Squirtle (Pokémon)/Generation VII learnset: Difference between revisions

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Created page with "{{pokelinkback|007|Squirtle|7}} ====Pokémon: Let's Go, Pikachu! and Let's Go, Eevee!==== =====By leveling up===== {{learnlist/levelh/7|Squirtle|Water|Water|1}}..."
 
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{{pokelinkback|007|Squirtle|7}}
{{pokelinkback|007|Squirtle|7}}
====[[Pokémon: Let's Go, Pikachu! and Let's Go, Eevee!]]====
=====By [[Level|leveling up]]=====
{{learnlist/levelh/7|Squirtle|Water|Water|1}}
{{learnlist/level7|1|Tackle|Normal|Physical|40|100|35}}
{{learnlist/level7|5|Tail Whip|Normal|Status|—|100|30}}
{{learnlist/level7|9|Bubble|Water|Special|40|100|30||'''}}
{{learnlist/level7|14|Withdraw|Water|Status|—|—|40}}
{{learnlist/level7|18|Water Gun|Water|Special|40|100|25||'''}}
{{learnlist/level7|23|Bite|Dark|Physical|60|100|25}}
{{learnlist/level7|27|Bubble Beam|Water|Special|65|100|20||'''}}
{{learnlist/level7|32|Protect|Normal|Status|—|—|10}}
{{learnlist/level7|36|Headbutt|Normal|Physical|70|100|15}}
{{learnlist/level7|41|Hydro Pump|Water|Special|110|80|5||'''}}
{{learnlist/level7|45|Skull Bash|Normal|Physical|130|100|10}}
{{learnlist/levelf/7|Squirtle|Water|Water|1}}
=====By [[TM]]/[[HM]]=====
{{learnlist/tmh/7|Squirtle|Water|Water|1}}
{{learnlist/tm7|TM01|Headbutt|Normal|Physical|70|100|15}}
{{learnlist/tm7|TM05|Rest|Psychic|Status|—|—|10}}
{{learnlist/tm7|TM07|Protect|Normal|Status|—|—|10}}
{{learnlist/tm7|TM08|Substitute|Normal|Status|—|—|10}}
{{learnlist/tm7|TM09|Reflect|Psychic|Status|—|—|20}}
{{learnlist/tm7|TM10|Dig|Ground|Physical|80|100|10}}
{{learnlist/tm7|TM12|Facade|Normal|Physical|70|100|20}}
{{learnlist/tm7|TM13|Brick Break|Fighting|Physical|75|100|15}}
{{learnlist/tm7|TM15|Seismic Toss|Fighting|Physical|—|100|20}}
{{learnlist/tm7|TM19|Iron Tail|Steel|Physical|100|75|15}}
{{learnlist/tm7|TM22|Rock Slide|Rock|Physical|75|90|10}}
{{learnlist/tm7|TM25|Waterfall|Water|Physical|80|100|15||'''}}
{{learnlist/tm7|TM27|Toxic|Poison|Status|—|90|10}}
{{learnlist/tm7|TM29|Scald|Water|Special|80|100|15||'''}}
{{learnlist/tm7|TM34|Dragon Pulse|Dragon|Special|85|100|10}}
{{learnlist/tm7|TM35|Ice Punch|Ice|Physical|75|100|15}}
{{learnlist/tm7|TM39|Outrage|Dragon|Physical|120|100|10}}
{{learnlist/tm7|TM47|Surf|Water|Special|90|100|15||'''}}
{{learnlist/tm7|TM51|Blizzard|Ice|Special|110|70|5}}
{{learnlist/tm7|TM55|Ice Beam|Ice|Special|90|100|10}}
{{learnlist/tmf/7|Squirtle|Water|Water|1}}


====[[Pokémon Sun and Moon|Pokémon Sun, Moon]], [[Pokémon Ultra Sun and Ultra Moon|Ultra Sun and Ultra Moon]]====
====[[Pokémon Sun and Moon|Pokémon Sun, Moon]], [[Pokémon Ultra Sun and Ultra Moon|Ultra Sun and Ultra Moon]]====
Line 129: Line 89:
{{learnlist/event7|{{DL|QR Scanner|Island Scan}}{{sup/7|USUM}}|Aqua Jet|Water|Physical|40|100|20||'''}}
{{learnlist/event7|{{DL|QR Scanner|Island Scan}}{{sup/7|USUM}}|Aqua Jet|Water|Physical|40|100|20||'''}}
{{learnlist/eventf/7|Squirtle|Water|Water|2}}
{{learnlist/eventf/7|Squirtle|Water|Water|2}}
====[[Pokémon: Let's Go, Pikachu! and Let's Go, Eevee!]]====
=====By [[Level|leveling up]]=====
{{learnlist/levelh/7|Squirtle|Water|Water|1}}
{{learnlist/level7|1|Tackle|Normal|Physical|40|100|35}}
{{learnlist/level7|5|Tail Whip|Normal|Status|—|100|30}}
{{learnlist/level7|9|Bubble|Water|Special|40|100|30||'''}}
{{learnlist/level7|14|Withdraw|Water|Status|—|—|40}}
{{learnlist/level7|18|Water Gun|Water|Special|40|100|25||'''}}
{{learnlist/level7|23|Bite|Dark|Physical|60|100|25}}
{{learnlist/level7|27|Bubble Beam|Water|Special|65|100|20||'''}}
{{learnlist/level7|32|Protect|Normal|Status|—|—|10}}
{{learnlist/level7|36|Headbutt|Normal|Physical|70|100|15}}
{{learnlist/level7|41|Hydro Pump|Water|Special|110|80|5||'''}}
{{learnlist/level7|45|Skull Bash|Normal|Physical|130|100|10}}
{{learnlist/levelf/7|Squirtle|Water|Water|1}}
=====By [[TM]]/[[HM]]=====
{{learnlist/tmh/7|Squirtle|Water|Water|1}}
{{learnlist/tm7|TM01|Headbutt|Normal|Physical|70|100|15}}
{{learnlist/tm7|TM05|Rest|Psychic|Status|—|—|10}}
{{learnlist/tm7|TM07|Protect|Normal|Status|—|—|10}}
{{learnlist/tm7|TM08|Substitute|Normal|Status|—|—|10}}
{{learnlist/tm7|TM09|Reflect|Psychic|Status|—|—|20}}
{{learnlist/tm7|TM10|Dig|Ground|Physical|80|100|10}}
{{learnlist/tm7|TM12|Facade|Normal|Physical|70|100|20}}
{{learnlist/tm7|TM13|Brick Break|Fighting|Physical|75|100|15}}
{{learnlist/tm7|TM15|Seismic Toss|Fighting|Physical|—|100|20}}
{{learnlist/tm7|TM19|Iron Tail|Steel|Physical|100|75|15}}
{{learnlist/tm7|TM22|Rock Slide|Rock|Physical|75|90|10}}
{{learnlist/tm7|TM25|Waterfall|Water|Physical|80|100|15||'''}}
{{learnlist/tm7|TM27|Toxic|Poison|Status|—|90|10}}
{{learnlist/tm7|TM29|Scald|Water|Special|80|100|15||'''}}
{{learnlist/tm7|TM34|Dragon Pulse|Dragon|Special|85|100|10}}
{{learnlist/tm7|TM35|Ice Punch|Ice|Physical|75|100|15}}
{{learnlist/tm7|TM39|Outrage|Dragon|Physical|120|100|10}}
{{learnlist/tm7|TM47|Surf|Water|Special|90|100|15||'''}}
{{learnlist/tm7|TM51|Blizzard|Ice|Special|110|70|5}}
{{learnlist/tm7|TM55|Ice Beam|Ice|Special|90|100|10}}
{{learnlist/tmf/7|Squirtle|Water|Water|1}}

Revision as of 02:10, 25 September 2019

← Squirtle Squirtle

Pokémon Sun, Moon, Ultra Sun and Ultra Moon

By leveling up
Generation VII
Other generations:
I - II - III - IV - V - VI - VIII - IX
 Level   Move   Type   Cat.   Pwr.   Acc.   PP
011 Tackle Normal Physical 04040 100100% 35
044 Tail Whip Normal Status 0000 100100% 30
077 Water Gun Water Special 04040 100100% 25
1010 Withdraw Water Status 0000 —% 40
1313 Bubble Water Special 04040 100100% 30
1616 Bite Dark Physical 06060 100100% 25
1919 Rapid Spin Normal Physical 02020 100100% 40
2222 Protect Normal Status 0000 —% 10
2525 Water Pulse Water Special 06060 100100% 20
2828 Aqua Tail Water Physical 09090 09090% 10
3131 Skull Bash Normal Physical 130130 100100% 10
3434 Iron Defense Steel Status 0000 —% 15
3737 Rain Dance Water Status 0000 —% 5
4040 Hydro Pump Water Special 110110 08080% 5
  • Bold indicates a move that gets STAB when used by Squirtle
  • Italic indicates a move that gets STAB only when used by an Evolution of Squirtle
  • Click on the generation numbers at the top to see level-up moves from other generations
By TM/HM
Generation VII
Other generations:
I - II - III - IV - V - VI - VIII - IX
   TM   Move   Type   Cat.   Pwr.   Acc.   PP 
TM01 TM01 Work Up Normal Status 0000 —}}—% 30
TM06 TM06 Toxic Poison Status 0000 090}}90% 10
TM07 TM07 Hail Ice Status 0000 —}}—% 10
TM10 TM10 Hidden Power Normal Special 06060 100}}100% 15
TM13 TM13 Ice Beam Ice Special 09090 100}}100% 10
TM14 TM14 Blizzard Ice Special 110110 070}}70% 5
TM17 TM17 Protect Normal Status 0000 —}}—% 10
TM18 TM18 Rain Dance Water Status 0000 —}}—% 5
TM21 TM21 Frustration Normal Physical 0000 100}}100% 20
TM27 TM27 Return Normal Physical 0000 100}}100% 20
TM31 TM31 Brick Break Fighting Physical 07575 100}}100% 15
TM32 TM32 Double Team Normal Status 0000 —}}—% 15
TM39 TM39 Rock Tomb Rock Physical 06060 095}}95% 15
TM42 TM42 Facade Normal Physical 07070 100}}100% 20
TM44 TM44 Rest Psychic Status 0000 —}}—% 10
TM45 TM45 Attract Normal Status 0000 100}}100% 15
TM48 TM48 Round Normal Special 06060 100}}100% 15
TM55 TM55 Scald Water Special 08080 100}}100% 15
TM56 TM56 Fling Dark Physical 0000 100}}100% 10
TM74 TM74 Gyro Ball Steel Physical 0000 100}}100% 5
TM87 TM87 Swagger Normal Status 0000 085}}85% 15
TM88 TM88 Sleep Talk Normal Status 0000 —}}—% 10
TM90 TM90 Substitute Normal Status 0000 —}}—% 10
TM94 TM94 Surf Water Special 09090 100}}100% 15
TM98 TM98 Waterfall Water Physical 08080 100}}100% 15
XTM100 TM100 Confide Normal Status 0000 —}}—% 20
  • Bold indicates a move that gets STAB when used by Squirtle
  • Italic indicates a move that gets STAB only when used by an Evolution of Squirtle
  • Click on the generation numbers at the top to see TM moves from other generations
By breeding
Generation VII
Other generations:
II - III - IV - V - VI - VIII - IX
 Parent   Move   Type   Cat.   Pwr.   Acc.   PP 
GolduckSeelDewgongKabutoKabutopsSurskit
EmpoleonBibarelBuizelFloatzelTirtougaCarracosta
AlomomolaClauncherClawitzerPopplioBrionnePrimarina
Aqua Jet Water Physical 40 100% 20
SeelDewgongMarillAzumarillCorsolaMantine
MiloticGorebyssTympolePalpitoadSeismitoadDucklett
SwannaAlomomolaDewpiderAraquanid
Aqua Ring Water Status —% 20
Clawitzer
Aura Sphere Fighting Special 80 —% 20
SeelDewgongHorseaSeadraKingdraLapras
OmanyteOmastarCorsolaPelipperSphealSealeo
WalreinHuntailPiplupPrinplupEmpoleonTirtouga
CarracostaAlomomola
Brine Water Special 65 100% 10
HorseaSeadraKingdraAmpharosAxewFraxure
HaxorusSkrelpDragalgeClawitzerSalanditTurtonator
Drampa
Dragon Pulse Dragon Special 85 100% 10
Lombre
Fake Out Normal Physical 40 100% 10
TotodileCroconawFeraligatrCorsolaFeebasRelicanth
TympolePalpitoadSeismitoadStunfiskClauncherClawitzer
Turtonator
Flail Normal Physical 100% 15
MudkipMarshtompSwampert
Foresight Normal Status —% 40
WooperQuagsireSurskitGreninja
Haze Ice Status —% 30
CorsolaDewpiderAraquanid
Mirror Coat Psychic Special 100% 20
LaprasWooperQuagsireLotadWingullPelipper
SurskitPiplupPrinplupEmpoleonSnoverAbomasnow
AmauraAurorus
Mist Ice Status —% 30
WooperQuagsireMudkipRelicanthShellosGastrodon
StunfiskPyukumuku
Mud Sport Ground Status —% 15
WooperQuagsireMarshtompSwampertShellosGastrodon
TympolePalpitoadSeismitoadStunfiskClauncherClawitzer
Muddy Water Water Special 90 85% 10
LickitungLickilickyCorsolaMilotic
Refresh Normal Status —% 20
Remoraid
Water Spout* Water Special 150 100% 5
SlowpokeSlowbroSlowkingSnorlaxWooperQuagsire
KingdraRelicanthBidoofBibarel
Yawn Normal Status —% 10
  • Moves marked with an asterisk (*) must be chain bred onto Squirtle in Generation VII
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Squirtle in that game.
  • Bold indicates a move that gets STAB when used by Squirtle
  • Italic indicates a move that gets STAB only when used by an Evolution of Squirtle
  • Click on the generation numbers at the top to see Egg moves from other generations
By tutoring
Generation VII
Other generations:
II - III - IV - V - VI - VIII - IX
 Game   Move   Type   Cat.   Pwr.   Acc.   PP 
S M US UM Aqua Tail Water Physical 90 90% 10
S M US UM Dragon Pulse Dragon Special 85 100% 10
S M US UM Focus Punch Fighting Physical 150 100% 20
S M US UM Ice Punch Ice Physical 75 100% 15
S M US UM Icy Wind Ice Special 55 95% 15
S M US UM Iron Defense Steel Status —% 15
S M US UM Iron Tail Steel Physical 100 75% 15
S M US UM Snore Normal Special 50 100% 15
S M US UM Water Pledge Water Special 80 100% 10
S M US UM Water Pulse Water Special 60 100% 20
S M US UM Zen Headbutt Psychic Physical 80 90% 15
  • A black or white abbreviation in a colored box indicates that Squirtle can be tutored the move in that game
  • A colored abbreviation in a white box indicates that Squirtle cannot be tutored the move in that game
  • Bold indicates a move that gets STAB when used by Squirtle
  • Italic indicates a move that gets STAB only when used by an Evolution of Squirtle
  • Click on the generation numbers at the top to see Move Tutor moves from other generations
Special moves

Generation VII
Other generations:
II - III - IV - V - VI - VIII - IX
 Event   Move   Type   Cat.   Pwr.   Acc.   PP 
Island ScanUSUM Aqua Jet Water Physical 40 100% 20
  • A superscript level indicates that Squirtle can learn this move normally in Generation VII
  • Bold indicates a move that gets STAB when used by Squirtle
  • Italic indicates a move that gets STAB only when used by an Evolution of Squirtle
  • Click on the generation numbers at the top to see moves from other generations

Pokémon: Let's Go, Pikachu! and Let's Go, Eevee!

By leveling up
Generation VII
Other generations:
I - II - III - IV - V - VI - VIII - IX
 Level   Move   Type   Cat.   Pwr.   Acc.   PP
011 Tackle Normal Physical 04040 100100% 35
055 Tail Whip Normal Status 0000 100100% 30
099 Bubble Water Special 04040 100100% 30
1414 Withdraw Water Status 0000 —% 40
1818 Water Gun Water Special 04040 100100% 25
2323 Bite Dark Physical 06060 100100% 25
2727 Bubble Beam Water Special 06565 100100% 20
3232 Protect Normal Status 0000 —% 10
3636 Headbutt Normal Physical 07070 100100% 15
4141 Hydro Pump Water Special 110110 08080% 5
4545 Skull Bash Normal Physical 130130 100100% 10
  • Bold indicates a move that gets STAB when used by Squirtle
  • Italic indicates a move that gets STAB only when used by an Evolution of Squirtle
  • Click on the generation numbers at the top to see level-up moves from other generations
By TM/HM
Generation VII
Other generations:
I - II - III - IV - V - VI - VIII - IX
   TM   Move   Type   Cat.   Pwr.   Acc.   PP 
TM01 TM01 Headbutt Normal Physical 07070 100}}100% 15
TM05 TM05 Rest Psychic Status 0000 —}}—% 10
TM07 TM07 Protect Normal Status 0000 —}}—% 10
TM08 TM08 Substitute Normal Status 0000 —}}—% 10
TM09 TM09 Reflect Psychic Status 0000 —}}—% 20
TM10 TM10 Dig Ground Physical 08080 100}}100% 10
TM12 TM12 Facade Normal Physical 07070 100}}100% 20
TM13 TM13 Brick Break Fighting Physical 07575 100}}100% 15
TM15 TM15 Seismic Toss Fighting Physical 0000 100}}100% 20
TM19 TM19 Iron Tail Steel Physical 100100 075}}75% 15
TM22 TM22 Rock Slide Rock Physical 07575 090}}90% 10
TM25 TM25 Waterfall Water Physical 08080 100}}100% 15
TM27 TM27 Toxic Poison Status 0000 090}}90% 10
TM29 TM29 Scald Water Special 08080 100}}100% 15
TM34 TM34 Dragon Pulse Dragon Special 08585 100}}100% 10
TM35 TM35 Ice Punch Ice Physical 07575 100}}100% 15
TM39 TM39 Outrage Dragon Physical 120120 100}}100% 10
TM47 TM47 Surf Water Special 09090 100}}100% 15
TM51 TM51 Blizzard Ice Special 110110 070}}70% 5
TM55 TM55 Ice Beam Ice Special 09090 100}}100% 10
  • Bold indicates a move that gets STAB when used by Squirtle
  • Italic indicates a move that gets STAB only when used by an Evolution of Squirtle
  • Click on the generation numbers at the top to see TM moves from other generations