Teeter Dance (move): Difference between revisions
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{{bad picture|2=Should be replaced with Generation VI images}} | {{bad picture|2=Should be replaced with Generation VI images}} | ||
{{MoveInfobox| | {{MoveInfobox | ||
n=298 | | |n=298 | ||
name=Teeter Dance | | |name=Teeter Dance | ||
jname=フラフラダンス | | |jname=フラフラダンス | ||
jtrans=Dizzy Dance | | |jtrans=Dizzy Dance | ||
jtranslit=Fura Fura Dansu | | |jtranslit=Fura Fura Dansu | ||
gameimage=Teeter Dance V.png | | |gameimage=Teeter Dance V.png | ||
type=Normal | | |type=Normal | ||
damagecategory=Status | | |damagecategory=Status | ||
basepp=20 | | |basepp=20 | ||
maxpp=32 | | |maxpp=32 | ||
power=— | | |power=— | ||
accuracy=100 | | |accuracy=100 | ||
gen=III | | |gen=III | ||
category=Cute | | |category=Cute | ||
appeal=4 | | |appeal=4 | ||
jam=4 | | |jam=4 | ||
cdesc=Jams the others, and misses one turn of appeals. | | |cdesc=Jams the others, and misses one turn of appeals. | ||
appealsc=2 | | |appealsc=2 | ||
scdesc=Makes the order of contestants random in the next turn. | | |scdesc=Makes the order of contestants random in the next turn. | ||
appeal6=4 | | |appeal6=4 | ||
jam6=4 | | |jam6=4 | ||
cdesc6=Startles all other Pokémon. User cannot act in the next turn. | |cdesc6=Startles all other Pokémon. User cannot act in the next turn. | ||
|touches=no | |||
touches=no | | |protect=yes | ||
protect=yes | | |magiccoat=no | ||
magiccoat= | |snatch=no | ||
snatch=no | | |mirrormove=yes | ||
|kingsrock=no | |||
kingsrock=no | |sound=no | ||
|target=alladjacent | |||
}} | |||
sound=no | | |||
target=alladjacent | |||
'''Teeter Dance''' (Japanese: '''フラフラダンス''' ''Dizzy Dance'') is a non-damaging {{type|Normal}} [[move]] introduced in [[Generation III]]. Prior to [[Generation V]], it was the [[signature move]] of {{p|Spinda}}. | '''Teeter Dance''' (Japanese: '''フラフラダンス''' ''Dizzy Dance'') is a non-damaging {{type|Normal}} [[move]] introduced in [[Generation III]]. Prior to [[Generation V]], it was the [[signature move]] of {{p|Spinda}}. | ||
==Effect== | ==Effect== | ||
===Generation III | ===Generation III=== | ||
Teeter Dance {{status|Confusion|confuses}} all Pokémon adjacent to the user. | Teeter Dance {{status|Confusion|confuses}} all Pokémon adjacent to the user. | ||
===Generation | |||
===Generation IV onward=== | |||
Teeter Dance can now be copied by {{m|Mirror Move}}. | |||
==Description== | ==Description== | ||
Line 114: | Line 112: | ||
==In other generations== | ==In other generations== | ||
{{Movegen| | {{Movegen | ||
type=Normal| | |type=Normal | ||
genIII=Teeter Dance III| | |genIII=Teeter Dance III | ||
genIV=Teeter Dance IV | |genIV=Teeter Dance IV | ||
}} | }} | ||
{{Movegen| | {{Movegen | ||
type=Normal| | |type=Normal | ||
PMDRB=Teeter Dance PMD RB | |PMDRB=Teeter Dance PMD RB | ||
}} | }} | ||
{{Movegen| | {{Movegen | ||
type=Normal| | |type=Normal | ||
Colo=Teeter Dance Colo| | |Colo=Teeter Dance Colo | ||
XD=Teeter Dance XD | |XD=Teeter Dance XD | ||
}} | }} | ||
Revision as of 18:18, 24 October 2016
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The picture used in this article is unsatisfactory. Please feel free to replace it so it conforms to Bulbapedia conventions. Reason: Should be replaced with Generation VI images |
Teeter Dance フラフラダンス Dizzy Dance | ||||||||||||
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Range
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Teeter Dance (Japanese: フラフラダンス Dizzy Dance) is a non-damaging Normal-type move introduced in Generation III. Prior to Generation V, it was the signature move of Spinda.
Effect
Generation III
Teeter Dance confuses all Pokémon adjacent to the user.
Generation IV onward
Teeter Dance can now be copied by Mirror Move.
Description
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Learnset
By leveling up
# | Pokémon | Type | Level | |||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
III | IV | V | VI | |||||||||
326 | ![]() |
Grumpig | Psychic | 32 | ||||||||
327 | ![]() |
Spinda | Normal | 34 | 37 | 37 | 37 32 | |||||
549 | ![]() |
Lilligant | Grass | 10 | 10 | |||||||
648 | ![]() |
Meloetta | Normal | Psychic | 21 | 21 | ||||||
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. A dash (−) indicates a Pokémon cannot learn the move by the designated method. An empty cell indicates a Pokémon that is unavailable in that game/generation. |
By breeding
# | Pokémon | Type | Father | |||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
III | IV | V | VI | |||||||||
043 | ![]() |
Oddish* | Grass | Poison | ![]() |
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122 | ![]() |
Mr. Mime | Psychic | Fairy | ![]() |
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270 | ![]() |
Lotad* | Water | Grass | ![]() |
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331 | ![]() |
Cacnea | Grass | ![]() |
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427 | ![]() |
Buneary | Normal | ![]() ![]() | ||||||||
439 | ![]() |
Mime Jr. | Psychic | Fairy | ![]() |
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Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. A dash (−) indicates a Pokémon cannot learn the move by the designated method. An empty cell indicates a Pokémon that is unavailable in that game/generation. |
Special move
Generation V
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By event
Generation III
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Generation V
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Generation VI
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In the anime
The user performs a wobbly dance that confuses all the Pokémon in battle. | |||
Pokémon | Method | ||
---|---|---|---|
User | First Used In | Notes | |
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Spinda starts dancing by jumping from one leg to the other. The opponent then starts to dance the same dance uncontrollably. | ||
Claire and Kain's Spinda | Going for a Spinda | Debut | |
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Clefable dances by jumping back and forth, making the opponent do a hula dance. | ||
Multiple wild Clefable | A Real Cleffa-Hanger | Used via Metronome | |
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Mime Jr. does a hula-like dance, making everyone around it, people and Pokémon, do the same dance. Sometimes its body becomes outlined in light blue while it is dancing. When it does, the opponent also becomes outlined in light blue when affected. Sometimes, instead of dancing, the opponent becomes outlined in light blue and becomes dazed and disoriented, or Mime Jr. does a hula-like dance. When it does, its body becomes outlined in light purple and it releases waves of light purple from its body all around it. When the opponent is hit by the waves, its body becomes outlined in light purple and it jumps back and forth uncontrollably. | ||
James's Mime Jr. | King and Queen for a Day! | None |
In the manga
In the Pokémon Adventures manga
The user does a wobbly dance. After a while, the opponent becomes confused. | |||
Pokémon | Method | ||
---|---|---|---|
User | First Chapter Used In | Notes | |
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Spinda does a wobbly dance. After some time passes, the opponent becomes confused. | ||
Norman's Spinda | Rayquaza Redemption I | Debut |
In other generations
In other languages
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This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games. |