Talk:Pokémon Rumble World: Difference between revisions
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Unlike in English, where every event has the Special Trait "Gift", in Japanese they are specifically named. This makes it obvious where they will be announced. A list can be found [http://pk-mn.com/k/minna-scramble/aikotoba/ here]. It also includes the function of each one. --[[User:SnorlaxMonster|<span style="color:#A70000">'''Snorlax'''</span>]][[User talk:SnorlaxMonster|<span style="color:#0000A7">'''Monster'''</span>]] 14:05, 29 April 2015 (UTC) | Unlike in English, where every event has the Special Trait "Gift", in Japanese they are specifically named. This makes it obvious where they will be announced. A list can be found [http://pk-mn.com/k/minna-scramble/aikotoba/ here]. It also includes the function of each one. --[[User:SnorlaxMonster|<span style="color:#A70000">'''Snorlax'''</span>]][[User talk:SnorlaxMonster|<span style="color:#0000A7">'''Monster'''</span>]] 14:05, 29 April 2015 (UTC) | ||
== Traits List and Moves List == | |||
As I've caught and can verify pretty much every trait in the game (except maybe one or two, who knows), I think it might be useful to make a list of the available traits. [http://pastebin.com/XGrsZPdH This] serves as a good reference point as the data matches exactly what's found in-game when we find something with the trait in question. There's a move list somewhere over there, too, but I plan to use other data not in the list there to put it together (such as cost at the Move Tutor), so these types of lists are nothing more than reference points while compiling our own lists (partly to make sure we got everything LOL). | |||
If these aren't done by someone else, I'll see about working on it in a sandbox and can add it once it's ready; I'm currently finishing my habitat data (offline for now; it will go on Pokémon pages once the templates are in place) and also working on screenshots for the pages. I'm also still working on getting the last items on the shopping list before returning to the beginning on my other system to put that one together. I'm at Lv.63 now and there are still a few odd items popping up in the shop (I see "Ninja" unlocking at Lv.66 under Clothing, for instance). [[User:CycloneGU|CycloneGU]] ([[User talk:CycloneGU|talk]]) 17:50, 29 April 2015 (UTC) |
Revision as of 17:50, 29 April 2015
Very inaccurate Poké Diamond prices have been fixed. Pikachu6780 (talk) 19:48, 15 April 2015 (UTC)
Areas
Do they need separate pages since they're divided into stages with different Pokémon in them? BlueJirachi (talk) 03:17, 16 April 2015 (UTC)
- I think the areas should be fine getting their own pages. They could link to the separate stages from there without having an enormous list on this page. --Abcboy (talk) 03:23, 16 April 2015 (UTC)
Mega Evolution
In the main article here it says the player has to complete a specific challenge and be "adventurer level" 33. Is this referring to the player's Rank? If so, I was only rank 29 when I completed it. I believe you only have to be Rank 33 if you wish to attempt the challenge the day before it officially becomes available, since the "I can't wait until tomorrow" option is based on Rank. --KingStarscream (talk) 23:26, 18 April 2015 (UTC)
- Yeah it's the player's rank. I think that should be put in the challenge table for early bird requirement. BlueJirachi (talk) 23:31, 18 April 2015 (UTC)
Buildings Section
I've added this to the page, and moved Poké Diamonds into the area appropriately, but I wanted to discuss other possible moves.
- "Challenges" could be added under "Castle".
- "Areas" can be tabled in the "Balloon Stop" area and expanded to show all of the fields that can be visited with each Balloon (right now, it looks like only one to a casual viewer).
Thoughts? CycloneGU (talk) 04:04, 20 April 2015 (UTC)
Mega Evolution & Password Events
Some questions and notes. 1st: How does Mega Rayquaza work, does it have to know Dragon Ascent like in the main games to work, or is there a Meteorite or something that you can give it at the Special Stone Shop. Please note it on the article. 2nd: The Charizard from the Password can swap its stone at the Special Stone Shop freely for "0 Poké Diamonds" and I was wondering if Mewtwo and other Charizard get both stones at the same time or if you have to buy each of them separately. 3rd: The Pokémon Traits from the Passwords and the Red/Blue Outfits are all called "Gift", but I noticed that when filtering by traits that the "Gift" Trait appears multiple times and that while most are just one Pokémon per Trait, some are grouped together like the eeveelution under one "Gift" trait. Also the 2 "Gift" outfits are based on the outfits worn by hosts on Pokémon Get☆TV (I can at least confirm the red outfit, but I can't spend a lot of time searching images on google to confirme the blue one). What I'm wondering is if they have another name other than "Gift" in Japan. Finally 4th: Some of the Pokémon have "Hidden Traits", and I can confirm that Shednija has Wonder Guard and the two Primals have there Abilities in the game (I'm gussing that Mega Rayquaza has its Ability), according to Serebii Regigigas has its Slow Start Ability requiring to KO 10 Pokémon on the current floor to get Slow Start to wear off, please note the others on the article and can someone check to see if the last is true. TrainerX493 (talk) 02:25, 29 April 2015 (UTC)
- I can confirm Shedinja's Wonder Guard. I was trying to figure out why I couldn't hurt Shedinja in a challenge, then realized I should use Fire.
- I haven't used Mega Evolution at all as I can't be bothered with spending all my Diamonds there while I'm still doing some research here for just basic Pokémon data; I'm using them on Timing Stops and occasional stage revisits. Still sitting on 160, and might add a few as Spotpasses just came in, but I don't want to waste them until I'm done that. Hopefully someone else can confirm abilities on Mega evolution. CycloneGU (talk) 04:46, 29 April 2015 (UTC)
Events in the Japanese version
Unlike in English, where every event has the Special Trait "Gift", in Japanese they are specifically named. This makes it obvious where they will be announced. A list can be found here. It also includes the function of each one. --SnorlaxMonster 14:05, 29 April 2015 (UTC)
Traits List and Moves List
As I've caught and can verify pretty much every trait in the game (except maybe one or two, who knows), I think it might be useful to make a list of the available traits. This serves as a good reference point as the data matches exactly what's found in-game when we find something with the trait in question. There's a move list somewhere over there, too, but I plan to use other data not in the list there to put it together (such as cost at the Move Tutor), so these types of lists are nothing more than reference points while compiling our own lists (partly to make sure we got everything LOL).
If these aren't done by someone else, I'll see about working on it in a sandbox and can add it once it's ready; I'm currently finishing my habitat data (offline for now; it will go on Pokémon pages once the templates are in place) and also working on screenshots for the pages. I'm also still working on getting the last items on the shopping list before returning to the beginning on my other system to put that one together. I'm at Lv.63 now and there are still a few odd items popping up in the shop (I see "Ninja" unlocking at Lv.66 under Clothing, for instance). CycloneGU (talk) 17:50, 29 April 2015 (UTC)