Kinesis (move): Difference between revisions
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Kinesis can be used as part of a [[Contest combination|Pokémon Contest combination]], with the user gaining extra three appeal points if either the move {{m|Confusion}} or {{m|Psychic}} was used in the prior turn. It can also be used to start a combination, causing certain moves ({{m|Confusion}}, {{m|Future Sight}}, {{m|Psychic}} and {{m|Teleport}}) to have their base appeal points doubled. | Kinesis can be used as part of a [[Contest combination|Pokémon Contest combination]], with the user gaining extra three appeal points if either the move {{m|Confusion}} or {{m|Psychic}} was used in the prior turn. It can also be used to start a combination, causing certain moves ({{m|Confusion}}, {{m|Future Sight}}, {{m|Psychic}} and {{m|Teleport}}) to have their base appeal points doubled. | ||
=== | ===Generation IV onwards=== | ||
Kinesis can now be reflected with {{m|Magic Coat}}. | Kinesis can now be reflected with {{m|Magic Coat}}. | ||
Revision as of 23:23, 19 June 2020
Kinesis スプーンまげ Spoon Bend | ||||||||||||
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Range
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Kinesis (Japanese: スプーンまげ Spoon Bend) is a non-damaging Psychic-type move introduced in Generation I. It is the signature move of Kadabra and Alakazam.
Effect
Generations I to III
Kinesis decreases the target's accuracy stat by one stage.
Kinesis can be used as part of a Pokémon Contest combination, with the user gaining extra three appeal points if either the move Confusion or Psychic was used in the prior turn. It can also be used to start a combination, causing certain moves (Confusion, Future Sight, Psychic and Teleport) to have their base appeal points doubled.
Generation IV onwards
Kinesis can now be reflected with Magic Coat.
If powered up by a Psychium Z into Z-Kinesis, the user's evasiveness is raised by one stage.
Description
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Learnset
By leveling up
# | Pokémon | Types | Egg Groups | Level | ||||||||||
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I | II | III | IV | V | VI | VII | VIII | IX | ||||||
0064 | Human-Like | 1Y | 1 | 1 | 1 | 1 | 1 | 1, Evo. | 1 | |||||
0065 | Human-Like | 1Y | 1 | 1 | 1 | 1 | 1 | 1, Evo.SMUSUM 1PE |
1 | |||||
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. A dash (−) indicates a Pokémon cannot learn the move by the designated method. An empty cell indicates a Pokémon that is unavailable in that game/generation. |
In other games
Description
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In other generations
Core series games
Side series games
Spin-off series games
Trivia
- This move is a reference to the psychokinetic spoon bending tricks popularized by stage psychic Uri Geller.
- Along with Barrage and Struggle, Kinesis is one of three moves introduced in Generation I that have not been featured in the main anime series. In the case of Kinesis, this may be due to legal issues between Nintendo and Geller.
- This may also be why Kinesis is one of the two Generation I moves never seen in the Pokémon Adventures manga (the other being Struggle).
- In Pokémon Red and Blue, no Pokémon could learn Kinesis; it only appeared as a random result of Metronome. From Pokémon Yellow onward, Kadabra has it as a starting move, such that wild Kadabra know Kinesis in Pokémon Yellow and the Generation II games. Kadabra and Alakazam can also be taught Kinesis using the Move Reminder in Pokémon Stadium 2.
- Until the Isle of Armor Expansion Pass, this move was unusable in Pokémon Sword and Shield.
In other languages
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This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games. |