Heal Order (move): Difference between revisions

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m (→‎Generations IV to VII: replaced: {{stat|HP}} → HP)
m (→‎Pokémon Adventures: replaced: ===In the Pokémon Adventures manga=== → ===Pokémon Adventures===)
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==In the manga==
==In the manga==
===In the Pokémon Adventures manga===
===Pokémon Adventures===
* ''[[PS381|Vexing Vespiquen & Unmanageable Mothim I]]'', a {{tc|Roughneck}} tried to tell his {{p|Vespiquen}} to use Heal Order, but Vespiquen's grubs were too confused to execute the command.
* ''[[PS381|Vexing Vespiquen & Unmanageable Mothim I]]'', a {{tc|Roughneck}} tried to tell his {{p|Vespiquen}} to use Heal Order, but Vespiquen's grubs were too confused to execute the command.



Revision as of 14:34, 6 March 2021

Heal Order
かいふくしれい Heal Order
Heal Order VII.png
Type  Bug
Category  Status
PP  10 (max. 16)
Power  —
Accuracy  —%
Priority  0
  • Does not make contact
  • Not affected by Protect
  • Not affected by Magic Coat
  • Affected by Snatch
  • Not affected by Mirror Move
  • Not affected by King's Rock
Range
Opponent Opponent Opponent
Self Ally Ally
Self: Affects the user
Availability
Introduced  Generation IV
Condition  Smart
Appeal  0  
Jam  0  
Condition  Smart
Appeal  0  
Increased Voltage is added to the performance score.
Condition  Clever
Appeal  2 ♥♥
Jamming  1
Badly startles Pokémon that used a move of the same type.

Heal Order (Japanese: かいふくしれい Heal Order) is a non-damaging Bug-type move introduced in Generation IV. It is one of the signature moves of Vespiquen.

Effect

Generations IV to VII

Heal Order recovers half of the user's maximum HP.

If powered up by a Buginium Z into Z-Heal Order, all of the user's lowered stats are reset.

Generation VIII

Heal Order cannot be selected in a battle.

Description

Games Description
DPPtHGSSPBR
BWB2W2
XYORAS
SMUSUMPE
The user calls out its underlings to heal it. The user regains up to half of its max HP.
SwSh This move can't be used. It's recommended that this move is forgotten. Once forgotten, this move can't be remembered.


Learnset

By leveling up

# Pokémon Types Egg Groups Level
I II III IV V VI VII VIII IX
0416 Vespiquen BugIC Big.png
FlyingIC Big.png
Bug Bug 25 25BW
29B2W2
29 29
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


In other games

Pokémon Mystery Dungeon series

In Explorers of Time, Darkness and Sky, Heal Order is a move with 12PP. Upon use, the user heals themselves by ¼ of their max HP. This move is affected by Snatch and Taunt

In Super Mystery Dungeon, the move restores 40% of the user's max HP instead.

Description

Games Description
MDTDS Restores the user's HP.
BSL じぶんの HPをかいふくする
MDGtI IconKanji2MD.pngUNUSED
SMD It restores your HP.


In the manga

Pokémon Adventures

In other generations

Core series games

Side series games

Spin-off series games

Trivia

  • In Generation VIII, it is the only one of Vespiquen's signature moves that cannot be used in a battle.

In other languages

Language Title
Chinese Cantonese 回復指令 Wùihfuhk Jílihng
Mandarin 回復指令 / 回复指令 Huí​fù​ Zhǐ​lìng
France Flag.png French Appel Soins
Germany Flag.png German Heilbefehl
Greece Flag.png Greek Προσταγή Ίασης
Italy Flag.png Italian Comandocura
South Korea Flag.png Korean 회복지령 Hoebok Jiryeong
Portuguese Brazil Flag.png Brazil Ordem de Cura
Portugal Flag.png Portugal Ordem de cura
Spain Flag.png Spanish Auxilio
Vietnam Flag.png Vietnamese Lệnh Phục Hồi


Variations of the move Recover
StatusIC HOME.png RecoverSoft-BoiledMilk DrinkSlack OffHeal OrderRoost


Project Moves and Abilities logo.png This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games.