Haunter (Pokémon)/Generation V learnset: Difference between revisions

From Bulbapedia, the community-driven Pokémon encyclopedia.
⧼bulbapediamonobook-jumptonavigation⧽⧼bulbapediamonobook-jumptosearch⧽
Created page with "{{Pokelinkback|093|{{subst:Num2N|093}}|5}} ====By leveling up==== {{learnlist/levelh|Haunter|Ghost|Poison|5|1}} {{learnlist/level5|Start|Hypnosis|Psychic|Status|&mda..."
 
Line 2: Line 2:
====By [[Level|leveling up]]====
====By [[Level|leveling up]]====
{{learnlist/levelh|Haunter|Ghost|Poison|5|1}}
{{learnlist/levelh|Haunter|Ghost|Poison|5|1}}
{{learnlist/level5|Start|Hypnosis|Psychic|Status|—|60|20||}}
{{learnlist/level5|1|Hypnosis|Psychic|Status|—|60|20||}}
{{learnlist/level5|Start|Lick|Ghost|Physical|20|100|30||'''}}
{{learnlist/level5|1|Lick|Ghost|Physical|20|100|30||'''}}
{{learnlist/level5|Start|Spite|Ghost|Status|—|100|10||}}
{{learnlist/level5|1|Spite|Ghost|Status|—|100|10||}}
{{learnlist/level5|5|Spite|Ghost|Status|—|100|10||}}
{{learnlist/level5|5|Spite|Ghost|Status|—|100|10||}}
{{learnlist/level5|8|Mean Look|Normal|Status|—|—|5||}}
{{learnlist/level5|8|Mean Look|Normal|Status|—|—|5||}}

Revision as of 10:23, 24 December 2015

← Haunter Haunter

By leveling up

Generation V
Other generations:
I - II - III - IV - VI - VII - VIII - IX
 Level   Move   Type   Cat.   Pwr.   Acc.   PP 
011 Hypnosis Psychic Status 0000 06060% 20
011 Lick Ghost Physical 02020 100100% 30
011 Spite Ghost Status 0000 100100% 10
055 Spite Ghost Status 0000 100100% 10
088 Mean Look Normal Status 0000 —% 5
1212 Curse Ghost Status 0000 —% 10
1515 Night Shade Ghost Special 0000 100100% 15
1919 Confuse Ray Ghost Status 0000 100100% 10
2222 Sucker Punch Dark Physical 08080 100100% 5
2525 Shadow Punch Ghost Physical 06060 —% 20
2828 Payback Dark Physical 05050 100100% 10
3333 Shadow Ball Ghost Special 08080 100100% 15
3939 Dream Eater Psychic Special 100100 100100% 15
4444 Dark Pulse Dark Special 08080 100100% 15
5050 Destiny Bond Ghost Status 0000 —% 5
5555 Hex Ghost Special 05050 100100% 10
6161 Nightmare Ghost Status 0000 100100% 15
  • Bold indicates a move that gets STAB when used by Haunter
  • Italic indicates a move that gets STAB only when used by an Evolution of Haunter
  • Click on the generation numbers at the top to see level-up moves from other generations

By TM/HM

Generation V
Other generations:
I - II - III - IV - VI - VII - VIII - IX
 TM   Move   Type   Cat.   Pwr.   Acc.   PP 
TM06 Toxic Poison Status 0000 090}}90% 10
TM09 Venoshock Poison Special 06565 100}}100% 10
TM10 Hidden Power Normal Special 0000 100}}100% 15
TM11 Sunny Day Fire Status 0000 —}}—% 5
TM12 Taunt Dark Status 0000 100}}100% 20
TM17 Protect Normal Status 0000 —}}—% 10
TM18 Rain Dance Water Status 0000 —}}—% 5
TM19 Telekinesis Psychic Status 0000 —}}—% 15
TM21 Frustration Normal Physical 0000 100}}100% 20
TM24 Thunderbolt Electric Special 09595 100}}100% 15
TM27 Return Normal Physical 0000 100}}100% 20
TM29 Psychic Psychic Special 09090 100}}100% 10
TM30 Shadow Ball Ghost Special 08080 100}}100% 15
TM32 Double Team Normal Status 0000 —}}—% 15
TM36 Sludge Bomb Poison Special 09090 100}}100% 10
TM41 Torment Dark Status 0000 100}}100% 15
TM42 Facade Normal Physical 07070 100}}100% 20
TM44 Rest Psychic Status 0000 —}}—% 10
TM45 Attract Normal Status 0000 100}}100% 15
TM46 Thief Dark Physical 04040 100}}100% 10
TM48 Round Normal Special 06060 100}}100% 15
TM53 Energy Ball Grass Special 08080 100}}100% 10
TM56 Fling Dark Physical 0000 100}}100% 10
TM61 Will-O-Wisp Fire Status 0000 075}}75% 15
TM63 Embargo Dark Status 0000 100}}100% 15
TM64 Explosion Normal Physical 250250 100}}100% 5
TM65 Shadow Claw Ghost Physical 07070 100}}100% 15
TM66 Payback Dark Physical 05050 100}}100% 10
TM77 Psych Up Normal Status 0000 —}}—% 10
TM84 Poison Jab Poison Physical 08080 100}}100% 20
TM85 Dream Eater Psychic Special 100100 100}}100% 15
TM87 Swagger Normal Status 0000 090}}90% 15
TM90 Substitute Normal Status 0000 —}}—% 10
TM92 Trick Room Psychic Status 0000 —}}—% 5
  • Bold indicates a move that gets STAB when used by Haunter
  • Italic indicates a move that gets STAB only when used by an Evolution of Haunter
  • Click on the generation numbers at the top to see TM moves from other generations

By breeding

Generation V
Other generations:
II - III - IV - VI - VII - VIII - IX
 Father   Move   Type   Cat.   Pwr.   Acc.   PP 
MisdreavusMismagiusDuskullDusclopsDusknoirChimecho
DrifloonDrifblimYamaskCofagrigusLitwickLampent
Chandelure
Astonish Ghost Physical 30 100% 15
KoffingWeezing
Clear Smog Poison Special 50 —% 15
GrimerMukDuskullDusclopsDusknoirYamask
Cofagrigus
Disable Normal Status 100% 20
DusclopsDusknoir
Fire Punch Fire Physical 75 100% 15
MisdreavusMismagiusShuppetBanetteYamaskCofagrigus
Grudge Ghost Status —% 5
KoffingWeezingYamaskCofagrigus
Haze Ice Status —% 30
DusclopsDusknoir
Ice Punch Ice Physical 75 100% 15
MisdreavusMismagius
Perish Song Normal Status —% 5
MisdreavusMismagiusChimechoSolosisDuosionReuniclus
Psywave Psychic Special 80% 15
Cofagrigus
Scary Face Normal Status 100% 10
KoffingWeezingSlugmaMagcargoLitwickLampent
Chandelure
Smog Poison Special 20 70% 20
DusclopsDusknoir
ThunderPunch Electric Physical 75 100% 15
  • Moves marked with an asterisk (*) must be chain bred onto Haunter in Generation V
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Haunter in that game.
  • Bold indicates a move that gets STAB when used by Haunter
  • Italic indicates a move that gets STAB only when used by an Evolution of Haunter
  • Click on the generation numbers at the top to see Egg moves from other generations

By tutoring

Generation V
Other generations:
II - III - IV - VI - VII - VIII - IX
 Game   Move   Type   Cat.   Pwr.   Acc.   PP 
B W B2 W2 Dark Pulse Dark Special 80 100% 15
B W B2 W2 Fire Punch Fire Physical 75 100% 15
B W B2 W2 Foul Play Dark Physical 95 100% 15
B W B2 W2 Giga Drain Grass Special 75 100% 10
B W B2 W2 Ice Punch Ice Physical 75 100% 15
B W B2 W2 Icy Wind Ice Special 55 95% 15
B W B2 W2 Knock Off Dark Physical 20 100% 20
B W B2 W2 Pain Split Normal Status —% 20
B W B2 W2 Skill Swap Psychic Status —% 10
B W B2 W2 Sleep Talk Normal Status —% 10
B W B2 W2 Snatch Dark Status —% 10
B W B2 W2 Snore Normal Special 40 100% 15
B W B2 W2 Spite Ghost Status 100% 10
B W B2 W2 ThunderPunch Electric Physical 75 100% 15
B W B2 W2 Trick Psychic Status 100% 10
B W B2 W2 Uproar Normal Special 90 100% 10
B W B2 W2 Wonder Room Psychic Status —% 10
  • A black abbreviation in a colored box indicates that Haunter can be tutored the move in that game
  • A colored abbreviation in a white box indicates that Haunter cannot be tutored the move in that game
  • Bold indicates a move that gets STAB when used by Haunter
  • Italic indicates a move that gets STAB only when used by an Evolution of Haunter
  • Click on the generation numbers at the top to see Move Tutor moves from other generations

By a prior evolution

Generation V
Other generations:
I - II - III - IV - VI - VII - VIII - IX
 Stage   Move   Type   Cat.   Pwr.   Acc.   PP 
Gastly (Pokémon)/Generation V learnset Sludge Wave Poison Special 95 100% 10
  • Bold indicates a move that gets STAB when used by Haunter
  • Italic indicates a move that gets STAB only when used by an Evolution of Haunter
  • Click on the generation numbers at the top to see moves from other generations