Appendix:HeartGold and SoulSilver walkthrough/Section 7: Difference between revisions

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{{WalkthroughNotice|HGSS}}
{{WalkthroughNotice|HGSS}}
==Olivine City==
[[File:Olivine City HGSS.png|thumb|Olivine City]]
[[Olivine City]] is a major port city located on the west coast. Landmarks include [[Olivine Gym]] and [[Glitter Lighthouse]], neither of which is operating normally. In addition, the [[S.S. Aqua]], a ferry that sails to Kanto's [[Vermilion City]] and back, is currently undergoing engine maintenance. {{ga|Silver}} emerges from the Gym as you pass by, and mentions that the Gym Leader is tending to a sick Pokémon in the lighthouse.
{| class="expandable" align="center" style="background: #829D3A; {{roundy}}; border: 5px solid #9BAE53;"
|- align="center"
! Trainers
|-
|
{{trainerheader|city}}
{{Trainerentry|Spr HGSS Beauty.png|Beauty|Charlotte|896|1|182|Bellossom|♀|16|None}}
{{trainerfooter|city|II}}
|}
{| class="expandable" align="center" style="background: #829D3A; {{roundy}}; border: 5px solid #9BAE53;"
|- align="center"
! Available Pokémon
|-
|
{{Catch/header|city}}
{{Catch/div|water|Surfing}}
{{Catch/entryhs|072|Tentacool|yes|yes|Surf|10-25|all=90%|type1=Water|type2=Poison}}
{{Catch/entryhs|073|Tentacruel|yes|yes|Surf|15-29|all=10%|type1=Water|type2=Poison}}
{{Catch/div|water|Fishing}}
{{Catch/entryhs|129|Magikarp|yes|yes|Fish Old|10|all=95%|type1=Water}}
{{Catch/entryhs|098|Krabby|yes|yes|Fish Old|10|all=5%|type1=Water}}
{{Catch/entryhs|129|Magikarp|yes|yes|Fish Good|20|all=60%|type1=Water}}
{{Catch/entryhs|098|Krabby|yes|yes|Fish Good|20|all=37%|type1=Water}}
{{Catch/entryhs|222|Corsola|yes|yes|Fish Good|20|3%|3%|0%|type1=Water|type2=Rock}}
{{Catch/entryhs|120|Staryu|yes|yes|Fish Good|20|0%|0%|3%|type1=Water}}
{{Catch/div|city|Special}}
{{Catch/entryhs|100|Voltorb|yes|yes|Trade|The same as the Traded Pokémon|all=One|tradenum=098|tradename=Krabby|type1=Electric}}
{{Catch/footer|city}}
|}
{| class="expandable" align="center" style="background: #829D3A; {{roundy}}; border: 5px solid #9BAE53;"
|- align="center"
! Items
|-
|
{{itlisth|city}}
{{itemlist|Good Rod|From the Fisherman in the house to the south of the Gym|HG=yes|SS=yes}}
{{itemlist|TM Electric|On the tiny beach, northeast of the lighthouse (requires {{m|Surf}})|HG=yes|SS=yes|display={{TM|57|Charge Beam}}}}
{{itemlist|Full Heal|On a rock, northwest of the Fisherman who trades his Voltorb ''(hidden)''|HG=yes|SS=yes}}
{{itemlist|Cheri Berry|Held by Billy, the traded {{p|Voltorb}}|HG=yes|SS=yes}}
{{itemlist|Pearl|Behind the Olivine Port building ''(hidden)''|HG=yes|SS=yes|display={{OBP|Pearl|item}}}}
{{itlistfoot|city}}
|}
===Hook the Big One!===
Stop by the house south of the Gym. The Fisherman inside hands out the [[Good Rod]], a mid-level fishing rod that is capable of reeling in a wider variety of Pokémon than the [[Old Rod]].
===Time for a Trade===
There are two houses to the northwest of the lighthouse. In the house on the left, a Fisherman is hoping to trade his {{p|Voltorb}} for a {{p|Krabby}}. Voltorb cannot be found in Johto, while Krabby are somewhat common in these waters, especially with the Good Rod.
[[File:Glitter Lighthouse HGSS.png|thumb|left|Glitter Lighthouse]]
[[File:Glitter Lighthouse 6F HGSS.png|thumb|Glitter Lighthouse, 6F]]
===Glitter Lighthouse===
Climb to the fourth floor, battling Gentleman Alfred, Sailor Huey, and Bird Keeper Theo along the way. On 4F, fight Lass Connie to reach {{TM|87|Swagger}} in the southwest. Walk to the light spilling in on the east side, and jump through the opening to land on the exterior platform, where a [[Rare Candy]] can be found. Head back inside to a separate part of the third floor. Beat Sailor Kent to reach the [[Ether]], then climb to 5F. Pick up the [[Super Repel]] near Sailor Ernest, and take the final ladder to 6F, the Light Room.
[[Jasmine]], the local Gym Leader, is here tending to her sick {{p|Ampharos}}, [[Amphy]]. It would normally use its tail to illuminate the harbor, but has gotten sick and has not yet recovered to its full strength. Jasmine talks of a {{DL|Cianwood City|Cianwood City Pharmacy|pharmacy}} across the ocean in [[Cianwood City]] that specializes in a form of [[Secret Potion|non-traditional medicine]]. She cannot leave Amphy unattended, so she asks you to retrieve the medicine for her. She unlocks the door to allow you to quickly come and go via the elevator.
{| class="expandable" align="center" style="background: #{{locationcolor/med|building}}; {{roundy}}; border: 5px solid #{{locationcolor/light|building}};"
|- align="center"
! Trainers
|-
|
{{trainerheader|building}}
{{catch/div|building|2F}}
{{Trainerentry|Spr HGSS Gentleman.png|Gentleman|Alfred|4400|1|164|Noctowl|♂|22|None|38=Phone}}
{{Trainerdiv|building}}
{{Trainerentry|Spr DP Sailor.png|Sailor|Huey|640|2|060|Poliwag|♂|18|None|061|Poliwhirl|♂|20|None|38=Phone}}
{{catch/div|building|3F}}
{{Trainerentry|Spr HGSS Bird Keeper.png|Bird Keeper|Theo|480|5|016|Pidgey|♂|17|None|016|Pidgey|♂|15|None|016|Pidgey|♂|19|None|016|Pidgey|♂|15|None|016|Pidgey|♂|15|None}}
{{Trainerdiv|building}}
{{Trainerentry|Spr DP Sailor.png|Sailor|Kent|640|2|098|Krabby|♂|18|None|098|Krabby|♂|20|None}}
{{Trainerdiv|building}}
{{Trainerentry|Spr HGSS Bird Keeper.png|Bird Keeper|Denis|576|3|021|Spearow|♂|18|None|022|Fearow|♂|20|None|021|Spearow|♂|18|None}}
{{catch/div|building|4F}}
{{Trainerentry|Spr HGSS Gentleman.png|Gentleman|Preston|3600|2|058|Growlithe|♂|18|None|058|Growlithe|♂|18|None}}
{{Trainerdiv|building}}
{{Trainerentry|Spr HGSS Lass.png|Lass|Connie|336|1|183|Marill|♀|21|None}}
{{catch/div|building|5F}}
{{Trainerentry|Spr DP Sailor.png|Sailor|Terrell|640|1|061|Poliwhirl|♂|20|None}}
{{Trainerdiv|building}}
{{Trainerentry|Spr DP Sailor.png|Sailor|Roberto|576|3|066|Machop|♂|18|None|066|Machop|♂|18|None|061|Poliwhirl|♂|18|None}}
{{Trainerfooter|building|II}}
|}
{| class="expandable" align="center" style="background: #{{locationcolor/med|building}}; {{roundy}}; border: 5px solid #{{locationcolor/light|building}};"
|- align="center"
! Items
|-
|
{{itlisth|building}}
{{itemlist|TM Normal|4F: West of Lass Connie|HG=yes|SS=yes|display={{TM|87|Swagger}}}}
{{itemlist|Rare Candy|Exterior platform, northwest corner|HG=yes|SS=yes}}
{{itemlist|Ether|3F: East of Sailor Kent|HG=yes|SS=yes}}
{{itemlist|Hyper Potion|3F: South of the ladder ''(hidden)''|HG=yes|SS=yes}}
{{itemlist|Super Repel|5F: North of the ladder to the top floor|HG=yes|SS=yes}}
{{itemlist|Super Potion|Light Room: Outer part, east side|HG=yes|SS=yes}}
{{itlistfoot|building}}
|}
{{-}}
==Route 40==
[[File:Johto Route 40 HGSS.png|thumb|Route 40]]
{{rt|40|Johto}} is a seaside path that links [[Olivine City]] to {{rt|41|Johto}} to the south. The gate leads north to the [[Frontier Access]], but a man inside blocks the way for now. On Mondays, Monica of the [[Week Siblings]] can be found here; speaking to her will result in a [[Sharp Beak]] on the first meeting.
{| class="expandable" align="center" style="background: #{{locationcolor/med|ocean}}; {{roundy}}; border: 5px solid #{{locationcolor/light|ocean}};"
|- align="center"
! Trainers
|-
|
{{trainerheader|ocean}}
{{Trainerentry|Spr HGSS Swimmer M.png|Swimmer|Simon|320|2|072|Tentacool|♂|20|None|072|Tentacool|♂|20|None}}
{{Trainerdiv|ocean}}
{{Trainerentry|Spr HGSS Swimmer F.png|Swimmer|Elaine|336|1|120|Staryu||21|None}}
{{Trainerdiv|ocean}}
{{Trainerentry|Spr HGSS Swimmer M.png|Swimmer|Randall|288|3|090|Shellder|♂|18|None|008|Wartortle|♂|20|None|090|Shellder|♂|18|None}}
{{Trainerdiv|ocean}}
{{Trainerentry|Spr HGSS Swimmer F.png|Swimmer|Paula|304|2|120|Staryu||19|None|090|Shellder|♀|19|None}}
{{Trainerfooter|ocean|II}}
|}
{| class="expandable" align="center" style="background: #{{locationcolor/med|ocean}}; {{roundy}}; border: 5px solid #{{locationcolor/light|ocean}};"
|- align="center"
! Available Pokémon
|-
|
{{catch/header|ocean}}
{{catch/div|ocean|Surfing}}
{{catch/entryhs|072|Tentacool|yes|yes|Surf|10-25|all=90%|type1=Water|type2=Poison}}
{{catch/entryhs|073|Tentacruel|yes|yes|Surf|15-29|all=10%|type1=Water|type2=Poison}}
{{catch/div|ocean|Fishing}}
{{catch/entryhs|129|Magikarp|yes|yes|Fish Old|10|all=95%|type1=Water}}
{{catch/entryhs|098|Krabby|yes|yes|Fish Old|10|all=5%|type1=Water}}
{{catch/entryhs|129|Magikarp|yes|yes|Fish Good|20|all=60%|type1=Water}}
{{catch/entryhs|098|Krabby|yes|yes|Fish Good|20|all=37%|type1=Water}}
{{catch/entryhs|222|Corsola|yes|yes|Fish Good|20|3%|3%|0%|type1=Water|type2=Rock}}
{{catch/entryhs|120|Staryu|yes|yes|Fish Good|20|0%|0%|3%|type1=Water}}
{{catch/footer|ocean}}
|}
{| class="expandable" align="center" style="background: #{{locationcolor/med|ocean}}; {{roundy}}; border: 5px solid #{{locationcolor/light|ocean}};"
|- align="center"
! Items
|-
|
{{itlisth|ocean}}
{{itemlist|Sharp Beak|On the first meeting with Monica{{dotw|Mo}}|HG=yes|SS=yes}}
{{itemlist|TM Flying|Sandy patch southeast of Swimmer♀ Elaine|HG=yes|SS=yes|display={{TM|88|Pluck}}}}
{{itemlist|Hyper Potion|Underneath TM88 ''(hidden)''|HG=yes|SS=yes}}
{{itlistfoot|ocean}}
|}
{{-}}


==Route 41==
==Route 41==
Line 390: Line 236:
===Fly Like A Bird===
===Fly Like A Bird===
Speak to the woman in front of the Gym. She happens to be [[Chuck]]'s wife, and is so impressed with you for defeating him, that she hands over {{HM|02|Fly}}. Fly allows instant travel to any familiar town, a much easier way to revisit earlier locations than by traveling on foot.
Speak to the woman in front of the Gym. She happens to be [[Chuck]]'s wife, and is so impressed with you for defeating him, that she hands over {{HM|02|Fly}}. Fly allows instant travel to any familiar town, a much easier way to revisit earlier locations than by traveling on foot.
==Olivine City==
===Glitter Lighthouse===
Return to the [[Glitter Lighthouse|lighthouse]] and take the elevator directly to the Light Room. Deliver the [[Secret Potion|SecretPotion]] to [[Jasmine]], who then administers the medicine to [[Amphy]]. It shows off its full strength with a flash as it powers the lighthouse, and seeing it restored, Jasmine promises to return to her Gym.
As you exit the lighthouse, you receive an important call from [[Baoba]]: the {{safari|Johto}} is now open! It is now possible to travel through [[Cliff Edge Gate]] at any time to reach the park.
===Olivine Gym===
[[File:Olivine Gym HGSS.png|thumb|Olivine Gym]]
{{sign|DPcity|header}}
{{sign|DPcity|title|Olivine City Pokémon Gym<br>Leader: Jasmine}}
{{sign|DPcity|The Steel-Clad Defense Girl}}
{{sign|DPcity|footer}}
{| class="expandable" align="center" style="background: #829D3A; {{roundy}}; border: 5px solid #9BAE53;"
|- align="center"
! Items
|-
|
{{itlisth|city}}
{{itemlist|TM Steel|From Jasmine upon her defeat|HG=yes|SS=yes|display={{TM|23|Iron Tail}}}}
{{itlistfoot|city}}
|}
[[Jasmine]], the quiet Gym Leader of [[Olivine City]], has only recruited two Trainers for her Gym. As they have both been fought already in the lighthouse, they merely express their gratitude to you for retrieving [[Amphy]]'s medicine. Jasmine specializes in {{type|Steel}} Pokémon, which typically have high Defense and are immune to {{type|Poison}} attacks. All three of her Pokémon are vulnerable to {{t|Fire}}-, {{t|Fighting}}-, and {{type|Ground}} moves, while her {{p|Steelix}} also takes serious damage from {{t|Water}} moves. Her two {{p|Magnemite}} can paralyze and confuse their opponent; her Steelix can whip up a {{m|Sandstorm}} that damages all but {{t|Rock}}, {{t|Ground}}, and Steel Pokémon every turn. Steelix's {{m|Screech}} move lowers the target's Defense, allowing it to deal even more damage with {{m|Rock Throw}} and {{m|Iron Tail}}.
{{User:TylerGray/Gymtag
|gym=Olivine
|badge=Mineral
|type=Steel
|trainers=''Gentleman Preston and Lass Connie were already battled in the lighthouse.''
|leader={{Party|color={{steel color}}|bordercolor={{steel color dark}}|headcolor={{steel color light}}
|sprite=Spr HGSS Jasmine.png
|prize={{pdollar}}4200
|class=Leader|name={{color2|000000|Jasmine}}
|game=HGSS|location=Olivine Gym
|pokemon=3
|pokemon1={{Pokémon/4|game=HeartGold
|ndex=081|pokemon=Magnemite
|type1=Electric|type2=Steel
|level=30
|ability=Magnet Pull
|move1=Thunder Wave|move1type=Electric|move1cat=Status
|move2=Supersonic|move2type=Normal|move2cat=Status
|move3=Thunderbolt|move3type=Electric|move3cat=Special
|move4=SonicBoom|move4type=Normal|move4cat=Special}}
|pokemon2={{Pokémon/4|game=HeartGold
|ndex=081|pokemon=Magnemite
|type1=Electric|type2=Steel
|level=30
|ability=Magnet Pull
|move1=Thunder Wave|move1type=Electric|move1cat=Status
|move2=Supersonic|move2type=Normal|move2cat=Status
|move3=Thunderbolt|move3type=Electric|move3cat=Special
|move4=SonicBoom|move4type=Normal|move4cat=Special}}
|pokemon3={{Pokémon/4|game=HeartGold
|ndex=208 f|pokemon=Steelix
|type1=Steel|type2=Ground
|level=35|gender=female
|ability=Sturdy
|held=Sitrus Berry
|move1=Screech|move1type=Normal|move1cat=Status
|move2=Sandstorm|move2type=Rock|move2cat=Status
|move3=Iron Tail|move3type=Steel|move3cat=Physical
|move4=Rock Throw|move4type=Rock|move4cat=Physical}}
}}
}}
Defeated, [[Jasmine]] awards you the {{badge|Mineral}}, which ensures obedience of all Pokémon up to level 70. She also hands over {{TM|23|Iron Tail}} as a prize.
==Cliff Edge Gate (optional)==
[[File:Cliff Edge Gate HGSS.png|thumb|Cliff Edge Gate]]
[[Cliff Edge Gate]] is a cavern that connects [[Cianwood City]] to {{rt|47|Johto}}, and the new {{Safari|Johto}} beyond that.
==Route 47 (optional)==
[[File:Johto Route 47 HGSS.png|thumb|Route 47]]
{{rt|47|Johto}} is a rugged path that links [[Cliff Edge Gate]] and {{rt|48|Johto}}. Though the route's other end is accessible now, the difficult terrain prevents those without {{m|Waterfall}} and {{m|Rock Climb}} from fully exploring the area.
{| class="expandable" style="margin: auto; background: #{{locationcolor/med|mountain}}; {{roundy}}; border: 5px solid #{{locationcolor/light|mountain}};"
|- align="center"
! Trainers
|-
|
{{trainerheader|mountain}}
{{Trainerentry|Spr DP Hiker.png|Hiker|Devin|608|3|206|Dunsparce|♂|19|None|206|Dunsparce|♂|19|None|206|Dunsparce|♂|19|None}}
{{Trainerdiv|mountain}}
{{Trainerentry|Spr DP Camper.png|Camper|Grant|336|2|188|Skiploom|♂|21|None|183|Marill|♂|21|None}}
{{Trainerdiv|mountain}}
{{Trainerentry|Spr HGSS Double Team.png|Double Team|Thom & Kae|6000|2|126|Magmar|♂|25|None|125|Electabuzz|♂|25||None}}
{{Trainerdiv|mountain}}
{{Trainerentry|Spr HGSS Young Couple.png|Young Couple|Duff & Eda|2816|2|091|Cloyster|♂|22|None|095|Onix|♂|22|None}}
{{Trainerfooter|mountain|II}}
|}
{| class="expandable" style="margin: auto; background: #{{locationcolor/med|mountain}}; {{roundy}}; border: 5px solid #{{locationcolor/light|mountain}};"
|- align="center"
! Available Pokémon
|-
|
{{catch/header|mountain|yes}}
{{Catch/div|water|Surfing}}
{{catch/entryhs|072|Tentacool|yes|yes|Surf|15-25|all=60%|type1=water|type2=poison}}
{{catch/entryhs|086|Seel|yes|yes|Surf|10-20|all=30%|type1=water}}
{{catch/entryhs|120|Staryu|yes|yes|Surf|15-25|all=10%|type1=water}}
{{Catch/div|water|Fishing}}
{{catch/entryhs|129|Magikarp|yes|yes|Fish Old|10|all=95%|type1=water}}
{{catch/entryhs|072|Tentacool|yes|yes|Fish Old|10|all=5%|type1=water|type2=poison}}
{{catch/entryhs|129|Magikarp|yes|yes|Fish Good|20|all=60%|type1=water}}
{{catch/entryhs|072|Tentacool|yes|yes|Fish Good|20|all=30%|type1=water|type2=poison}}
{{catch/entryhs|170|Chinchou|yes|yes|Fish Good|20|all=7%|type1=water|type2=electric}}
{{catch/entryhs|090|Shellder|yes|yes|Fish Good|20|all=3%|type1=water}}
{{Catch/div|forest|Headbutt}}
{{catch/entryhs|011|Metapod|yes|no|Headbutt|25-28|all=50%|type1=Bug|10=j}}
{{catch/entryhs|014|Kakuna|no|yes|Headbutt|25-28|all=50%|type1=Bug|type2=Poison|10=j}}
{{catch/entryhs|163|Hoothoot|yes|yes|Headbutt|15-18|all=50%|type1=Normal|type2=Flying|10=j}}
{{catch/entryhs|012|Butterfree|yes|no|Headbutt|25-28|all=30%|type1=Bug|type2=Flying|10=j}}
{{catch/entryhs|015|Beedrill|no|yes|Headbutt|25-28|all=30%|type1=Bug|type2=Poison|10=j}}
{{catch/entryhs|167|Spinarak|yes|no|Headbutt|17-18|all=30%|type1=Bug|type2=Poison|10=j}}
{{catch/entryhs|165|Ledyba|no|yes|Headbutt|17-18|all=30%|type1=Bug|type2=Flying|10=j}}
{{catch/entryhs|204|Pineco|yes|yes|Headbutt|15-16|all=30%|type1=Bug|10=j}}
{{catch/entryhs|102|Exeggcute|yes|yes|Headbutt|15-18|all=20%|type1=Grass|type2=Psychic|10=j}}
{{catch/entryhs|214|Heracross|yes|yes|Headbutt|25-30|all=20%|type1=Bug|type2=Fighting|10=j}}
{{catch/footer|mountain}}
|}
{| class="expandable" style="margin: auto; background: #{{locationcolor/med|mountain}}; {{roundy}}; border: 5px solid #{{locationcolor/light|mountain}};"
|- align="center"
! Items
|-
|
{{itlisth|mountain}}
{{itemlist|Revive|Mid-level, west of the first waterfall|HG=yes|SS=yes}}
{{itemlist|Pearl|On the beach between the two waterfalls ''(hidden)'', (requires {{m|Surf}})|HG=yes|SS=yes|display={{i|Pearl}}}}
{{itemlist|Lagging Tail|Upper level, east of the western waterfall|HG=yes|SS=yes}}
{{itlistfoot|mountain}}
|}
==Cliff Cave (optional)==
[[File:Cliff Cave 1F HGSS.png|thumb|Cliff Cave, 1F]]
[[Cliff Cave]] is a small, three-floor cave on the east side of {{rt|47|Johto}}. From the entrance, you can climb to the route's upper level to reach {{rt|48|Johto}} and the {{Safari|Johto}}. The way down is currently a dead end.
{| class="expandable" style="margin: auto; background: #{{locationcolor/med|cave}}; {{roundy}}; border: 5px solid #{{locationcolor/light|cave}};"
|- align="center"
! Available Pokémon
|-
|
{{catch/header|cave}}
{{catch/entryhs|042|Golbat|yes|yes|Cave|22|20%|20%|24%|type1=Poison|type2=Flying}}
{{catch/entryhs|074|Geodude|yes|yes|Cave|19|all=20%|type1=Rock|type2=Ground}}
{{catch/entryhs|066|Machop|yes|yes|Cave|19|all=10%|type1=Fighting}}
{{catch/entryhs|095|Onix|yes|yes|Cave|20|all=10%|type1=Rock|type2=ground}}
{{catch/entryhs|098|Krabby|yes|yes|Cave|20|all=10%|type1=Water}}
{{catch/entryhs|099|Kingler|yes|yes|Cave|22|all=10%|type1=Water}}
{{catch/entryhs|194|Wooper|yes|yes|Cave|18|5%|5%|0%|type1=Water|type2=Ground}}
{{catch/entryhs|041|Zubat|yes|yes|Cave|18|0%|0%|5%|type1=Poison|type2=Flying}}
{{catch/entryhs|195|Quagsire|yes|yes|Cave|20|5%|5%|0%|type1=Water|type2=Ground}}
{{catch/entryhs|200|Misdreavus|yes|yes|Cave|20|0%|0%|5%|type1=Ghost}}
{{catch/entryhs|067|Machoke|yes|yes|Cave|22|all=4%|type1=Fighting}}
{{catch/entryhs|075|Graveler|yes|yes|Cave|20|4%|4%|0%|type1=Rock|type2=Ground}}
{{catch/entryhs|208|Steelix|yes|yes|Cave|23|all=2%|type1=Steel|type2=Ground}}
{{catch/div|rock|Rock Smash}}
{{catch/entryhs|098|Krabby|yes|yes|Rock Smash|20-26|all=90%|type1=Water}}
{{catch/entryhs|099|Kingler|yes|yes|Rock Smash|28-31|all=10%|type1=Water}}
{{catch/footer|cave}}
|}
{| class="expandable" style="margin: auto; background: #{{locationcolor/med|cave}}; {{roundy}}; border: 5px solid #{{locationcolor/light|cave}};"
|- align="center"
! Items
|-
|
{{itlisth|cave}}
{{itemlist|Ultra Ball|Wall in the Southeast corner of the top floor ''(hidden)''|HG=yes|SS=yes}}
{{itlistfoot|cave}}
|}


{{WalkthroughPrevNext
{{WalkthroughPrevNext
Line 395: Line 422:
|gamename=HeartGold and SoulSilver
|gamename=HeartGold and SoulSilver
|prevsection=6
|prevsection=6
|prevname=Ecruteak City, Burned Tower, Ecruteak Gym, Union Cave, Routes 38 and 39
|prevname=Ecruteak Gym, Union Cave, Routes 38 and 39, Olivine City, Route 40
|nextsection=8
|nextsection=8
|nextname=Olivine City, Route 47, Cliff Cave, Route 48, Safari Zone Gate, Routes 42 and 43, Lake of Rage
|nextname=Route 48, Safari Zone Gate, Routes 42 and 43, Lake of Rage, Mahogany Town
}}
}}



Revision as of 07:07, 27 February 2021

This is the Bulbapedia walkthrough for Pokémon HeartGold and SoulSilver.
These pages follow the remade Nintendo DS iteration, not Pokémon Gold and Silver. The guide for those games can be found here.


Route 41

Route 41

Route 41 is an expansive part of the ocean situated between Route 40 and Cianwood City. The mysterious Whirl Islands are said to be where the silver-colored Pokémon fled to when Ecruteak's Brass Tower burned. However, it is impossible to reach the islands to investigate without a method to calm the violent whirlpools.

Cianwood City

Cianwood City

Cianwood City is a small, isolated settlement on the coast of a large island. Despite its distance from the mainland, the area still attracts Trainers aiming to challenge the Cianwood Gym or visit the centuries-old pharmacy known for its unique medicine. In addition, Cliff Edge Gate leads up onto the jagged cliffs to the west, where the new Safari Zone is located. The rocks that wash up on the northern beach can be cleared away to reveal hidden Pokémon and items.

Cianwood Pharmacy

The Cianwood City Pharmacy has served as the local Poké Mart for the last 500 years. Inform the pharmacist of the situation at the lighthouse to receive the SecretPotion, a powerful remedy that should restore Amphy's health. After dispensing the SecretPotion, the pharmacist offers traditional medicine for sale.


Cameron's House

The house in the northeast belongs to Cameron, a photographer who will periodically appear in many locations across Johto and Kanto. When encountered, he will take pictures of you and your party against the surrounding area. After certain requirements have been met, he will also take your picture with individual Gym Leaders and other notable figures. These pictures are recorded in the Photo Album, which stores up to 36 images on the PC. Outside, he has an automatic camera set up for visitors to take their own pictures with their party.

Kirk's House

Cianwood may be isolated, but it is not without its share of crime. The house to the south of the Gym belongs to a PokéManiac named Kirk. He was bullied by a kid with red hair into giving up his prized Sneasel. Worried that the thief may return, he asks you to take his Shuckle, Shuckie, for safekeeping. Despite having the highest Defense and Special Defense of any Pokémon, Shuckle's low HP prevents it from withstanding much damage. After enough time has passed, he will ask for Shuckie to be returned. If you agree, he will let you keep it if its friendship is high; otherwise, he takes it back. Before accepting it back, he asks that you take the Berry Juice it is holding.

Cliff Edge Gate

North of the city is a cave hewn into the cliffs. This is Cliff Edge Gate, a cavern that leads to Routes 47 and 48. The new Safari Zone lies farther west, beyond Route 48. Construction is not yet finished, so no one is permitted to pass through right now.

The North Ledge

On the north side of the beach is a small ledge at the foot of the cliffs. When you approach, Suicune takes off. It races around the beach before stopping to examine your character again, then runs off across the water. Eusine shows up shortly after, and challenges you to a battle in order to earn Suicune's respect. Use Ghost- or Dark-type moves against his Drowzee and Haunter, and Ground attacks to deal with his Electrode.



Eusine says that he is starting to understand why Suicune is keeping its eye on you, then leaves to continue his pursuit of the beast.

Cianwood Gym

Cianwood Gym

Cianwood City Pokémon Gym
Leader: Chuck

His Roaring Fists Do The Talking

The Cianwood Gym trains Fighting-type Pokémon, so Flying- and Psychic-type attacks will have the greatest impact. Normal-, Ice-, Rock-, Dark-, and Steel-type Pokémon all take serious damage from Fighting attacks. The Gym Leader, Chuck, can be found not far from the entrance, meditating under the relentless waterfall. But with all the noise, he cannot hear your request for a battle. Climb the left side of the Gym to fight the second Black Belt, Nob. When he sees you, he moves to the left of the highest stairway. Climb the right side and cross the bridge to push the red button. This retracts the winch, stopping the water flow.

Both of Chuck's Pokémon know Focus Punch, a powerful move that forces the user to first spend a turn tightening its focus. If attacked during that turn, the user loses its focus and the attack fails. Primeape can retaliate against Flying Pokémon with Rock Slide, and Poliwrath can lull its opponent to sleep with Hypnosis. Both have moves that put Quilava at a disadvantage, while Croconaw loses the use of its Water moves against Poliwrath, thanks to its Water Absorb Ability. This is one of the few Gyms where Bayleef has an advantage.

Cianwood Gym
The Storm Badge




Defeated, Chuck awards you the Storm Badge, which enables the use of Fly in the field. He also hands over TM01 (Focus Punch) as a prize.

Fly Like A Bird

Speak to the woman in front of the Gym. She happens to be Chuck's wife, and is so impressed with you for defeating him, that she hands over HM02 (Fly). Fly allows instant travel to any familiar town, a much easier way to revisit earlier locations than by traveling on foot.

Olivine City

Glitter Lighthouse

Return to the lighthouse and take the elevator directly to the Light Room. Deliver the SecretPotion to Jasmine, who then administers the medicine to Amphy. It shows off its full strength with a flash as it powers the lighthouse, and seeing it restored, Jasmine promises to return to her Gym.

As you exit the lighthouse, you receive an important call from Baoba: the Safari Zone is now open! It is now possible to travel through Cliff Edge Gate at any time to reach the park.

Olivine Gym

Olivine Gym

Olivine City Pokémon Gym
Leader: Jasmine

The Steel-Clad Defense Girl

Jasmine, the quiet Gym Leader of Olivine City, has only recruited two Trainers for her Gym. As they have both been fought already in the lighthouse, they merely express their gratitude to you for retrieving Amphy's medicine. Jasmine specializes in Steel-type Pokémon, which typically have high Defense and are immune to Poison-type attacks. All three of her Pokémon are vulnerable to Fire-, Fighting-, and Ground-type moves, while her Steelix also takes serious damage from Water moves. Her two Magnemite can paralyze and confuse their opponent; her Steelix can whip up a Sandstorm that damages all but Rock, Ground, and Steel Pokémon every turn. Steelix's Screech move lowers the target's Defense, allowing it to deal even more damage with Rock Throw and Iron Tail.

Olivine Gym
The Mineral Badge




Defeated, Jasmine awards you the Mineral Badge, which ensures obedience of all Pokémon up to level 70. She also hands over TM23 (Iron Tail) as a prize.

Cliff Edge Gate (optional)

Cliff Edge Gate

Cliff Edge Gate is a cavern that connects Cianwood City to Route 47, and the new Safari Zone beyond that.

Route 47 (optional)

Route 47

Route 47 is a rugged path that links Cliff Edge Gate and Route 48. Though the route's other end is accessible now, the difficult terrain prevents those without Waterfall and Rock Climb from fully exploring the area.

Cliff Cave (optional)

Cliff Cave, 1F

Cliff Cave is a small, three-floor cave on the east side of Route 47. From the entrance, you can climb to the route's upper level to reach Route 48 and the Safari Zone. The way down is currently a dead end.


This article is part of Project Walkthroughs, a Bulbapedia project that aims to write comprehensive step-by-step guides on each Pokémon game.