Zapdos (Pokémon)/Generation V learnset: Difference between revisions

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m Adding transfer-only move data
Line 4: Line 4:
{{learnlist/levelV|1|1|Peck|Flying|Physical|35|100|35||'''}}
{{learnlist/levelV|1|1|Peck|Flying|Physical|35|100|35||'''}}
{{learnlist/levelV|1|1|ThunderShock|Electric|Special|40|100|30||'''}}
{{learnlist/levelV|1|1|ThunderShock|Electric|Special|40|100|30||'''}}
{{learnlist/levelV|8|8|Thunder Wave|Electric|Status|—|100|20||}}
{{learnlist/levelV|8|8|Thunder Wave|Electric|Status||100|20||}}
{{learnlist/levelV|15|15|Detect|Fighting|Status|—|—|5||}}
{{learnlist/levelV|15|15|Detect|Fighting|Status|||5||}}
{{learnlist/levelV|22|22|Pluck|Flying|Physical|60|100|20||'''}}
{{learnlist/levelV|22|22|Pluck|Flying|Physical|60|100|20||'''}}
{{learnlist/levelV|29|29|AncientPower|Rock|Special|60|100|5||}}
{{learnlist/levelV|29|29|AncientPower|Rock|Special|60|100|5||}}
{{learnlist/levelV|36|36|Charge|Electric|Status|—|—|20||}}
{{learnlist/levelV|36|36|Charge|Electric|Status|||20||}}
{{learnlist/levelV|43|43|Agility|Psychic|Status|—|—|30||}}
{{learnlist/levelV|43|43|Agility|Psychic|Status|||30||}}
{{learnlist/levelV|50|50|Discharge|Electric|Special|80|100|15||'''}}
{{learnlist/levelV|50|50|Discharge|Electric|Special|80|100|15||'''}}
{{learnlist/levelV|57|57|Roost|Flying|Status|—|—|10||}}
{{learnlist/levelV|57|57|Roost|Flying|Status|||10||}}
{{learnlist/levelV|64|64|Light Screen|Psychic|Status|—|—|30||}}
{{learnlist/levelV|64|64|Light Screen|Psychic|Status|||30||}}
{{learnlist/levelV|71|71|Drill Peck|Flying|Physical|80|100|20||'''}}
{{learnlist/levelV|71|71|Drill Peck|Flying|Physical|80|100|20||'''}}
{{learnlist/levelV|78|78|Thunder|Electric|Special|120|70|10||'''}}
{{learnlist/levelV|78|78|Thunder|Electric|Special|120|70|10||'''}}
{{learnlist/levelV|85|85|Rain Dance|Water|Status|—|—|5||}}
{{learnlist/levelV|85|85|Rain Dance|Water|Status|||5||}}
{{learnlist/levelV|N/A|92|Zap Cannon|Electric|Special|120|50|5||'''}}
{{learnlist/levelV|N/A|92|Zap Cannon|Electric|Special|120|50|5||'''}}
{{learnlist/levelf|Zapdos|Electric|Flying|5|1}}
{{learnlist/levelf|Zapdos|Electric|Flying|5|1}}
Line 21: Line 21:
====By [[TM]]/[[HM]]====
====By [[TM]]/[[HM]]====
{{learnlist/tmh|Zapdos|Electric|Flying|5|1}}
{{learnlist/tmh|Zapdos|Electric|Flying|5|1}}
{{learnlist/tm5|TM05|Roar|Normal|Status|—|100|20||}}
{{learnlist/tm5|TM05|Roar|Normal|Status||100|20||}}
{{learnlist/tm5|TM06|Toxic|Poison|Status|—|90|10||}}
{{learnlist/tm5|TM06|Toxic|Poison|Status||90|10||}}
{{learnlist/tm5|TM10|Hidden Power|Normal|Special|—|100|15||}}
{{learnlist/tm5|TM10|Hidden Power|Normal|Special||100|15||}}
{{learnlist/tm5|TM11|Sunny Day|Fire|Status|—|—|5||}}
{{learnlist/tm5|TM11|Sunny Day|Fire|Status|||5||}}
{{learnlist/tm5|TM15|Hyper Beam|Normal|Special|150|90|5||}}
{{learnlist/tm5|TM15|Hyper Beam|Normal|Special|150|90|5||}}
{{learnlist/tm5|TM16|Light Screen|Psychic|Status|—|—|30||}}
{{learnlist/tm5|TM16|Light Screen|Psychic|Status|||30||}}
{{learnlist/tm5|TM17|Protect|Normal|Status|—|—|10||}}
{{learnlist/tm5|TM17|Protect|Normal|Status|||10||}}
{{learnlist/tm5|TM18|Rain Dance|Water|Status|—|—|5||}}
{{learnlist/tm5|TM18|Rain Dance|Water|Status|||5||}}
{{learnlist/tm5|TM21|Frustration|Normal|Physical|—|100|20||}}
{{learnlist/tm5|TM21|Frustration|Normal|Physical||100|20||}}
{{learnlist/tm5|TM24|Thunderbolt|Electric|Special|95|100|15||'''}}
{{learnlist/tm5|TM24|Thunderbolt|Electric|Special|95|100|15||'''}}
{{learnlist/tm5|TM25|Thunder|Electric|Special|120|70|10||'''}}
{{learnlist/tm5|TM25|Thunder|Electric|Special|120|70|10||'''}}
{{learnlist/tm5|TM27|Return|Normal|Physical|—|100|20||}}
{{learnlist/tm5|TM27|Return|Normal|Physical||100|20||}}
{{learnlist/tm5|TM32|Double Team|Normal|Status|—|—|15||}}
{{learnlist/tm5|TM32|Double Team|Normal|Status|||15||}}
{{learnlist/tm5|TM37|Sandstorm|Rock|Status|—|—|10||}}
{{learnlist/tm5|TM37|Sandstorm|Rock|Status|||10||}}
{{learnlist/tm5|TM40|Aerial Ace|Flying|Physical|60|—|20||'''}}
{{learnlist/tm5|TM40|Aerial Ace|Flying|Physical|60||20||'''}}
{{learnlist/tm5|TM42|Facade|Normal|Physical|70|100|20||}}
{{learnlist/tm5|TM42|Facade|Normal|Physical|70|100|20||}}
{{learnlist/tm5|TM44|Rest|Psychic|Status|—|—|10||}}
{{learnlist/tm5|TM44|Rest|Psychic|Status|||10||}}
{{learnlist/tm5|TM48|Round|Normal|Special|60|100|15||}}
{{learnlist/tm5|TM48|Round|Normal|Special|60|100|15||}}
{{learnlist/tm5|TM57|Charge Beam|Electric|Special|50|90|10||'''}}
{{learnlist/tm5|TM57|Charge Beam|Electric|Special|50|90|10||'''}}
{{learnlist/tm5|TM58|Sky Drop|Flying|Physical|60|100|10||'''}}
{{learnlist/tm5|TM58|Sky Drop|Flying|Physical|60|100|10||'''}}
{{learnlist/tm5|TM68|Giga Impact|Normal|Physical|150|90|5||}}
{{learnlist/tm5|TM68|Giga Impact|Normal|Physical|150|90|5||}}
{{learnlist/tm5|TM70|Flash|Normal|Status|—|100|20||}}
{{learnlist/tm5|TM70|Flash|Normal|Status||100|20||}}
{{learnlist/tm5|TM72|Volt Switch|Electric|Special|70|100|20||'''}}
{{learnlist/tm5|TM72|Volt Switch|Electric|Special|70|100|20||'''}}
{{learnlist/tm5|TM73|Thunder Wave|Electric|Status|—|100|20||}}
{{learnlist/tm5|TM73|Thunder Wave|Electric|Status||100|20||}}
{{learnlist/tm5|TM87|Swagger|Normal|Status|—|90|15||}}
{{learnlist/tm5|TM87|Swagger|Normal|Status||90|15||}}
{{learnlist/tm5|TM88|Pluck|Flying|Physical|60|100|20||'''}}
{{learnlist/tm5|TM88|Pluck|Flying|Physical|60|100|20||'''}}
{{learnlist/tm5|TM89|U-turn|Bug|Physical|70|100|20||}}
{{learnlist/tm5|TM89|U-turn|Bug|Physical|70|100|20||}}
{{learnlist/tm5|TM90|Substitute|Normal|Status|—|—|10||}}
{{learnlist/tm5|TM90|Substitute|Normal|Status|||10||}}
{{learnlist/tm5|TM93|Wild Charge|Electric|Physical|90|100|15||'''}}
{{learnlist/tm5|TM93|Wild Charge|Electric|Physical|90|100|15||'''}}
{{learnlist/tm5|TM94|Rock Smash|Fighting|Physical|40|100|15||}}
{{learnlist/tm5|TM94|Rock Smash|Fighting|Physical|40|100|15||}}
Line 62: Line 62:
{{learnlist/tutorh|Zapdos|Electric|Flying|5|1}}
{{learnlist/tutorh|Zapdos|Electric|Flying|5|1}}
{{learnlist/tutor5|Heat Wave|Fire|Special|100|90|10|||no|yes}}
{{learnlist/tutor5|Heat Wave|Fire|Special|100|90|10|||no|yes}}
{{learnlist/tutor5|Roost|Flying|Status|—|—|10|||no|yes}}
{{learnlist/tutor5|Roost|Flying|Status|||10|||no|yes}}
{{learnlist/tutor5|Signal Beam|Bug|Special|75|100|15|||no|yes}}
{{learnlist/tutor5|Signal Beam|Bug|Special|75|100|15|||no|yes}}
{{learnlist/tutor5|Sky Attack|Flying|Physical|140|90|5||'''|no|yes}}
{{learnlist/tutor5|Sky Attack|Flying|Physical|140|90|5||'''|no|yes}}
{{learnlist/tutor5|Sleep Talk|Normal|Status|—|—|10|||no|yes}}
{{learnlist/tutor5|Sleep Talk|Normal|Status|||10|||no|yes}}
{{learnlist/tutor5|Snore|Normal|Special|40|100|15|||no|yes}}
{{learnlist/tutor5|Snore|Normal|Special|40|100|15|||no|yes}}
{{learnlist/tutor5|Tailwind|Flying|Status|—|—|30|||no|yes}}
{{learnlist/tutor5|Tailwind|Flying|Status|||30|||no|yes}}
{{learnlist/tutorf|Zapdos|Electric|Flying|5|1}}
{{learnlist/tutorf|Zapdos|Electric|Flying|5|1}}
====By [[transfer]] from another generation====
{{learnlist/prevgenh/5|Zapdos|Electric|Flying|1}}
{{learnlist/prevgen5|Zapdos|1|Air Cutter|Flying|Special|55|95|25||'''|IV=yes}}
{{learnlist/prevgen5|Zapdos|1|Baton Pass|Normal|Status|—|—|40|III=yes}}
{{learnlist/prevgen5|Zapdos|1|Defog|Flying|Status|—|—|15|IV=yes}}
{{learnlist/prevgen5|Zapdos|1|Double-Edge|Normal|Physical|120|100|15|III=yes}}
{{learnlist/prevgen5|Zapdos|1|Endure|Normal|Status|—|—|10|III=yes|IV=yes}}
{{learnlist/prevgen5|Zapdos|1|Extrasensory|Psychic|Special|80|100|30|III=event}}
{{learnlist/prevgen5|Zapdos|1|Metal Sound|Steel|Status|—|85|40|III=event}}
{{learnlist/prevgen5|Zapdos|1|Mimic|Normal|Status|—|—|10|III=yes}}
{{learnlist/prevgen5|Zapdos|1|Mud-Slap|Ground|Special|20|100|10|III=yes|IV=yes}}
{{learnlist/prevgen5|Zapdos|1|Natural Gift|Normal|Physical|—|100|15|IV=yes}}
{{learnlist/prevgen5|Zapdos|1|Ominous Wind|Ghost|Special|60|100|5|IV=yes}}
{{learnlist/prevgen5|Zapdos|1|Secret Power|Normal|Physical|70|100|20|III=yes|IV=yes}}
{{learnlist/prevgen5|Zapdos|1|Shock Wave|Electric|Special|60|—|20||'''|III=yes|IV=yes}}
{{learnlist/prevgen5|Zapdos|1|Steel Wing|Steel|Physical|70|90|25|III=yes|IV=yes}}
{{learnlist/prevgen5|Zapdos|1|Swift|Normal|Special|60|—|20|III=yes|IV=yes}}
{{learnlist/prevgen5|Zapdos|1|Twister|Dragon|Special|40|100|20|IV=yes}}
{{learnlist/prevgenf/5|Zapdos|Electric|Flying|1}}


[[fr:Électhor/Génération 5]]
[[fr:Électhor/Génération 5]]

Revision as of 04:33, 30 October 2020

← Zapdos Zapdos

By leveling up

Generation V
Other generations:
I - II - III - IV - VI - VII - VIII - IX
BW B2W2 Move Type Cat. Power Accuracy PP
0011 0011 Peck Flying Physical 03535 100}}100% 35
0011 0011 ThunderShock Electric Special 04040 100}}100% 30
0088 0088 Thunder Wave Electric Status 0000 100}}100% 20
01515 01515 Detect Fighting Status 0000 00—}}—% 5
02222 02222 Pluck Flying Physical 06060 100}}100% 20
02929 02929 AncientPower Rock Special 06060 100}}100% 5
03636 03636 Charge Electric Status 0000 00—}}—% 20
04343 04343 Agility Psychic Status 0000 00—}}—% 30
05050 05050 Discharge Electric Special 08080 100}}100% 15
05757 05757 Roost Flying Status 0000 00—}}—% 10
06464 06464 Light Screen Psychic Status 0000 00—}}—% 30
07171 07171 Drill Peck Flying Physical 08080 100}}100% 20
07878 07878 Thunder Electric Special 120120 070}}70% 10
08585 08585 Rain Dance Water Status 0000 00—}}—% 5
N/AN/A 09292 Zap Cannon Electric Special 120120 050}}50% 5
  • Bold indicates a move that gets STAB when used by Zapdos
  • Italic indicates a move that gets STAB only when used by an Evolution of Zapdos
  • Click on the generation numbers at the top to see level-up moves from other generations

By TM/HM

Generation V
Other generations:
I - II - III - IV - VI - VII - VIII - IX
 TM   Move   Type   Cat.   Pwr.   Acc.   PP 
TM05 Roar Normal Status 0000 100}}100% 20
TM06 Toxic Poison Status 0000 090}}90% 10
TM10 Hidden Power Normal Special 0000 100}}100% 15
TM11 Sunny Day Fire Status 0000 00—}}—% 5
TM15 Hyper Beam Normal Special 150150 090}}90% 5
TM16 Light Screen Psychic Status 0000 00—}}—% 30
TM17 Protect Normal Status 0000 00—}}—% 10
TM18 Rain Dance Water Status 0000 00—}}—% 5
TM21 Frustration Normal Physical 0000 100}}100% 20
TM24 Thunderbolt Electric Special 09595 100}}100% 15
TM25 Thunder Electric Special 120120 070}}70% 10
TM27 Return Normal Physical 0000 100}}100% 20
TM32 Double Team Normal Status 0000 00—}}—% 15
TM37 Sandstorm Rock Status 0000 00—}}—% 10
TM40 Aerial Ace Flying Physical 06060 00—}}—% 20
TM42 Facade Normal Physical 07070 100}}100% 20
TM44 Rest Psychic Status 0000 00—}}—% 10
TM48 Round Normal Special 06060 100}}100% 15
TM57 Charge Beam Electric Special 05050 090}}90% 10
TM58 Sky Drop Flying Physical 06060 100}}100% 10
TM68 Giga Impact Normal Physical 150150 090}}90% 5
TM70 Flash Normal Status 0000 100}}100% 20
TM72 Volt Switch Electric Special 07070 100}}100% 20
TM73 Thunder Wave Electric Status 0000 100}}100% 20
TM87 Swagger Normal Status 0000 090}}90% 15
TM88 Pluck Flying Physical 06060 100}}100% 20
TM89 U-turn Bug Physical 07070 100}}100% 20
TM90 Substitute Normal Status 0000 00—}}—% 10
TM93 Wild Charge Electric Physical 09090 100}}100% 15
TM94 Rock Smash Fighting Physical 04040 100}}100% 15
HM02 Fly Flying Physical 09090 095}}95% 15
  • Bold indicates a move that gets STAB when used by Zapdos
  • Italic indicates a move that gets STAB only when used by an Evolution of Zapdos
  • Click on the generation numbers at the top to see TM moves from other generations

By breeding

Generation V
Other generations:
II - III - IV - VI - VII - VIII - IX
 Father   Move   Type   Cat.   Pwr.   Acc.   PP 
This Pokémon learns no moves by breeding.
  • Moves marked with an asterisk (*) must be chain bred onto Zapdos in Generation V
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Zapdos in that game.
  • Bold indicates a move that gets STAB when used by Zapdos
  • Italic indicates a move that gets STAB only when used by an Evolution of Zapdos
  • Click on the generation numbers at the top to see Egg moves from other generations

By tutoring

Generation V
Other generations:
II - III - IV - VI - VII - VIII - IX
 Game   Move   Type   Cat.   Pwr.   Acc.   PP 
B W B2 W2 Heat Wave Fire Special 100 90% 10
B W B2 W2 Roost Flying Status —% 10
B W B2 W2 Signal Beam Bug Special 75 100% 15
B W B2 W2 Sky Attack Flying Physical 140 90% 5
B W B2 W2 Sleep Talk Normal Status —% 10
B W B2 W2 Snore Normal Special 40 100% 15
B W B2 W2 Tailwind Flying Status —% 30
  • A black abbreviation in a colored box indicates that Zapdos can be tutored the move in that game
  • A colored abbreviation in a white box indicates that Zapdos cannot be tutored the move in that game
  • Bold indicates a move that gets STAB when used by Zapdos
  • Italic indicates a move that gets STAB only when used by an Evolution of Zapdos
  • Click on the generation numbers at the top to see Move Tutor moves from other generations

By transfer from another generation

Generation V
Other generations:
I - II - IV - VI - VII - VIII - IX
 Gen.   Move   Type   Cat.   Pwr.   Acc.   PP 
III IV Air Cutter Flying Special 05555 095}}95% 25
III IV Baton Pass Normal Status 0000 00—}}—% 40
III IV Defog Flying Status 0000 00—}}—% 15
III IV Double-Edge Normal Physical 120120 100}}100% 15
III IV Endure Normal Status 0000 00—}}—% 10
III IV Extrasensory Psychic Special 08080 100}}100% 30
III IV Metal Sound Steel Status 0000 085}}85% 40
III IV Mimic Normal Status 0000 00—}}—% 10
III IV Mud-Slap Ground Special 02020 100}}100% 10
III IV Natural Gift Normal Physical 0000 100}}100% 15
III IV Ominous Wind Ghost Special 06060 100}}100% 5
III IV Secret Power Normal Physical 07070 100}}100% 20
III IV Shock Wave Electric Special 06060 00—}}—% 20
III IV Steel Wing Steel Physical 07070 090}}90% 25
III IV Swift Normal Special 06060 00—}}—% 20
III IV Twister Dragon Special 04040 100}}100% 20
  • A striped background indicates a generation in which the move can only be obtained via event or as a special move
  • Bold indicates a move that gets STAB when used by Zapdos
  • Italic indicates a move that gets STAB only when used by an Evolution of Zapdos
  • Click on the generation numbers at the top to see transfer-only moves for other generations