Pineco (Pokémon)/Generation VI learnset: Difference between revisions

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m Adding transfer-only move data
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====By {{pkmn|breeding}}====
====By {{pkmn|breeding}}====
{{learnlist/breedh/6|Pineco|Bug|Bug|2|xy=n}}
{{learnlist/breedh/6|Pineco|Bug|Bug|2|xy=n}}
{{learnlist/breed6|{{MSP/6|214|Heracross}}|Counter|Fighting|Physical|—|100|20|||Tough|2|0}}
{{learnlist/breed6|{{MSP/6|214|Heracross}}|Counter|Fighting|Physical|—|100|20|||Tough|2|0|grid=6}}
{{learnlist/breed6|{{MSP/6|165|Ledyba}}{{MSP/6|166|Ledian}}{{MSP/6|204|Pineco}}{{MSP/6|205|Forretress}}{{MSP/6|313|Volbeat}}{{MSP/6|543|Venipede}}<br>{{MSP/6|544|Whirlipede}}{{MSP/6|545|Scolipede}}{{MSP/6|588|Karrablast}}{{MSP/6|589|Escavalier}}{{MSP/6|636|Larvesta}}|Double-Edge|Normal|Physical|120|100|15|||Tough|6|0}}
{{learnlist/breed6|{{MSP/6|165|Ledyba}}{{MSP/6|166|Ledian}}{{MSP/6|204|Pineco}}{{MSP/6|205|Forretress}}{{MSP/6|313|Volbeat}}{{MSP/6|543|Venipede}}{{MSP/6|544|Whirlipede}}{{MSP/6|545|Scolipede}}{{MSP/6|588|Karrablast}}{{MSP/6|589|Escavalier}}{{MSP/6|636|Larvesta}}|Double-Edge|Normal|Physical|120|100|15|||Tough|6|0|grid=6}}
{{learnlist/breed6|{{MSP/6|214|Heracross}}{{MSP/6|540|Sewaddle}}{{MSP/6|588|Karrablast}}|Endure|Normal|Status|—|—|10|||Tough|3|0}}
{{learnlist/breed6|{{MSP/6|214|Heracross}}{{MSP/6|540|Sewaddle}}{{MSP/6|588|Karrablast}}|Endure|Normal|Status|—|—|10|||Tough|3|0|grid=6}}
{{learnlist/breed6|{{MSP/6|540|Sewaddle}}{{MSP/6|557|Dwebble}}{{MSP/6|558|Crustle}}{{MSP/6|588|Karrablast}}|Flail|Normal|Physical|—|100|15|||Cute|1|0}}
{{learnlist/breed6|{{MSP/6|540|Sewaddle}}{{MSP/6|557|Dwebble}}{{MSP/6|558|Crustle}}{{MSP/6|588|Karrablast}}|Flail|Normal|Physical|—|100|15|||Cute|1|0|grid=6}}
{{learnlist/breed6|{{MSP/6|015|Beedrill}}{{MSP/6|167|Spinarak}}{{MSP/6|168|Ariados}}{{MSP/6|214|Heracross}}{{MSP/6|451|Skorupi}}{{MSP/6|452|Drapion}}|Pin Missile|Bug|Physical|25|95|20||'''|Cool|1|0}}
{{learnlist/breed6|{{MSP/6|015|Beedrill}}{{MSP/6|167|Spinarak}}{{MSP/6|168|Ariados}}{{MSP/6|214|Heracross}}{{MSP/6|451|Skorupi}}{{MSP/6|452|Drapion}}|Pin Missile|Bug|Physical|25|95|20||'''|Cool|1|0|grid=6}}
{{learnlist/breed6|{{MSP/6|213|Shuckle}}|Power Trick|Psychic|Status|—|—|10|||Clever|2|0}}
{{learnlist/breed6|{{MSP/6|213|Shuckle}}|Power Trick|Psychic|Status|—|—|10|||Clever|2|0|grid=6}}
{{learnlist/breed6|{{MSP/6|127|Pinsir}}|Revenge|Fighting|Physical|60|100|10|||Tough|2|0}}
{{learnlist/breed6|{{MSP/6|127|Pinsir}}|Revenge|Fighting|Physical|60|100|10|||Tough|2|0|grid=6}}
{{learnlist/breed6|{{MSP/6|328|Trapinch}}{{MSP/6|329|Vibrava}}{{MSP/6|330|Flygon}}|Sand Tomb|Ground|Physical|35|85|15|||Clever|3|0}}
{{learnlist/breed6|{{MSP/6|328|Trapinch}}{{MSP/6|329|Vibrava}}{{MSP/6|330|Flygon}}|Sand Tomb|Ground|Physical|35|85|15|||Clever|3|0|grid=6}}
{{learnlist/breed6|{{MSP/6|557|Dwebble}}{{MSP/6|558|Crustle}}|Stealth Rock|Rock|Status|—|—|20|||Cool|2|0}}
{{learnlist/breed6|{{MSP/6|557|Dwebble}}{{MSP/6|558|Crustle}}|Stealth Rock|Rock|Status|—|—|20|||Cool|2|0|grid=6}}
{{learnlist/breed6|{{MSP/6|165|Ledyba}}{{MSP/6|166|Ledian}}{{MSP/6|617|Accelgor}}|Swift|Normal|Special|60|—|20|||Cool|2|0}}
{{learnlist/breed6|{{MSP/6|165|Ledyba}}{{MSP/6|166|Ledian}}{{MSP/6|617|Accelgor}}|Swift|Normal|Special|60|—|20|||Cool|2|0|grid=6}}
{{learnlist/breed6|{{MSP/6|015|Beedrill}}{{MSP/6|205|Forretress}}{{MSP/6|451|Skorupi}}{{MSP/6|452|Drapion}}|Toxic Spikes|Poison|Status|—|—|20|||Clever|2|0}}
{{learnlist/breed6|{{MSP/6|015|Beedrill}}{{MSP/6|205|Forretress}}{{MSP/6|451|Skorupi}}{{MSP/6|452|Drapion}}|Toxic Spikes|Poison|Status|—|—|20|||Clever|2|0|grid=6}}
{{learnlist/breedf/6|Pineco|Bug|Bug|2}}
{{learnlist/breedf/6|Pineco|Bug|Bug|2}}


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====By [[transfer]] from another generation====
====By [[transfer]] from another generation====
{{learnlist/prevgenh/6|Pineco|Bug|Bug|2}}
{{learnlist/prevgenh/6|Pineco|Bug|Bug|2}}
{{learnlist/prevgen6|Pineco|2|Body Slam|Normal|Physical|85|100|15|||Tough|1|4|III=yes}}
{{learnlist/prevgen6|Pineco|2|Body Slam|Normal|Physical|85|100|15|||Tough|1|4|III=yes<!--tutor-->}}
{{learnlist/prevgen6|Pineco|2|Captivate|Normal|Status|—|100|20|||Cute|4|0|IV=yes}}
{{learnlist/prevgen6|Pineco|2|Captivate|Normal|Status|—|100|20|||Cute|4|0|IV=yes<!--TM-->}}
{{learnlist/prevgen6|Pineco|2|Defense Curl|Normal|Status|—|—|40|||Cute|2|0|III=yes}}
{{learnlist/prevgen6|Pineco|2|Defense Curl|Normal|Status|—|—|40|||Cute|2|0|III=yes<!--tutor-->}}
{{learnlist/prevgen6|Pineco|2|Headbutt|Normal|Physical|70|100|15|||Tough|4|0|IV=yes}}
{{learnlist/prevgen6|Pineco|2|Headbutt|Normal|Physical|70|100|15|||Tough|4|0|IV=yes<!--tutor-->}}
{{learnlist/prevgen6|Pineco|2|Mimic|Normal|Status|—|—|10|||Cute|1|0|III=yes}}
{{learnlist/prevgen6|Pineco|2|Mimic|Normal|Status|—|—|10|||Cute|1|0|III=yes<!--tutor-->}}
{{learnlist/prevgen6|Pineco|2|Refresh|Normal|Status|—|—|20|||Cute|2|0|III=event}}
{{learnlist/prevgen6|Pineco|2|Refresh|Normal|Status|—|—|20|||Cute|2|0|III=event<!--XD-->}}
{{learnlist/prevgen6|Pineco|2|Rollout|Rock|Physical|30|90|20|||Cute|3|0|III=yes|IV=yes}}
{{learnlist/prevgen6|Pineco|2|Rollout|Rock|Physical|30|90|20|||Cute|3|0|III=yes<!--tutor-->|IV=yes<!--tutor-->}}
{{learnlist/prevgen6|Pineco|2|String Shot|Bug|Status|—|95|40|||Clever|2|3|IV=yes}}
{{learnlist/prevgen6|Pineco|2|String Shot|Bug|Status|—|95|40|||Clever|2|3|IV=yes<!--tutor-->}}
{{learnlist/prevgenf/6|Pineco|Bug|Bug|2}}
{{learnlist/prevgenf/6|Pineco|Bug|Bug|2}}


[[it:Pineco/Mosse apprese in sesta generazione]]
[[it:Pineco/Mosse apprese in sesta generazione]]
[[zh:榛果球/第六世代招式表]]
[[zh:榛果球/第六世代招式表]]

Latest revision as of 18:34, 22 November 2023

← Pineco Pineco

By leveling up

Generation VI
Other generations:
II - III - IV - V - VII - VIII - IX
 Level   Move   Type   Cat.   Pwr.   Acc.   PP   Contest   Appeal   Jamming 
011 Tackle Normal Physical 05050 100100% 35 Tough 4 ♥♥♥♥ 0  
011 Protect Normal Status 0000 00——% 10 Cute 2 ♥♥ 0  
066 Self-Destruct Normal Physical 200200 100100% 5 Beautiful 8 ♥♥♥♥♥♥♥♥ 0  
099 Bug Bite Bug Physical 06060 100100% 20 Cute 3 ♥♥♥ 0  
1212 Take Down Normal Physical 09090 08585% 20 Tough 6 ♥♥♥♥♥♥ 0  
1717 Rapid Spin Normal Physical 02020 100100% 40 Cool 1 0  
2020 Bide Normal Physical 0000 00——% 10 Tough 3 ♥♥♥ 0  
2323 Natural Gift Normal Physical 0000 100100% 15 Clever 1 0  
2828 Spikes Ground Status 0000 00——% 20 Clever 2 ♥♥ 0  
3131 Payback Dark Physical 05050 100100% 10 Tough 2 ♥♥ 0  
3434 Explosion Normal Physical 250250 100100% 5 Beautiful 8 ♥♥♥♥♥♥♥♥ 0  
3939 Iron Defense Steel Status 0000 00——% 15 Tough 1 0  
4242 Gyro Ball Steel Physical 0000 100100% 5 Cool 1 0  
4545 Double-Edge Normal Physical 120120 100100% 15 Tough 6 ♥♥♥♥♥♥ 0  
  • Bold indicates a move that gets STAB when used by Pineco
  • Italic indicates a move that gets STAB only when used by an Evolution of Pineco
  • Click on the generation numbers at the top to see level-up moves from other generations

By TM/HM

Generation VI
Other generations:
II - III - IV - V - VII - VIII - IX
   TM   Move   Type   Cat.   Pwr.   Acc.   PP   Contest   Appeal   Jamming 
TM06 TM06 Toxic Poison Status 0000 090}}90% 10 Clever 3 ♥♥♥ 0  
TM09 TM09 Venoshock Poison Special 06565 100}}100% 10 Beautiful 2 ♥♥ 0  
TM10 TM10 Hidden Power Normal Special 06060 100}}100% 15 Clever 3 ♥♥♥ 0  
TM11 TM11 Sunny Day Fire Status 0000 00—}}—% 5 Beautiful 1 0  
TM16 TM16 Light Screen Psychic Status 0000 00—}}—% 30 Beautiful 2 ♥♥ 0  
TM17 TM17 Protect Normal Status 0000 00—}}—% 10 Cute 2 ♥♥ 0  
TM21 TM21 Frustration Normal Physical 0000 100}}100% 20 Cute 2 ♥♥ 3 ♥♥♥
TM22 TM22 Solar Beam Grass Special 120120 100}}100% 10 Cool 3 ♥♥♥ 0  
TM26 TM26 Earthquake Ground Physical 100100 100}}100% 10 Tough 2 ♥♥ 1
TM27 TM27 Return Normal Physical 0000 100}}100% 20 Cute 4 ♥♥♥♥ 0  
TM28 TM28 Dig Ground Physical 08080 100}}100% 10 Tough 2 ♥♥ 0  
TM32 TM32 Double Team Normal Status 0000 00—}}—% 15 Cool 1 0  
TM33 TM33 Reflect Psychic Status 0000 00—}}—% 20 Clever 2 ♥♥ 0  
TM37 TM37 Sandstorm Rock Status 0000 00—}}—% 10 Tough 2 ♥♥ 1
TM39 TM39 Rock Tomb Rock Physical 06060 095}}95% 15 Clever 3 ♥♥♥ 0  
TM42 TM42 Facade Normal Physical 07070 100}}100% 20 Cute 2 ♥♥ 0  
TM44 TM44 Rest Psychic Status 0000 00—}}—% 10 Cute 1 0  
TM45 TM45 Attract Normal Status 0000 100}}100% 15 Cute 2 ♥♥ 0  
TM48 TM48 Round Normal Special 06060 100}}100% 15 Beautiful 2 ♥♥ 0  
TM64 TM64 Explosion Normal Physical 250250 100}}100% 5 Beautiful 8 ♥♥♥♥♥♥♥♥ 0  
TM66 TM66 Payback Dark Physical 05050 100}}100% 10 Tough 2 ♥♥ 0  
TM74 TM74 Gyro Ball Steel Physical 0000 100}}100% 5 Cool 1 0  
TM76 TM76 Struggle Bug Bug Special 05050 100}}100% 20 Cute 2 ♥♥ 0  
TM78 TM78 Bulldoze Ground Physical 06060 100}}100% 20 Tough 2 ♥♥ 2 ♥♥
TM80 TM80 Rock Slide Rock Physical 07575 090}}90% 10 Tough 2 ♥♥ 2 ♥♥
TM87 TM87 Swagger Normal Status 0000 090}}90% 15 Cute 3 ♥♥♥ 0  
TM88 TM88 Sleep Talk Normal Status 0000 00—}}—% 10 Cute 1 0  
TM90 TM90 Substitute Normal Status 0000 00—}}—% 10 Cute 2 ♥♥ 0  
TM94 TM94 Rock SmashXY Fighting Physical 04040 100}}100% 15 Tough 4 ♥♥♥♥ 0  
TM94 TM94 Secret PowerORAS Normal Physical 07070 100}}100% 20 Clever 1 0  
XTM100 TM100 Confide Normal Status 0000 00—}}—% 20 Cute 3 ♥♥♥ 0  
ZHM04 HM04 Strength Normal Physical 08080 100}}100% 15 Tough 4 ♥♥♥♥ 0  
ZHM06 HM06 Rock SmashORAS Fighting Physical 04040 100}}100% 15 Tough 4 ♥♥♥♥ 0  
  • Bold indicates a move that gets STAB when used by Pineco
  • Italic indicates a move that gets STAB only when used by an Evolution of Pineco
  • Click on the generation numbers at the top to see TM moves from other generations

By breeding

Generation VI
Other generations:
II - III - IV - V - VII - VIII - IX
 Parent   Move   Type   Cat.   Pwr.   Acc.   PP   Contest   Appeal   Jamming 
Heracross
Counter Fighting Physical 100% 20 Tough 2 ♥♥ 0  
LedybaLedianPinecoForretressVolbeatVenipedeWhirlipedeScolipedeKarrablastEscavalierLarvesta
Double-Edge Normal Physical 120 100% 15 Tough 6 ♥♥♥♥♥♥ 0  
HeracrossSewaddleKarrablast
Endure Normal Status —% 10 Tough 3 ♥♥♥ 0  
SewaddleDwebbleCrustleKarrablast
Flail Normal Physical 100% 15 Cute 1 0  
BeedrillSpinarakAriadosHeracrossSkorupiDrapion
Pin Missile Bug Physical 25 95% 20 Cool 1 0  
Shuckle
Power Trick Psychic Status —% 10 Clever 2 ♥♥ 0  
Pinsir
Revenge Fighting Physical 60 100% 10 Tough 2 ♥♥ 0  
TrapinchVibravaFlygon
Sand Tomb Ground Physical 35 85% 15 Clever 3 ♥♥♥ 0  
DwebbleCrustle
Stealth Rock Rock Status —% 20 Cool 2 ♥♥ 0  
LedybaLedianAccelgor
Swift Normal Special 60 —% 20 Cool 2 ♥♥ 0  
BeedrillForretressSkorupiDrapion
Toxic Spikes Poison Status —% 20 Clever 2 ♥♥ 0  
  • Moves marked with an asterisk (*) must be chain bred onto Pineco in Generation VI
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Pineco in that game.
  • Bold indicates a move that gets STAB when used by Pineco
  • Italic indicates a move that gets STAB only when used by an Evolution of Pineco
  • Click on the generation numbers at the top to see Egg moves from other generations

By tutoring

Generation VI
Other generations:
II - III - IV - V - VII - VIII - IX
 Game   Move   Type   Cat.   Pwr.   Acc.   PP   Contest   Appeal   Jamming 
X Y OR AS Bug Bite Bug Physical 60 100% 20 Cute 3 ♥♥♥ 0  
X Y OR AS Drill Run Ground Physical 80 95% 10 Tough 3 ♥♥♥ 0  
X Y OR AS Giga Drain Grass Special 75 100% 10 Clever 1 4 ♥♥♥♥
X Y OR AS Gravity Psychic Status —% 5 Clever 2 ♥♥ 0  
X Y OR AS Iron Defense Steel Status —% 15 Tough 1 0  
X Y OR AS Pain Split Normal Status —% 20 Clever 1 0  
X Y OR AS Snore Normal Special 50 100% 15 Cute 4 ♥♥♥♥ 0  
X Y OR AS Stealth Rock Rock Status —% 20 Cool 2 ♥♥ 0  
  • A black or white abbreviation in a colored box indicates that Pineco can be tutored the move in that game
  • A colored abbreviation in a white box indicates that Pineco cannot be tutored the move in that game
  • Bold indicates a move that gets STAB when used by Pineco
  • Italic indicates a move that gets STAB only when used by an Evolution of Pineco
  • Click on the generation numbers at the top to see Move Tutor moves from other generations

By transfer from another generation

Generation VI
Other generations:
IV - V - VII - VIII - IX
 Gen.   Move   Type   Cat.   Pwr.   Acc.   PP   Contest   Appeal   Jamming 
III IV V Body Slam Normal Physical 08585 100}}100% 15 Tough 1 4 ♥♥♥♥
III IV V Captivate Normal Status 0000 100}}100% 20 Cute 4 ♥♥♥♥ 0  
III IV V Defense Curl Normal Status 0000 00—}}—% 40 Cute 2 ♥♥ 0  
III IV V Headbutt Normal Physical 07070 100}}100% 15 Tough 4 ♥♥♥♥ 0  
III IV V Mimic Normal Status 0000 00—}}—% 10 Cute 1 0  
III IV V Refresh Normal Status 0000 00—}}—% 20 Cute 2 ♥♥ 0  
III IV V Rollout Rock Physical 03030 090}}90% 20 Cute 3 ♥♥♥ 0  
III IV V String Shot Bug Status 0000 095}}95% 40 Clever 2 ♥♥ 3 ♥♥♥
  • A striped background indicates a generation in which the move can only be obtained via event or as a special move
  • Bold indicates a move that gets STAB when used by Pineco
  • Italic indicates a move that gets STAB only when used by an Evolution of Pineco
  • Click on the generation numbers at the top to see transfer-only moves for other generations