|Fearow}}{{MSP|083|Farfetch'd}}<br>{{MSP|084|Doduo}}{{MSP|085|Dodrio}}{{MSP|116|Horsea}}{{MSP|117|Seadra}}{{MSP|230|Kingdra}}{{MSP|142|Aerodactyl}}<br>{{MSP|147|Dratini}}{{MSP|148|Dragonair}}{{MSP|149|Dragonite}}{{MSP|226|Mantine}}{{MSP|224|Skarmory}}{{MSP|276|Taillow}}<br>{{MSP|277|Swellow}}{{MSP|278|Wingull}}{{MSP|279|Pelipper}}{{MSP|283|Surskit}}{{MSP|284|Masquerain}}{{MSP|333|Swablu}}<br>{{MSP|334|Altaria}}{{MSP|368|Gorebyss}}|Agility|Psychic|&mdash;|&mdash;|30|Cool|3|0}}
{{learnlist/breed3|{{MSP|016|Pidgey}}{{MSP|017|Pidgeotto}}{{MSP|018|Pidgeot}}{{MSP|284|Masquerain}}|Gust|Flying|40|100|35|Smart|3|0||'''}}
{{learnlist/breed3|{{MSP|016|Pidgey}}{{MSP|017|Pidgeotto}}{{MSP|018|Pidgeot}}{{MSP|284|Masquerain}}|Gust|Flying|40|100|35|Smart|3|0||'''}}
{{learnlist/breed3|{{MSP|116|Horsea}}{{MSP|117|Seadra}}{{MSP|230|Kingdra}}{{MSP|147|Dratini}}{{MSP|148|Dragonair}}{{MSP|149|Dragonite}}<br>{{MSP|350|Milotic}}|Twister|Dragon|40|100|20|Cool|3|0}}
{{learnlist/breed3|{{MSP|116|Horsea}}{{MSP|117|Seadra}}{{MSP|230|Kingdra}}{{MSP|147|Dratini}}{{MSP|148|Dragonair}}{{MSP|149|Dragonite}}<br>{{MSP|350|Milotic}}|Twister|Dragon|40|100|20|Cool|3|0}}
{{learnlist/breed3|{{MSP|054|Psyduck}}{{MSP|055|Golduck}}{{MSP|271|Lombre}}{{MSP|272|Ludicolo}}{{MSP|279|Pellipper}}{{MSP|283|Surskit}}<br>{{MSP|284|Masquerain}}{{MSP|350|Milotic}}|Water Sport|Water|&mdash;|&mdash;|15|Cute|4|0}}
{{learnlist/breed3|{{MSP|054|Psyduck}}{{MSP|055|Golduck}}{{MSP|271|Lombre}}{{MSP|272|Ludicolo}}{{MSP|279|Pelipper}}{{MSP|283|Surskit}}<br>{{MSP|284|Masquerain}}{{MSP|350|Milotic}}|Water Sport|Water|&mdash;|&mdash;|15|Cute|4|0}}
{{learnlist/breedf|Wingull|Water|Flying|3|3}}
{{learnlist/breedf|Wingull|Water|Flying|3|3}}



Revision as of 20:28, 28 May 2012

← Wingull Wingull

By leveling up

Generation III
Other generations:
IV - V - VI - VII - VIII - IX
 Level   Move   Type   Pwr.   Acc.   PP   Contest   Appeal   Jamming 
00Start Growl Normal 0000 100}}100% 40 Cute 2 ♥♥ 0  
00Start Water Gun Water 04040 100}}100% 25 Cute 4 ♥♥♥♥ 0  
077 Supersonic Normal 0000 055}}55% 20 Smart 3 ♥♥♥ 0  
1313 Wing Attack Flying 06060 100}}100% 35 Cool 2 ♥♥ 0  
2121 Mist Ice 0000 —}}—% 30 Beauty 1 0  
3131 Quick Attack Normal 04040 100}}100% 30 Cool 3 ♥♥♥ 0  
4343 Pursuit Dark 04040 100}}100% 20 Smart 2 ♥♥ 1
5555 Agility Psychic 0000 —}}—% 30 Cool 3 ♥♥♥ 0  
  • Bold indicates a move that gets STAB when used by Wingull
  • Italic indicates a move that gets STAB only when used by an Evolution of Wingull
  • Click on the generation numbers at the top to see level-up moves from other generations

By TM/HM

Generation III
Other generations:
IV - V - VI - VII - VIII - IX
 TM   Move   Type   Pwr.   Acc.   PP   Contest   Appeal   Jamming 
Bag TM Water Sprite.png TM03 Water Pulse Water 60 100% 20 Beauty 2 ♥♥ 0  
Bag TM Poison Sprite.png TM06 Toxic Poison 85% 10 Smart 3 ♥♥♥ 0  
Bag TM Ice Sprite.png TM07 Hail Ice —% 10 Beauty 1 3 ♥♥♥
Bag TM Normal Sprite.png TM10 Hidden Power Normal 100% 15 Smart 3 ♥♥♥ 0  
Bag TM Ice Sprite.png TM13 Ice Beam Ice 95 100% 10 Beauty 2 ♥♥ 1
Bag TM Ice Sprite.png TM14 Blizzard Ice 120 70% 5 Beauty 4 ♥♥♥♥ 0  
Bag TM Normal Sprite.png TM17 Protect Normal —% 10 Cute 1 0  
Bag TM Water Sprite.png TM18 Rain Dance Water —% 5 Tough 1 0  
Bag TM Normal Sprite.png TM21 Frustration Normal 100% 20 Cute 1 0  
Bag TM Normal Sprite.png TM27 Return Normal 100% 20 Cute 1 0  
Bag TM Normal Sprite.png TM32 Double Team Normal —% 15 Cool 2 ♥♥ 0  
Bag TM Electric Sprite.png TM34 Shock Wave Electric 60 —% 20 Cool 2 ♥♥ 0  
Bag TM Flying Sprite.png TM40 Aerial Ace Flying 60 —% 20 Cool 2 ♥♥ 0  
Bag TM Dark Sprite.png TM41 Torment Dark 100% 15 Tough 2 ♥♥ 0  
Bag TM Normal Sprite.png TM42 Facade Normal 70 100% 20 Cute 2 ♥♥ 0  
Bag TM Normal Sprite.png TM43 Secret Power Normal 70 100% 20 Smart 1 0  
Bag TM Psychic Sprite.png TM44 Rest Psychic —% 10 Cute 2 ♥♥ 0  
Bag TM Normal Sprite.png TM45 Attract Normal 100% 15 Cute 2 ♥♥ 0  
Bag TM Dark Sprite.png TM46 Thief Dark 40 100% 10 Tough 1 0  
Bag TM Steel Sprite.png TM47 Steel Wing Steel 70 90% 25 Cool 2 ♥♥ 0  
Bag HM Flying Sprite.png HM02 Fly Flying 70 95% 15 Smart 1 0  
  • Bold indicates a move that gets STAB when used by Wingull
  • Italic indicates a move that gets STAB only when used by an Evolution of Wingull
  • Click on the generation numbers at the top to see TM moves from other generations

By breeding

Generation III
Other generations:
IV - V - VI - VII - VIII - IX
 Father   Move   Type   Pwr.   Acc.   PP   Contest   Appeal   Jamming 
PidgeyPidgeottoPidgeotSpearowFearowFarfetch'd
DoduoDodrioHorseaSeadraKingdraAerodactyl
DratiniDragonairDragoniteMantineSkarmoryTaillow
SwellowWingullPelipperSurskitMasquerainSwablu
AltariaGorebyss
Agility Psychic —% 30 Cool 3 ♥♥♥ 0  
PidgeyPidgeottoPidgeotMasquerain
Gust Flying 40 100% 35 Smart 3 ♥♥♥ 0  
HorseaSeadraKingdraDratiniDragonairDragonite
Milotic
Twister Dragon 40 100% 20 Cool 3 ♥♥♥ 0  
PsyduckGolduckLombreLudicoloPelipperSurskit
MasquerainMilotic
Water Sport Water —% 15 Cute 4 ♥♥♥♥ 0  
  • Moves marked with an asterisk (*) must be chain bred onto Wingull in Generation III
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Wingull in that game.
  • Bold indicates a move that gets STAB when used by Wingull
  • Italic indicates a move that gets STAB only when used by an Evolution of Wingull
  • Click on the generation numbers at the top to see Egg moves from other generations

By tutoring

Generation III
Other generations:
IV - V - VI - VII - VIII - IX
 Game   Move   Type   Pwr.   Acc.   PP   Contest   Appeal   Jamming 
FR LG E XD Double-Edge Normal 120 100% 15 Tough 6 ♥♥♥♥♥♥ 0  
FR LG E XD Endure Normal —% 10 Tough 2 ♥♥ 0  
FR LG E XD Icy Wind Ice 55 95% 15 Beauty 1 3 ♥♥♥
FR LG E XD Mimic Normal —% 10 Cute 1 0  
FR LG E XD Mud-Slap Ground 20 100% 10 Cute 2 ♥♥ 1
FR LG E XD Sky Attack Flying 140 90% 5 Cool 3 ♥♥♥ 0  
FR LG E XD Sleep Talk Normal —% 10 Cute 3 ♥♥♥ 0  
FR LG E XD Snore Normal 40 100% 15 Cute 4 ♥♥♥♥ 0  
FR LG E XD Substitute Normal —% 10 Smart 2 ♥♥ 0  
FR LG E XD Swagger Normal 90% 15 Cute 2 ♥♥ 0  
FR LG E XD Swift Normal 60 —% 20 Cool 2 ♥♥ 0  
  • A black abbreviation in a colored box indicates that Wingull can be tutored the move in that game
  • A colored abbreviation in a white box indicates that Wingull cannot be tutored the move in that game
  • Bold indicates a move that gets STAB when used by Wingull
  • Italic indicates a move that gets STAB only when used by an Evolution of Wingull
  • Click on the generation numbers at the top to see Move Tutor moves from other generations