Mystery Dungeon game mechanics: Difference between revisions

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==Status Ailments==
==Status Ailments==
*Paralysis eventually goes away unlike Pokémon in the regular games where they cannot heal without any status healing moves or abilities.
*Paralysis eventually goes away unlike Pokémon in the regular games where they cannot heal without any status healing moves or abilities.
*Confusion doesn't disappear until after walking around for a while. Also, the player cannot hit themselves with a standard A attack. However, it may hit their teammate.
*Confusion doesn't disappear until after walking around for a while. Also, the player cannot hit themselves with a standard A attack or a non-A move. However, it may hit their teammate.


==Damage==
==Damage==
*{{m|Sonicboom}} does 55 damage.
*{{m|Sonicboom}} does 55 damage.
*Depending on the amount of HP it has, Pokémon with the moves {{m|Selfdestruct}} or {{m|Explosion}} may not faint. The moves will, however, clear a pathway if there are walls within the battle area.
*Depending on the amount of HP it has, Pokémon with the moves {{m|Selfdestruct}} or {{m|Explosion}} may not faint. The moves will, however, clear a pathway if there are walls within the battle area.
*If the player were to use an attack that is not the standard A move, then it will gain 2 times the amount of experience points.
*If an enemy were to faint by means other than the [[party]] attacking it, the members of the party will '''not''' gain experience points.
*If an enemy were to faint by means other than the [[party]] attacking it, the members of the party will '''not''' gain experience points.


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*The [[Oran Berry]] and [[Sitrus Berry]] play slightly different roles.  Oran heals 100 HP, while Sitrus heals all HP, no matter how much the player has.  Sitrus can also increase the player's total HP by 2 if eaten at full health.
*The [[Oran Berry]] and [[Sitrus Berry]] play slightly different roles.  Oran heals 100 HP, while Sitrus heals all HP, no matter how much the player has.  Sitrus can also increase the player's total HP by 2 if eaten at full health.
*The element of hunger and IQ led to [[Food and Gummis]], respectively.
*The element of hunger and IQ led to [[Food and Gummis]], respectively.
*The only human-made item is the Max Elixir. The other items are [[Wonder Orbs]] and Scarves.


===Toss Items===
===Toss Items===
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Since the player cannot use evolutionary items in order to evolve them, there are other items to replace them:
Since the player cannot use evolutionary items in order to evolve them, there are other items to replace them:


*[[Sun Ribbon]] (evolves {{p|Eevee}} into {{p|Espeon}})
*[[Sun Ribbon]] (evolves {{p|Eevee}} into {{p|Espeon}}: requires 4 or more IQ stars)
*[[Lunar Ribbon]] (evolves {{p|Eevee}} into {{p|Umbreon}})
*[[Lunar Ribbon]] (evolves {{p|Eevee}} into {{p|Umbreon}}: requires 4 or more IQ stars)
*Beauty Ribbon (evolves {{p|Feebas}} into {{p|Milotic}})


==Weather Conditions==
==Weather Conditions==

Revision as of 01:17, 19 April 2008

Pokémon Mystery Dungeon is an RPG game like the more common series. However, since it's more focused on dungeons, there are different elements that are either left out or used differently.

Pokémon

  • This game series introduces level 1 Pokémon, despite having not experienced this situation until the introduction of Generation IV.
  • Shedinja have more than one HP, even at level 1. This may be due to the standard A attack doing at least 1 HP damage.
  • The player is only allowed to have 3 Pokémon at one time in his or her party, with 1 able to become a member of the team, either temporarily due to missions, or until the player release them, in which they want to be the player's friend.
  • The player is only allowed to evolve the Pokémon at a specific area. Even so, it doesn't make the player any stronger in stats.

Status Ailments

  • Paralysis eventually goes away unlike Pokémon in the regular games where they cannot heal without any status healing moves or abilities.
  • Confusion doesn't disappear until after walking around for a while. Also, the player cannot hit themselves with a standard A attack or a non-A move. However, it may hit their teammate.

Damage

  • Sonicboom does 55 damage.
  • Depending on the amount of HP it has, Pokémon with the moves Selfdestruct or Explosion may not faint. The moves will, however, clear a pathway if there are walls within the battle area.
  • If the player were to use an attack that is not the standard A move, then it will gain 2 times the amount of experience points.
  • If an enemy were to faint by means other than the party attacking it, the members of the party will not gain experience points.

Items

  • The Oran Berry and Sitrus Berry play slightly different roles. Oran heals 100 HP, while Sitrus heals all HP, no matter how much the player has. Sitrus can also increase the player's total HP by 2 if eaten at full health.
  • The element of hunger and IQ led to Food and Gummis, respectively.
  • The only human-made item is the Max Elixir. The other items are Wonder Orbs and Scarves.

Toss Items

Main article: Toss Items

It has been touched upon in the Safari Zone and the Bug-Catching Contest, where the player is able to toss bait or throw a rock. However, in this game, throwing items result in damage. The toss items are:

  • Twig
  • Cacnea's Spike
  • Golden Tooth
  • Iron Thorn
  • Silver Spike
  • Pebble
  • Gravelerock/Graveler's Stone

The player is able to stock up to 99 of that toss item in contrast to other items, whereas the player may have more than 1 of the same item, but each of that item takes up an extra space.

Evolutionary Items

Since the player cannot use evolutionary items in order to evolve them, there are other items to replace them:

Weather Conditions

  • They've introduced fog, even though it was not until Generation IV that used this element.
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