User:Tiddlywinks/EvoBox: Difference between revisions

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(forgot Zygarde)
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==[[Charizard (Pokémon)#Forms]]==
==[[Charizard (Pokémon)#Forms]]==
<div class="roundy" style="padding: 5px; background-color: #{{Fire color}}; border: 3px solid #{{Flying color dark}}; width: fit-content; margin: auto;
{{User:Tiddlywinks/EvoBox/v2|pattern=12/rev|Fire|Flying}}
display: grid; gap: 10px 5px; grid-template-areas: {{User:Tiddlywinks/EvoBox/pattern12/rev}}; "><!-- evobox grid OPEN -->
{{User:Tiddlywinks/EvoMon|e=0|0006Charizard|Charizard|Fire|Flying|}}
{{User:Tiddlywinks/EvoMon|e=0|0006Charizard|Charizard|Fire|Flying|}}
{{User:Tiddlywinks/EvoMethod|e=1a|{{bag|Charizardite X}} {{color2|000|Charizardite X}}}}
{{User:Tiddlywinks/EvoMethod|e=1a|{{bag|Charizardite X}} {{color2|000|Charizardite X}}}}
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==[[Mewtwo (Pokémon)#Forms]]==
==[[Mewtwo (Pokémon)#Forms]]==
<div class="roundy" style="padding: 5px; background-color: #{{Psychic color}}; border: 3px solid #{{Psychic color dark}}; width: fit-content; margin: auto;
{{User:Tiddlywinks/EvoBox/v2|pattern=12/rev|Psychic|Psychic}}
display: grid; gap: 10px 5px; grid-template-areas: {{User:Tiddlywinks/EvoBox/pattern12/rev}}; "><!-- evobox grid OPEN -->
{{User:Tiddlywinks/EvoMon|e=0|0150Mewtwo|Mewtwo|Psychic|Psychic|}}
{{User:Tiddlywinks/EvoMon|e=0|0150Mewtwo|Mewtwo|Psychic|Psychic|}}
{{User:Tiddlywinks/EvoMethod|e=1a|{{bag|Mewtwonite X}} {{color2|000|Mewtwonite X}}}}
{{User:Tiddlywinks/EvoMethod|e=1a|{{bag|Mewtwonite X}} {{color2|000|Mewtwonite X}}}}
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==[[Cramorant (Pokémon)#Forms]]==
==[[Cramorant (Pokémon)#Forms]]==
<div class="roundy" style="padding: 5px; background-color: #{{Flying color}}; border: 3px solid #{{Water color dark}}; width: fit-content; margin: auto;
{{User:Tiddlywinks/EvoBox/v2|pattern=12/rev|Flying|Water}}
display: grid; gap: 10px 5px; grid-template-areas: {{User:Tiddlywinks/EvoBox/pattern12/rev}}; "><!-- evobox grid OPEN -->
{{User:Tiddlywinks/EvoMon|e=0|HOME0845|Cramorant|Flying|Water|}}
{{User:Tiddlywinks/EvoMon|e=0|HOME0845|Cramorant|Flying|Water|}}
{{User:Tiddlywinks/EvoMethod|e=1a|Use {{m|Surf}} or {{m|Dive}} <br>with >50% HP}}
{{User:Tiddlywinks/EvoMethod|e=1a|Use {{m|Surf}} or {{m|Dive}} <br>with >50% HP}}
Line 730: Line 727:
{{User:Tiddlywinks/EvoFree|e=method2breed|<div><big><big>↖</big></big></div><div>Faint or end of battle</div><div><big><big>↙</big></big></div>}}
{{User:Tiddlywinks/EvoFree|e=method2breed|<div><big><big>↖</big></big></div><div>Faint or end of battle</div><div><big><big>↙</big></big></div>}}
{{User:Tiddlywinks/EvoMon|e=2|0800Necrozma-Ultra|Necrozma|Psychic|Dragon|Ultra Necrozma}}
{{User:Tiddlywinks/EvoMon|e=2|0800Necrozma-Ultra|Necrozma|Psychic|Dragon|Ultra Necrozma}}
</div>
==[[Zygarde (Pokémon)#Forms]]==
''(I'm just gonna write the entire form data section here since it's complicated and I'm thinking about it.)''
Zygarde has three separate forms: 10% Forme, 50% Forme, and Complete Forme.
In [[Generation VI]], Zygarde's only form was 50% Forme (unnamed at the time).
Since [[Generation VII]], all three forms are available. Zygarde's 10% Forme and 50% Forme can be changed with the help of external tools: the [[Reassembly Unit]] and the [[Zygarde Cube]]. Zygarde can enter its Complete Forme during battle, and only if it has the [[Ability]] {{a|Power Construct}}.
;Zygarde with {{a|Aura Break}}
In [[Generation VI]], Zygarde could only have Aura Break and had no forms.
In [[Generation VII]], a Zygarde with Aura Break could be transformed by the [[Reassembly Unit]]. This machine could create a 10% or 50% Zygarde with Aura Break or upgrade a 10% Zygarde with Aura Break to 50%; it could also upgrade either to a 50% Zygarde with Power Construct.
Since [[Generation VIII]], the [[Zygarde Cube]]'s "Change form" function can change Zygarde with Aura Break between 10% Forme and 50% Forme. Its "Change Ability" function can also change its Ability to Power Construct.
{{User:Tiddlywinks/EvoBox/v2|pattern=11|Dragon|Ground}}
{{User:Tiddlywinks/EvoMon|e=0|0718Zygarde-10Percent|Zygarde|Dragon|Ground|10% Forme}}
{{User:Tiddlywinks/EvoMon|e=1|0718Zygarde|Zygarde|Dragon|Ground|50% Forme}}
{{User:Tiddlywinks/EvoMethod|e=1|{{color2|000|Zygarde Cube}}:<br><small>Change form</small>|↔}}
</div>
;Zygarde with {{a|Power Construct}}
The [[Zygarde Cube]]'s "Change Forme"{{sup/7|SMUSUM}}/"Change form" function can change Zygarde with Power Construct between 10% Forme and 50% Forme. Since [[Generation VIII]], its "Change Ability" function can also change its Ability to Aura Break.
Any Zygarde with Power Construct will change to Complete Forme in battle if its [[HP]] drops below half. At the end of battle, a Complete Forme Zygarde will return to its original form with the same HP it ended the battle with (within its original form's maximum HP).
<div class="roundy" style="padding: 5px; background-color: #{{Dragon color}}; border: 3px solid #{{Ground color dark}}; width: fit-content; margin: auto;
display: grid; gap: 10px 5px; grid-template-areas:
  'stage0 method1 stage1'
  'method2a method2rev method2b'
  '. stage2 .'; "><!-- evobox grid OPEN -->
{{User:Tiddlywinks/EvoMon|e=0|0718Zygarde-10Percent|Zygarde|Dragon|Ground|10% Forme}}
{{User:Tiddlywinks/EvoMon|e=1|0718Zygarde|Zygarde|Dragon|Ground|50% Forme}}
{{User:Tiddlywinks/EvoMethod|e=1|{{color2|000|Zygarde Cube}}:<br><small>Change form</small>|↔}}
{{User:Tiddlywinks/EvoMon|e=2|0718Zygarde-Complete|Zygarde|Dragon|Ground|Complete Forme}}
{{User:Tiddlywinks/EvoMethod|e=2a|HP < 50%|↘}}
{{User:Tiddlywinks/EvoMethod|e=2b|HP < 50%|↙}}
{{User:Tiddlywinks/EvoMethod|e=2rev|End of battle|↖↗}}
</div>
</div>


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=TBD=
=TBD=
* <s>{{template|Evobox/Meowth-Alola}}: PE was Gen VII, just remove the PE condition and note it outside the box</s>
* <s>{{template|Evobox/Meowth-Alola}}: PE was Gen VII, just remove the PE condition and note it outside the box</s>
* [[#More than two changeable forms: other]]
* [[#Two changeable forms]]
* [[#Two changeable forms]]



Revision as of 00:58, 22 May 2023

At the moment, I've made the new template into a more explicit "builder". That's mostly just how I was able to get a handle on things; but it has some ups and downs.

The EvoMon templates make you include a bit ("Unevolved"/etc) that the old template didn't. But on the other hand, all the "evo1", "evo2a", "art#", "type#-#" etc in the old template is kinda finicky and can be pretty confusing; whereas having all the parameters for one Pokémon just ordered within a single template should be much more understandable.

But overall, they look fundamentally the same. Except on mobile where you can see that the old template breaks while the new one stays how it's meant to look. (You can look at the live species page or preview here; the old version is commented out just because of categories.)

Evolution variants

Ralts (Pokémon)#Evolution

Divs (new)

User:Tiddlywinks/EvoBox/v2, User:Tiddlywinks/EvoBox/pattern112

Tables (old)

Template:Evobox/2branch2

{{Evobox/2branch2
|type1=Psychic|type2=Fairy
|no1=0280|name1=Ralts|type1-1=Psychic|type2-1=Fairy
|evo1={{Bag/s|Rare Candy|SV}}<br>{{color2|000|Level|Level 20}}
|no2=0281|name2=Kirlia|type1-2=Psychic|type2-2=Fairy
|evo2a={{Bag/s|Rare Candy|SV}}<br>{{color2|000|Level|Level 30}}
|no3a=0282|name3a=Gardevoir|type1-3a=Psychic|type2-3a=Fairy
|evo2b={{Bag/s|Dawn Stone|SV}} + [[File:Male icon SV.png|link=Gender]]<br>{{color2|000|Dawn Stone}}<br><small>({{color2|000|Gender|male}})</small>
|no3b=0475|name3b=Gallade|type1-3b=Psychic|type2-3b=Fighting
}}

Goomy (Pokémon)#Evolution

Divs (new)

User:Tiddlywinks/EvoBox/v2, User:Tiddlywinks/EvoBox/pattern122

Goomy
Unevolved
Rare Candy
Level 40
outside of Hisui
Sliggoo
First evolution
Rare Candy + Rain icon SwSh.pngFog icon SwSh.png
Level 50
(during rain or fogSwSh)
Goodra
Second evolution
Sliggoo
First evolution
Rare Candy + Rain icon SwSh.pngFog icon SwSh.png
Level 50
(during rain or fog)
Goodra
Second evolution

Tables (old)

Template:Evobox/2branch1

{{Evobox/2branch1
|type1=Dragon
|no1=0704
|name1=Goomy
|type1-1=Dragon
|evo1a={{Bag/s|Rare Candy|SV}}<br>{{color2|000|Level|Level 40}}<br>outside of {{color2|000|Hisui}}
|no2a=0705
|name2a=Sliggoo
|type1-2a=Dragon
|evo1b={{Bag/s|Rare Candy|SV}} + {{bag/s|Celestica Flute|LA|Hisui}}<br>{{color2|000|Level|Level 40}}<br>in {{color2|000|Hisui}}
|art2b=0705Sliggoo-Hisui
|name2b=Sliggoo
|type1-2b=Steel
|type2-2b=Dragon
|form2b=Hisuian Form
|evo2a={{Bag/s|Rare Candy|SV}} + [[File:Rain icon SwSh.png|40px]][[File:Fog icon SwSh.png|40px]]<br>{{color2|000|Level|Level 50}}<br><small>(during {{color2|000|rain}} or {{color2|000|fog}}{{sup/8|SwSh}})</small>
|evo2b={{Bag/s|Rare Candy|SV}} + [[File:Rain icon SwSh.png|40px]][[File:Fog icon SwSh.png|40px]]<br>{{color2|000|Level|Level 50}}<br><small>(during {{color2|000|rain}} or {{color2|000|fog}})</small>
|no3a=0706
|name3a=Goodra
|type1-3a=Dragon
|art3b=0706Goodra-Hisui
|name3b=Goodra
|type1-3b=Steel
|type2-3b=Dragon
|form3b=Hisuian Form
}}

Slowpoke (Pokémon)#Evolution

Divs (new)

User:Tiddlywinks/EvoBox/v2, User:Tiddlywinks/EvoBox/pattern12

Tables (old)

Template:Evobox/1branch2

{{Evobox/1branch2
|type1=Water
|type2=Psychic
|no1=0079
|name1=Slowpoke
|type1-1=Water
|type2-1=Psychic
|evo1a={{Bag/s|Rare Candy|SV}}<br>{{color2|000|Level|Level 37}}
|no2a=0080
|name2a=Slowbro
|type1-2a=Water
|type2-2a=Psychic
|evo1b=[[File:Link Trade icon SV.png|40px|link=Trade]] + {{Bag/s|King's Rock|SV}}<br>{{color2|000|Trade}}<br>holding {{color2|000|King's Rock}}
|no2b=0199
|name2b=Slowking
|type1-2b=Water
|type2-2b=Psychic}}

Tyrogue (Pokémon)#Evolution

Divs (new)

User:Tiddlywinks/EvoBox/v2, User:Tiddlywinks/EvoBox/pattern13

Tables (old)

Template:Evobox/1branch3

This is currently only used for Tyrogue, but it can also be used for Rockruff. (Either it should be modified, or just replaced with the new div-evobox.)

{{evobox/1branch3}}

Farfetch'd (Pokémon)#Evolution

Divs (new)

User:Tiddlywinks/EvoBox/v2, User:Tiddlywinks/EvoBox/pattern1

Tables (old)

Template:Evobox-1

{{Evobox-1
|type1=Normal
|type2=Flying
|pictype=art
|no1=0083
|name1=Farfetch'd
|type1-1=Normal
|type2-1=Flying}}

Psyduck (Pokémon)#Evolution

Divs (new)

User:Tiddlywinks/EvoBox/v2, User:Tiddlywinks/EvoBox/pattern11

Psyduck
Unevolved
Golduck
First evolution

Tables (old)

Template:Evobox-2

{{Evobox-2
|type1=Water
|pictype=art
|no1=0054
|name1=Psyduck
|type1-1=Water
|evo1={{Bag/s|Rare Candy|SV}}<br>{{color2|000|Level|Level 33}}
|no2=0055
|name2=Golduck
|type1-2=Water}}

Bulbasaur (Pokémon)#Evolution

Divs (new)

User:Tiddlywinks/EvoBox/v2, User:Tiddlywinks/EvoBox/pattern111

Tables (old)

Template:Evobox-3

{{Evobox-3
|type1=Grass
|type2=Poison
|pictype=art
|no1=0001
|name1=Bulbasaur
|type1-1=Grass
|type2-1=Poison
|evo1={{Bag/s|Rare Candy|SV}}<br>{{color2|000|Level|Level 16}}
|no2=0002
|name2=Ivysaur
|type1-2=Grass
|type2-2=Poison
|evo2={{Bag/s|Rare Candy|SV}}<br>{{color2|000|Level|Level 32}}
|no3=0003
|name3=Venusaur
|type1-3=Grass
|type2-3=Poison}}

Incense

Chingling (Pokémon)#Evolution

I'm just omitting this one (User:Tiddlywinks/EvoBox/pattern11/breed). Call it an exercise for the reader.

Chansey (Pokémon)#Evolution

Divs (new)

User:Tiddlywinks/EvoBox/v2, User:Tiddlywinks/EvoBox/pattern111/breed

User:Tiddlywinks/EvoBox/categories111/breed
Happiny
Baby form
Rare Candy + Oval Stone
Level up
holding Oval Stone
during the day
Chansey
First evolution
Rare Candy + Soothe Bell
Level up with
high friendship
Blissey
Second evolution

Tables (old)

{{Evobox-3
|type1=Normal
|pictype=art
|no1=0440
|name1=Happiny
|type1-1=Normal
|breed={{bag/s|Luck Incense|SV}}<br>{{color2|000|Pokémon breeding|Breed}}<br>holding {{color2|000|Luck Incense}}<br><small>({{color2|000|Generation IV|IV}}–{{color2|000|Generation VIII|VIII}})</small>
|evo1={{bag/s|Rare Candy|SV}} + {{bag/s|Oval Stone|SV}}<br>{{color2|000|Level|Level up}}<br>holding {{color2|000|Oval Stone}}<br><small>during the {{color2|000|Time|day}}</small>
|no2=0113
|name2=Chansey
|type1-2=Normal
|evo2={{bag/s|Rare Candy|SV}} + {{bag/s|Soothe Bell|SV}}<br>{{color2|000|Level|Level up}} with<br>high {{color2|000|friendship}}
|no3=0242
|name3=Blissey
|type1-3=Normal}}

Mime Jr. (Pokémon)#Evolution

Divs (new)

User:Tiddlywinks/EvoBox/v2, User:Tiddlywinks/EvoBox/pattern122/breed

User:Tiddlywinks/EvoBox/categories122/breed
Rare Candy + Bag TM Normal SV Sprite.png
Level up
knowing Mimic
outside of Galar
Mr. Mime
First evolution
Rare Candy + Bag TM Normal SV Sprite.png + Sword Shield Dynamax Band.png
Level up
knowing Mimic
in Galar
Mr. Mime
First evolution
Mr. Rime
Second evolution

Tables (old)

Outside of Galar

{{Evobox-2
|type1=Psychic
|type2=Fairy
|pictype=art
|no1=0439
|name1=Mime Jr.
|type1-1=Psychic
|type2-1=Fairy
|breed={{bag/s|Odd Incense|SV}}<br>{{color2|000|Pokémon Breeding|Breed}}<br>holding {{color2|000|Odd Incense}}
|evo1={{bag/s|Rare Candy|SV}} + [[File:Bag TM Normal SV Sprite.png|40px|link=Mimic (move)]]<br>{{color2|000|Level|Level up}}<br>knowing {{color2|000|Mimic (move)|Mimic}}<br>outside of {{color2|000|Galar}}
|no2=0122
|name2=Mr. Mime
|type1-2=Psychic
|type2-2=Fairy}}

In Galar

{{evobox-3
|type1=Psychic
|type2=Fairy
|pictype=sprite
|no1=0439Mime Jr
|name1=Mime Jr.
|type1-1=Psychic
|type2-1=Fairy
|breed={{bag/s|Odd Incense|SV}}<br>{{color2|000|Pokémon Breeding|Breed}}<br>holding {{color2|000|Odd Incense}}
|evo1={{bag/s|Rare Candy|SV}} + [[File:Bag TM Normal SV Sprite.png|40px|link=Mimic (move)]] + [[File:Sword Shield Dynamax Band.png|40px|link=Galar]]<br>{{color2|000|Level|Level up}}<br>knowing {{color2|000|Mimic (move)|Mimic}}<br>in {{color2|000|Galar}}
|no2=0122Mr. Mime-Galar
|name2=Mr. Mime
|form2=Galarian Form
|type1-2=Ice
|type2-2=Psychic
|evo2={{Bag/s|Rare Candy|SV}}<br>{{color2|000|Level|Level 42}}
|no3=0866Mr. Rime
|name3=Mr. Rime
|type1-3=Ice
|type2-3=Psychic}}

Unique evolution and breeding

These are tables which use custom templates currently. They don't need to with EvoBox/v2. (Only Eevee may need an extra pattern codified. Whichever is preferred.)

Manaphy (Pokémon)#Evolution

Divs (new)

Phione
Does not evolve
Manaphy
Parent form

Tables (old)

{{Evobox/Manaphy}}

{{Evobox/Manaphy}}

Grubbin (Pokémon)#Evolution

Divs (new)

Gained Thunder Stone option in SwSh (and hasn't appeared since). > Note exclusivity outside evobox.

Tables (old)

{{Evobox/Grubbin}}

{{Evobox/Grubbin}}

Inkay (Pokémon)#Evolution

Divs (new)

IDK why this wasn't just an Evobox-1, but whatever.

Rare Candy
Level 30
while holding game system
upside-down
Malamar
First evolution

Tables (old)

{{Evobox/Inkay}}

{{Evobox/Inkay}}

Feebas (Pokémon)#Evolution

Divs (new)

Can evolve by trade item or beauty. (Add notes outside evobox.)

Feebas
Unevolved
Link Trade icon SV.png + Dream Prism Scale Sprite.png
Trade
holding Prism Scale
Dream Blue Scarf Sprite.png
Level up
with high Beauty
Milotic
First evolution

Tables (old)

{{Evobox/Feebas}}

{{Evobox/Feebas}}

Nincada (Pokémon)#Evolution

Really, neither the new nor old templates do a great job of communicating what happens. So we just need to spell it out clearly outside the box.

Divs (new)

Poké Ball + Ballfull.pngBallfull.pngBallfull.pngBallfull.pngBallfull.pngBallempty.png
Poké Ball in bag
and space in party
Ninjask
First evolution
Shedinja
Bonus evolution

Tables (old)

{{Evobox/1castoff}}

{{Evobox/1castoff}}

Eevee (Pokémon)#Evolution

Divs (new)

Radial is cool, but if they add another Eeveelution it's gonna blow right up. Vertical is best considering mobile users and future-proofing.

Since 9 pages need this whole thing, saving the whole thing as its own template is a reasonable option. (EvoBox/Eevee(V/R)?) But it's also easy to add an EvoBox/pattern18 template and/or EvoBox/patternRadial. Arguably, making the whole thing its own template would also prevent us from ending up with "orphaned" patterns just because they're not too likely to have another 8-evolution Pokémon (at least anytime soon).

Vertical
Eevee
Unevolved
Vaporeon
First evolution
Jolteon
First evolution
Flareon
First evolution
Espeon
First evolution
Umbreon
First evolution
Leafeon
First evolution
Glaceon
First evolution
♥♥ + TM Fairy
Level up
2 Affection and a
Fairy-type move
Sylveon
First evolution
Radial
Eevee
Unevolved
Vaporeon
First evolution
Jolteon
First evolution
Flareon
First evolution
Espeon
First evolution
Umbreon
First evolution
Leafeon
First evolution
Glaceon
First evolution
♥♥ + TM Fairy
Level up
2 Affection and a
Fairy-type move
Sylveon
First evolution

Tables (old)

{{Evobox/1branch7}}, see also User:SnorlaxMonster/Evobox/Eevee

{{Evobox/1branch7}}

Multi-forms (more than two changeable forms)

Basically, replacing {{Evobox/Formes}} with User:Tiddlywinks/MultiForms for (most) cases where a Pokémon can change among three or more forms. (For other cases, see #More than two changeable forms: other.)

Omitted: Arceus, Silvally, Furfrou: too many forms to bother with arrows and text (well...a header "method" would probably do fine, really).

Reasoning: The current usage of ↔ switches its meaning sometimes and/or it's kinda bad notation. On a page like Charizard (Pokémon)#Forms, X ↔ Y ↔ Z is used where only Y can turn into X or Z, but on pages like Pikachu, the same notation means X and Y and Z (and...) can all turn into each other. So I kinda wanted to find a format that is less ambiguous and doesn't overlap with other cases. That turned into User:Tiddlywinks/MultiForms.

Pikachu (Pokémon)#Forms

New

<div class="roundy" style="padding: 5px; background-color: #9FA19F; border: 3px solid #54789B; width: fit-content; margin: auto;

display: grid; gap: 10px 5px; grid-template-areas: {{User:Tiddlywinks/MultiForms/patternContest Hall green room}}; ">

Electric

Remove costume
Cool
Beautiful
Cute
Clever
Tough
Pikachu
Pikachu Cosplay
Pikachu
Pikachu Rock Star
Pikachu
Pikachu Belle
Pikachu
Pikachu Pop Star
Pikachu
Pikachu, Ph.D
Pikachu
Pikachu Libre

Old

Just to reiterate: the usage of ↔ here is very different from a page like Charizard (Pokémon)#Forms (which is arguably the most natural interpretation).

Cosplay Pikachu

Normal
Pikachu
Cosplay Pikachu
Pikachu
 Electric 


Knowing Meteor Mash
Pikachu
Pikachu Rock Star
Pikachu
 Electric 


Knowing Icicle Crash
Pikachu
Pikachu Belle
Pikachu
 Electric 


Knowing Draining Kiss
Pikachu
Pikachu Pop Star
Pikachu
 Electric 


Knowing Electric Terrain
Pikachu
Pikachu, Ph.D
Pikachu
 Electric 


Knowing Flying Press
Pikachu
Pikachu Libre
Pikachu
 Electric 

Castform (Pokémon)#Forms

This just skips a couple of the max 6 columns. (This'll be in the documentation.) It looks fine. <div class="roundy" style="padding: 5px; background-color: #9FA19F; border: 3px solid #54789B; width: fit-content; margin: auto;

display: grid; gap: 10px 5px; grid-template-areas: {{User:Tiddlywinks/MultiForms/patternWeather}}; ">

Normal

Other
Castform
Sunny Form
Castform
Rainy Form
Pikachu
Snowy Form

For reference: a proper "only 4 columns" table. Not much difference, not worth some extra overhead IMO.

Weather

Other
Castform
Sunny Form
Castform
Rainy Form
Castform
Snowy Form

Deoxys (Pokémon)#Forms

Normal

Deoxys
Normal Forme
Deoxys
Attack Forme
Deoxys
Defense Forme
Deoxys
Speed Forme

Burmy (Pokémon)#Forms

Again: this just skips a few columns. It might be a little noticeable, but IMO it's basically fine (I don't think it'll distract anyone).

Bug

Grassy or water
Sandy or rocky
Building or urban
Burmy
Plant Cloak
Burmy
Sandy Cloak
Burmy
Trash Cloak

Rotom (Pokémon)#Forms

<div class="roundy" style="padding: 5px; background-color: #704170; border: 3px solid #492A49; width: fit-content; margin: auto;

display: grid; gap: 10px 5px; grid-template-areas: {{User:Tiddlywinks/MultiForms/patternRotom Catalog}}; ">

Electric

Light bulb
Microwave oven
Washing machine
Refrigerator
Electric fan
Lawn mower

Deerling (Pokémon)#Forms and Sawsbuck (Pokémon)#Forms

A whole lotta caveats on this one that'll need to be noted above the box... (Originally by seasons. Became unchangeable VI-VIII. In IX it changes by province.) <div class="roundy" style="padding: 5px; background-color: #3FA129; border: 3px solid #29691B; width: fit-content; margin: auto;

display: grid; gap: 10px 5px; grid-template-areas: {{User:Tiddlywinks/MultiForms/patternPaldea province}}; ">

Normal

Sawsbuck <div class="roundy" style="padding: 5px; background-color: #3FA129; border: 3px solid #29691B; width: fit-content; margin: auto;

display: grid; gap: 10px 5px; grid-template-areas: {{User:Tiddlywinks/MultiForms/patternPaldea province}}; ">

Normal

Sawsbuck
Spring Form

Genesect (Pokémon)#Forms

Just to point it out, this just skips the last of the max 6 columns, but it's only (sorta) noticeable if you're looking for it. <div class="roundy" style="padding: 5px; background-color: #9FA19F; border: 3px solid #54789B; width: fit-content; margin: auto;

display: grid; gap: 10px 5px; grid-template-areas: {{User:Tiddlywinks/MultiForms/patternDrives}}; ">

Normal

Genesect
Does not evolve
Genesect
Does not evolve
Genesect
Does not evolve
Genesect
Does not evolve
Genesect
Does not evolve

Oricorio (Pokémon)#Forms

<div class="roundy" style="padding: 5px; background-color: #9FA19F; border: 3px solid #54789B; width: fit-content; margin: auto;

display: grid; gap: 10px 5px; grid-template-areas: {{User:Tiddlywinks/MultiForms/patternNectar}}; ">

Normal

More than two changeable forms: other

I could see simplifying DNA Splicers, Reins of Unity, and N-Solarizer/Lunarizer by just making the forward arrows into two-way arrows, it's arguably close enough to not really be that confusing.

Charizard (Pokémon)#Forms

Faint or end of battle
Charizard
Mega Charizard X
Charizard
Mega Charizard Y

Mewtwo (Pokémon)#Forms

Faint or end of battle
Mewtwo
Mega Mewtwo Y

Kyurem (Pokémon)#Forms

Cramorant (Pokémon)#Forms

Use Surf or Dive
with >50% HP
Use Surf or Dive
with ≤50% HP
Hit by damaging move

Calyrex (Pokémon)#Forms

Necrozma (Pokémon)#Forms

Honestly, since this is all just Necrozma (forms), this could just be on the page like this (no pattern, and no need for a gap parameter).

Zygarde (Pokémon)#Forms

(I'm just gonna write the entire form data section here since it's complicated and I'm thinking about it.)

Zygarde has three separate forms: 10% Forme, 50% Forme, and Complete Forme.

In Generation VI, Zygarde's only form was 50% Forme (unnamed at the time).

Since Generation VII, all three forms are available. Zygarde's 10% Forme and 50% Forme can be changed with the help of external tools: the Reassembly Unit and the Zygarde Cube. Zygarde can enter its Complete Forme during battle, and only if it has the Ability Power Construct.

Zygarde with Aura Break

In Generation VI, Zygarde could only have Aura Break and had no forms.

In Generation VII, a Zygarde with Aura Break could be transformed by the Reassembly Unit. This machine could create a 10% or 50% Zygarde with Aura Break or upgrade a 10% Zygarde with Aura Break to 50%; it could also upgrade either to a 50% Zygarde with Power Construct.

Since Generation VIII, the Zygarde Cube's "Change form" function can change Zygarde with Aura Break between 10% Forme and 50% Forme. Its "Change Ability" function can also change its Ability to Power Construct.

Zygarde with Power Construct

The Zygarde Cube's "Change Forme"SMUSUM/"Change form" function can change Zygarde with Power Construct between 10% Forme and 50% Forme. Since Generation VIII, its "Change Ability" function can also change its Ability to Aura Break.

Any Zygarde with Power Construct will change to Complete Forme in battle if its HP drops below half. At the end of battle, a Complete Forme Zygarde will return to its original form with the same HP it ended the battle with (within its original form's maximum HP).

Zygarde Cube:
Change form
Zygarde
Complete Forme
HP < 50%
HP < 50%
End of battle
↖↗

Two changeable forms

(An example or two)

TBD

Other:

  • Need an option for "These methods apply to the latest games; see (below?) for other details".
  • Will also need to integrate the proper categories to all of these. I may need to include them with a method similar to the patterns since I've combined everything in one... (Should be fine.) But may need special options for odd cases like Manaphy, and forms ({{{cat|~default categories~}}}?).