Sheen: Difference between revisions
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==In other languages== | ==In other languages== | ||
{{langtable|color={{contest color light}}|bordercolor={{contest color}} | {{langtable|color={{contest color light}}|bordercolor={{contest color}} | ||
|zh_cmn=光澤 / 光泽 ''{{tt|Guāngzé|Sheen}}'' {{tt|*|Games}}<br>毛色 ''{{tt|Máosè|Fur color}}'' {{tt|*|Manga}} | |||
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|de=Glanz | |de=Glanz | ||
|it=Lustro | |it=Lustro | ||
|ko=털색 ''Teolsaek'' | |ko=털색 ''{{tt|Teolsaek|Fur color}}'' | ||
|es=Brillo | |es=Brillo | ||
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Revision as of 17:33, 18 August 2021
Sheen (Japanese: けづや fur sheen) is a property of a Pokémon in the Generation III and IV core series games. It affects the score a Pokémon receives in the primary judging of a Pokémon Contest or the Visual Competition in a Pokémon Super Contest.
Sheen was not named in-game until Generation IV, although its Japanese name is present in debug text in Pokémon Ruby and Sapphire.
Mechanics
All Pokémon initially have sheen of 0, except Pokémon received in in-game trades in the handheld Generation III games, which begin with a sheen of 10.
When a Pokémon eats a Pokéblock or Poffin, that food item's feel or smoothness is added to the Pokémon's sheen, up to a maximum of 255. In Pokémon HeartGold and SoulSilver, having the haircut brothers or Daisy Oak groom a Pokémon also increases its sheen. If a Pokémon's sheen would exceed 255, it becomes 255 instead (the Pokémon's condition is still increased as normal).
A Pokémon with 255 sheen cannot eat any more Pokéblocks or Poffins in the Generation III and IV games. Sheen is permanent and cannot be decreased or reset. Therefore, a Pokémon can be fed more Pokéblocks or Poffins that have low smoothness.
Although the sheen value remains in the internal Pokémon data structures from Generation V onward, it has no effect. In Pokémon Omega Ruby and Alpha Sapphire, Pokéblocks neither affect nor are affected by sheen.
Checking sheen
Sheen is displayed on the same screen as a Pokémon's condition, located in the PokéNav in Pokémon Ruby, Sapphire, and Emerald and the Pokémon's summary screen in Pokémon Diamond, Pearl, and Platinum, as a series of sparkles.
Sparkles | Sheen |
---|---|
1 | 0-28 |
2 | 29-57 |
3 | 58-86 |
4 | 87-115 |
5 | 116-144 |
6 | 145-173 |
7 | 174-202 |
8 | 203-231 |
9 | 232-254 |
10 | 255 |
Sparkles | Sheen |
---|---|
0 | 0-21 |
1 | 22-42 |
2 | 43-63 |
3 | 64-85 |
4 | 86-106 |
5 | 107-127 |
6 | 128-149 |
7 | 150-170 |
8 | 171-191 |
9 | 192-213 |
10 | 214-234 |
11 | 235-254 |
12 | 255 |
In other languages
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This game mechanic article is part of Project Games, a Bulbapedia project that aims to write comprehensive articles on the Pokémon games. |