Thousand Arrows (move): Difference between revisions
Found in the game codes in Gen VI, but was only legitimately usable in Gen VII. |
That's not how that should be noted. (I don't even know if this is how it should be done, but this is at least better grammar.) |
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'''Thousand Arrows''' (Japanese: '''サウザンアロー''' ''Thousand Arrows'') is a damage-dealing {{type|Ground}} [[move]] introduced in [[Generation VI]] | '''Thousand Arrows''' (Japanese: '''サウザンアロー''' ''Thousand Arrows'') is a damage-dealing {{type|Ground}} [[move]] introduced in [[Generation VI]]. It was not legitimately available until [[Generation VII]]. It is one of the [[signature move]]s of {{p|Zygarde}}. | ||
==Effect== | ==Effect== |
Revision as of 17:13, 2 June 2017
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The picture used in this article is unsatisfactory. Please feel free to replace it so it conforms to Bulbapedia conventions. Reason: Should be replaced with Generation VII image |
Thousand Arrows サウザンアロー Thousand Arrows | ||||||||||||
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Range
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Thousand Arrows (Japanese: サウザンアロー Thousand Arrows) is a damage-dealing Ground-type move introduced in Generation VI. It was not legitimately available until Generation VII. It is one of the signature moves of Zygarde.
Effect
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This move effect may be in need of research. Reason: Does it deal super-effective damage to Flying types in Inverse Battles? You can discuss this on the talk page. |
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Thousand Arrows inflicts damage. Despite being a Ground-type move, it can damage ungrounded Pokémon that are Flying-type, have Levitate, hold an Air Balloon, or are affected by Magnet Rise or Telekinesis; a Flying-type Pokémon not already grounded will receive neutral damage from Thousand Arrows regardless of its secondary type, and the effects of Magnet Rise and Telekinesis will be removed.
Thousand Arrows makes its target vulnerable to Ground-type moves and Arena Trap even if it is Flying-type or has Levitate. This effect lasts until the affected Pokémon switches out. This effect does not occur if the target is behind a substitute.
Thousand Arrows can hit Pokémon during the semi-invulnerable turns of Fly, Bounce, and Sky Drop. If it hits a Pokémon that is using Fly or Bounce, it will knock it down, cancelling the move; if it hits a Pokémon using or affected by Sky Drop, it will not be knocked down. A Pokémon hit with Thousand Arrows can still use these moves on subsequent turns.
Type effectiveness
Thousand Arrows | |
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Damage | Types |
2× | ![]() ![]() ![]() ![]() ![]() |
1× | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
½× | ![]() ![]() |
Description
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Learnset
Special move
Generation VII
# | Pokémon | Types | Egg Groups | Obtained with | ||
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0718 | ![]() |
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style="text-align:center; background:#Template:Undiscovered egg color;" width="140px" colspan="2" | Undiscovered | style="text-align:center; display:none; background:#Template:Undiscovered egg color;" | Undiscovered | Zygarde Cube | |
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. A dash (−) indicates a Pokémon cannot learn the move by the designated method. An empty cell indicates a Pokémon that is unavailable in that game/generation. |
In other languages
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This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games. |
- Articles needing better pictures
- Pages with broken file links
- Moves
- Moves that target all adjacent foes
- Ground-type moves
- Physical moves
- Generation VI moves
- Moves in need of research
- Beauty moves
- Moves that can jam
- Moves that can hit semi-invulnerable Pokémon
- Moves that remove some type immunities
- Moves that have special type effectiveness properties