Milotic (Pokémon)/Generation V learnset: Difference between revisions

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{{learnlist/event5|[[List of local Japanese event Pokémon distributions in Generation V#Milotic|JR Kyushu Train Station]]|Mirror Coat|Psychic|Special|—|100|20}}
{{learnlist/event5|[[List of local Japanese event Pokémon distributions in Generation V#Milotic|JR Kyushu Train Station]]|Mirror Coat|Psychic|Special|—|100|20}}
{{learnlist/eventf|Milotic|Water|Water|5|3}}
{{learnlist/eventf|Milotic|Water|Water|5|3}}
[[zh:美纳斯/第五世代招式表]]

Revision as of 08:11, 3 August 2016

← Milotic Milotic

By leveling up

Generation V
Other generations:
III - IV - VI - VII - VIII - IX
 Level   Move   Type   Cat.   Pwr.   Acc.   PP 
011 Water Gun Water Special 04040 100100% 25
011 Wrap Normal Physical 01515 09090% 20
055 Water Sport Water Status 0000 —% 15
099 Refresh Normal Status 0000 —% 20
1313 Water Pulse Water Special 06060 100100% 20
1717 Twister Dragon Special 04040 100100% 20
2121 Recover Normal Status 0000 —% 10
2525 Captivate Normal Status 0000 100100% 20
2929 Aqua Tail Water Physical 09090 09090% 10
3333 Rain Dance Water Status 0000 —% 5
3737 Hydro Pump Water Special 120120 08080% 5
4141 Attract Normal Status 0000 100100% 15
4545 Safeguard Normal Status 0000 —% 25
4949 Aqua Ring Water Status 0000 —% 20
  • Bold indicates a move that gets STAB when used by Milotic
  • Italic indicates a move that gets STAB only when used by an Evolution of Milotic
  • Click on the generation numbers at the top to see level-up moves from other generations

By TM/HM

Generation V
Other generations:
III - IV - VI - VII - VIII - IX
 TM   Move   Type   Cat.   Pwr.   Acc.   PP 
TM06 Toxic Poison Status 0000 090}}90% 10
TM07 Hail Ice Status 0000 —}}—% 10
TM10 Hidden Power Normal Special 0000 100}}100% 15
TM13 Ice Beam Ice Special 09595 100}}100% 10
TM14 Blizzard Ice Special 120120 070}}70% 5
TM15 Hyper Beam Normal Special 150150 090}}90% 5
TM16 Light Screen Psychic Status 0000 —}}—% 30
TM17 Protect Normal Status 0000 —}}—% 10
TM18 Rain Dance Water Status 0000 —}}—% 5
TM20 Safeguard Normal Status 0000 —}}—% 25
TM21 Frustration Normal Physical 0000 100}}100% 20
TM27 Return Normal Physical 0000 100}}100% 20
TM32 Double Team Normal Status 0000 —}}—% 15
TM42 Facade Normal Physical 07070 100}}100% 20
TM44 Rest Psychic Status 0000 —}}—% 10
TM45 Attract Normal Status 0000 100}}100% 15
TM48 Round Normal Special 06060 100}}100% 15
TM55 Scald Water Special 08080 100}}100% 15
TM68 Giga Impact Normal Physical 150150 090}}90% 5
TM77 Psych Up Normal Status 0000 —}}—% 10
TM78 Bulldoze Ground Physical 06060 100}}100% 20
TM82 Dragon Tail Dragon Physical 06060 090}}90% 10
TM87 Swagger Normal Status 0000 090}}90% 15
TM90 Substitute Normal Status 0000 —}}—% 10
HM03 Surf Water Special 09595 100}}100% 15
HM05 Waterfall Water Physical 08080 100}}100% 15
HM06 Dive Water Physical 08080 100}}100% 10
  • Bold indicates a move that gets STAB when used by Milotic
  • Italic indicates a move that gets STAB only when used by an Evolution of Milotic
  • Click on the generation numbers at the top to see TM moves from other generations

By breeding

Generation V
Other generations:
III - IV - VI - VII - VIII - IX
 Father   Move   Type   Cat.   Pwr.   Acc.   PP 
SeelDewgongHorseaSeadraKingdraLapras
OmanyteOmastarHuntailPiplupPrinplupEmpoleon
TirtougaCarracostaAlomomola
Brine Water Special 65 100% 10
MiloticGorebyss
Captivate Normal Status 100% 20
LaprasMantine
Confuse Ray Ghost Status —% 10
HorseaSeadraKingdraSwabluAltariaAxew
FraxureHaxorusDeinoZweilousHydreigon
Dragon Pulse Dragon Special 90 100% 10
AltariaBagonShelgonSalamence
DragonBreath Dragon Special 60 100% 20
EkansArbokWooperQuagsireSurskitSeviper
Haze Ice Status —% 30
PoliwagPoliwhirlPoliwrathPolitoed
Hypnosis Psychic Status 60% 20
GibleAxewDruddigon
Iron Tail* Steel Physical 100 75% 15
Corsola
Mirror Coat Psychic Special 100% 20
LaprasWooperQuagsireLotadWingullPelipper
SwabluAltariaSurskitPiplupPrinplupEmpoleon
Mist Ice Status —% 30
WooperQuagsireMudkipMarshtompSwampertRelicanth
ShellosGastrodonStunfisk
Mud Sport Ground Status —% 15
OmanyteOmastar
Tickle Normal Status 100% 20
  • Moves marked with an asterisk (*) must be chain bred onto Milotic in Generation V
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Milotic in that game.
  • Bold indicates a move that gets STAB when used by Milotic
  • Italic indicates a move that gets STAB only when used by an Evolution of Milotic
  • Click on the generation numbers at the top to see Egg moves from other generations

By tutoring

Generation V
Other generations:
III - IV - VI - VII - VIII - IX
 Game   Move   Type   Cat.   Pwr.   Acc.   PP 
B W B2 W2 Aqua Tail Water Physical 90 90% 10
B W B2 W2 Bind Normal Physical 15 85% 20
B W B2 W2 Dragon Pulse Dragon Special 90 100% 10
B W B2 W2 Icy Wind Ice Special 55 95% 15
B W B2 W2 Iron Head Steel Physical 80 100% 15
B W B2 W2 Iron Tail Steel Physical 100 75% 15
B W B2 W2 Magic Coat Psychic Status —% 15
B W B2 W2 Sleep Talk Normal Status —% 10
B W B2 W2 Snore Normal Special 40 100% 15
  • A black abbreviation in a colored box indicates that Milotic can be tutored the move in that game
  • A colored abbreviation in a white box indicates that Milotic cannot be tutored the move in that game
  • Bold indicates a move that gets STAB when used by Milotic
  • Italic indicates a move that gets STAB only when used by an Evolution of Milotic
  • Click on the generation numbers at the top to see Move Tutor moves from other generations

By a prior evolution

Generation V
Other generations:
III - IV - VI - VII - VIII - IX
 Stage   Move   Type   Cat.   Pwr.   Acc.   PP 
Feebas (Pokémon)/Generation V learnset Splash Normal Status —% 40
Feebas (Pokémon)/Generation V learnset Tackle Normal Physical 50 100% 35
Feebas (Pokémon)/Generation V learnset Flail Normal Physical 100% 15
  • Bold indicates a move that gets STAB when used by Milotic
  • Italic indicates a move that gets STAB only when used by an Evolution of Milotic
  • Click on the generation numbers at the top to see moves from other generations

By events

Generation V
Other generations:
III - IV - VI - VII - VIII - IX
 Event   Move   Type   Cat.   Pwr.   Acc.   PP 
JR Kyushu Train Station Mirror Coat Psychic Special 100% 20
  • A superscript level indicates that Milotic can learn this move normally in Generation V at that level
  • Bold indicates a move that gets STAB when used by Milotic
  • Italic indicates a move that gets STAB only when used by an Evolution of Milotic
  • Click on the generation numbers at the top to see event moves from other generations