Everlasting Memories Series: Difference between revisions
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Line 26: | Line 26: | ||
====Script==== | ====Script==== | ||
Scene 1 - Pay attention to the foe's Ability! Pay attention to the line you choose! | Scene 1 - Pay attention to the foe's Ability! Pay attention to the line you choose! | ||
{| class="roundy" style="margin:auto; background:#{{steel color}}; border:3px solid #{{normal color dark}}" | {| class="roundy" style="margin:auto; background:#{{steel color}}; border:3px solid #{{normal color dark}}" | ||
|- | |- | ||
! Quote | ! Quote | ||
! Outcome | ! Outcome | ||
! Move Used | |||
|- style="background:#FFF" | |- style="background:#FFF" | ||
| Good morning. | | Good morning. | ||
| Good | | Good | ||
| Chatter | |||
|- | |- | ||
| style="background:#FFF; {{roundybl|5px}}" | Come on! Get up! | | style="background:#FFF; {{roundybl|5px}}" | Come on! Get up! | ||
| style="background:#FFF; {{roundybr|5px}}" | | | style="background:#FFF" | Bad | ||
| style="background:#FFF; {{roundybr|5px}}" | Growl | |||
|}{{-}} | |}{{-}} | ||
Scene 2 - Pay attention to the foe's Ability! Pay attention to the line you choose! | Scene 2 - Pay attention to the foe's Ability! Pay attention to the line you choose! | ||
{| class="roundy" style="margin:auto; background:#{{steel color}}; border:3px solid #{{normal color dark}}" | {| class="roundy" style="margin:auto; background:#{{steel color}}; border:3px solid #{{normal color dark}}" | ||
|- | |- | ||
! Quote | ! Quote | ||
! Outcome | ! Outcome | ||
! Move Used | |||
|- style="background:#FFF" | |- style="background:#FFF" | ||
| Someone you like! | | Someone you like! | ||
| Good | | Good | ||
| Chatter | |||
|- style="background:#FFF" | |- style="background:#FFF" | ||
| Someone you know. | | Someone you know. | ||
| Alright | | Alright | ||
| Flail | |||
|- style="background:#FFF" | |- style="background:#FFF" | ||
| I don't really know... | | I don't really know... | ||
| Alright | | Alright | ||
| Teeter Dance | |||
|- | |- | ||
| style="background:#FFF; {{roundybl|5px}}" | You figure it out! | | style="background:#FFF; {{roundybl|5px}}" | You figure it out! | ||
| style="background:#FFF; {{roundybr|5px}}" | | | style="background:#FFF" | Bad | ||
| style="background:#FFF; {{roundybr|5px}}" | Flail | |||
|}{{-}} | |}{{-}} | ||
Scene 3 - Pay attention to the foe's Ability! | Scene 3 - Pay attention to the foe's Ability! | ||
Scene 4 - Pay attention to the foe's Ability! | Scene 4 - Pay attention to the foe's Ability! | ||
If the player's Pokémon successfully uses {{m|Tackle}} during Scene 3 or Scene 4, the actors will engage in a bonus exchange, causing an extra dialog option. | |||
{| class="roundy" style="margin:auto; background:#{{steel color}}; border:3px solid #{{normal color dark}}" | |||
|- | |||
! Quote | |||
! Outcome | |||
! Move Used | |||
|- style="background:#FFF" | |||
| I suppose you're right. | |||
| Good | |||
| Flail | |||
|- style="background:#FFF" | |||
| Who cares? | |||
| Bad | |||
| Growl | |||
|- | |||
| style="background:#FFF; {{roundybl|5px}}" | Oh, be quiet... | |||
| style="background:#FFF" | Bad | |||
| style="background:#FFF; {{roundybr|5px}}" | Growl | |||
|}{{-}} | |||
Scene 5 - Pay attention to the foe's Ability! | Scene 5 - Pay attention to the foe's Ability! | ||
Line 136: | Line 169: | ||
====Script==== | ====Script==== | ||
Scene 1 - Pay attention to the foe's Ability! The line you choose is important! | Scene 1 - Pay attention to the foe's Ability! The line you choose is important! | ||
{| class="roundy" style="margin:auto; background:#{{steel color}}; border:3px solid #{{normal color dark}}" | {| class="roundy" style="margin:auto; background:#{{steel color}}; border:3px solid #{{normal color dark}}" | ||
|- | |- | ||
! Quote | ! Quote | ||
! Outcome | ! Outcome | ||
! Move Used | |||
|- style="background:#FFF" | |- style="background:#FFF" | ||
| Come on! It's fun! | | Come on! It's fun! | ||
| Good | | Good | ||
| Needle Arm | |||
|- style="background:#FFF" | |- style="background:#FFF" | ||
| You don't want to? | | You don't want to? | ||
| Alright | | Alright | ||
| Defense Curl | |||
|- | |- | ||
| style="background:#FFF; {{roundybl|5px}}" | Hurry up! | | style="background:#FFF; {{roundybl|5px}}" | Hurry up! | ||
| style="background:#FFF; {{roundybr|5px}}" | | | style="background:#FFF" | Bad | ||
| style="background:#FFF; {{roundybr|5px}}" | Head Smash | |||
|}{{-}} | |}{{-}} | ||
Scene 2 - Pay attention to the foe's Ability! The line you choose is important! | Scene 2 - Pay attention to the foe's Ability! The line you choose is important! | ||
{| class="roundy" style="margin:auto; background:#{{steel color}}; border:3px solid #{{normal color dark}}" | {| class="roundy" style="margin:auto; background:#{{steel color}}; border:3px solid #{{normal color dark}}" | ||
|- | |- | ||
! Quote | ! Quote | ||
! Outcome | ! Outcome | ||
! Move Used | |||
|- style="background:#FFF" | |- style="background:#FFF" | ||
| Of course I do! | | Of course I do! | ||
| Good | | Good | ||
| Needle Arm | |||
|- style="background:#FFF" | |- style="background:#FFF" | ||
| Aww, I'm blushing! | | Aww, I'm blushing! | ||
| Alright | | Alright | ||
| Headbutt | |||
|- | |- | ||
| style="background:#FFF; {{roundybl|5px}}" | That's hard to say... | | style="background:#FFF; {{roundybl|5px}}" | That's hard to say... | ||
| style="background:#FFF; {{roundybr|5px}}" | | | style="background:#FFF" | Bad | ||
| style="background:#FFF; {{roundybr|5px}}" | Head Smash | |||
|}{{-}} | |}{{-}} | ||
Scene 3 - Pay attention to the foe's Ability! | Scene 3 - Pay attention to the foe's Ability! | ||
Line 170: | Line 215: | ||
Scene 5 - Pay attention to the foe's Ability! The line you choose is important! | Scene 5 - Pay attention to the foe's Ability! The line you choose is important! | ||
{| class="roundy" style="margin:auto; background:#{{steel color}}; border:3px solid #{{normal color dark}}" | {| class="roundy" style="margin:auto; background:#{{steel color}}; border:3px solid #{{normal color dark}}" | ||
|- | |- | ||
! Quote | ! Quote | ||
! Outcome | ! Outcome | ||
! Move Used | |||
|- style="background:#FFF" | |- style="background:#FFF" | ||
| Just be patient... | | Just be patient... | ||
| Good | | Good | ||
| Defense Curl | |||
|- style="background:#FFF" | |- style="background:#FFF" | ||
| Let's play again later! | | Let's play again later! | ||
| Alright | | Alright | ||
| Headbutt | |||
|- | |- | ||
| style="background:#FFF; {{roundybl|5px}}" | Listen to me! | | style="background:#FFF; {{roundybl|5px}}" | Listen to me! | ||
| style="background:#FFF; {{roundybr|5px}}" | | | style="background:#FFF" | Bad | ||
| style="background:#FFF; {{roundybr|5px}}" | Head Smash | |||
|}{{-}} | |}{{-}} | ||
Scene 6 - Pay attention to the foe's Ability! | Scene 6 - Pay attention to the foe's Ability! | ||
Line 259: | Line 310: | ||
====Script==== | ====Script==== | ||
Scene 1 - Use the weather! The line you choose is important! | Scene 1 - Use the weather! The line you choose is important! | ||
{| class="roundy" style="margin:auto; background:#{{steel color}}; border:3px solid #{{normal color dark}}" | {| class="roundy" style="margin:auto; background:#{{steel color}}; border:3px solid #{{normal color dark}}" | ||
|- | |- | ||
! Quote | ! Quote | ||
! Outcome | ! Outcome | ||
! Move Used | |||
|- style="background:#FFF" | |- style="background:#FFF" | ||
| I'm sorry... | | I'm sorry... | ||
| Good | | Good | ||
| Flare Blitz | |||
|- style="background:#FFF" | |- style="background:#FFF" | ||
| It's my fault... | | It's my fault... | ||
| Alright | | Alright | ||
| Iron Head | |||
|- style="background:#FFF" | |- style="background:#FFF" | ||
| It's just the truth... | | It's just the truth... | ||
| Bad | | Bad | ||
| Iron Head | |||
|- | |- | ||
| style="background:#FFF; {{roundybl|5px}}" | You're just jealous... | | style="background:#FFF; {{roundybl|5px}}" | You're just jealous... | ||
| style="background:#FFF; {{roundybr|5px}}" | | | style="background:#FFF" | Bad | ||
| style="background:#FFF; {{roundybr|5px}}" | Psychic | |||
|}{{-}} | |}{{-}} | ||
Scene 2 - Determine the effect of moves! The line you choose is important! | Scene 2 - Determine the effect of moves! The line you choose is important! | ||
{| class="roundy" style="margin:auto; background:#{{steel color}}; border:3px solid #{{normal color dark}}" | {| class="roundy" style="margin:auto; background:#{{steel color}}; border:3px solid #{{normal color dark}}" | ||
|- | |- | ||
! Quote | ! Quote | ||
! Outcome | ! Outcome | ||
! Move Used | |||
|- style="background:#FFF" | |- style="background:#FFF" | ||
| Are you OK?! | | Are you OK?! | ||
| Good | | Good | ||
| Iron Head | |||
|- style="background:#FFF" | |- style="background:#FFF" | ||
| It's gone berserk! | | It's gone berserk! | ||
| Alright | | Alright | ||
| Flare Blitz | |||
|- | |- | ||
| style="background:#FFF; {{roundybl|5px}}" | Is it broken?! | | style="background:#FFF; {{roundybl|5px}}" | Is it broken?! | ||
| style="background:#FFF; {{roundybr|5px}}" | | | style="background:#FFF" | Bad | ||
| style="background:#FFF; {{roundybr|5px}}" | Psychic | |||
|}{{-}} | |}{{-}} | ||
Scene 3 - Determine effects and choose moves! | Scene 3 - Determine effects and choose moves! | ||
Line 384: | Line 448: | ||
! Quote | ! Quote | ||
! Outcome | ! Outcome | ||
! Move Used | |||
|- style="background:#FFF" | |- style="background:#FFF" | ||
| Why?! | | Why?! | ||
| Good | | Good | ||
| Thrash | |||
|- | |- | ||
| style="background:#FFF; {{roundybl|5px}}" | F-00... | | style="background:#FFF; {{roundybl|5px}}" | F-00... | ||
| style="background:#FFF; {{roundybr|5px}}" | | | style="background:#FFF" | Bad | ||
| style="background:#FFF; {{roundybr|5px}}" | Iron Head | |||
|}{{-}} | |}{{-}} | ||
Scene 1 - Prepare yourself for your foe's attack! | Scene 1 - Prepare yourself for your foe's attack! | ||
Scene 2 - Lower your foe's stats! The line you choose is important! | Scene 2 - Lower your foe's stats! The line you choose is important! | ||
{| class="roundy" style="margin:auto; background:#{{steel color}}; border:3px solid #{{normal color dark}}" | {| class="roundy" style="margin:auto; background:#{{steel color}}; border:3px solid #{{normal color dark}}" | ||
|- | |- | ||
! Quote | ! Quote | ||
! Outcome | ! Outcome | ||
! Move Used | |||
|- style="background:#FFF" | |- style="background:#FFF" | ||
| Wahhhhh! | | Wahhhhh! | ||
| Good | | Good | ||
| Thrash | |||
|- style="background:#FFF" | |- style="background:#FFF" | ||
| No! I can't do it! | | No! I can't do it! | ||
| Good | | Good | ||
| Thrash | |||
|- style="background:#FFF" | |- style="background:#FFF" | ||
| F-00... | | F-00... | ||
| Bad | | Bad | ||
| Iron Head | |||
|- | |- | ||
| style="background:#FFF; {{roundybl|5px}}" | I can't do it! | | style="background:#FFF; {{roundybl|5px}}" | I can't do it! | ||
| style="background:#FFF; {{roundybr|5px}}" | | | style="background:#FFF" | Bad | ||
| style="background:#FFF; {{roundybr|5px}}" | Hammer Arm | |||
|}{{-}} | |}{{-}} | ||
Scene 3 - Use your foe's attack! | Scene 3 - Use your foe's attack! | ||
Scene 4 - Use your foe's attack! | Scene 4 - Use your foe's attack! | ||
{| class="roundy" style="margin:auto; background:#{{steel color}}; border:3px solid #{{normal color dark}}" | {| class="roundy" style="margin:auto; background:#{{steel color}}; border:3px solid #{{normal color dark}}" | ||
|- | |- | ||
! Quote | ! Quote | ||
! Outcome | ! Outcome | ||
! Move Used | |||
|- style="background:#FFF" | |- style="background:#FFF" | ||
| Be strong, F-00! | | Be strong, F-00! | ||
| Alright | | Alright | ||
| Thrash | |||
|- | |- | ||
| style="background:#FFF; {{roundybl|5px}}" | Is this the end? | | style="background:#FFF; {{roundybl|5px}}" | Is this the end? | ||
| style="background:#FFF; {{roundybr|5px}}" | | | style="background:#FFF" | Alright | ||
| style="background:#FFF; {{roundybr|5px}}" | Perish Song | |||
|}{{-}} | |}{{-}} | ||
Scene 5 - Deliver a decisive blow! | Scene 5 - Deliver a decisive blow! | ||
Revision as of 22:37, 23 January 2022
This article is incomplete. Please feel free to edit this article to add missing information and complete it. Reason: Images of the movies, credits, and script titles |
Everlasting Memories Series 忘れえぬ記憶 An Unforgettable Memory | ||
Alternate title | Un Souvenir Inoubliable | |
Number of movies | 4 | |
Main enemy | Assistants Simone and Manuelo | |
Dominant type |
Everlasting Memories (Japanese: 忘れえぬ記憶 An Unforgettable Memory) is a movie series available in the Pokéstar Studios. This series follows the player who stars as a young inventor who creates a robot with a heart.
Movies
Everlasting Memories
Plot
A genius inventor's experiment creates a robot with a heart!
Mission
Last for five scenes. Don't knock out your foe.
Strange Ending: Get your own Pokémon knocked out.
Script
Scene 1 - Pay attention to the foe's Ability! Pay attention to the line you choose!
Quote | Outcome | Move Used |
---|---|---|
Good morning. | Good | Chatter |
Come on! Get up! | Bad | Growl |
Scene 2 - Pay attention to the foe's Ability! Pay attention to the line you choose!
Quote | Outcome | Move Used |
---|---|---|
Someone you like! | Good | Chatter |
Someone you know. | Alright | Flail |
I don't really know... | Alright | Teeter Dance |
You figure it out! | Bad | Flail |
Scene 3 - Pay attention to the foe's Ability!
Scene 4 - Pay attention to the foe's Ability!
If the player's Pokémon successfully uses Tackle during Scene 3 or Scene 4, the actors will engage in a bonus exchange, causing an extra dialog option.
Quote | Outcome | Move Used |
---|---|---|
I suppose you're right. | Good | Flail |
Who cares? | Bad | Growl |
Oh, be quiet... | Bad | Growl |
Scene 5 - Pay attention to the foe's Ability!
Credits
Role | Actor |
---|---|
The Child Inventor | <player's name> |
Professor's Pokémon | Tynamo |
Manuelo | Lars |
Robot with a Heart | F-00 |
VFX | Pokéstar Studios ART |
Screenplay | Suguru Nakatsui <player's name> |
Director | David Pokénch |
Player's Pokémon
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Enemy
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Everlasting Memories 2
Plot
The inventor and the robot have a fleeting connection.
Mission
Last for six scenes. Don't knock out your foe.
Strange Ending: Knock out your foe.
Script
Scene 1 - Pay attention to the foe's Ability! The line you choose is important!
Quote | Outcome | Move Used |
---|---|---|
Come on! It's fun! | Good | Needle Arm |
You don't want to? | Alright | Defense Curl |
Hurry up! | Bad | Head Smash |
Scene 2 - Pay attention to the foe's Ability! The line you choose is important!
Quote | Outcome | Move Used |
---|---|---|
Of course I do! | Good | Needle Arm |
Aww, I'm blushing! | Alright | Headbutt |
That's hard to say... | Bad | Head Smash |
Scene 3 - Pay attention to the foe's Ability!
Scene 4 - Pay attention to the foe's Ability!
Scene 5 - Pay attention to the foe's Ability! The line you choose is important!
Quote | Outcome | Move Used |
---|---|---|
Just be patient... | Good | Defense Curl |
Let's play again later! | Alright | Headbutt |
Listen to me! | Bad | Head Smash |
Scene 6 - Pay attention to the foe's Ability!
Credits
Role | Actor |
---|---|
The Child Inventor | <player's name> |
Professor's Pokémon | Deerling |
Simone | Ingmar |
Robot with a Heart | F-00 |
VFX | Pokéstar Studios ART |
Screenplay | Suguru Nakatsui <player's name> |
Director | David Pokénch |
Player's Pokémon
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Enemy
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Everlasting Memories 3
Plot
What happens to the betrayed inventor and the out-of-control robots?
Mission
Knock out SFX Prop R2 with Blizzard. Don't knock it out with any other move.
Strange Ending: Last nine scenes without knocking out SFX Prop R2.
Script
Scene 1 - Use the weather! The line you choose is important!
Quote | Outcome | Move Used |
---|---|---|
I'm sorry... | Good | Flare Blitz |
It's my fault... | Alright | Iron Head |
It's just the truth... | Bad | Iron Head |
You're just jealous... | Bad | Psychic |
Scene 2 - Determine the effect of moves! The line you choose is important!
Quote | Outcome | Move Used |
---|---|---|
Are you OK?! | Good | Iron Head |
It's gone berserk! | Alright | Flare Blitz |
Is it broken?! | Bad | Psychic |
Scene 3 - Determine effects and choose moves!
Scene 4 - Determine effects and choose moves!
Scene 5 - Determine effects and choose moves!
Scene 6 - Determine effects and choose moves!
Scene 7 - Determine effects and choose moves!
Scene 8 - Determine effects and choose moves!
Scene 9 - Deliver a decisive blow!
Credits
Role | Actor |
---|---|
The Child Inventor | <player's name> |
Professor's Pokémon | Cryogonal Frillish |
Manuelo | Lars |
Robot with a Heart | F-00 |
VFX | Pokéstar Studios ART |
Screenplay | Suguru Nakatsui <player's name> |
Director | David Pokénch |
Player's Pokémon
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Enemy
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Everlasting Memories 4
Plot
The inventor and the robot's last memory and final good-bye.
Mission
Knock out SFX Prop R1 in nine turns.
Strange Ending: Last nine turns without knocking out SFX Prop R1.
Script
Quote | Outcome | Move Used |
---|---|---|
Why?! | Good | Thrash |
F-00... | Bad | Iron Head |
Scene 1 - Prepare yourself for your foe's attack!
Scene 2 - Lower your foe's stats! The line you choose is important!
Quote | Outcome | Move Used |
---|---|---|
Wahhhhh! | Good | Thrash |
No! I can't do it! | Good | Thrash |
F-00... | Bad | Iron Head |
I can't do it! | Bad | Hammer Arm |
Scene 3 - Use your foe's attack!
Scene 4 - Use your foe's attack!
Quote | Outcome | Move Used |
---|---|---|
Be strong, F-00! | Alright | Thrash |
Is this the end? | Alright | Perish Song |
Scene 5 - Deliver a decisive blow!
Scene 6 - Deliver a decisive blow!
Scene 7 - Deliver a decisive blow!
Scene 8 - Deliver a decisive blow!
Scene 9 - Deliver a decisive blow!
Credits
Role | Actor |
---|---|
The Child Inventor | <player's name> |
Professor's Pokémon | Whimsicott Beartic |
Simone | Ingmar |
Robot with a Heart | F-00 |
VFX | Pokéstar Studios ART |
Screenplay | Suguru Nakatsui <player's name> |
Director | David Pokénch |
Player's Pokémon
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Enemy
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Trivia
- The alternate title, Un Souvenir Inoubliable, is French and translates to "An Unforgettable Memory."
- The things F-00 says such as "It hurts..." or the repetitive calling of the player character's name might be a reference to Giygas from EarthBound, which some of the same people from Pokémon worked on as well.
- F-00's is also a possible reference to Clumsy Robot of the same game.
In other languages
Language | Film 1 | Film 2 | Film 3 | Film 4 |
---|---|---|---|---|
Japanese | 忘れえぬ 記憶 An Unforgettable Memory |
忘れえぬ 記憶2 An Unforgettable Memory 2 |
忘れえぬ 記憶3 An Unforgettable Memory 3 |
忘れえぬ 記憶4 An Unforgettable Memory 4 |
English | Everlasting Memories | Everlasting Memories 2 | Everlasting Memories 3 | Everlasting Memories 4 |
French | Un souvenir inoubliable | Un souvenir inoubliable 2 | Un souvenir inoubliable 3 | Un souvenir inoubliable 4 |
German | Eine unvergessliche Erinnerung | Eine unvergessliche Erinnerung 2 | Eine unvergessliche Erinnerung 3 | Eine unvergessliche Erinnerung 4 |
Italian | Un ricordo indimenticabile | Un ricordo indimenticabile 2 | Un ricordo indimenticabile 3 | Un ricordo indimenticabile 4 |
Spanish | Un recuerdo inolvidable | Un recuerdo inolvidable 2 | Un recuerdo inolvidable 3 | Un recuerdo inolvidable 4 |
Korean | 잊지 못할 기억 An Unforgettable Memory |
잊지 못할 기억 2 An Unforgettable Memory 2 |
잊지 못할 기억 3 An Unforgettable Memory 3 |
잊지 못할 기억 4 An Unforgettable Memory 4 |
Chinese(Mandarin) | 忘不掉的記憶 Wàngbúdiàode Jìyì * 无法忘怀的记忆 Wúfǎwànghuáide Jìyì * |
|||
Vietnamese | Những kí ức không thể quên |
Subtitle
Language | Film 1 | Film 2 | Film 3 | Film 4 |
---|---|---|---|---|
Japanese | 起動 Startup |
トモダチ Friend |
暴走 Runaway |
サヨナラ Goodbye |
English | INITIATE | CONNECT | RUNTIME EXCEPTION | SHUTDOWN |
French | La naissance Birth |
L'amitié Friendship |
L'incident The Problem |
Les adieux Goodbyes |
German | Der Anbeginn The Beginning |
Freundschaft Friendship |
Außer Rand und Band Out of Control |
Der Abschied The Farewell |
Italian | L'accensione | L'amicizia | L'anomalia | L'addio |
Spanish | Puesta en marcha | A. M. I. S. T. A. D. v. 2.0 | Anomalías en el sistema | La despedida |
Korean | 기동 Startup |
친구 Friend |
폭주 Runaway |
안녕 Goodbye |
This game-related article is part of Project Games, a Bulbapedia project that aims to write comprehensive articles on the Pokémon games. |