Swinub (Pokémon)/Generation II learnset: Difference between revisions

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m Learnset formatting updates
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{{learnlist/levelII|1|1|Tackle|Normal|35|95|35}}
{{learnlist/levelII|1|1|Tackle|Normal|35|95|35}}
{{learnlist/levelII|10|10|Powder Snow|Ice|40|100|25|'''}}
{{learnlist/levelII|10|10|Powder Snow|Ice|40|100|25|'''}}
{{learnlist/levelII|19|19|Endure|Normal|—|—|10}}
{{learnlist/levelII|19|19|Endure|Normal|||10}}
{{learnlist/levelII|28|28|Take Down|Normal|90|85|20}}
{{learnlist/levelII|28|28|Take Down|Normal|90|85|20}}
{{learnlist/levelII|37|37|Mist|Ice|—|—|30}}
{{learnlist/levelII|37|37|Mist|Ice|||30}}
{{learnlist/levelII|46|46|Blizzard|Ice|120|70|5|'''}}
{{learnlist/levelII|46|46|Blizzard|Ice|120|70|5|'''}}
{{learnlist/levelII|N/A|55|Amnesia|Psychic|—|—|20}}
{{learnlist/levelII|N/A|55|Amnesia|Psychic|||20}}
{{learnlist/levelf|Swinub|ice|ground|2|2}}
{{learnlist/levelf|Swinub|ice|ground|2|2}}


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{{learnlist/tmh|Swinub|ice|ground|2|2}}
{{learnlist/tmh|Swinub|ice|ground|2|2}}
{{learnlist/tm2|TM02|Headbutt|Normal|70|100|15}}
{{learnlist/tm2|TM02|Headbutt|Normal|70|100|15}}
{{learnlist/tm2|TM03|Curse|???|—|—|10}}
{{learnlist/tm2|TM03|Curse|???|||10}}
{{learnlist/tm2|TM05|Roar|Normal|—|100|20}}
{{learnlist/tm2|TM05|Roar|Normal||100|20}}
{{learnlist/tm2|TM06|Toxic|Poison|—|85|10}}
{{learnlist/tm2|TM06|Toxic|Poison||85|10}}
{{learnlist/tm2|TM08|Rock Smash|Fighting|20|100|15}}
{{learnlist/tm2|TM08|Rock Smash|Fighting|20|100|15}}
{{learnlist/tm2|TM10|Hidden Power|Normal|—|100|15}}
{{learnlist/tm2|TM10|Hidden Power|Normal||100|15}}
{{learnlist/tm2|TM13|Snore|Normal|40|100|15}}
{{learnlist/tm2|TM13|Snore|Normal|40|100|15}}
{{learnlist/tm2|TM14|Blizzard|Ice|120|70|5||'''}}
{{learnlist/tm2|TM14|Blizzard|Ice|120|70|5||'''}}
{{learnlist/tm2|TM16|Icy Wind|Ice|55|95|15||'''}}
{{learnlist/tm2|TM16|Icy Wind|Ice|55|95|15||'''}}
{{learnlist/tm2|TM17|Protect|Normal|—|—|10}}
{{learnlist/tm2|TM17|Protect|Normal|||10}}
{{learnlist/tm2|TM18|Rain Dance|Water|—|—|5}}
{{learnlist/tm2|TM18|Rain Dance|Water|||5}}
{{learnlist/tm2|TM20|Endure|Normal|—|—|10}}
{{learnlist/tm2|TM20|Endure|Normal|||10}}
{{learnlist/tm2|TM21|Frustration|Normal|—|100|20}}
{{learnlist/tm2|TM21|Frustration|Normal||100|20}}
{{learnlist/tm2|TM26|Earthquake|Ground|100|100|10||'''}}
{{learnlist/tm2|TM26|Earthquake|Ground|100|100|10||'''}}
{{learnlist/tm2|TM27|Return|Normal|—|100|20}}
{{learnlist/tm2|TM27|Return|Normal||100|20}}
{{learnlist/tm2|TM31|Mud-Slap|Ground|20|100|10||'''}}
{{learnlist/tm2|TM31|Mud-Slap|Ground|20|100|10||'''}}
{{learnlist/tm2|TM32|Double Team|Normal|—|—|15}}
{{learnlist/tm2|TM32|Double Team|Normal|||15}}
{{learnlist/tm2|TM34|Swagger|Normal|—|90|15}}
{{learnlist/tm2|TM34|Swagger|Normal||90|15}}
{{learnlist/tm2|TM35|Sleep Talk|Normal|—|—|10}}
{{learnlist/tm2|TM35|Sleep Talk|Normal|||10}}
{{learnlist/tm2|TM40|Defense Curl|Normal|—|—|40}}
{{learnlist/tm2|TM40|Defense Curl|Normal|||40}}
{{learnlist/tm2|TM43|Detect|Fighting|—|—|5}}
{{learnlist/tm2|TM43|Detect|Fighting|||5}}
{{learnlist/tm2|TM44|Rest|Psychic|—|—|10}}
{{learnlist/tm2|TM44|Rest|Psychic|||10}}
{{learnlist/tm2|TM45|Attract|Normal|—|100|15}}
{{learnlist/tm2|TM45|Attract|Normal||100|15}}
{{learnlist/tm2|HM04|Strength|Normal|80|100|15}}
{{learnlist/tm2|HM04|Strength|Normal|80|100|15}}
{{learnlist/tmf|Swinub|ice|ground|2|2}}
{{learnlist/tmf|Swinub|ice|ground|2|2}}
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====By {{pkmn2|event}}s====
====By {{pkmn2|event}}s====
{{learnlist/eventh|Swinub|ice|ground|2|2}}
{{learnlist/eventh|Swinub|ice|ground|2|2}}
{{learnlist/event2|New York City Pokémon Center|Whirlwind|Normal|—|100|20||}}
{{learnlist/event2|New York City Pokémon Center|Whirlwind|Normal||100|20||}}
{{learnlist/eventf|Swinub|ice|ground|2|2}}
{{learnlist/eventf|Swinub|ice|ground|2|2}}


[[it:Swinub/Mosse apprese in seconda generazione]]
[[it:Swinub/Mosse apprese in seconda generazione]]
[[zh:小山猪/第二世代招式表]]
[[zh:小山猪/第二世代招式表]]

Revision as of 07:36, 30 October 2020

← Swinub Swinub

By leveling up

Generation II
Other generations:
III - IV - V - VI - VII - VIII - IX
 GS   C   Move   Type   Pwr.   Acc.   PP 
1 1 Tackle Normal 35 95% 35
10 10 Powder Snow Ice 40 100% 25
19 19 Endure Normal 101—% 10
28 28 Take Down Normal 90 85% 20
37 37 Mist Ice 101—% 30
46 46 Blizzard Ice 120 70% 5
N/A 55 Amnesia Psychic 101—% 20
  • Bold indicates a move that gets STAB when used by Swinub
  • Italic indicates a move that gets STAB only when used by an Evolution of Swinub
  • Click on the generation numbers at the top to see level-up moves from other generations

By TM/HM

Generation II
Other generations:
III - IV - V - VI - VII - VIII - IX
 TM   Move   Type   Power   Accuracy   PP 
TM02 Headbutt Normal 70 100% 15
TM03 Curse ??? —% 10
TM05 Roar Normal 100% 20
TM06 Toxic Poison 85% 10
TM08 Rock Smash Fighting 20 100% 15
TM10 Hidden Power Normal 100% 15
TM13 Snore Normal 40 100% 15
TM14 Blizzard Ice 120 70% 5
TM16 Icy Wind Ice 55 95% 15
TM17 Protect Normal —% 10
TM18 Rain Dance Water —% 5
TM20 Endure Normal —% 10
TM21 Frustration Normal 100% 20
TM26 Earthquake Ground 100 100% 10
TM27 Return Normal 100% 20
TM31 Mud-Slap Ground 20 100% 10
TM32 Double Team Normal —% 15
TM34 Swagger Normal 90% 15
TM35 Sleep Talk Normal —% 10
TM40 Defense Curl Normal —% 40
TM43 Detect Fighting —% 5
TM44 Rest Psychic —% 10
TM45 Attract Normal 100% 15
HM04 Strength Normal 80 100% 15
  • Bold indicates a move that gets STAB when used by Swinub
  • Italic indicates a move that gets STAB only when used by an Evolution of Swinub
  • Click on the generation numbers at the top to see TM moves from other generations

By breeding

Generation II
Other generations:
III - IV - V - VI - VII - VIII - IX
 Father   Move   Type   Power   Accuracy   PP 
WooperQuagsire
AncientPower* Rock 60 100% 5
EkansArbokMeowthPersianGrowlitheEevee
VaporeonFlareonSnubbullGranbullHoundourHoundoom
Bite Dark 60 100% 25
WooperQuagsire
Body Slam* Normal 85 100% 15
RhyhornRhydon
Rock Slide* Rock 75 90% 10
GrowlitheArcaninePonytaRapidashSeelDewgong
RhyhornRhydonTaurosEeveeDunsparceSnubbull
GranbullSwinubPiloswinePhanpyStantler
Take Down Normal 90 85% 20
  • Moves marked with an asterisk (*) must be chain bred onto Swinub in Generation II
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Swinub in that game.
  • Bold indicates a move that gets STAB when used by Swinub
  • Italic indicates a move that gets STAB only when used by an Evolution of Swinub
  • Click on the generation numbers at the top to see Egg moves from other generations

By tutoring

Generation II
Other generations:
III - IV - V - VI - VII - VIII - IX
 Game   Move   Type   Power   Accuracy   PP 
C Ice Beam Ice 95 100% 10
  • A black abbreviation in a colored box indicates that Swinub can be tutored the move in that game
  • A colored abbreviation in a white box indicates that Swinub cannot be tutored the move in that game
  • Bold indicates a move that gets STAB when used by Swinub
  • Italic indicates a move that gets STAB only when used by an Evolution of Swinub
  • Click on the generation numbers at the top to see Move Tutor moves from other generations

By events

Generation II
Other generations:
III - IV - V - VI - VII - VIII - IX
 Event   Move   Type   Power   Accuracy   PP 
New York City Pokémon Center Whirlwind Normal 100% 20
  • A superscript level indicates that Swinub can learn this move normally in Generation II at that level
  • Bold indicates a move that gets STAB when used by Swinub
  • Italic indicates a move that gets STAB only when used by an Evolution of Swinub
  • Click on the generation numbers at the top to see event moves from other generations