From Bulbapedia, the community-driven Pokémon encyclopedia.
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| [[File:RBGlitchNameE7.png|link=]] features a [[glitch screen]], particularly the red-tint variant. | | [[File:RBGlitchNameE7.png|link=]] features a [[glitch screen]], particularly the red-tint variant. |
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| Because [[File:RBGlitchNameE7.png|link=]]'s name is not recognized by the game properly, the player press the A button a few times to get by it's name. | | Because [[File:RBGlitchNameE7.png|link=]]'s name is not recognized by the game properly, the player must press the A button to view its name. These name issues can be avoided by renaming [[File:RBGlitchNameE7.png|link=]]. |
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| ==Game data== | | ==Game data== |
Revision as of 23:10, 14 September 2015
- The title of this article is incorrect because of technical limitations. The correct title is Pゥ 4$.
Pゥ 4$ ヂ Di
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's sprite
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Equivalent in Yellow
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ゥHIゥ.
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EV yield
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HP ?
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Atk ?
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Def ?
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Sp.Atk ?
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Sp.Def ?
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Speed ?
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Exp. ?
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is a Fighting/Glitch-type glitch Pokémon found in Pokémon Red and Blue Versions. Its cry is the melody that plays upon the capture of a wild Pokémon. It can only be obtained via the Johto guard glitch with Sunflora. Its second type is randomized whenever its summary is viewed; it commonly appears as the glitch type 9 9q29. It occupies hexadecimal slot E7 and will become a ゥHIゥ. if traded to Yellow Version.
features a glitch screen, particularly the red-tint variant.
Because 's name is not recognized by the game properly, the player must press the A button to view its name. These name issues can be avoided by renaming .
Game data
Pokédex entry
's Pokédex entry
Game locations
Base stats
Stat
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Range
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At Lv. 50
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At Lv. 100
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30
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90 - 136
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170 - 263
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182
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187 - 233
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369 - 462
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32
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37 - 83
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69 - 162
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2
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7 - 53
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9 - 102
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54
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59 - 105
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113 - 206
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Total: 300
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(354 on other generations' scale)
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- Minimum stats are calculated with 0 EVs and IVs of 0.
- Maximum stats are calculated with 63001 EVs and IVs of 15.
- Total on other generations' scale counts this Pokémon's Special stat as both Special Attack and Special Defense.
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Type effectiveness
Under normal battle conditions in Generation I, this Pokémon is:
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Learnset
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- Bold indicates a move that gets STAB when used by
- Italic indicates a move that gets STAB only when used by an Evolution of
- Click on the generation numbers at the top to see level-up moves from other generations
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Evolution
Sprites
Front sprite
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Front sprite 2
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Front sprite 3
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Back sprite
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Menu sprite
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External links