Category:Game mechanics: Difference between revisions
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[[ja:カテゴリ:ゲームシステム]] | [[ja:カテゴリ:ゲームシステム]] |
Revision as of 08:25, 7 October 2016
These articles deal with the mechanics of the Pokémon games.
Subcategories
This category has the following 18 subcategories, out of 18 total.
G
Pages in category "Game mechanics"
The following 200 pages are in this category, out of 461 total.
(previous page) (next page)6
A
B
- Badge sequence
- Ball Capsule
- Ball Upgrade
- Base stats
- Battle Competition
- Battle effects
- Battle Frontier data structures (Generation III)
- Battle Mode (Colosseum)
- Battle Mode (Stadium)
- Battle Now (Colosseum)
- Battle Royal
- Battle Spot
- Battle Stadium
- Battle status
- Battle style (game mechanic)
- Battle-ready symbol
- Battrio combos
- Beautiful (condition)
- Bellsprout (Pinball)
- Berry Blender
- Berry color
- Berry Crush
- Berry tree
- Biome
- Birthday
- Black out
- Blueberry Quest
- Bond
- Bond Phenomenon
- Bound
- Box trick
- Buddy move
- Buddy Pokémon
- Burn (status condition)
C
- Catch Combo
- Catch rate
- Catch rate (GO)
- Caught Pokémon
- Center of attention
- Chain breeding
- Character encoding
- Character encoding (Generation I)
- Character encoding (Generation II)
- Character encoding (Generation III)
- Character encoding (Generation IV)
- Character encoding (Generation V–present)
- Character encoding (TCG GB)
- Characteristic
- Clever (condition)
- Collection Challenge
- Color palette (Generations I–II)
- Colosseum Battle
- Confusion (status condition)
- Contact
- Contest condition
- Contest data structure (Generation III)
- Contest move data structure (Generation III)
- Cooking (Sleep)
- Cool (condition)
- Crafting
- Cram-o-matic
- Crash damage
- Critical hit
- Cry
- Curry
- Cute (condition)
D
E
- Easter egg
- Easy chat system
- Effort level
- Effort values
- Egg cycle
- Egg Group
- Egg Move
- Endless battle
- Energy (GO)
- Entralink
- Environment
- Escape
- Escape prevention
- Eternamax
- Evolution
- Evolution (Mystery Dungeon)
- Evolution move
- Evolution prevention
- EX Raid Battle
- EX role
- Expedition (Mystery Dungeon)
- Experience
F
- Fainting
- Faraway place
- Fateful encounter
- Feature registration
- Field Multiplier Lane
- Field Research
- Fishing
- Flavor
- Flight
- Flinch
- Flow
- Flying Time Trial
- Footprint
- Foreign Pokédex entry
- Form
- Freeze (status condition)
- Friend Code
- Friendly Competition
- Friendship
- Friendship rating
- Full Battle
- Funfest Mission
G
H
I
L
- User:Lagnic/Contest combination data structure (Generation VI)
- User:Lagnic/Contest move data structure (Generation VI)
- User:Lagnic/Contest move effect data structure (Generation VI)
- User:Lagnic/Contestant data structure (Generation III)
- User:Lagnic/Contestant data structure (Generation IV)
- User:Lagnic/Contestant data structure (Generation VI)
- Language of origin
- League Card
- Let's Go!
- Level
- Link
- List of battle animations by index number in Generation I
- List of censored words in Generation V
- List of color palettes by index number in Generation I
- List of Nintendo 3DS country and region settings
- List of NPC's Pokémon's DVs in Generation II
- List of Pokémon by base friendship
- List of Pokémon with form differences
- List of the player's first Pokémon
- Live Competition