User talk:Tiddlywinks/HeldItems/header: Difference between revisions
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{{HeldItems/Items1|Bitter Berry|100|rows=2|image=None.png}} | {{HeldItems/Items1|Bitter Berry|100|rows=2|image=None.png}} | ||
{{HeldItems/Games1|Yellow|Pokémon Yellow Version}} | {{HeldItems/Games1|Yellow|Pokémon Yellow Version}} | ||
{{HeldItems/Games1|Stadium|gcolor=000|tcolor=FFF|Pokémon Stadium | {{HeldItems/Games1|Stadium|gcolor=000|tcolor=FFF|Pokémon Stadium}} | ||
{{HeldItems/Items2|Normal Box|100|Gorgeous Box|100|availNote1=From Round 1: |availNote2=From Round 2: |image1=None.png|image2=None.png}} | {{HeldItems/Items2|Normal Box|100|Gorgeous Box|100|availNote1=From Round 1: |availNote2=From Round 2: |image1=None.png|image2=None.png}} | ||
|} | |} | ||
==PLA / rework== | ==PLA / rework== | ||
===Table-based=== | |||
In [[Pokémon Legends: Arceus]], Pokémon defeated drop [[item]]s with independent chances (meaning it is possible to get multiple items). | In [[Pokémon Legends: Arceus]], Pokémon defeated drop [[item]]s with independent chances (meaning it is possible to get multiple items). | ||
{{HeldItems/header|type=Fairy}} | {{HeldItems/header|type=Fairy}} | ||
{{HeldItems/Games2|Red|Blue|tcolor2=FFF|Pokémon Red and Blue Versions}} | {{HeldItems/Games2|Red|Blue|tcolor2=FFF|Pokémon Red and Blue Versions}} | ||
| | {{HeldItems/Items1|MysteryBerry|100|rows=2|image=None.png}} | ||
{{HeldItems/Games1|Yellow|Pokémon Yellow Version}} | {{HeldItems/Games1|Yellow|Pokémon Yellow Version}} | ||
{{HeldItems/Games2|Gold|Silver|Pokémon Gold and Silver Versions}} | {{HeldItems/Games2|Gold|Silver|Pokémon Gold and Silver Versions}} | ||
| | {{HeldItems/Items2|MysteryBerry|23|Moon Stone|2|rows=2|image1=None.png}} | ||
{{HeldItems/Games1|Crystal|Pokémon Crystal Version}} | {{HeldItems/Games1|Crystal|Pokémon Crystal Version}} | ||
{{HeldItems/Games2|FireRed|LeafGreen|Pokémon FireRed and LeafGreen Versions}} | {{HeldItems/Games2|FireRed|LeafGreen|Pokémon FireRed and LeafGreen Versions}} | ||
| | {{HeldItems/Items1|Moon Stone|5}} | ||
{{HeldItems/Games2|Diamond|Pearl|Pokémon Diamond and Pearl Versions}} | {{HeldItems/Games2|Diamond|Pearl|Pokémon Diamond and Pearl Versions}} | ||
| | {{HeldItems/Items2|Leppa Berry|50|Moon Stone|5|rows=3}} | ||
{{HeldItems/Games1|Platinum|Pokémon Platinum Version}} | {{HeldItems/Games1|Platinum|Pokémon Platinum Version}} | ||
{{HeldItems/Games2|HeartGold|SoulSilver|Pokémon HeartGold and SoulSilver Versions}} | {{HeldItems/Games2|HeartGold|SoulSilver|Pokémon HeartGold and SoulSilver Versions}} | ||
{{HeldItems/Games2|Black|White|tcolor1=FFF|Pokémon Black and White Versions}} | {{HeldItems/Games2|Black|White|tcolor1=FFF|Pokémon Black and White Versions}} | ||
| | {{HeldItems/Items3|Leppa Berry|50|Moon Stone|5|Comet Shard|1|rows=2}} | ||
{{HeldItems/Games2|Black 2|White 2|tcolor1=FFF|Pokémon Black and White Versions 2}} | {{HeldItems/Games2|Black 2|White 2|tcolor1=FFF|Pokémon Black and White Versions 2}} | ||
{{HeldItems/Games2|Omega Ruby|Alpha Sapphire|tcolor1=FFF|tcolor2=FFF|Pokémon Omega Ruby and Alpha Sapphire}} | {{HeldItems/Games2|Omega Ruby|Alpha Sapphire|tcolor1=FFF|tcolor2=FFF|Pokémon Omega Ruby and Alpha Sapphire}} | ||
| | {{HeldItems/Items1|Moon Stone|5|rows=4}} | ||
{{HeldItems/Games2|Sun|Moon|Pokémon Sun and Moon}} | {{HeldItems/Games2|Sun|Moon|Pokémon Sun and Moon}} | ||
{{HeldItems/Games2|Ultra Sun|Ultra Moon|Pokémon Ultra Sun and Ultra Moon}} | {{HeldItems/Games2|Ultra Sun|Ultra Moon|Pokémon Ultra Sun and Ultra Moon}} | ||
{{HeldItems/Games2|Sword|Shield|Pokémon Sword and Shield}} | {{HeldItems/Games2|Sword|Shield|Pokémon Sword and Shield}} | ||
{{HeldItems/Games1|Legends: Arceus|Pokémon Legends: Arceus}} | {{HeldItems/Games1|Legends: Arceus|Pokémon Legends: Arceus}} | ||
| | {{HeldItems/ItemsLA|Leppa Berry|50|Vivichoke|50|Exp. Candy M|100|Seed of Mastery|20}} | ||
|} | |} | ||
===All divs=== | |||
There are certain advantages to something like this that I kinda like (copying produces more intuitive results, and similarly you could lay them out intuitively "RB / Y / MysteryBerry" instead of "RB / MysteryBerry / Y"). But it's also generally more complicated, so let's not reinvent the wheel today. (Obviously there are also some unsolved problems below. PLA (and FRLG) demonstrates that the cells don't automatically fill the "row" height. The DP+ and ORAS+ groups most clearly show how the items are top-aligned.) | There are certain advantages to something like this that I kinda like (copying produces more intuitive results, and similarly you could lay them out intuitively "RB / Y / MysteryBerry" instead of "RB / MysteryBerry / Y"). But it's also generally more complicated, so let's not reinvent the wheel today. (Obviously there are also some unsolved problems below. PLA (and FRLG) demonstrates that the cells don't automatically fill the "row" height. The DP+ and ORAS+ groups most clearly show how the items are top-aligned.) | ||
Latest revision as of 22:33, 3 May 2024
I think Event held items should either, at the least (effort), maybe have their own section, or else be integrated into the event distributions section. So I'm going to omit those below, but it's not really too hard to
Old
Game | Held Item(s) | ||
---|---|---|---|
Diamond | Pearl | ![]() | |
Platinum | |||
HeartGold | SoulSilver | ![]() | |
Events* | ![]() |
New
- Wild
Games | Held items | |
---|---|---|
Diamond | Pearl | ![]() |
Platinum |
- Spiky-eared Pichu only
Games | Held items | |
---|---|---|
HeartGold | SoulSilver | ![]() |
Old
Game | Held Item(s) | ||
---|---|---|---|
Black | White | ![]() |
![]() |
Black 2 | White 2 | ![]() |
![]() |
X | Y | ![]() |
![]() |
Ultra Sun | Ultra Moon | ![]() | |
Ultra Sun | Ultra Moon | ![]() |
- In-game trades
Game | Held Item(s) | ||
---|---|---|---|
Black | White | ![]() |
New
- Wild Red-Striped Basculin
Games | Held items | |
---|---|---|
Black | White | ![]() |
Black 2 | White 2 | ![]() |
X | Y | ![]() |
Ultra Sun | Ultra Moon | ![]() |
- Wild Blue-Striped Basculin
Games | Held items | |
---|---|---|
Black | White | ![]() |
Black 2 | White 2 | ![]() |
X | Y | ![]() |
Ultra Sun | Ultra Moon | ![]() |
Games | Held items | |
---|---|---|
Black | White | ![]() |
New alt
- Wild
Games | Held items | |
---|---|---|
Black | White | ![]() ![]() |
Black 2 | White 2 | ![]() ![]() |
X | Y | ![]() ![]() |
Ultra Sun | Ultra Moon | ![]() |
Ultra Sun | Ultra Moon | ![]() |
Games | Held items | |
---|---|---|
Black | White | ![]() |
Old
Game | Held Item(s) | ||
---|---|---|---|
Red* | Blue* | ![]() | |
Yellow* |
New
Pokémon caught in Generation I must be traded to a Generation II game in order for a held item to appear.
Games | Held items | |
---|---|---|
Red | Blue | |
Yellow |
Old
Game | Held Item(s) | ||
---|---|---|---|
Red* | Blue* | MysteryBerry (100%) | |
Yellow* | |||
Gold | Silver | MysteryBerry (23%) | ![]() |
Crystal | |||
FireRed | LeafGreen | ![]() | |
Diamond | Pearl | ![]() |
![]() |
Platinum | |||
HeartGold | SoulSilver | ![]() |
![]() |
Black | White | ![]() |
![]() |
![]() | |||
Black 2 | White 2 | ![]() |
![]() |
![]() | |||
Omega Ruby | Alpha Sapphire | ![]() | |
Sun | Moon | ![]() | |
Ultra Sun | Ultra Moon | ![]() | |
Sword | Shield | ![]() |
New
Pokémon caught in Generation I must be traded to a Generation II game in order for a held item to appear.
Games | Held items | |
---|---|---|
Red | Blue | ![]() |
Yellow | ||
Gold | Silver | ![]() ![]() |
Crystal | ||
FireRed | LeafGreen | ![]() |
Diamond | Pearl | ![]() ![]() |
Platinum | ||
HeartGold | SoulSilver | |
Black | White | |
Black 2 | White 2 | |
Omega Ruby | Alpha Sapphire | ![]() |
Sun | Moon | |
Ultra Sun | Ultra Moon | |
Sword | Shield |
Old
Game | Held Item(s) | ||
---|---|---|---|
Red* | Blue* | Bitter Berry (100%) | |
Yellow* | |||
Stadium* | Normal Box (100%)* | Gorgeous Box (100%)* | |
Events* | ![]() |
New
Pokémon caught in Generation I must be traded to a Generation II game in order for a held item to appear.
Games | Held items | |
---|---|---|
Red | Blue | ![]() |
Yellow | ||
Stadium | ![]() ![]() |
PLA / rework
Table-based
In Pokémon Legends: Arceus, Pokémon defeated drop items with independent chances (meaning it is possible to get multiple items).
Games | Held items | |
---|---|---|
Red | Blue | ![]() |
Yellow | ||
Gold | Silver | ![]() ![]() |
Crystal | ||
FireRed | LeafGreen | ![]() |
Diamond | Pearl | ![]() ![]() |
Platinum | ||
HeartGold | SoulSilver | |
Black | White | |
Black 2 | White 2 | |
Omega Ruby | Alpha Sapphire | ![]() |
Sun | Moon | |
Ultra Sun | Ultra Moon | |
Sword | Shield | |
Legends: Arceus |
All divs
There are certain advantages to something like this that I kinda like (copying produces more intuitive results, and similarly you could lay them out intuitively "RB / Y / MysteryBerry" instead of "RB / MysteryBerry / Y"). But it's also generally more complicated, so let's not reinvent the wheel today. (Obviously there are also some unsolved problems below. PLA (and FRLG) demonstrates that the cells don't automatically fill the "row" height. The DP+ and ORAS+ groups most clearly show how the items are top-aligned.)
![MysteryBerry](https://staging.archives.bulbagarden.net/media/upload/e/e3/None.png)
![MysteryBerry](https://staging.archives.bulbagarden.net/media/upload/e/e3/None.png)
![Moon Stone](https://staging.archives.bulbagarden.net/media/upload/a/ae/Bag_Moon_Stone_Sprite.png)
![Moon Stone](https://staging.archives.bulbagarden.net/media/upload/a/ae/Bag_Moon_Stone_Sprite.png)
![Leppa Berry](https://staging.archives.bulbagarden.net/media/upload/c/cd/Bag_Leppa_Berry_Sprite.png)
![Moon Stone](https://staging.archives.bulbagarden.net/media/upload/a/ae/Bag_Moon_Stone_Sprite.png)
![Moon Stone](https://staging.archives.bulbagarden.net/media/upload/a/ae/Bag_Moon_Stone_Sprite.png)