Battle Factory (Generation III): Difference between revisions

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The '''Battle Factory''' (Japanese: '''バトルファクトリー''' ''Battle Factory'') is a facility located within the [[Hoenn]] {{gdis|Battle Frontier|III}} in {{game|Emerald}}.
The '''Battle Factory''' (Japanese: '''バトルファクトリー''' ''Battle Factory'') is a [[Battle facility|facility]] located within the [[Hoenn]] {{gdis|Battle Frontier|III}} in {{game|Emerald}}.


==Challenges==
==Challenges==
Line 252: Line 252:


[[Category:Emerald locations]]
[[Category:Emerald locations]]
[[Category:Battle areas]]
[[Category:Battle facilities]]
[[Category:Battle Frontier]]
[[Category:Battle Frontier]]



Revision as of 18:37, 13 April 2019

Battle Factory
バトルファクトリー Battle Factory
Battle Factory E.png
"Seek out the toughest POKÉMON!"
Battles per round
7
Participating Pokémon
Single
3
Double
3
Factory Head Noland
Factory Head Noland
Knowledge
Silver
Knowledge Symbol
Knowledge
Gold
Knowledge Symbol
Wins to obtain the Knowledge Symbol
Silver
21
Gold
42

The Battle Factory (Japanese: バトルファクトリー Battle Factory) is a facility located within the Hoenn Battle Frontier in Pokémon Emerald.

Challenges

The Battle Factory is more dedicated to research than the other facilities, and the subject of the scientists' research is the abilities of Trainers when using rental Pokémon in battle. Before the player begins a battle, they will be told some information about the opponent's team, and may switch one of the Pokémon they have with them with one of the Pokémon used by the Trainer they just defeated. This is just like the Battle Tent in Slateport City. The pool of possible rental Pokémon is the same as that of possible Pokémon NPC Trainers use in other facilities in the Battle Frontier.

In addition to win streaks, the monitors inside the lobby display the number of times the players swapped his/her Pokémon during the challenge.

Battle style

A Trainer's battle style is based on the moves that his or her Pokémon know. Certain moves fall under one of seven different categories, as shown below:

Category Moves
1 Acid Armor, Agility, Amnesia, Barrier, Belly Drum, Bulk Up, Calm Mind, Charge, Conversion,
Conversion 2, Cosmic Power, Defense Curl, Double Team, Dragon Dance, Focus Energy, Growth,
Harden, Howl, Iron Defense, Meditate, Minimize, Psych Up, Sharpen, Snatch, Swords Dance,
Tail Glow, Withdraw
2 Attract, Block, Confuse Ray, Disable, Encore, Flatter, Glare, GrassWhistle, Hypnosis, Imprison,
Leech Seed, Lovely Kiss, Mean Look, Poison Gas, PoisonPowder, Sing, Sleep Powder, Snatch,
Spider Web, Spikes, Spore, Stun Spore, Supersonic, Swagger, Sweet Kiss, Taunt, Teeter Dance,
Thunder Wave, Torment, Toxic, Yawn, Will-O-Wisp
3 Aromatherapy, Baton Pass, Detect, Endure, Haze, Heal Bell, Ingrain, Light Screen, Magic Coat,
Milk Drink, Mist, Moonlight, Morning Sun, Mud Sport, Protect, Recover, Reflect, Rest, Safeguard,
Slack Off, Softboiled, Swallow, Synthesis, Recycle, Refresh, Water Sport, Wish
4 Bide, Blast Burn, Counter, Destiny Bond, Double-Edge, Explosion, Facade, Fissure, Flail,
Focus Punch, Frenzy Plant, Grudge, Guillotine, Horn Drill, Hydro Cannon, Hyper Beam, Memento,
Mirror Coat, Overheat, Pain Split, Perish Song, Psycho Boost, Reversal, Selfdestruct, Sky Attack,
Volt Tackle
5 Charm, Cotton Spore, Fake Tears, FeatherDance, Flash, Growl, Kinesis, Knock Off, Leer,
Metal Sound, Sand-Attack, Scary Face, Screech, SmokeScreen, Spite, String Shot, Sweet Scent,
Tail Whip, Tickle
6 Assist, Camouflage, Curse, Follow Me, Metronome, Mimic, Mirror Move, Present, Role Play,
Sketch, Skill Swap, Substitute, Transform, Trick
7 Hail, Rain Dance, Sandstorm, Sunny Day, Weather Ball

Depending on how many moves in each category the Trainer's Pokémon know, his or her battle style will be described differently. A move may be counted more than once if more than one Pokémon has it, and any attack not in any of the categories is not considered.

Each category has a threshold number. For the first three categories, this is three, while for the last four categories, it is two. If the Trainer's Pokémon know enough moves to cross the threshold in exactly one or two categories, then their battle style is described by whichever of those categories is farthest down on the table below. If they do not cross the threshold in any category, though, or if they cross it in more than three categories, then the Trainer's battle style is given a special description.

Category Battle Style
(None) "appears to be free-spirited and unrestrained"
1 "appears to be one based on total preparation"
2 "appears to be slow and steady"
3 "appears to be one of endurance"
4 "appears to be high risk, high return"
5 "appears to be weakening the foe to start"
6 "appears to be impossible to predict"
7 "appears to depend on the battle's flow"
(3 or more
categories)
"appears to be flexibly adaptable to the situation"

Stat calculation

The Pokémon that are offered to the player at the beginning of the round are generated with uniform IVs in each stat. The IVs that the Pokémon get are based on the length of the player's win streak:

Current Round Fixed IV
1 3
2 6
3 9
4 12
5 15
6 21
7 or later 31

However, depending on the number of rentals (including swaps) the player has performed, some number of the generated Pokémon may have fixed IVs corresponding to the following round. The number of rentals required is shown below:

Rent/Swaps # of stronger Pokémon offered
Less than 15 0
15 to 21 1
22 to 28 2
29 to 35 3
36 to 42 4
43 or greater 5

The Pokémon used by Trainers in the Battle Factory are also generated with fixed IVs in each stat. The first six Trainers in each round have Pokémon with uniform IVs corresponding to the current round (using the lookup table above), while the last Trainer's Pokémon have IVs corresponding to the following round. However, due to a bug, the "current round" used for the Trainers' Pokémon is the player's current win streak in the Battle Tower, not the Battle Factory. This means, for instance, that if the player currently has a 10-round win streak in the Battle Tower, and starts round 1 of the Battle Factory, the player's Pokémon will have IVs of 3, while the opponent Pokémon will all have IVs of 31.

The only exception to this IV calculation is Factory Head Noland. His Pokémon always have IVs corresponding to two rounds after the current win streak in the Battle Factory (not the Tower). This means that during the Silver Symbol fight, his Pokémon will have IVs of 15, and during the Gold Symbol fight, they will have IVs of 31.

Battle Points

050Diglett.png This section is incomplete.
Please feel free to edit this section to add missing information and complete it.

Factory Head

At the 21st and 42nd battle in a streak, three and six runs through the Battle Factory, Factory Head Noland will challenge the player to a battle. Like all other Trainers in the facility, including the player, his Pokémon are completely random, and so cannot be known until he is encountered. If he is defeated, he awards the Knowledge Symbol.

Noland's team consists of three Pokémon from the following lists:

List of Battle Frontier Pokémon (Generation III)/Group 3 (001-151)
List of Battle Frontier Pokémon (Generation III)/Group 3 (152-386)

Layout

Battle Factory interior E.png Battle Factory preparation room E.png Battle Factory arena E.png
Inside the Battle Factory Room with rental Pokémon Before battle in the Battle Factory

In the anime

The Battle Factory in the anime

The Battle Factory appeared in Numero Uno Articuno and The Symbol Life. In the anime, it is located near Cerulean City and was the first Battle Frontier facility challenged by Ash. The group discovered its location in The Right Place and the Right Mime. It is run by Factory Head Noland and the battles are refereed by Sergio.

In the Battle Factory, Noland allows his challengers to choose which one of his Pokémon they want to face in a one-on-one battle. The battlefield's rooftop can be opened to allow Flying-type Pokémon take full advantage of their abilities.

Ash had trouble choosing which Pokémon he wanted to face, but when he learned that Noland had befriended a wild Articuno, he decided to choose it as his opponent, recalling his Charizard from Charicific Valley for the match. Despite Charizard having the type advantage, it still had a tough time against the powers of a Legendary Pokémon. Eventually, however, Charizard was able to emerge victorious with its signature finisher move, Seismic Toss, earning Ash the Knowledge Symbol, his first Frontier Symbol.

Pokémon used in the Battle Factory

The following is a list of Pokémon used in the Battle Factory:

Articuno
Noland's Articuno
Debut Numero Uno Articuno
Voice actors
Japanese Katsuyuki Konishi
English Katsuyuki Konishi
Main article: Noland's Articuno

While on their way to the Battle Factory, Ash and his friends spotted Articuno flying through the night sky, accompanied by a biplane. After meeting up with Noland, he explains that he'd been cruising with Articuno the previous night. Max was impressed on how Noland caught such a powerful Pokémon, but Noland further explains that Articuno is wild, and a friend of his.

Noland revealed that on his biplane's maiden voyage, Noland was surprised to find an Articuno flying beside him and it had trouble flying due to an injured wing. The Factory Head got the Pokémon to land on top of his plane and brought it down. Noland helped it to heal, and ever since then Articuno had been regularly visiting him.

Noland Trapinch Lairon.png
Venusaur
Noland Camerupt.png
Machamp
Noland Sandslash.png
Rhyhorn
Noland Breloom Pinsir Golduck.png
Breloom
Noland Rhydon Manectric.png
Rhydon
Noland Trapinch Lairon.png
Lairon
Noland Breloom Pinsir Golduck.png
Pinsir
Noland Camerupt.png
Camerupt
Noland Sandslash.png
Sandslash
Noland Breloom Pinsir Golduck.png
Golduck
Noland Rhydon Manectric.png
Manectric
Noland Trapinch Lairon.png
Trapinch

In the manga

In the Ash & Pikachu manga

The Battle Factory in Ash & Pikachu

The Battle Factory appeared in Off To The Battle Frontier!!, where Ash, like in the anime, took on and defeated Noland.

In the Pokémon Adventures manga

The Battle Factory in Pokémon Adventures

The Battle Factory first appeared in Interesting Interactions Involving Illumise, where Emerald challenged it as his first Battle Frontier challenge during the Battle Frontier's seven-day opening ceremony. Due to each of his battles taking at least 15 minutes, it took him about 15 hours to win the 41 battles required to reach Noland.

The battle between Emerald and Noland commenced in Pinsir Me, I Must Be Dreaming, eventually coming down to a clash between Emerald's Sceptile and Noland's Glalie. Noland intended to first force Sceptile into using Detect repeatedly and then finish it off with the one-hit knockout move Sheer Cold. Although his plan seemed to work, Sceptile was inexplicably able to survive a direct hit from Sheer Cold, allowing it to defeat Glalie with a combination of Leech Seed and Iron Tail, earning Emerald the Knowledge Symbol.

Emerald later revealed that Sceptile was on a higher level than the other rental Pokémon, explaining how it had managed to survive being hit by Sheer Cold. It has also made him realize that Sceptile wasn't a rental Pokémon to begin with, but had been snuck into the facility someone, prompting him to take it with him.

In Just My Luck...Shuckle, Noland was attacked by Guile Hideout, who stole every single rental Pokémon from the Battle Factory to be be used against those in his way while searching for the Mythical Wish Pokémon, Jirachi.

In other languages

Language Title
Chinese Cantonese 對戰工廠 Deuijin Gūngchóng
Mandarin 對戰工廠 / 对战工厂 Duìzhàn Gōngchǎng
Denmark Flag.png Danish Kampfabrikken
The Netherlands Flag.png Dutch Strijdfabriek
Finland Flag.png Finnish Taistelutehdas
France Flag.png French Usine de Combat
Germany Flag.png German Kampffabrik
Indonesia Flag.png Indonesian Industri Pertarungan
Italy Flag.png Italian Azienda Lotta
South Korea Flag.png Korean 배틀팩토리 Battle Factory
Brazil Flag.png Brazilian Portuguese Fábrica de Batalha
Spanish CELAC Flag.png Latin America Fábrica de Batalla
Spain Flag.png Spain Fábrica Batalla
Thailand Flag.png Thai แบทเทิลแฟคทอรี่ Battle Factory
Vietnam Flag.png Vietnamese Công xưởng giao đấu


EmeraldBFLogo.png Hoenn Battle Frontier EmeraldBFLogo.png
Ability Symbol Battle Tower Ability Symbol
Anabel
Salon Maiden
Anabel
Spirits Symbol Battle Palace Spirits Symbol
Spenser
Palace Maven
Spenser
Knowledge Symbol Battle Factory Knowledge Symbol
Noland
Factory Head
Noland
Brave Symbol Battle Pyramid Brave Symbol
Brandon
Pyramid King
Brandon
Tactics Symbol Battle Dome Tactics Symbol
Tucker
Dome Ace
Tucker
Guts Symbol Battle Arena Guts Symbol
Greta
Arena Tycoon
Greta
Luck Symbol Battle Pike Luck Symbol
Lucy
Pike Queen
Lucy


Hoenn
Stone Badge.png Knuckle Badge.png Dynamo Badge.png Heat Badge.png Balance Badge.png Feather Badge.png Mind Badge.png Rain Badge.png
Settlements
Littleroot TownOldale TownPetalburg CityRustboro CityDewford TownSlateport CityMauville CityVerdanturf Town
Fallarbor TownLavaridge TownFortree CityLilycove CityMossdeep CitySootopolis CityPacifidlog TownEver Grande City
Battle FrontierBattle Resort
Routes
101102103104105106107108109110111112113114115116117118
119120121122123124125126127128129130131132133134Underwater
Landmarks
Petalburg WoodsRusturf TunnelIsland CaveGranite CaveAbandoned ShipSea MauvilleOceanic Museum
Seaside Cycling RoadTrick HouseMauville Game CornerNew MauvilleTrainer HillDesert RuinsMirage TowerFiery Path
Jagged PassMt. ChimneyDesert UnderpassMeteor FallsWeather InstituteScorched SlabAncient TombSafari ZoneMt. Pyre
Lilycove MuseumShoal CaveTeam Aqua Hideout • Team Magma Hideout (LilycoveJagged Pass) • Mossdeep Space CenterSeafloor Cavern
Cave of OriginMirage IslandSky PillarVictory RoadPokémon LeagueSealed ChamberArtisan CaveAltering CaveSouthern Island
Marine CaveTerra CaveContest HallBattle MaisonBattle TowerBattle TentSecret IsletSecret MeadowSecret Shore
Mirage spots

Mirage CavesMirage ForestsMirage IslandsMirage Mountains
Crescent IsleFabled CaveGnarled DenNameless CavernPathless PlainTrackless Forest

Access to
Birth IslandFaraway IslandNavel RockSky


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