Eevee (Pokémon)/Generation IV learnset: Difference between revisions

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{{learnlist/event4|{{DL|List of local Japanese event Pokémon distributions (Generation IV)|Pokémon Center Eevee}}|Bite|Dark|Physical|60|100|25|Tough|3|<sup>Lv.10</sup>|''}}
{{learnlist/event4|{{DL|List of local Japanese event Pokémon distributions (Generation IV)|Pokémon Center Eevee}}|Bite|Dark|Physical|60|100|25|Tough|3|<sup>Lv.10</sup>|''}}
{{learnlist/event4|{{DL|List of local Japanese event Pokémon distributions (Generation IV)|Pokémon Center Eevee}}|Covet|Normal|Physical|40|100|40|Cute|0||'''}}
{{learnlist/event4|{{DL|List of local Japanese event Pokémon distributions (Generation IV)|Pokémon Center Eevee}}|Covet|Normal|Physical|40|100|40|Cute|0||'''}}
{{learnlist/event4|{{DL|List of local Japanese event Pokémon distributions (Generation IV)|2010 World Championships Eevee}}[[Video Game Championships 2010 Eevee]]|Flail|Normal|Physical|—|100|15|Cute|2||'''}}
{{learnlist/event4|{{DL|List of local Japanese event Pokémon distributions (Generation IV)|2010 World Championships Eevee}}<br>[[Video Game Championships 2010 Eevee]]|Flail|Normal|Physical|—|100|15|Cute|2||'''}}
{{learnlist/event4|{{DL|List of local Japanese event Pokémon distributions (Generation IV)|2010 World Championships Eevee}}[[Video Game Championships 2010 Eevee]]|Trump Card|Normal|Special|—|—|5|Cool|0|<sup>Lv.50</sup>|'''}}
{{learnlist/event4|{{DL|List of local Japanese event Pokémon distributions (Generation IV)|2010 World Championships Eevee}}<br>[[Video Game Championships 2010 Eevee]]|Trump Card|Normal|Special|—|—|5|Cool|0|<sup>Lv.50</sup>|'''}}
{{learnlist/eventf|Eevee|Normal|Normal|4|1}}
{{learnlist/eventf|Eevee|Normal|Normal|4|1}}



Revision as of 20:57, 21 November 2023

← Eevee Eevee

By leveling up

Generation IV
Other generations:
I - II - III - V - VI - VII - VIII - IX
 Level   Move   Type   Cat.   Pwr.   Acc.   PP   S. Contest   Appeal 
011 Tackle Normal Physical 03535 095}}95% 35 Tough 3 ♥♥♥
011 Tail Whip Normal Status 0000 100}}100% 30 Cute 2 ♥♥
011 Helping Hand Normal Status 0000 00—}}—% 20 Smart 1
088 Sand-Attack Ground Status 0000 100}}100% 15 Cute 2 ♥♥
1515 Growl Normal Status 0000 100}}100% 40 Cute 2 ♥♥
2222 Quick Attack Normal Physical 04040 100}}100% 30 Cool 2 ♥♥
2929 Bite Dark Physical 06060 100}}100% 25 Tough 3 ♥♥♥
3636 Baton Pass Normal Status 0000 00—}}—% 40 Cute 0  
4343 Take Down Normal Physical 09090 085}}85% 20 Tough 3 ♥♥♥
5050 Last Resort Normal Physical 130130 100}}100% 5 Cute 0  
5757 Trump Card Normal Special 0000 00—}}—% 5 Cool 0  
  • Bold indicates a move that gets STAB when used by Eevee
  • Italic indicates a move that gets STAB only when used by an Evolution of Eevee
  • Click on the generation numbers at the top to see level-up moves from other generations

By TM/HM

Generation IV
Other generations:
I - II - III - V - VI - VII - VIII - IX
 TM   Move   Type   Cat.   Pwr.   Acc.   PP   S. Contest   Appeal 
TM06 Toxic Poison Status 85% 10 Smart 2 ♥♥
TM10 Hidden Power Normal Special 100% 15 Smart 1
TM11 Sunny Day Fire Status —% 5 Beauty 2 ♥♥
TM17 Protect Normal Status —% 10 Cute 0  
TM18 Rain Dance Water Status —% 5 Tough 2 ♥♥
TM21 Frustration Normal Physical 100% 20 Cute 2 ♥♥
TM23 Iron Tail Steel Physical 100 75% 15 Cool 2 ♥♥
TM27 Return Normal Physical 100% 20 Cute 2 ♥♥
TM28 Dig Ground Physical 80 100% 10 Smart 1
TM30 Shadow Ball Ghost Special 80 100% 15 Smart 2 ♥♥
TM32 Double Team Normal Status —% 15 Cool 2 ♥♥
TM42 Facade Normal Physical 70 100% 20 Cute 2 ♥♥
TM43 Secret Power Normal Physical 70 100% 20 Smart 2 ♥♥
TM44 Rest Psychic Status —% 10 Cute 0  
TM45 Attract Normal Status 100% 15 Cute 2 ♥♥
TM58 Endure Normal Status —% 10 Tough 2 ♥♥
TM78 Captivate Normal Status 100% 20 Beauty 2 ♥♥
TM82 Sleep Talk Normal Status —% 10 Cute 3 ♥♥♥
TM83 Natural Gift Normal Physical 100% 15 Cool 2 ♥♥
TM87 Swagger Normal Status 90% 15 Cute 2 ♥♥
TM90 Substitute Normal Status —% 10 Smart 1
  • Bold indicates a move that gets STAB when used by Eevee
  • Italic indicates a move that gets STAB only when used by an Evolution of Eevee
  • Click on the generation numbers at the top to see TM moves from other generations

By breeding

Generation IV
Other generations:
II - III - V - VI - VII - VIII - IX
 Father   Move   Type   Cat.   Pwr.   Acc.   PP   S. Contest   Appeal 
PikachuRaichuSnubbullGranbullTeddiursaUrsaringPhanpyDonphanSkittyDelcattyPachirisuBunearyLopunnyGlameowPurugly
Charm Normal Status 100% 20 Cute 2 ♥♥
MankeyPrimeapeTeddiursaUrsaringZigzagoonLinooneSlakothVigorothSlakingSkittyDelcatty
Covet Normal Physical 40 100% 40 Cute 0  
TorkoalBidoofBibarel
Curse ??? Status —% 10 Tough 0  
ZangooseAbsolLucario
DetectHGSS Fighting Status —% 5 Cool 0  
SwinubPiloswineMamoswinePhanpyVigorothPachirisuBunearyLopunny
Endure Normal Status —% 10 Tough 2 ♥♥
TeddiursaUrsaringMawile
Fake Tears Dark Status 100% 20 Smart 2 ♥♥
DunsparcePhanpyDonphanZigzagoonLinooneSlakothVigorothSlakingTorkoalSpinda
Flail Normal Physical 100% 15 Cute 2 ♥♥
AipomAmbipom
Tickle Normal Status 100% 20 Cute 2 ♥♥
PikachuRaichuSkittyDelcatty
Wish* Normal Status —% 10 Cute 0  
WooperQuagsireDunsparceSlakothVigorothSlakingBidoofBibarelHippopotasHippowdon
Yawn Normal Status —% 10 Cute 2 ♥♥
  • Moves marked with an asterisk (*) must be chain bred onto Eevee in Generation IV
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Eevee in that game.
  • Bold indicates a move that gets STAB when used by Eevee
  • Italic indicates a move that gets STAB only when used by an Evolution of Eevee
  • Click on the generation numbers at the top to see Egg moves from other generations

By tutoring

Generation IV
Other generations:
II - III - V - VI - VII - VIII - IX
 Game   Move   Type   Cat.   Pwr.   Acc.   PP   S. Contest   Appeal 
D P Pt HG SS Headbutt Normal Physical 70 100% 15 Tough 3 ♥♥♥
D P Pt HG SS Heal Bell Normal Status —% 5 Beauty 0  
D P Pt HG SS Helping Hand Normal Status —% 20 Smart 1
D P Pt HG SS Last Resort Normal Physical 130 100% 5 Cute 0  
D P Pt HG SS Mud-Slap Ground Special 20 100% 10 Cute 3 ♥♥♥
D P Pt HG SS Snore Normal Special 40 100% 15 Cute 3 ♥♥♥
D P Pt HG SS Swift Normal Special 60 —% 20 Cool 2 ♥♥
  • A black abbreviation in a colored box indicates that Eevee can be tutored the move in that game
  • A colored abbreviation in a white box indicates that Eevee cannot be tutored the move in that game
  • Bold indicates a move that gets STAB when used by Eevee
  • Italic indicates a move that gets STAB only when used by an Evolution of Eevee
  • Click on the generation numbers at the top to see Move Tutor moves from other generations

By transfer from another generation

Generation IV
Other generations:
I - II - V - VI - VII - VIII - IX
 Gen.   Move   Type   Cat.   Pwr.   Acc.   PP   Contest   Appeal 
III Body Slam Normal Physical 08585 100}}100% 15 Tough 3 ♥♥♥
III Double-Edge Normal Physical 120120 100}}100% 15 Tough 0  
III Mimic Normal Status 0000 00—}}—% 10 Cute 0  
  • A striped background indicates a generation in which the move can only be obtained via event or as a special move
  • Bold indicates a move that gets STAB when used by Eevee
  • Italic indicates a move that gets STAB only when used by an Evolution of Eevee
  • Click on the generation numbers at the top to see transfer-only moves for other generations

By events

Generation IV
Other generations:
I - II - III - V - VI - VII - VIII - IX
 Event   Move   Type   Cat.   Pwr.   Acc.   PP   S. Contest   Appeal 
Pokémon Center Eevee BiteLv.10 Dark Physical 60 100% 25 Tough 3 ♥♥♥
Pokémon Center Eevee Covet Normal Physical 40 100% 40 Cute 0  
2010 World Championships Eevee
Video Game Championships 2010 Eevee
Flail Normal Physical 100% 15 Cute 2 ♥♥
2010 World Championships Eevee
Video Game Championships 2010 Eevee
Trump CardLv.50 Normal Special —% 5 Cool 0  
  • A superscript level indicates that Eevee can learn this move normally in Generation IV at that level
  • Bold indicates a move that gets STAB when used by Eevee
  • Italic indicates a move that gets STAB only when used by an Evolution of Eevee
  • Click on the generation numbers at the top to see event moves from other generations