Water Pledge (move): Difference between revisions

From Bulbapedia, the community-driven Pokémon encyclopedia.
⧼bulbapediamonobook-jumptonavigation⧽⧼bulbapediamonobook-jumptosearch⧽
Yug Guy (talk | contribs)
Shinka (talk | contribs)
m In other languages: Removed European Portuguese due to lack of possible sources; if this is reverted, please state your source.
Line 165: Line 165:
|it=Acquapatto
|it=Acquapatto
|ko=물의맹세 ''{{tt|Muruimaengse|Water Oath}}''
|ko=물의맹세 ''{{tt|Muruimaengse|Water Oath}}''
|pt_eu=Penhor de Água
|es=Voto Agua
|es=Voto Agua
|vi=Thề Ước Của Nước
|vi=Thề Ước Của Nước

Revision as of 01:18, 10 September 2022

Water Pledge
みずのちかい Water Oath
Type  Water
Category  Special
PP  10 (max. 16)
Power  80
Accuracy  100%
Priority  0
Range
Opponent Opponent Opponent
Self Ally Ally
Normal: May affect anyone adjacent to the user
Availability
Introduced  Generation V
Condition  [[{{{category}}} (condition)|{{{category}}}]]
Appeal  0  
Jam  0  
Condition  [[{{{category}}} (condition)|{{{category}}}]]
Appeal  0  
Condition  Beautiful
Appeal  2 ♥♥
Jamming  0  
Excites the audience in any kind of contest.

Water Pledge (Japanese: みずのちかい Water Oath) is a damage-dealing Water-type move introduced in Generation V.

Effect

Generation V

Water Pledge inflicts damage. It has a regular power of 50.

When two allies attempt to use Water Pledge and either Fire Pledge or Grass Pledge on the same turn, the ally moving first will not itself use a move, but instead the ally moving second will use a combined attack with a power of 150 and an additional effect immediately after it:

  • If Water Pledge and Fire Pledge are used in the same turn, the ally moving second will use Water Pledge with a power of 150, and create a rainbow on the user's side of the field for four turns. The rainbow doubles the probability of secondary effects taking place for moves used by that side of the field (not including Secret Power); this effect is cumulative with Serene Grace for chances to cause a stat change or inflict a status, but not for chances to cause flinching. Due to the way certain secondary effects are handled, this can lead to an overflow glitch.
  • If Water Pledge and Grass Pledge are used in the same turn, the ally moving second will use Grass Pledge with a power of 150, and create a swamp on the target's side of the field for four turns. This swamp quarters the Speed of all Pokémon on that side of the field.

If a Pokémon uses one Pledge move and a partner has selected another Pledge move, but none of its partners are able to use their selected Pledge move that turn (e.g. paralysis, Sky Drop, etc.), no move will be executed.

Water Pledge is unaffected by a held Water Gem (and will not consume it). If a combined move is used, it will always receive the same-type attack bonus no matter which Pokémon is the one executing it, or what type the combined move is.

Generation VI onward

Water Pledge's regular power changed from 50 to 80. In addition, Water Pledge does not work in Sky Battles.

Pokémon Brilliant Diamond and Shining Pearl

Water Pledge cannot be selected in a battle.

Description

Games Description
BWB2W2
XYORAS
A column of water strikes the target. When combined with its fire equivalent, the damage increases and a rainbow appears.
SMUSUM A column of water strikes the target. When combined with its fire equivalent, its power increases and a rainbow appears.
SwShLA A column of water hits the target. When used with its fire equivalent, its power increases and a rainbow appears.
BDSP This move can't be used. It's recommended that this move is forgotten. Once forgotten, this move can't be remembered.


Learnset

By Move Tutor

Various Move Tutors can teach Water Pledge to any Water-type starter Pokémon of any evolutionary stage. From Generation VII onward, Move Tutors will also teach Water Pledge to the Water-type elemental monkeys. From Generation V to VII, Move Tutors will only teach this move to Pokémon with maximized friendship.

The Move Tutors who teach this move are:

# Pokémon Types Egg Groups Game
BW B2W2 XY ORAS SM USUM PE SwSh SwSh
EP
BDSP LA
0007 Squirtle Monster Water 1
0008 Wartortle Monster Water 1
0009 Blastoise Monster Water 1
0158 Totodile Monster Water 1
0159 Croconaw Monster Water 1
0160 Feraligatr Monster Water 1
0258 Mudkip Monster Water 1
0259 Marshtomp
Monster Water 1
0260 Swampert
Monster Water 1
0393 Piplup Water 1 Field
0394 Prinplup Water 1 Field
0395 Empoleon
Water 1 Field
0501 Oshawott Field Field
0502 Dewott Field Field
0503 Samurott Field Field
0515 Panpour Field Field
0516 Simipour Field Field
0656 Froakie Water 1 Water 1
0657 Frogadier Water 1 Water 1
0658 Greninja
Water 1 Water 1
0728 Popplio Water 1 Field
0729 Brionne Water 1 Field
0730 Primarina
Water 1 Field
0816 Sobble Water 1 Field
0817 Drizzile Water 1 Field
0818 Inteleon Water 1 Field
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


In other games

Description

Games Description
MDGtI UNUSED
SMD It damages an enemy. If it's used with Fire Pledge in an Alliance, you and your teammates will get the rainbow condition, and if it's used with Grass Pledge, the enemies in the same room will get the swamp condition.


In the manga

Be the Best! Pokémon B+W


Pokémon Adventures


In other generations

Core series games

Spin-off series games

Trivia

In other languages

Language Title
Chinese Cantonese 水之誓約 Séui-jī Saihyeuk *
Mandarin 水之誓約 / 水之誓约 Shuǐ-zhī Shìyuē *
水的誓約 Shuǐ-de Shìyuē *
French Aire d'Eau
German Wassersäulen
Italian Acquapatto
Korean 물의맹세 Muruimaengse
Spanish Voto Agua
Vietnamese Thề Ước Của Nước


Pledge moves
Grass PledgeFire PledgeWater Pledge


This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games.