Wake-Up Slap (move): Difference between revisions
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Wake-Up Slap can be used as part of a [[Contest combination|Contest Spectacular combination]], with the user gaining an extra three appeal points if a sleep-inducing status move (except {{m|Psycho Shift}} and {{m|Rest}}) was used in the prior turn. | Wake-Up Slap can be used as part of a [[Contest combination|Contest Spectacular combination]], with the user gaining an extra three appeal points if a sleep-inducing status move (except {{m|Psycho Shift}} and {{m|Rest}}) was used in the prior turn. | ||
It can deal double damage to Pokémon with the [[ability]] {{a|Comatose}}, but will not wake them. | |||
===Generation VIII=== | ===Generation VIII=== |
Revision as of 20:28, 17 June 2020
Wake-Up Slap めざましビンタ Awakening Slap | ||||||||||||
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Range
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Availability
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Wake-Up Slap (Japanese: めざましビンタ Awakening Slap) is a damage-dealing Fighting-type move introduced in Generation IV.
Effect
Generations IV and V
Wake-Up Slap deals damage and will have double the power when the target is sleeping. It will also wake the target up.
Generation VI and VII
The base power of Wake-Up Slap is increased from 60 to 70.
Wake-Up Slap can be used as part of a Contest Spectacular combination, with the user gaining an extra three appeal points if a sleep-inducing status move (except Psycho Shift and Rest) was used in the prior turn.
It can deal double damage to Pokémon with the ability Comatose, but will not wake them.
Generation VIII
Wake-Up Slap cannot be selected in a battle.
Description
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Learnset
By leveling up
# | Pokémon | Types | Egg Groups | Level | |||||||
---|---|---|---|---|---|---|---|---|---|---|---|
IV | V | VI | VII | VIII | IX | ||||||
0035 | Fairy | 22 | 22 | 22 | 22SMUSUM | ||||||
0039 | |
Fairy | 37 | 41 | 41XY 28ORAS |
27SMUSUM | |||||
0060 | Water 1 | 35 | 35 | 35 | 35SMUSUM | ||||||
0061 | Water 1 | 43 | 43 | 43 | 43SMUSUM | ||||||
0066 | Human-Like | 34 | 37 | 37XY 27ORAS |
27SMUSUM | ||||||
0067 | Human-Like | 36 | 40 | 40XY 27ORAS |
27SMUSUM | ||||||
0068 | Human-Like | 36 | 40 | 40XY 27ORAS |
27SMUSUM | ||||||
0096 | Human-Like | 29USUM | |||||||||
0097 | Human-Like | 29USUM | |||||||||
0124 | |
Human-Like | 28 | 33 | 33 | 33SMUSUM | |||||
0241 | Field | 55 | 55 | 50 | 50 | ||||||
0296 | Human-Like | 34 | 34 | 34 | 34 | ||||||
0297 | Human-Like | 42 | 42 | 42XY 38ORAS |
38 | ||||||
0300 | Field | Fairy | 29DP 32PtHGSS |
32 | 32XY 28ORAS |
28 | |||||
0478 | |
Fairy | Mineral | 28 | 28 | 28XY 37ORAS |
37 | ||||
0532 | Human-Like | 20 | 20 | 20 | |||||||
0533 | Human-Like | 20 | 20 | 20 | |||||||
0534 | Human-Like | 20 | 20 | 20 | |||||||
0572 | Field | 31 | 31 | 31 | |||||||
0594 | Water 1 | Water 2 | 29 | 29 | 29 | ||||||
0648 | |
style="text-align:center; background:#Template:Undiscovered egg color;" width="140px" colspan="2" | Undiscovered | style="text-align:center; display:none; background:#Template:Undiscovered egg color;" | Undiscovered | 50 | 50 | 50 | |||||
0791 | |
style="text-align:center; background:#Template:Undiscovered egg color;" width="140px" colspan="2" | Undiscovered | style="text-align:center; display:none; background:#Template:Undiscovered egg color;" | Undiscovered | 1 | |||||||
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. A dash (−) indicates a Pokémon cannot learn the move by the designated method. An empty cell indicates a Pokémon that is unavailable in that game/generation. |
By breeding
# | Pokémon | Types | Parent Egg Groups |
Egg Move | |||||||
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IV | V | VI | VII | VIII | IX | ||||||
0114 | Grass | ✔USUM | |||||||||
0122 | |
Human-Like | ✔ | ✔ | ✔ | ✔ | |||||
0238 | |
Human-Like | ✔ | ✔ | ✔ | ||||||
0285 | Fairy | Grass | ✔ | ✔ | ✔ | ✔ | |||||
0296 | Human-Like | ✔ | ✔ | ✔ | ✔ | ||||||
0431 | Field | ✔ | ✔ | ✔ | |||||||
0439 | |
Human-Like | ✔ | ✔ | ✔ | ✔ | |||||
0453 | |
Human-Like | ✔ | ✔ | ✔ | ✔ | |||||
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. A dash (−) indicates a Pokémon cannot learn the move by the designated method. An empty cell indicates a Pokémon that is unavailable in that game/generation. |
In other games
Pokémon Mystery Dungeon series
Wake-Up Slap doubles damage if the target has a Sleep, Nightmare status, or Napping status. The target will then wake up from its status condition.
Pokémon Conquest
> | ||||
Stars: ★★★
Power: 36
Accuracy: 100%
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Effect: This move doubles damage on a sleeping target, but wakes the target. |
Users: |
Orange squares indicate spaces that are hit.
Red squares indicate the knockback on hit Pokémon.
A blue square indicates the user's position after performing the move.
Description
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In the manga
In the Pokémon Adventures manga
The user slaps the opponent with great force. | |||
Pokémon | Method | ||
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User | First Chapter Used In | Notes | |
Froslass floats up to the opponent and slaps them across the face with one of her hands, automatically waking up the opponent if it is sleeping. It also does more damage if the opponent is sleeping. | |||
Platinum's Froslass | To and Fro with Froslass | Debut |
In other generations
Core series games
Side series games
Trivia
In other languages
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Variations of the move Smelling Salts | ||
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This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games. |