Pゥ 4$: Difference between revisions

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{{incomplete}}
{{DISPLAYTITLE:Pゥ 4<span class="pdollar">$</span>}}
{{GlitchPkmnInfobox|
{{GlitchPkmnInfobox
name=Pゥ 4$|
| name=Pゥ 4$
image=Pokemon_Red_Pchisiau.png|
| jname=ヂ
imgsize=160|
| tmname=Ji
caption=Pゥ|
| dispname=Pゥ 4{{PDollar}}
ndex=174 |
| image=RBGlitch174.png
typen=1|
| size=56px
type1=Fighting |
| caption=[[File:RBGlitchNameE7.png|link=]]'s sprite
type2= |
| ndex=174  
species=???|
| typen=2
Versions=Red, Blue|
| type1=Fighting
HexID=E7|
| type2=Glitch
Mew#= N/A|
| height-ftin=23'0"
Oldman#= N/A|
| height-m=7.0
gender=none |
| weight-lbs=880.6
female=0 |
| weight-kg=399.4
male=0 |
| games={{game|Red and Blue|s}}
catchrate=0 |
| hex=E7
| johtoguard={{p|Sunflora}}
| mewspecial=&mdash;
| catchrate=0
| generation=1
| gen1equivexists=yes
| gen1equivname=ゥHIゥ.
| gen1equiv=Y
}}
}}


'''Pゥ''' is a {{type2|Fighting}} [[glitch Pokémon]] found in [[Pokémon Red and Blue Versions]]. It can only be captured with the aid of a [[GameShark]] or a similar [[cheating]] device. It has two types: one is fighting its other type is randomized depending on when its data is viewed (mostly 9  9q29). Like [[PkMn]] you have to press the A button many times to continue. Its sprite is part {{p|Jiggypuff}}.
[[File:RBGlitchNameE7.png|link=]] is a {{2t|Fighting|Glitch}}-type [[glitch Pokémon]] found in [[Pokémon Red and Blue Versions]]. Its cry is the melody that plays upon the capture of a wild Pokémon. It can only be obtained via the [[Time Capsule exploit]] with {{p|Sunflora}}. Its second type is randomized whenever its summary is viewed; it commonly appears as the [[List of glitch types|glitch type]] 9  9q29. It occupies hexadecimal slot E7 and will become a [[ゥHIゥ.]] if traded to {{v|Yellow}}.
 
[[File:RBGlitchNameE7.png|link=]] features a [[glitch screen]], particularly the red-tint variant.
 
[[File:RBGlitchNameE7.png|link=]]'s name is long and spans over the length of a row of text, which results in additional button presses every time its name is viewed. These name issues can be avoided by renaming [[File:RBGlitchNameE7.png|link=]].


==Game data==
==Game data==
===Pokédex entry===
[[File:RBGlitchDexE7.png|thumb|center|[[File:RBGlitchNameE7.png|link=]]'s Pokédex entry]]
===Game locations===
===Game locations===
{{AvailabilityGlitch|
{{Availability/Header|type=Fighting|type2=Glitch}}
type=Fighting |
{{Availability/Gen|gen=I}}
gen=1 |
{{Availability/Entry2|v=Red|v2=Blue|t2=FFF|area=[[Time Capsule exploit]] ({{p|Sunflora}})}}
rbrarity={{pkmn2|Glitch}} |
{{Availability/Entry1/None|v=Yellow|area=Becomes [[ゥHIゥ.]] in {{v2|Yellow}}}}
rbarea=[[GameShark]]|
|}
yrarity=None |
|}
yarea=Becomes [[ゥHIゥ.]] in {{v2|Yellow}}|
{{Availability/Footer}}
}}


===Base stats===
===Base stats===
Line 40: Line 54:
Special=54 |
Special=54 |
Speed=2 |
Speed=2 |
type=fighting}}
type=fighting |
type2=Unknown}}
 
===Type effectiveness===
{{RBY type effectiveness|
type1=Fighting |
type2=Glitch |
Normal=100 |
Fighting=100 |
Flying=  200 |
Poison=  100 |
Ground=  100 |
Rock=    50 |
Bug=    50 |
Ghost=  100 |
Fire=    100 |
Water=  100 |
Grass=  100 |
Electric=100 |
Psychic= 200 |
Ice=    100 |
Dragon=  100
}}
 
===Learnset===
====By [[Level|leveling up]]====
{{learnlist/levelh|Pゥ 4$|Fighting|unknown|1|0}}
{{learnlist/level1|Start|TM05|Glitch|&mdash;|&mdash;|33}}
{{learnlist/level1|Start|TM39|Poison|42|3|21}}
{{learnlist/level1|Start|BubbleBeam|Water|65|100|20}}
{{learnlist/level1|Start|Tackle|Normal|35|95|35||''}}
{{learnlist/level1|3|TM50|Glitch|56|28|25}}
{{learnlist/level1|6|Pay Day|Normal|40|100|20||''}}
{{learnlist/level1|16|TM07|Ghost|131|20|0}}
{{learnlist/level1|17|Hypnosis|Psychic|&mdash;|60|20}}
{{learnlist/level1|25|Pin Missile|Bug|14|85|20}}
{{learnlist/level1|32|TM50|Glitch|56|28|25}}
{{learnlist/level1|33|TM24|Glitch|118|31|0}}
{{learnlist/level1|49|TM25|Normal|0|0|0||''}}
{{learnlist/level1|57|TM18|Flying|7|17|46}}
{{learnlist/level1|61|TM41|Glitch|71|&mdash;|2}}
{{learnlist/level1|64|SonicBoom|Normal|&mdash;|90|20}}
{{learnlist/level1|66|Teleport|Psychic|&mdash;|&mdash;|20}}
{{learnlist/level1|88|TM04|Water|0|18|39}}
{{learnlist/level1|95|Tackle|Normal|35|95|35||''}}
{{learnlist/level1|99|Super Glitch|Glitch|&mdash;|&mdash;|&mdash;}}
{{learnlist/level1|100|Super Glitch|Glitch|&mdash;|&mdash;|&mdash;}}
{{learnlist/level1|102|Defense Curl|Normal|&mdash;|&mdash;|40}}
{{learnlist/level1|125|Night Shade|Ghost|&mdash;|100|15}}
{{learnlist/level1|166|Poison Sting|Poison|15|100|35}}
{{learnlist/level1|201|Sludge|Poison|65|100|20}}
{{learnlist/level1|205|Acid Armor|Poison|&mdash;|&mdash;|20}}
{{learnlist/level1|207|Pound|Normal|40|100|35||''}}
{{learnlist/level1|214|Flamethrower|Fire|95|100|15}}
{{learnlist/level1|215|TM03|Glitch|9|32|57}}
{{learnlist/level1|218|Bone Club|Ground|65|85|20}}
{{learnlist/level1|224|Super Glitch|Glitch|&mdash;|&mdash;|&mdash;}}
{{learnlist/level1|225|TM34|Normal|0|9|10||''}}
{{learnlist/level1|234|--|Cooltrainer♀|&mdash;|&mdash;|&mdash;}}
{{learnlist/level1|240|Super Glitch|Glitch|&mdash;|&mdash;|&mdash;}}
{{learnlist/level1|241|TM29|Normal|0|0|0||''}}
{{learnlist/level1|245|TM50|Glitch|56|28|25}}
{{learnlist/levelf|[[File:RBGlitchNameE7.png|link=]]|fighting|unknown|1|5}}
 
====By [[TM]]/[[HM]]====
{{learnlist/tmh|[[File:RBGlitchNameE7.png|link=]]|fighting|unknown|1|0}}
{{learnlist/tm1|TM05|Mega Kick|Normal|120|75|5||''}}
{{learnlist/tm1|TM06|Toxic|Poison|&mdash;|85|10}}
{{learnlist/tm1|TM07|Horn Drill|Normal|&mdash;|&mdash;|5}}
{{learnlist/tm1|TM10|Double-Edge|Normal|100|100|15||''}}
{{learnlist/tm1|TM11|BubbleBeam|Water|65|100|20}}
{{learnlist/tm1|TM17|Submission|Fighting|80|80|25||'''}}
{{learnlist/tm1|TM18|Counter|Fighting|&mdash;|100|20}}
{{learnlist/tm1|TM19|Seismic Toss|Fighting|&mdash;|100|20}}
{{learnlist/tm1|TM20|Rage|Normal|20|100|20||''}}
{{learnlist/tm1|TM25|Thunder|Electric|120|70|10}}
{{learnlist/tm1|TM27|Fissure|Ground|&mdash;|30|5}}
{{learnlist/tm1|TM28|Dig|Ground|100|100|10}}
{{learnlist/tm1|TM31|Mimic|Normal|&mdash;|&mdash;|10}}
{{learnlist/tm1|TM32|Double Team|Normal|&mdash;|&mdash;|15}}
{{learnlist/tm1|TM34|Bide|Normal|&mdash;|&mdash;|10}}
{{learnlist/tm2|TM35|Metronome|Normal|&mdash;|&mdash;|10}}
{{learnlist/tm2|TM37|Egg Bomb|Normal|100|75|10||''}}
{{learnlist/tm1|TM39|Swift|Normal|60|&mdash;|20||''}}
{{learnlist/tm1|TM40|Skull Bash|Normal|100|100|15||''}}
{{learnlist/tm2|TM41|Softboiled|Normal|&mdash;|&mdash;|10}}
{{learnlist/tm1|TM43|Sky Attack|Flying|140|90|5}}
{{learnlist/tm1|TM45|Thunder Wave|Electric|&mdash;|100|20}}
{{learnlist/tm1|TM46|Psywave|Psychic|&mdash;|80|15}}
{{learnlist/tm1|TM49|Tri Attack|Normal|80|100|10||''}}
{{learnlist/tm1|HM04|Strength|Normal|80|100|15||''}}
{{learnlist/tmf|[[File:RBGlitchNameE7.png|link=]]|fighting|unknown|1|5}}
 
==Evolution==
{{GlitchEvobox
|family=normal
|sprite1=RBGlitch174
|name1=Pゥ 4$
|type1-1=Fighting
|type2-1=Glitch
|evotype1=Level
|level1=17
|sprite2=Missingno RB
|name2='M (00)
|type1-2=Bird
|type2-2=Normal
}}
 
==Sprites==
{{GlitchSpriteBox|
fimage= RBGlitch174.png |
fsize=56px |
bimage=RBGlitch174 b.png |
bsize=56px |
mimage=MS Clefairy I.png |
msize=16px |
typen=2 |
type1=Fighting|
type2=Glitch
}}
 
==External links==
* [http://glitchcity.info/wiki/index.php/GlitchDex/RB:231 On Glitch City Laboratories]


{{-}}
{{GlitchPkmn}}
{{GlitchPkmn}}
{{-}}
{{stub|Glitch}}
{{-}}
{{-}}
[[Category:Glitches]]
[[Category:Glitches]]
[[Category:Glitch Pokémon]]
[[Category:Glitch Pokémon]]
{{Project Glitchdex notice}}
{{Project Glitchdex notice}}
[[it:Pゥ 4$]]

Revision as of 23:18, 9 April 2024

Pゥ 4$
Ji

's sprite
Types Category
 Fighting  Glitch  N/A
Hexadecimal identifier Exp. at Lv. 100
E7 Unknown
Pokédex
National
#174
Johto
#—
Hoenn
#—
Sinnoh
#—
Unova (BW)
#—
Unova (B2W2)
#—
Games found in
Pokémon Red and Blue
Special stat for Mew glitch Time Capsule exploit Pokémon
Sunflora
Equivalent in Yellow
ゥHIゥ.
Height Weight
23'0" 880.6 lbs.
Hybrid of Catch rate
N/A 0
Gender ratio
Unknown
Egg Groups Egg cycles
Unknown Unknown
EV yield
HP
?
Atk
?
Def
?
Sp.Atk
?
Sp.Def
?
Speed
?
Exp.
?

is a Fighting/Glitch-type glitch Pokémon found in Pokémon Red and Blue Versions. Its cry is the melody that plays upon the capture of a wild Pokémon. It can only be obtained via the Time Capsule exploit with Sunflora. Its second type is randomized whenever its summary is viewed; it commonly appears as the glitch type 9 9q29. It occupies hexadecimal slot E7 and will become a ゥHIゥ. if traded to Yellow Version.

features a glitch screen, particularly the red-tint variant.

's name is long and spans over the length of a row of text, which results in additional button presses every time its name is viewed. These name issues can be avoided by renaming .

Game data

Pokédex entry

's Pokédex entry

Game locations

Generation I
Red Blue
Time Capsule exploit (Sunflora)
Yellow
Becomes ゥHIゥ. in Yellow


Base stats

Stat Range
At Lv. 50 At Lv. 100
30
90 - 136 170 - 263
182
187 - 233 369 - 462
32
37 - 83 69 - 162
2
7 - 53 9 - 102
54
59 - 105 113 - 206
Total:
300
(354 on other generations' scale)
  • Minimum stats are calculated with 0 EVs and IVs of 0.
  • Maximum stats are calculated with 63001 EVs and IVs of 15.
  • Total on other generations' scale counts this Pokémon's Special stat as both Special Attack and Special Defense.


Type effectiveness

Under normal battle conditions in Generation I, this Pokémon is:
Damaged
normally by:
Normal
Fighting
Flying
Poison
Ground
Rock ½×
Bug ½×
Ghost
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
None
Weak to:
Normal
Fighting
Flying
Poison
Ground
Rock ½×
Bug ½×
Ghost
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
None
Immune to:
Normal
Fighting
Flying
Poison
Ground
Rock ½×
Bug ½×
Ghost
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
None
Resistant to:
Normal
Fighting
Flying
Poison
Ground
Rock ½×
Bug ½×
Ghost
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
None

Learnset

By leveling up

Generation I
Other generations:
None
 Level   Move   Type   Power   Accuracy   PP 
00Start TM05 Glitch 0000 —}}—% 33
00Start TM39 Poison 04242 003}}3% 21
00Start BubbleBeam Water 06565 100}}100% 20
00Start Tackle Normal 03535 095}}95% 35
033 TM50 Glitch 05656 028}}28% 25
066 Pay Day Normal 04040 100}}100% 20
1616 TM07 Ghost 131131 020}}20% 0
1717 Hypnosis Psychic 0000 060}}60% 20
2525 Pin Missile Bug 01414 085}}85% 20
3232 TM50 Glitch 05656 028}}28% 25
3333 TM24 Glitch 118118 031}}31% 0
4949 TM25 Normal 0000 000}}0% 0
5757 TM18 Flying 0077 017}}17% 46
6161 TM41 Glitch 07171 —}}—% 2
6464 SonicBoom Normal 0000 090}}90% 20
6666 Teleport Psychic 0000 —}}—% 20
8888 TM04 Water 0000 018}}18% 39
9595 Tackle Normal 03535 095}}95% 35
9999 Super Glitch Glitch 0000 —}}—%
100100 Super Glitch Glitch 0000 —}}—%
102102 Defense Curl Normal 0000 —}}—% 40
125125 Night Shade Ghost 0000 100}}100% 15
166166 Poison Sting Poison 01515 100}}100% 35
201201 Sludge Poison 06565 100}}100% 20
205205 Acid Armor Poison 0000 —}}—% 20
207207 Pound Normal 04040 100}}100% 35
214214 Flamethrower Fire 09595 100}}100% 15
215215 TM03 Glitch 0099 032}}32% 57
218218 Bone Club Ground 06565 085}}85% 20
224224 Super Glitch Glitch 0000 —}}—%
225225 TM34 Normal 0000 009}}9% 10
234234 -- Cooltrainer♀ 0000 —}}—%
240240 Super Glitch Glitch 0000 —}}—%
241241 TM29 Normal 0000 000}}0% 0
245245 TM50 Glitch 05656 028}}28% 25
  • Bold indicates a move that gets STAB when used by
  • Italic indicates a move that gets STAB only when used by an Evolution of
  • Click on the generation numbers at the top to see level-up moves from other generations

By TM/HM

Generation I
Other generations:
None
 TM   Move   Type   Power   Accuracy   PP 
TM05 Mega Kick Normal 120 75% 5
TM06 Toxic Poison 85% 10
TM07 Horn Drill Normal —% 5
TM10 Double-Edge Normal 100 100% 15
TM11 BubbleBeam Water 65 100% 20
TM17 Submission Fighting 80 80% 25
TM18 Counter Fighting 100% 20
TM19 Seismic Toss Fighting 100% 20
TM20 Rage Normal 20 100% 20
TM25 Thunder Electric 120 70% 10
TM27 Fissure Ground 30% 5
TM28 Dig Ground 100 100% 10
TM31 Mimic Normal —% 10
TM32 Double Team Normal —% 15
TM34 Bide Normal —% 10
TM35 Metronome Normal —% 10
TM37 Egg Bomb Normal 100 75% 10
TM39 Swift Normal 60 —% 20
TM40 Skull Bash Normal 100 100% 15
TM41 Softboiled Normal —% 10
TM43 Sky Attack Flying 140 90% 5
TM45 Thunder Wave Electric 100% 20
TM46 Psywave Psychic 80% 15
TM49 Tri Attack Normal 80 100% 10
HM04 Strength Normal 80 100% 15
  • Bold indicates a move that gets STAB when used by
  • Italic indicates a move that gets STAB only when used by an Evolution of

Evolution

Unevolved
Pゥ 4$
 Fighting  Glitch 
Rare Candy
Level 17


First Evolution
'M (00)
 Bird  Normal 



Sprites

Front sprite Front sprite 2 Front sprite 3 Back sprite Menu sprite

External links

Red/Blue: 'M (00)MissingNo.▶ Aaゥ (C1)ゥ .4h POKé
PokéWTrainerPkMn (C5)ゥL ゥM 4♀Pゥ ゥゥTゥU?◣ゥ 8PC4SH
PPkMn ◣ nTrainer▼ W G dOPkMn4XPkMn PkMn T4B 8 4 8
ゥ 'M p'u ゥAゥ GPゥ ゥ ゥ4 hGlitch (D7)PkMnaPkMnゥ ♂ fPkMnk
PkMnRPkMn "B (DA)Glitch (DB)Glitch (DC)7PkMn 'v-PkMn.PkMn
/PkMn ▼PkMn'v……ゥ (E3)Glitch (E4)C- -
Pゥ 4$X CcA (EA)Glitch (EB)Glitch (EC)hゥ
.gゥ$'Mゥ$ (F0)94ゥ l (F2)ゥ l (F3)ゥ$ (F4)
ゥ (F5)G'Mp'Ng'Mp'Ng ゥ$94 hGlitch (FA)'M 'N gO
ゥ$ 6ゥ'M (FE)'M (FF)
Yellow: 3TrainerPoké $MissingNo.4 44 4 Hy♀ .pPkMnp' 'ゥ ( Z4
X ゥ- xゥ,4. .ァ7gug gァ / g J 1Glitch (CA)
. pゥ.8ゥ. BPkMn pゥぁ ゥぇ (CE)4, ゥァ (CF)ゥ'B ァ h
PkMn ? Aゥゥ)ゥ (D4)'ゥ.PkMn pゥぁ ゥぇ (D6)B (D7)PkMn (D8)
ゥ (D9)]ゥ' BPkMn (DC)4, ゥァ (DD)8 (DE)p ID
8 P ァ'r 'r 4(h4to894 89 48B 4 8Z ゥ9
ゥHIゥ.4(h4hi?$4HI?'r ゥ$ Pゥ. 4(?/4(h4?
ゥ► ゥ▼ ゥh 4Pゥ ゥ.... ゥ ( .I' .' B' ゥゥ ゥェ ゥ ▷ゥ $ A (F3)♂ p ゥ
▼ pゥゥ $ A (F6)PkMn (F7)ゥ 4- 4$ゥ▾ ゥ♂F q ,
ゥ$ 4MN ゥ× 'rゥ. 4-ゥ/ 4ァ 4,Q ◣
Generation II: ????? (00GSFCGSFEGSFFGS00CFCCFECFFC)
Glitch EggGlitch Unown
Generation III: -???????????Bad Egg
Generation IV: -----Bad EggGeneration IV hybrid
Generation V: -----Bad EggGlitch Unown
Generation VI: Bad EggGeneration VI 724+ glitch Pokémon
Generation VII: Bad EggGeneration VII 804+ glitch Pokémon


This glitch Pokémon article is part of Project GlitchDex, a Bulbapedia project that aims to write comprehensive articles on glitches in the Pokémon games.