Light of Ruin (move): Difference between revisions

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Revision as of 05:26, 12 January 2015

Light of Ruin
はめつのひかり Light of Ruin
[[File:|300px|center]]
Type  Fairy
Category  Special
PP  5 (max. 8)
Power  140
Accuracy  90%
Priority  {{{priority}}}
Target
Foe Foe Foe
Self Ally Ally
May affect anyone adjacent to the user
Availability
Introduced  Generation VI
Condition  [[{{{category}}} (condition)|{{{category}}}]]
Appeal  0  
Jam  0  
Condition  [[{{{category}}} (condition)|{{{category}}}]]
Appeal  0  
Condition  [[{{{category}}} (condition)|{{{category}}}]]
Appeal  0  
Jamming  0  

Light of Ruin (Japanese: はめつのひかり Light of Ruin) is a damage-dealing Fairy-type move introduced in Generation VI. It is the signature move of the Eternal Flower Floette.

Effect

Light of Ruin deals damage and causes the user to receive recoil damage equal to ⅓ of the damage done to the target.

Description

Games Description
Drawing power from the Eternal Flower, the user fires a powerful beam of light. This also damages the user quite a lot.


Learnset

By levelling up

# Pokémon Type Level
I II III IV V VI
670 Floette Floette* Fairy Fairy ?
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


Trivia

  • Light of Ruin has the highest base power of all Fairy-type moves.
  • Light of Ruin is the only Fairy-type move which inflicts recoil damage.
    • It is also the only special move that inflicts recoil damage.

In other languages

Language Title


This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games.