Glitch screen: Difference between revisions
m moved Glitch Screen to Glitch screen over redirect |
Added a note and some links. Also, its not 4, its 5 variants. |
||
Line 1: | Line 1: | ||
:''This article is about glitch overlays of color. For the corruption of screen pixels, see [[Glitch]].'' | :''This article is about glitch overlays of color. For the corruption of screen pixels, see [[Glitch]].'' | ||
---- | ---- | ||
'''Glitch screens''' are [[glitch]]es that [[Generation I]] [[Glitch Pokémon]] cause. It is an overlay of color over a Pokémon's sprite and the immediate surrounding area. | '''Glitch screens''' are [[glitch]]es that [[Generation I]] [[Glitch Pokémon]] cause. It is an overlay of color over a Pokémon's sprite and the immediate surrounding area. Not to be confused with the Generation I [[game freeze]]s. | ||
==Variants== | ==Variants== | ||
There are | There are five variants of the glitch. | ||
===Red-tint=== | ===Red-tint=== | ||
The red-tint is a recoloration of ''only'' pixels that have color. They gain an added red hue. | The red-tint is a recoloration of ''only'' pixels that have color. They gain an added red hue. | ||
[[File:4hdex.png|thumb|center|Red-tint over 4 h's Pokédex entry.]] | [[File:4hdex.png|thumb|center|Red-tint over [[4 h.]] 's Pokédex entry.]] | ||
===Purple-Tint=== | ===Purple-Tint=== | ||
Line 15: | Line 15: | ||
The purple-tint is a heavy recoloration of all pixels in the sprites area. They gain a deep purple hue. | The purple-tint is a heavy recoloration of all pixels in the sprites area. They gain a deep purple hue. | ||
When the Pokémon is placed into battle, the sprite and whole battle menu will be tinted. | When the Pokémon is placed into battle, the sprite and whole battle menu will be tinted. | ||
[[File:H4to89dex.png|thumb|center|(h4to89's Pokédex entry, showing ''very'' heavy tinting. "No. 202" is barely visible]] | [[File:H4to89dex.png|thumb|center|([[(h4to89]] 's Pokédex entry, showing ''very'' heavy tinting. "No. 202" is barely visible]] | ||
====Yellow==== | ====Yellow==== | ||
The purple tint is a moderate recoloration of pixels in the sprites area. They gain a purple hue. | The purple tint is a moderate recoloration of pixels in the sprites area. They gain a purple hue. | ||
[[File:YGlitchDexC4.png|thumb|center|X ゥ- xゥ,'s Pokédex entry with purple tint.]] | [[File:YGlitchDexC4.png|thumb|center|[[X ゥ- xゥ,]]'s Pokédex entry with purple tint.]] | ||
[[File:Yellow_Hex_E1_Effects.png|thumb|center|'r 'r 4's in-battle view of the screen.]] | [[File:Yellow_Hex_E1_Effects.png|thumb|center|[['r 'r 4]]'s in-battle view of the screen.]] | ||
===Blackout=== | ===Blackout=== | ||
Line 26: | Line 26: | ||
* When a Pokémon has this, it may reveal its real colors at a random point within the battle. | * When a Pokémon has this, it may reveal its real colors at a random point within the battle. | ||
[[File:9494hblackout.png|thumb|center| 94 h's front sprite showing Blackout screen, and 94's back sprite showing it also.]] | [[File:9494hblackout.png|thumb|center|[[94 h]]'s front sprite showing Blackout screen, and 94's back sprite showing it also.]] | ||
===Blackbox=== | ===Blackbox=== | ||
Blackbox is a recoloration of ''only'' pixels that have ''no'' color. They are all turned completely black. | Blackbox is a recoloration of ''only'' pixels that have ''no'' color. They are all turned completely black. | ||
[[File:Sprite glitch.png|thumb|center|Blackbox around ♀ .]] | [[File:Sprite glitch.png|thumb|center|Blackbox around [[♀]] .]] | ||
{{Glitches}}<br> | {{Glitches}}<br> |
Revision as of 17:19, 31 July 2012
- This article is about glitch overlays of color. For the corruption of screen pixels, see Glitch.
Glitch screens are glitches that Generation I Glitch Pokémon cause. It is an overlay of color over a Pokémon's sprite and the immediate surrounding area. Not to be confused with the Generation I game freezes.
Variants
There are five variants of the glitch.
Red-tint
The red-tint is a recoloration of only pixels that have color. They gain an added red hue.
Purple-Tint
Red and blue
The purple-tint is a heavy recoloration of all pixels in the sprites area. They gain a deep purple hue. When the Pokémon is placed into battle, the sprite and whole battle menu will be tinted.
Yellow
The purple tint is a moderate recoloration of pixels in the sprites area. They gain a purple hue.
![](https://staging.archives.bulbagarden.net/media/upload/2/2d/YGlitchDexC4.png)
![](https://staging.archives.bulbagarden.net/media/upload/c/ce/Yellow_Hex_E1_Effects.png)
Blackout
Blackout is a recoloration of only pixels that have color. They are all turned completely black. This screen is actually intentionally placed into the game, as it is used when the player blacks out.
- When a Pokémon has this, it may reveal its real colors at a random point within the battle.
![](https://staging.archives.bulbagarden.net/media/upload/5/5a/9494hblackout.png)
Blackbox
Blackbox is a recoloration of only pixels that have no color. They are all turned completely black.
![](https://staging.archives.bulbagarden.net/media/upload/3/33/Sprite_glitch.png)
![]() |
This article is part of Project GlitchDex, a Bulbapedia project that aims to write comprehensive articles on glitches in the Pokémon games. |