Stantler (Pokémon)/Generation VII learnset: Difference between revisions

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m (Adding transfer-only move data)
m (→‎By [[transfer]] from another generation: Adding transfer move sources)
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====By [[transfer]] from another generation====
====By [[transfer]] from another generation====
{{learnlist/prevgenh/7|Stantler|Normal|Normal|2}}
{{learnlist/prevgenh/7|Stantler|Normal|Normal|2}}
{{learnlist/prevgen7|Stantler|2|Body Slam|Normal|Physical|85|100|15||'''|III=yes}}
{{learnlist/prevgen7|Stantler|2|Body Slam|Normal|Physical|85|100|15||'''|III=yes<!--tutor-->}}
{{learnlist/prevgen7|Stantler|2|Curse|Ghost|Status|—|—|10|II=yes}}
{{learnlist/prevgen7|Stantler|2|Curse|Ghost|Status|—|—|10|II=yes<!--TM-->}}
{{learnlist/prevgen7|Stantler|2|Detect|Fighting|Status|—|—|5|II=yes}}
{{learnlist/prevgen7|Stantler|2|Detect|Fighting|Status|—|—|5|II=yes<!--TM-->}}
{{learnlist/prevgen7|Stantler|2|Double-Edge|Normal|Physical|120|100|15||'''|III=yes}}
{{learnlist/prevgen7|Stantler|2|Double-Edge|Normal|Physical|120|100|15||'''|III=yes<!--tutor-->}}
{{learnlist/prevgen7|Stantler|2|Endure|Normal|Status|—|—|10|II=yes|III=yes|IV=yes}}
{{learnlist/prevgen7|Stantler|2|Endure|Normal|Status|—|—|10|II=yes<!--TM-->|III=yes<!--tutor-->|IV=yes<!--TM-->}}
{{learnlist/prevgen7|Stantler|2|Flash|Normal|Status|—|100|20|II=yes|IV=yes|V=yes|VI=yes}}
{{learnlist/prevgen7|Stantler|2|Flash|Normal|Status|—|100|20|II=yes<!--TM-->|IV=yes<!--TM-->|V=yes<!--TM-->|VI=yes<!--TM-->}}
{{learnlist/prevgen7|Stantler|2|Headbutt|Normal|Physical|70|100|15||'''|II=yes|IV=yes}}
{{learnlist/prevgen7|Stantler|2|Headbutt|Normal|Physical|70|100|15||'''|II=yes<!--TM-->|IV=yes<!--tutor-->}}
{{learnlist/prevgen7|Stantler|2|Mimic|Normal|Status|—|—|10|III=yes}}
{{learnlist/prevgen7|Stantler|2|Mimic|Normal|Status|—|—|10|III=yes<!--tutor-->}}
{{learnlist/prevgen7|Stantler|2|Mud-Slap|Ground|Special|20|100|10|II=yes|III=yes|IV=yes}}
{{learnlist/prevgen7|Stantler|2|Mud-Slap|Ground|Special|20|100|10|II=yes<!--TM-->|III=yes<!--tutor-->|IV=yes<!--tutor-->}}
{{learnlist/prevgen7|Stantler|2|Natural Gift|Normal|Physical|—|100|15|IV=yes}}
{{learnlist/prevgen7|Stantler|2|Natural Gift|Normal|Physical|—|100|15|IV=yes<!--TM-->}}
{{learnlist/prevgen7|Stantler|2|Nightmare|Ghost|Status|—|100|15|II=yes|III=yes}}
{{learnlist/prevgen7|Stantler|2|Nightmare|Ghost|Status|—|100|15|II=yes<!--TM-->|III=yes<!--tutor-->}}
{{learnlist/prevgen7|Stantler|2|Retaliate|Normal|Physical|70|100|5||'''|V=yes|VI=yes}}
{{learnlist/prevgen7|Stantler|2|Retaliate|Normal|Physical|70|100|5||'''|V=yes<!--TM-->|VI=yes<!--TM-->}}
{{learnlist/prevgen7|Stantler|2|Secret Power|Normal|Physical|70|100|20||'''|III=yes|IV=yes|VI=yes}}
{{learnlist/prevgen7|Stantler|2|Secret Power|Normal|Physical|70|100|20||'''|III=yes<!--TM-->|IV=yes<!--TM-->|VI=yes<!--TM-->}}
{{learnlist/prevgen7|Stantler|2|Sucker Punch|Dark|Physical|70|100|5|IV=yes}}
{{learnlist/prevgen7|Stantler|2|Sucker Punch|Dark|Physical|70|100|5|IV=yes<!--tutor-->}}
{{learnlist/prevgen7|Stantler|2|Swift|Normal|Special|60|—|20||'''|II=yes|III=yes|IV=yes}}
{{learnlist/prevgen7|Stantler|2|Swift|Normal|Special|60|—|20||'''|II=yes<!--TM-->|III=yes<!--tutor-->|IV=yes<!--tutor-->}}
{{learnlist/prevgenf/7|Stantler|Normal|Normal|2}}
{{learnlist/prevgenf/7|Stantler|Normal|Normal|2}}


[[it:Stantler/Mosse apprese in settima generazione]]
[[it:Stantler/Mosse apprese in settima generazione]]
[[zh:惊角鹿/第七世代招式表]]
[[zh:惊角鹿/第七世代招式表]]

Revision as of 20:52, 30 October 2020

← Stantler Stantler

By leveling up

Generation VII
Other generations:
II - III - IV - V - VI - VIII - IX
 Level   Move   Type   Cat.   Pwr.   Acc.   PP
011 Me First Normal Status 0000 00——% 20
011 Tackle Normal Physical 04040 100100% 35
033 Leer Normal Status 0000 100100% 30
077 Astonish Ghost Physical 03030 100100% 15
1010 Hypnosis Psychic Status 0000 06060% 20
1313 Stomp Normal Physical 06565 100100% 20
1616 Sand Attack Ground Status 0000 100100% 15
2121 Take Down Normal Physical 09090 08585% 20
2323 Confuse Ray Ghost Status 0000 100100% 10
2727 Calm Mind Psychic Status 0000 00——% 20
3333 Role Play Psychic Status 0000 00——% 10
3838 Zen Headbutt Psychic Physical 08080 09090% 15
4343 Jump Kick Fighting Physical 100100 09595% 10
4949 Imprison Psychic Status 0000 00——% 10
5050 Captivate Normal Status 0000 100100% 20
5555 Me First Normal Status 0000 00——% 20
  • Bold indicates a move that gets STAB when used by Stantler
  • Italic indicates a move that gets STAB only when used by an Evolution of Stantler
  • Click on the generation numbers at the top to see level-up moves from other generations

By TM

Generation VII
Other generations:
II - III - IV - V - VI - VIII - IX
   TM   Move   Type   Cat.   Pwr.   Acc.   PP 
TM01Bag TM Normal VI Sprite.png TM01 Work Up Normal Status 0000 00—}}—% 30
TM03Bag TM Psychic VI Sprite.png TM03 Psyshock Psychic Special 08080 100}}100% 10
TM04Bag TM Psychic VI Sprite.png TM04 Calm Mind Psychic Status 0000 00—}}—% 20
TM05Bag TM Normal VI Sprite.png TM05 Roar Normal Status 0000 00—}}—% 20
TM06Bag TM Poison VI Sprite.png TM06 Toxic Poison Status 0000 090}}90% 10
TM10Bag TM Normal VI Sprite.png TM10 Hidden Power Normal Special 06060 100}}100% 15
TM11Bag TM Fire VI Sprite.png TM11 Sunny Day Fire Status 0000 00—}}—% 5
TM16Bag TM Psychic VI Sprite.png TM16 Light Screen Psychic Status 0000 00—}}—% 30
TM17Bag TM Normal VI Sprite.png TM17 Protect Normal Status 0000 00—}}—% 10
TM18Bag TM Water VI Sprite.png TM18 Rain Dance Water Status 0000 00—}}—% 5
TM21Bag TM Normal VI Sprite.png TM21 Frustration Normal Physical 0000 100}}100% 20
TM22Bag TM Grass VI Sprite.png TM22 Solar Beam Grass Special 120120 100}}100% 10
TM24Bag TM Electric VI Sprite.png TM24 Thunderbolt Electric Special 09090 100}}100% 15
TM25Bag TM Electric VI Sprite.png TM25 Thunder Electric Special 110110 070}}70% 10
TM26Bag TM Ground VI Sprite.png TM26 Earthquake Ground Physical 100100 100}}100% 10
TM27Bag TM Normal VI Sprite.png TM27 Return Normal Physical 0000 100}}100% 20
TM29Bag TM Psychic VI Sprite.png TM29 Psychic Psychic Special 09090 100}}100% 10
TM30Bag TM Ghost VI Sprite.png TM30 Shadow Ball Ghost Special 08080 100}}100% 15
TM32Bag TM Normal VI Sprite.png TM32 Double Team Normal Status 0000 00—}}—% 15
TM33Bag TM Psychic VI Sprite.png TM33 Reflect Psychic Status 0000 00—}}—% 20
TM42Bag TM Normal VI Sprite.png TM42 Facade Normal Physical 07070 100}}100% 20
TM44Bag TM Psychic VI Sprite.png TM44 Rest Psychic Status 0000 00—}}—% 10
TM45Bag TM Normal VI Sprite.png TM45 Attract Normal Status 0000 100}}100% 15
TM46Bag TM Dark VI Sprite.png TM46 Thief Dark Physical 06060 100}}100% 25
TM48Bag TM Normal VI Sprite.png TM48 Round Normal Special 06060 100}}100% 15
TM53Bag TM Grass VI Sprite.png TM53 Energy Ball Grass Special 09090 100}}100% 10
TM57Bag TM Electric VI Sprite.png TM57 Charge Beam Electric Special 05050 090}}90% 10
TM68Bag TM Normal VI Sprite.png TM68 Giga Impact Normal Physical 150150 090}}90% 5
TM73Bag TM Electric VI Sprite.png TM73 Thunder Wave Electric Status 0000 090}}90% 20
TM77Bag TM Normal VI Sprite.png TM77 Psych Up Normal Status 0000 00—}}—% 10
TM78Bag TM Ground VI Sprite.png TM78 Bulldoze Ground Physical 06060 100}}100% 20
TM85Bag TM Psychic VI Sprite.png TM85 Dream Eater Psychic Special 100100 100}}100% 15
TM87Bag TM Normal VI Sprite.png TM87 Swagger Normal Status 0000 085}}85% 15
TM88Bag TM Normal VI Sprite.png TM88 Sleep Talk Normal Status 0000 00—}}—% 10
TM90Bag TM Normal VI Sprite.png TM90 Substitute Normal Status 0000 00—}}—% 10
TM92Bag TM Psychic VI Sprite.png TM92 Trick Room Psychic Status 0000 00—}}—% 5
TM93Bag TM Electric VI Sprite.png TM93 Wild Charge Electric Physical 09090 100}}100% 15
XTM100Bag TM Normal VI Sprite.png TM100 Confide Normal Status 0000 00—}}—% 20
  • Bold indicates a move that gets STAB when used by Stantler
  • Italic indicates a move that gets STAB only when used by an Evolution of Stantler
  • Click on the generation numbers at the top to see TM moves from other generations

By breeding

Generation VII
Other generations:
II - III - IV - V - VI - VIII - IX
 Parent   Move   Type   Cat.   Pwr.   Acc.   PP 
RattataRattataRaticateRaticateEkansArbok
MeowthMeowthPersianPersianGrowlitheArcanine
EeveeFlareonSnubbullGranbullHoundourHoundoom
PoochyenaMightyenaLoudredExploudMawileElectrike
ManectricSeviperAbsolShinxLuxioLuxray
StunkySkuntankHippopotasHippowdonGlaceonPatrat
WatchogLillipupHerdierStoutlandPansagePansear
PanpourSandileKrokorokKrookodileChespinQuilladin
ChesnaughtFurfrouLittenTorracatIncineroarYungoos
GumshoosRockruffLycanrocLycanroc
Bite Dark Physical 60 100% 25
PsyduckGolduck
Disable Normal Status 100% 20
Nidoran♂NidorinoNidokingJolteonCombuskenBlaziken
DeerlingSawsbuckBunnelbyDiggersbyLittenTorracat
IncineroarMudbrayMudsdale
Double Kick Fighting Physical 30 100% 30
VulpixVulpixNuzleaf
Extrasensory Psychic Special 80 100% 20
GolduckSentretFurretAbsolLucario
Me First Normal Status —% 20
NidokingRapidashRhyhornRhydonRhyperiorSamurott
SawsbuckBouffalant
Megahorn Bug Physical 120 85% 10
WooperQuagsireSwinubPiloswineZigzagoonLinoone
MamoswineDrilburExcadrillMudbrayMudsdale
Mud Sport Ground Status —% 15
PrimeapeTaurosDunsparceSnubbullGranbullSandile
KrokorokKrookodileDarumakaDarmanitanBouffalant
Rage Normal Physical 20 100% 20
Dunsparce
Spite Ghost Status 100% 10
NidokingMankeyPrimeapeTaurosTeddiursaUrsaring
PiloswineSpindaMamoswineBlitzleZebstrikaSandile
KrokorokDarumakaDarmanitanCubchooBearticBouffalant
LittenTorracatIncineroarYungoosGumshoosStufful
BewearPassimianKomala
Thrash Normal Physical 120 100% 10
PsyduckGolduckTaurosGirafarigSpoinkGrumpig
MunnaOranguru
Zen Headbutt Psychic Physical 80 90% 15
  • Moves marked with an asterisk (*) must be chain bred onto Stantler in Generation VII
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Stantler in that game.
  • Bold indicates a move that gets STAB when used by Stantler
  • Italic indicates a move that gets STAB only when used by an Evolution of Stantler
  • Click on the generation numbers at the top to see Egg moves from other generations

By tutoring

Generation VII
Other generations:
II - III - IV - V - VI - VIII - IX
 Game   Move   Type   Cat.   Pwr.   Acc.   PP 
S M US UM Bounce Flying Physical 85 85% 5
S M US UM Gravity Psychic Status —% 5
S M US UM Iron Tail Steel Physical 100 75% 15
S M US UM Last Resort Normal Physical 140 100% 5
S M US UM Magic Room Psychic Status —% 10
S M US UM Role Play Psychic Status —% 10
S M US UM Shock Wave Electric Special 60 —% 20
S M US UM Signal Beam Bug Special 75 100% 15
S M US UM Skill Swap Psychic Status —% 10
S M US UM Snore Normal Special 50 100% 15
S M US UM Spite Ghost Status 100% 10
S M US UM Throat Chop Dark Physical 80 100% 15
S M US UM Uproar Normal Special 90 100% 10
S M US UM Zen Headbutt Psychic Physical 80 90% 15
  • A black or white abbreviation in a colored box indicates that Stantler can be tutored the move in that game
  • A colored abbreviation in a white box indicates that Stantler cannot be tutored the move in that game
  • Bold indicates a move that gets STAB when used by Stantler
  • Italic indicates a move that gets STAB only when used by an Evolution of Stantler
  • Click on the generation numbers at the top to see Move Tutor moves from other generations

By transfer from another generation

Generation VII
Other generations:
IV - V - VI - VIII - IX
 Gen.   Move   Type   Cat.   Pwr.   Acc.   PP 
II III IV V VI Body Slam Normal Physical 08585 100}}100% 15
II III IV V VI Curse Ghost Status 0000 00—}}—% 10
II III IV V VI Detect Fighting Status 0000 00—}}—% 5
II III IV V VI Double-Edge Normal Physical 120120 100}}100% 15
II III IV V VI Endure Normal Status 0000 00—}}—% 10
II III IV V VI Flash Normal Status 0000 100}}100% 20
II III IV V VI Headbutt Normal Physical 07070 100}}100% 15
II III IV V VI Mimic Normal Status 0000 00—}}—% 10
II III IV V VI Mud-Slap Ground Special 02020 100}}100% 10
II III IV V VI Natural Gift Normal Physical 0000 100}}100% 15
II III IV V VI Nightmare Ghost Status 0000 100}}100% 15
II III IV V VI Retaliate Normal Physical 07070 100}}100% 5
II III IV V VI Secret Power Normal Physical 07070 100}}100% 20
II III IV V VI Sucker Punch Dark Physical 07070 100}}100% 5
II III IV V VI Swift Normal Special 06060 00—}}—% 20
  • A striped background indicates a generation in which the move can only be obtained via event or as a special move
  • Bold indicates a move that gets STAB when used by Stantler
  • Italic indicates a move that gets STAB only when used by an Evolution of Stantler
  • Click on the generation numbers at the top to see transfer-only moves for other generations