Everlasting Memories Series: Difference between revisions

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====Script====
====Script====
Scene 1 - Pay attention to the foe's Ability! Pay attention to the line you choose!
Scene 1 - Pay attention to the foe's Ability! Pay attention to the line you choose!
{| class="roundy" style="margin:auto; background:#{{steel color}}; border:3px solid #{{normal color dark}}"
{| class="roundy" style="margin:auto; background:#{{steel color}}; border:3px solid #{{normal color dark}}"
|-
|-
! Quote
! Quote
! Outcome
! Outcome
! Move Used
|- style="background:#FFF"
|- style="background:#FFF"
| Good morning.
| Good morning.
| Good
| Good
| Chatter
|-
|-
| style="background:#FFF; {{roundybl|5px}}" | Come on! Get up!
| style="background:#FFF; {{roundybl|5px}}" | Come on! Get up!
| style="background:#FFF; {{roundybr|5px}}" | Bad
| style="background:#FFF" | Bad
| style="background:#FFF; {{roundybr|5px}}" | Growl
|}{{-}}
|}{{-}}
Scene 2 - Pay attention to the foe's Ability! Pay attention to the line you choose!
Scene 2 - Pay attention to the foe's Ability! Pay attention to the line you choose!
{| class="roundy" style="margin:auto; background:#{{steel color}}; border:3px solid #{{normal color dark}}"
{| class="roundy" style="margin:auto; background:#{{steel color}}; border:3px solid #{{normal color dark}}"
|-
|-
! Quote
! Quote
! Outcome
! Outcome
! Move Used
|- style="background:#FFF"
|- style="background:#FFF"
| Someone you like!
| Someone you like!
| Good
| Good
| Chatter
|- style="background:#FFF"
|- style="background:#FFF"
| Someone you know.
| Someone you know.
| Alright
| Alright
| Flail
|- style="background:#FFF"
|- style="background:#FFF"
| I don't really know...
| I don't really know...
| Alright
| Alright
| Teeter Dance
|-
|-
| style="background:#FFF; {{roundybl|5px}}" | You figure it out!
| style="background:#FFF; {{roundybl|5px}}" | You figure it out!
| style="background:#FFF; {{roundybr|5px}}" | Bad
| style="background:#FFF" | Bad
| style="background:#FFF; {{roundybr|5px}}" | Flail
|}{{-}}
|}{{-}}
Scene 3 - Pay attention to the foe's Ability!
Scene 3 - Pay attention to the foe's Ability!


Scene 4 - Pay attention to the foe's Ability!
Scene 4 - Pay attention to the foe's Ability!
If the player's Pokémon successfully uses {{m|Tackle}} during Scene 3 or Scene 4, the actors will engage in a bonus exchange, causing an extra dialog option.
{| class="roundy" style="margin:auto; background:#{{steel color}}; border:3px solid #{{normal color dark}}"
|-
! Quote
! Outcome
! Move Used
|- style="background:#FFF"
| I suppose you're right.
| Good
| Flail
|- style="background:#FFF"
| Who cares?
| Bad
| Growl
|-
| style="background:#FFF; {{roundybl|5px}}" | Oh, be quiet...
| style="background:#FFF" | Bad
| style="background:#FFF; {{roundybr|5px}}" | Growl
|}{{-}}


Scene 5 - Pay attention to the foe's Ability!
Scene 5 - Pay attention to the foe's Ability!
Line 136: Line 169:
====Script====
====Script====
Scene 1 - Pay attention to the foe's Ability! The line you choose is important!
Scene 1 - Pay attention to the foe's Ability! The line you choose is important!
{| class="roundy" style="margin:auto; background:#{{steel color}}; border:3px solid #{{normal color dark}}"
{| class="roundy" style="margin:auto; background:#{{steel color}}; border:3px solid #{{normal color dark}}"
|-
|-
! Quote
! Quote
! Outcome
! Outcome
! Move Used
|- style="background:#FFF"
|- style="background:#FFF"
| Come on! It's fun!
| Come on! It's fun!
| Good
| Good
| Needle Arm
|- style="background:#FFF"
|- style="background:#FFF"
| You don't want to?
| You don't want to?
| Alright
| Alright
| Defense Curl
|-
|-
| style="background:#FFF; {{roundybl|5px}}" | Hurry up!
| style="background:#FFF; {{roundybl|5px}}" | Hurry up!
| style="background:#FFF; {{roundybr|5px}}" | Bad
| style="background:#FFF" | Bad
| style="background:#FFF; {{roundybr|5px}}" | Head Smash
|}{{-}}
|}{{-}}
Scene 2 - Pay attention to the foe's Ability! The line you choose is important!
Scene 2 - Pay attention to the foe's Ability! The line you choose is important!
{| class="roundy" style="margin:auto; background:#{{steel color}}; border:3px solid #{{normal color dark}}"
{| class="roundy" style="margin:auto; background:#{{steel color}}; border:3px solid #{{normal color dark}}"
|-
|-
! Quote
! Quote
! Outcome
! Outcome
! Move Used
|- style="background:#FFF"
|- style="background:#FFF"
| Of course I do!
| Of course I do!
| Good
| Good
| Needle Arm
|- style="background:#FFF"
|- style="background:#FFF"
| Aww, I'm blushing!
| Aww, I'm blushing!
| Alright
| Alright
| Headbutt
|-
|-
| style="background:#FFF; {{roundybl|5px}}" | That's hard to say...
| style="background:#FFF; {{roundybl|5px}}" | That's hard to say...
| style="background:#FFF; {{roundybr|5px}}" | Bad
| style="background:#FFF" | Bad
| style="background:#FFF; {{roundybr|5px}}" | Head Smash
|}{{-}}
|}{{-}}
Scene 3 - Pay attention to the foe's Ability!
Scene 3 - Pay attention to the foe's Ability!


Line 170: Line 215:


Scene 5 - Pay attention to the foe's Ability! The line you choose is important!
Scene 5 - Pay attention to the foe's Ability! The line you choose is important!
{| class="roundy" style="margin:auto; background:#{{steel color}}; border:3px solid #{{normal color dark}}"
{| class="roundy" style="margin:auto; background:#{{steel color}}; border:3px solid #{{normal color dark}}"
|-
|-
! Quote
! Quote
! Outcome
! Outcome
! Move Used
|- style="background:#FFF"
|- style="background:#FFF"
| Just be patient...
| Just be patient...
| Good
| Good
| Defense Curl
|- style="background:#FFF"
|- style="background:#FFF"
| Let's play again later!
| Let's play again later!
| Alright
| Alright
| Headbutt
|-
|-
| style="background:#FFF; {{roundybl|5px}}" | Listen to me!
| style="background:#FFF; {{roundybl|5px}}" | Listen to me!
| style="background:#FFF; {{roundybr|5px}}" | Bad
| style="background:#FFF" | Bad
| style="background:#FFF; {{roundybr|5px}}" | Head Smash
|}{{-}}
|}{{-}}
Scene 6 - Pay attention to the foe's Ability!
Scene 6 - Pay attention to the foe's Ability!


Line 259: Line 310:
====Script====
====Script====
Scene 1 - Use the weather! The line you choose is important!
Scene 1 - Use the weather! The line you choose is important!
{| class="roundy" style="margin:auto; background:#{{steel color}}; border:3px solid #{{normal color dark}}"
{| class="roundy" style="margin:auto; background:#{{steel color}}; border:3px solid #{{normal color dark}}"
|-
|-
! Quote
! Quote
! Outcome
! Outcome
! Move Used
|- style="background:#FFF"
|- style="background:#FFF"
| I'm sorry...
| I'm sorry...
| Good
| Good
| Flare Blitz
|- style="background:#FFF"
|- style="background:#FFF"
| It's my fault...
| It's my fault...
| Alright
| Alright
| Iron Head
|- style="background:#FFF"
|- style="background:#FFF"
| It's just the truth...
| It's just the truth...
| Bad
| Bad
| Iron Head
|-
|-
| style="background:#FFF; {{roundybl|5px}}" | You're just jealous...
| style="background:#FFF; {{roundybl|5px}}" | You're just jealous...
| style="background:#FFF; {{roundybr|5px}}" | Bad
| style="background:#FFF" | Bad
| style="background:#FFF; {{roundybr|5px}}" | Psychic
|}{{-}}
|}{{-}}
Scene 2 - Determine the effect of moves! The line you choose is important!
Scene 2 - Determine the effect of moves! The line you choose is important!
{| class="roundy" style="margin:auto; background:#{{steel color}}; border:3px solid #{{normal color dark}}"
{| class="roundy" style="margin:auto; background:#{{steel color}}; border:3px solid #{{normal color dark}}"
|-
|-
! Quote
! Quote
! Outcome
! Outcome
! Move Used
|- style="background:#FFF"
|- style="background:#FFF"
| Are you OK?!
| Are you OK?!
| Good
| Good
| Iron Head
|- style="background:#FFF"
|- style="background:#FFF"
| It's gone berserk!
| It's gone berserk!
| Alright
| Alright
| Flare Blitz
|-
|-
| style="background:#FFF; {{roundybl|5px}}" | Is it broken?!
| style="background:#FFF; {{roundybl|5px}}" | Is it broken?!
| style="background:#FFF; {{roundybr|5px}}" | Bad
| style="background:#FFF" | Bad
| style="background:#FFF; {{roundybr|5px}}" | Psychic
|}{{-}}
|}{{-}}
Scene 3 - Determine effects and choose moves!
Scene 3 - Determine effects and choose moves!


Line 384: Line 448:
! Quote
! Quote
! Outcome
! Outcome
! Move Used
|- style="background:#FFF"
|- style="background:#FFF"
| Why?!
| Why?!
| Good
| Good
| Thrash
|-
|-
| style="background:#FFF; {{roundybl|5px}}" | F-00...
| style="background:#FFF; {{roundybl|5px}}" | F-00...
| style="background:#FFF; {{roundybr|5px}}" | Bad
| style="background:#FFF" | Bad
| style="background:#FFF; {{roundybr|5px}}" | Iron Head
|}{{-}}
|}{{-}}
Scene 1 - Prepare yourself for your foe's attack!
Scene 1 - Prepare yourself for your foe's attack!


Scene 2 - Lower your foe's stats! The line you choose is important!
Scene 2 - Lower your foe's stats! The line you choose is important!
{| class="roundy" style="margin:auto; background:#{{steel color}}; border:3px solid #{{normal color dark}}"
{| class="roundy" style="margin:auto; background:#{{steel color}}; border:3px solid #{{normal color dark}}"
|-
|-
! Quote
! Quote
! Outcome
! Outcome
! Move Used
|- style="background:#FFF"
|- style="background:#FFF"
| Wahhhhh!
| Wahhhhh!
| Good
| Good
| Thrash
|- style="background:#FFF"
|- style="background:#FFF"
| No! I can't do it!
| No! I can't do it!
| Good
| Good
| Thrash
|- style="background:#FFF"
|- style="background:#FFF"
| F-00...
| F-00...
| Bad
| Bad
| Iron Head
|-
|-
| style="background:#FFF; {{roundybl|5px}}" | I can't do it!
| style="background:#FFF; {{roundybl|5px}}" | I can't do it!
| style="background:#FFF; {{roundybr|5px}}" | Bad
| style="background:#FFF" | Bad
| style="background:#FFF; {{roundybr|5px}}" | Hammer Arm
|}{{-}}
|}{{-}}
Scene 3 - Use your foe's attack!
Scene 3 - Use your foe's attack!


Scene 4 - Use your foe's attack!
Scene 4 - Use your foe's attack!
{| class="roundy" style="margin:auto; background:#{{steel color}}; border:3px solid #{{normal color dark}}"
{| class="roundy" style="margin:auto; background:#{{steel color}}; border:3px solid #{{normal color dark}}"
|-
|-
! Quote
! Quote
! Outcome
! Outcome
! Move Used
|- style="background:#FFF"
|- style="background:#FFF"
| Be strong, F-00!
| Be strong, F-00!
| Alright
| Alright
| Thrash
|-
|-
| style="background:#FFF; {{roundybl|5px}}" | Is this the end?
| style="background:#FFF; {{roundybl|5px}}" | Is this the end?
| style="background:#FFF; {{roundybr|5px}}" | Alright
| style="background:#FFF" | Alright
| style="background:#FFF; {{roundybr|5px}}" | Perish Song
|}{{-}}
|}{{-}}
Scene 5 - Deliver a decisive blow!
Scene 5 - Deliver a decisive blow!



Revision as of 22:37, 23 January 2022

050Diglett.png This article is incomplete.
Please feel free to edit this article to add missing information and complete it.
Reason: Images of the movies, credits, and script titles

Everlasting Memories Series
忘れえぬ記憶 An Unforgettable Memory
Everlasting Memories Series.png
Alternate title Un Souvenir Inoubliable
Number of movies 4
Main enemy Assistants Simone and Manuelo
Dominant type SteelNormal

Everlasting Memories (Japanese: 忘れえぬ記憶 An Unforgettable Memory) is a movie series available in the Pokéstar Studios. This series follows the player who stars as a young inventor who creates a robot with a heart.

Movies

Everlasting Memories

Plot

A genius inventor's experiment creates a robot with a heart!

Mission

Last for five scenes. Don't knock out your foe.

Strange Ending: Get your own Pokémon knocked out.

Script

Scene 1 - Pay attention to the foe's Ability! Pay attention to the line you choose!

Quote Outcome Move Used
Good morning. Good Chatter
Come on! Get up! Bad Growl


Scene 2 - Pay attention to the foe's Ability! Pay attention to the line you choose!

Quote Outcome Move Used
Someone you like! Good Chatter
Someone you know. Alright Flail
I don't really know... Alright Teeter Dance
You figure it out! Bad Flail


Scene 3 - Pay attention to the foe's Ability!

Scene 4 - Pay attention to the foe's Ability!

If the player's Pokémon successfully uses Tackle during Scene 3 or Scene 4, the actors will engage in a bonus exchange, causing an extra dialog option.

Quote Outcome Move Used
I suppose you're right. Good Flail
Who cares? Bad Growl
Oh, be quiet... Bad Growl


Scene 5 - Pay attention to the foe's Ability!

Credits

Role Actor
The Child Inventor <player's name>
Professor's Pokémon Tynamo
Manuelo Lars
Robot with a Heart F-00
VFX Pokéstar Studios ART
Screenplay Suguru Nakatsui
<player's name>
Director David Pokénch
Player's Pokémon



Enemy



Everlasting Memories 2

Plot

The inventor and the robot have a fleeting connection.

Mission

Last for six scenes. Don't knock out your foe.

Strange Ending: Knock out your foe.

Script

Scene 1 - Pay attention to the foe's Ability! The line you choose is important!

Quote Outcome Move Used
Come on! It's fun! Good Needle Arm
You don't want to? Alright Defense Curl
Hurry up! Bad Head Smash


Scene 2 - Pay attention to the foe's Ability! The line you choose is important!

Quote Outcome Move Used
Of course I do! Good Needle Arm
Aww, I'm blushing! Alright Headbutt
That's hard to say... Bad Head Smash


Scene 3 - Pay attention to the foe's Ability!

Scene 4 - Pay attention to the foe's Ability!

Scene 5 - Pay attention to the foe's Ability! The line you choose is important!

Quote Outcome Move Used
Just be patient... Good Defense Curl
Let's play again later! Alright Headbutt
Listen to me! Bad Head Smash


Scene 6 - Pay attention to the foe's Ability!

Credits

Role Actor
The Child Inventor <player's name>
Professor's Pokémon Deerling
Simone Ingmar
Robot with a Heart F-00
VFX Pokéstar Studios ART
Screenplay Suguru Nakatsui
<player's name>
Director David Pokénch
Player's Pokémon



Enemy



Everlasting Memories 3

Plot

What happens to the betrayed inventor and the out-of-control robots?

Mission

Knock out SFX Prop R2 with Blizzard. Don't knock it out with any other move.

Strange Ending: Last nine scenes without knocking out SFX Prop R2.

Script

Scene 1 - Use the weather! The line you choose is important!

Quote Outcome Move Used
I'm sorry... Good Flare Blitz
It's my fault... Alright Iron Head
It's just the truth... Bad Iron Head
You're just jealous... Bad Psychic


Scene 2 - Determine the effect of moves! The line you choose is important!

Quote Outcome Move Used
Are you OK?! Good Iron Head
It's gone berserk! Alright Flare Blitz
Is it broken?! Bad Psychic


Scene 3 - Determine effects and choose moves!

Scene 4 - Determine effects and choose moves!

Scene 5 - Determine effects and choose moves!

Scene 6 - Determine effects and choose moves!

Scene 7 - Determine effects and choose moves!

Scene 8 - Determine effects and choose moves!

Scene 9 - Deliver a decisive blow!

Credits

Role Actor
The Child Inventor <player's name>
Professor's Pokémon Cryogonal
Frillish
Manuelo Lars
Robot with a Heart F-00
VFX Pokéstar Studios ART
Screenplay Suguru Nakatsui
<player's name>
Director David Pokénch
Player's Pokémon



Enemy



Everlasting Memories 4

Plot

The inventor and the robot's last memory and final good-bye.

Mission

Knock out SFX Prop R1 in nine turns.

Strange Ending: Last nine turns without knocking out SFX Prop R1.

Script

Quote Outcome Move Used
Why?! Good Thrash
F-00... Bad Iron Head


Scene 1 - Prepare yourself for your foe's attack!

Scene 2 - Lower your foe's stats! The line you choose is important!

Quote Outcome Move Used
Wahhhhh! Good Thrash
No! I can't do it! Good Thrash
F-00... Bad Iron Head
I can't do it! Bad Hammer Arm


Scene 3 - Use your foe's attack!

Scene 4 - Use your foe's attack!

Quote Outcome Move Used
Be strong, F-00! Alright Thrash
Is this the end? Alright Perish Song


Scene 5 - Deliver a decisive blow!

Scene 6 - Deliver a decisive blow!

Scene 7 - Deliver a decisive blow!

Scene 8 - Deliver a decisive blow!

Scene 9 - Deliver a decisive blow!

Credits

Role Actor
The Child Inventor <player's name>
Professor's Pokémon Whimsicott
Beartic
Simone Ingmar
Robot with a Heart F-00
VFX Pokéstar Studios ART
Screenplay Suguru Nakatsui
<player's name>
Director David Pokénch
Player's Pokémon



Enemy



Trivia

  • The alternate title, Un Souvenir Inoubliable, is French and translates to "An Unforgettable Memory."
  • The things F-00 says such as "It hurts..." or the repetitive calling of the player character's name might be a reference to Giygas from EarthBound, which some of the same people from Pokémon worked on as well.
    • F-00's is also a possible reference to Clumsy Robot of the same game.

In other languages

Language Film 1 Film 2 Film 3 Film 4
Japanese れえぬ 記憶
An Unforgettable Memory
れえぬ 記憶
An Unforgettable Memory 2
れえぬ 記憶
An Unforgettable Memory 3
れえぬ 記憶
An Unforgettable Memory 4
English Everlasting Memories Everlasting Memories 2 Everlasting Memories 3 Everlasting Memories 4
French Un souvenir inoubliable Un souvenir inoubliable 2 Un souvenir inoubliable 3 Un souvenir inoubliable 4
German Eine unvergessliche Erinnerung Eine unvergessliche Erinnerung 2 Eine unvergessliche Erinnerung 3 Eine unvergessliche Erinnerung 4
Italian Un ricordo indimenticabile Un ricordo indimenticabile 2 Un ricordo indimenticabile 3 Un ricordo indimenticabile 4
Spanish Un recuerdo inolvidable Un recuerdo inolvidable 2 Un recuerdo inolvidable 3 Un recuerdo inolvidable 4
Korean 잊지 못할 기억
An Unforgettable Memory
잊지 못할 기억 2
An Unforgettable Memory 2
잊지 못할 기억 3
An Unforgettable Memory 3
잊지 못할 기억 4
An Unforgettable Memory 4
Chinese(Mandarin) 忘不掉的記憶 Wàngbúdiàode Jìyì *
无法忘怀的记忆 Wúfǎwànghuáide Jìyì *
Vietnamese Những kí ức không thể quên

Subtitle

Language Film 1 Film 2 Film 3 Film 4
Japanese 起動
Startup
トモダチ
Friend
暴走
Runaway
サヨナラ
Goodbye
English INITIATE CONNECT RUNTIME EXCEPTION SHUTDOWN
French La naissance
Birth
L'amitié
Friendship
L'incident
The Problem
Les adieux
Goodbyes
German Der Anbeginn
The Beginning
Freundschaft
Friendship
Außer Rand und Band
Out of Control
Der Abschied
The Farewell
Italian L'accensione L'amicizia L'anomalia L'addio
Spanish Puesta en marcha A. M. I. S. T. A. D. v. 2.0 Anomalías en el sistema La despedida
Korean 기동
Startup
친구
Friend
폭주
Runaway
안녕
Goodbye


Pokéstar Studios Series
Brycen-ManFull Metal CopInvadersBig MonsterTimegate TravelerLove and Battles
Mystery Doors of the Magical LandThe Giant Woman!Red Fog of TerrorEverlasting MemoriesGhost Eraser


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