Wartortle (Pokémon)/Generation II learnset: Difference between revisions

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{{pokelinkback|008|Wartortle}}
{{pokelinkback|008|Wartortle|2}}
__NOTOC__
__NOTOC__
====By [[Level|leveling up]]====
====By [[Level|leveling up]]====
{{movelist|water|water|2|1|Wartortle}}
{{learnlist/levelh|Wartortle|water|water|2|1}}
{{mlentry1|Start|Tackle|Normal|35|95|35}}
{{learnlist/level2|1|Tackle|Normal|35|95|35}}
{{mlentry1|Start|Tail Whip|Normal|—|100|30}}
{{learnlist/level2|1|Tail Whip|Normal||100|30}}
{{mlentry1|Start|Bubble|Water|20|100|30||'''}}
{{learnlist/level2|1|Bubble|Water|20|100|30||'''}}
{{mlentry1|4|Tail Whip|Normal|—|100|30}}
{{learnlist/level2|4|Tail Whip|Normal||100|30}}
{{mlentry1|7|Bubble|Water|20|100|30||'''}}
{{learnlist/level2|7|Bubble|Water|20|100|30||'''}}
{{mlentry1|10|Withdraw|Water|—|—|40}}
{{learnlist/level2|10|Withdraw|Water|||40}}
{{mlentry1|13|Water Gun|Water|40|100|25||'''}}
{{learnlist/level2|13|Water Gun|Water|40|100|25||'''}}
{{mlentry1|19|Bite|Dark|60|100|25}}
{{learnlist/level2|19|Bite|Dark|60|100|25}}
{{mlentry1|25|Rapid Spin|Normal|20|100|40}}
{{learnlist/level2|25|Rapid Spin|Normal|20|100|40}}
{{mlentry1|31|Protect|Normal|—|—|10}}
{{learnlist/level2|31|Protect|Normal|||10}}
{{mlentry1|39|Skull Bash|Normal|100|100|15}}
{{learnlist/level2|37|Rain Dance|Water|—|—|5}}
{{mlentry1|47|Hydro Pump|Water|120|80|5||'''}}
{{learnlist/level2|45|Skull Bash|Normal|100|100|15}}
{{movelist/note|1}}
{{learnlist/level2|53|Hydro Pump|Water|120|80|5||'''}}
{{learnlist/levelf|Wartortle|water|water|2|1}}


====By [[TM]]/[[HM]]====
====By [[TM]]/[[HM]]====
{{movelisttm|water|water|2|1|Wartortle}}
{{learnlist/tmh|Wartortle|water|water|2|1}}
{{mlentry2|[[TM01]]|DynamicPunch|Fighting|100|50|5}}
{{learnlist/tm2|TM01|DynamicPunch|Fighting|100|50|5}}
{{mlentry2|[[TM02]]|Headbutt|Normal|70|100|15}}
{{learnlist/tm2|TM02|Headbutt|Normal|70|100|15}}
{{mlentry2|[[TM03]]|Curse|???|—|—|10}}
{{learnlist/tm2|TM03|Curse|???|||10}}
{{mlentry2|[[TM04]]|Rollout|Rock|30|90|20}}
{{learnlist/tm2|TM04|Rollout|Rock|30|90|20}}
{{mlentry2|[[TM06]]|Toxic|Poison|—|85|10}}
{{learnlist/tm2|TM06|Toxic|Poison||85|10}}
{{mlentry2|[[TM08]]|Rock Smash|Fighting|20|100|15}}
{{learnlist/tm2|TM08|Rock Smash|Fighting|20|100|15}}
{{mlentry2|[[TM10]]|Hidden Power|Normal|—|100|15}}
{{learnlist/tm2|TM10|Hidden Power|Normal||100|15}}
{{mlentry2|[[TM13]]|Snore|Normal|40|100|15}}
{{learnlist/tm2|TM13|Snore|Normal|40|100|15}}
{{mlentry2|[[TM14]]|Blizzard|Ice|120|70|5}}
{{learnlist/tm2|TM14|Blizzard|Ice|120|70|5}}
{{mlentry2|[[TM16]]|Icy Wind|Ice|55|95|15}}
{{learnlist/tm2|TM16|Icy Wind|Ice|55|95|15}}
{{mlentry2|[[TM17]]|Protect|Normal|—|—|10}}
{{learnlist/tm2|TM17|Protect|Normal|||10}}
{{mlentry2|[[TM18]]|Rain Dance|Water|—|—|5}}
{{learnlist/tm2|TM18|Rain Dance|Water|||5}}
{{mlentry2|[[TM20]]|Endure|Normal|—|—|10}}
{{learnlist/tm2|TM20|Endure|Normal|||10}}
{{mlentry2|[[TM21]]|Frustration|Normal|—|100|20}}
{{learnlist/tm2|TM21|Frustration|Normal||100|20}}
{{mlentry2|[[TM23]]|Iron Tail|Steel|100|75|15}}
{{learnlist/tm2|TM23|Iron Tail|Steel|100|75|15}}
{{mlentry2|[[TM27]]|Return|Normal|—|100|20}}
{{learnlist/tm2|TM27|Return|Normal||100|20}}
{{mlentry2|[[TM28]]|Dig|Ground|100|100|10}}
{{learnlist/tm2|TM28|Dig|Ground|60|100|10}}
{{mlentry2|[[TM31]]|Mud-Slap|Ground|20|100|10}}
{{learnlist/tm2|TM31|Mud-Slap|Ground|20|100|10}}
{{mlentry2|[[TM32]]|Double Team|Normal|—|—|15}}
{{learnlist/tm2|TM32|Double Team|Normal|||15}}
{{mlentry2|[[TM33]]|Ice Punch|Ice|75|100|15}}
{{learnlist/tm2|TM33|Ice Punch|Ice|75|100|15}}
{{mlentry2|[[TM34]]|Swagger|Normal|—|90|15}}
{{learnlist/tm2|TM34|Swagger|Normal||90|15}}
{{mlentry2|[[TM35]]|Sleep Talk|Normal|—|—|10}}
{{learnlist/tm2|TM35|Sleep Talk|Normal|||10}}
{{mlentry2|[[TM40]]|Defense Curl|Normal|—|—|40}}
{{learnlist/tm2|TM40|Defense Curl|Normal|||40}}
{{mlentry2|[[TM44]]|Rest|Psychic|—|—|10}}
{{learnlist/tm2|TM44|Rest|Psychic|||10}}
{{mlentry2|[[TM45]]|Attract|Normal|—|100|15}}
{{learnlist/tm2|TM45|Attract|Normal||100|15}}
{{mlentry2|[[HM03]]|Surf|Water|95|100|15||'''}}
{{learnlist/tm2|HM03|Surf|Water|95|100|15||'''}}
{{mlentry2|[[HM04]]|Strength|Normal|80|100|15}}
{{learnlist/tm2|HM04|Strength|Normal|80|100|15}}
{{mlentry2|[[HM06]]|Whirlpool|Water|15|70|15||'''}}
{{learnlist/tm2|HM06|Whirlpool|Water|15|70|15||'''}}
{{mlentry2|[[HM07]]|Waterfall|Water|80|100|15||'''}}
{{learnlist/tm2|HM07|Waterfall|Water|80|100|15||'''}}
{{movelist/note|2}}
{{learnlist/tmf|Wartortle|water|water|2|1}}


====By {{pkmn|breeding}}====
====By {{pkmn|breeding}}====
{{eggmoves|Water|water|2|1|Wartortle}}
{{learnlist/breedh|Wartortle|water|water|2|1}}
{{mlentry2|{{p|Horsea}}, {{p|Seadra}}, {{p|Kingdra}}<br>{{p|Remoraid}}, {{P|Octillery}}|Flail|Normal|&mdash;|100|15}}
{{learnlist/breed2|{{MSP/3|054|Psyduck}}{{MSP/3|055|Golduck}}{{MSP/3|079|Slowpoke}}{{MSP/3|080|Slowbro}}{{MSP/3|199|Slowking}}|Confusion|Psychic|50|100|25|grid=5}}
{{mlentry2|{{p|Kangaskhan}}<br>{{p|Lapras}}|Foresight|Normal|&mdash;|100|40}}
{{learnlist/breed2|{{MSP/3|116|Horsea}}{{MSP/3|117|Seadra}}{{MSP/3|230|Kingdra}}|Flail|Normal||100|15|*|grid=5}}
{{mlentry2|{{p|Poliwag}}, {{p|Poliwhirl}}, {{p|Poliwrath}}, {{p|Politoed}}<br>{{p|Dratini}}, {{p|Dragonair}}, {{p|Dragonite}}<br>{{p|Wooper}}, {{p|Quagsire}}<br>{{p|Remoraid}}, {{p|Octillery}}<br>{{p|Mantine}}|Haze|Ice|&mdash;|&mdash;|30}}
{{learnlist/breed2|{{MSP/3|054|Psyduck}}{{MSP/3|055|Golduck}}{{MSP/3|183|Marill}}{{MSP/3|184|Azumarill}}|Foresight|Normal|—|100|40|*|grid=5}}
{{mlentry2|{{p|Corsola}}<br>{{p|Mantine}}|Mirror Coat|Psychic|&mdash;|100|20}}
{{learnlist/breed2|{{MSP/3|194|Wooper}}{{MSP/3|195|Quagsire}}|Haze|Ice|—|—|30|grid=5}}
{{eggmoves/note|2}}
{{learnlist/breed2|{{MSP/3|222|Corsola}}|Mirror Coat|Psychic||100|20|grid=5}}
{{learnlist/breed2|{{MSP/3|131|Lapras}}{{MSP/3|194|Wooper}}{{MSP/3|195|Quagsire}}|Mist|Ice|||30|grid=5}}
{{learnlist/breedf|Wartortle|water|water|2|1}}


====By [[move tutor|tutoring]]====
====By [[Move Tutor|tutoring]]====
{{tutor|water|water|2|1|Wartortle}}
{{learnlist/tutorh|Wartortle|water|water|2|1}}
{{mtentry2|yes|Ice Beam|Ice|95|100|10}}
{{learnlist/tutor2|Ice Beam|Ice|95|100|10|||yes}}
{{tutor/note|2}}
{{learnlist/tutorf|Wartortle|water|water|2|1}}
 
====By a prior [[Evolution]]====
{{Learnlist/prevoh|Wartortle|Water|Water|2|1}}
{{Learnlist/prevo2|007|Squirtle|e||||Zap Cannon|Electric|100|50|5}}
{{Learnlist/prevof|Wartortle|Water|Water|2|1}}
 
====By [[transfer]] from another generation====
{{learnlist/prevgenh/2|Wartortle|water|water|1}}
{{learnlist/prevgen2|Wartortle|1|Bide|Normal|—|100|10|I=yes<!--TM-->}}
{{learnlist/prevgen2|Wartortle|1|Body Slam|Normal|85|100|15|I=yes<!--TM-->}}
{{learnlist/prevgen2|Wartortle|1|BubbleBeam|Water|65|100|20||'''|I=yes<!--TM-->}}
{{learnlist/prevgen2|Wartortle|1|Counter|Fighting|—|100|20|I=yes<!--TM-->}}
{{learnlist/prevgen2|Wartortle|1|Double-Edge|Normal|120|100|15|I=yes<!--TM-->}}
{{learnlist/prevgen2|Wartortle|1|Mega Kick|Normal|120|75|5|I=yes<!--TM-->}}
{{learnlist/prevgen2|Wartortle|1|Mega Punch|Normal|80|85|20|I=yes<!--TM-->}}
{{learnlist/prevgen2|Wartortle|1|Mimic|Normal|—|100|10|I=yes<!--TM-->}}
{{learnlist/prevgen2|Wartortle|1|Rage|Normal|20|100|20|I=yes<!--TM-->}}
{{learnlist/prevgen2|Wartortle|1|Reflect|Psychic|—|—|20|I=yes<!--TM-->}}
{{learnlist/prevgen2|Wartortle|1|Seismic Toss|Fighting||100|20|I=yes<!--TM-->}}
{{learnlist/prevgen2|Wartortle|1|Submission|Fighting|80|80|25|I=yes<!--TM-->}}
{{learnlist/prevgen2|Wartortle|1|Substitute|Normal|—|—|10|I=yes<!--TM-->}}
{{learnlist/prevgen2|Wartortle|1|Take Down|Normal|90|85|20|I=yes<!--TM-->}}
{{learnlist/prevgenf/2|Wartortle|water|water|1}}
 
[[it:Wartortle/Mosse apprese in seconda generazione]]
[[zh:卡咪龟/第二世代招式表]]

Latest revision as of 03:05, 13 July 2024

← Wartortle Wartortle

By leveling up

Generation II
Other generations:
I - III - IV - V - VI - VII - VIII - IX
 Level   Move   Type   Power   Accuracy   PP 
011 Tackle Normal 03535 095}}95% 35
011 Tail Whip Normal 0000 100}}100% 30
011 Bubble Water 02020 100}}100% 30
044 Tail Whip Normal 0000 100}}100% 30
077 Bubble Water 02020 100}}100% 30
1010 Withdraw Water 0000 00—}}—% 40
1313 Water Gun Water 04040 100}}100% 25
1919 Bite Dark 06060 100}}100% 25
2525 Rapid Spin Normal 02020 100}}100% 40
3131 Protect Normal 0000 00—}}—% 10
3737 Rain Dance Water 0000 00—}}—% 5
4545 Skull Bash Normal 100100 100}}100% 15
5353 Hydro Pump Water 120120 080}}80% 5
  • Bold indicates a move that gets STAB when used by Wartortle
  • Italic indicates a move that gets STAB only when used by an Evolution of Wartortle
  • Click on the generation numbers at the top to see level-up moves from other generations

By TM/HM

Generation II
Other generations:
I - III - IV - V - VI - VII - VIII - IX
 TM   Move   Type   Power   Accuracy   PP 
Bag TM Fighting Sprite.png TM01 DynamicPunch Fighting 100 50% 5
Bag TM Normal Sprite.png TM02 Headbutt Normal 70 100% 15
Bag TM ??? Sprite.png TM03 Curse ??? —% 10
Bag TM Rock Sprite.png TM04 Rollout Rock 30 90% 20
Bag TM Poison Sprite.png TM06 Toxic Poison 85% 10
Bag TM Fighting Sprite.png TM08 Rock Smash Fighting 20 100% 15
Bag TM Normal Sprite.png TM10 Hidden Power Normal 100% 15
Bag TM Normal Sprite.png TM13 Snore Normal 40 100% 15
Bag TM Ice Sprite.png TM14 Blizzard Ice 120 70% 5
Bag TM Ice Sprite.png TM16 Icy Wind Ice 55 95% 15
Bag TM Normal Sprite.png TM17 Protect Normal —% 10
Bag TM Water Sprite.png TM18 Rain Dance Water —% 5
Bag TM Normal Sprite.png TM20 Endure Normal —% 10
Bag TM Normal Sprite.png TM21 Frustration Normal 100% 20
Bag TM Steel Sprite.png TM23 Iron Tail Steel 100 75% 15
Bag TM Normal Sprite.png TM27 Return Normal 100% 20
Bag TM Ground Sprite.png TM28 Dig Ground 60 100% 10
Bag TM Ground Sprite.png TM31 Mud-Slap Ground 20 100% 10
Bag TM Normal Sprite.png TM32 Double Team Normal —% 15
Bag TM Ice Sprite.png TM33 Ice Punch Ice 75 100% 15
Bag TM Normal Sprite.png TM34 Swagger Normal 90% 15
Bag TM Normal Sprite.png TM35 Sleep Talk Normal —% 10
Bag TM Normal Sprite.png TM40 Defense Curl Normal —% 40
Bag TM Psychic Sprite.png TM44 Rest Psychic —% 10
Bag TM Normal Sprite.png TM45 Attract Normal 100% 15
Bag HM Water Sprite.png HM03 Surf Water 95 100% 15
Bag HM Normal Sprite.png HM04 Strength Normal 80 100% 15
Bag HM Water Sprite.png HM06 Whirlpool Water 15 70% 15
Bag HM Water Sprite.png HM07 Waterfall Water 80 100% 15
  • Bold indicates a move that gets STAB when used by Wartortle
  • Italic indicates a move that gets STAB only when used by an Evolution of Wartortle
  • Click on the generation numbers at the top to see TM moves from other generations

By breeding

Generation II
Other generations:
III - IV - V - VI - VII - VIII - IX
 Father   Move   Type   Power   Accuracy   PP 
PsyduckGolduckSlowpokeSlowbroSlowking
Confusion Psychic 50 100% 25
HorseaSeadraKingdra
Flail* Normal 100% 15
PsyduckGolduckMarillAzumarill
Foresight* Normal 100% 40
WooperQuagsire
Haze Ice —% 30
Corsola
Mirror Coat Psychic 100% 20
LaprasWooperQuagsire
Mist Ice —% 30
  • Moves marked with an asterisk (*) must be chain bred onto Wartortle in Generation II
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Wartortle in that game.
  • Bold indicates a move that gets STAB when used by Wartortle
  • Italic indicates a move that gets STAB only when used by an Evolution of Wartortle
  • Click on the generation numbers at the top to see Egg moves from other generations

By tutoring

Generation II
Other generations:
III - IV - V - VI - VII - VIII - IX
 Game   Move   Type   Power   Accuracy   PP 
C Ice Beam Ice 95 100% 10
  • A black abbreviation in a colored box indicates that Wartortle can be tutored the move in that game
  • A colored abbreviation in a white box indicates that Wartortle cannot be tutored the move in that game
  • Bold indicates a move that gets STAB when used by Wartortle
  • Italic indicates a move that gets STAB only when used by an Evolution of Wartortle
  • Click on the generation numbers at the top to see Move Tutor moves from other generations

By a prior Evolution

Generation II
Other generations:
I - III - IV - V - VI - VII - VIII - IX
 Stage   Move   Type   Power   Accuracy   PP 
Squirtle (Pokémon)/Generation II learnset Zap Cannon Electric 100 50% 5
  • Bold indicates a move that gets STAB when used by Wartortle
  • Italic indicates a move that gets STAB only when used by an Evolution of Wartortle
  • Click on the generation numbers at the top to see moves from other generations

By transfer from another generation

Generation II
Other generations:
I - IV - V - VI - VII - VIII - IX
 Gen.   Move   Type   Pwr.   Acc.   PP 
I Bide Normal 0000 100}}100% 10
I Body Slam Normal 08585 100}}100% 15
I BubbleBeam Water 06565 100}}100% 20
I Counter Fighting 0000 100}}100% 20
I Double-Edge Normal 120120 100}}100% 15
I Mega Kick Normal 120120 075}}75% 5
I Mega Punch Normal 08080 085}}85% 20
I Mimic Normal 0000 100}}100% 10
I Rage Normal 02020 100}}100% 20
I Reflect Psychic 0000 00—}}—% 20
I Seismic Toss Fighting 0000 100}}100% 20
I Submission Fighting 08080 080}}80% 25
I Substitute Normal 0000 00—}}—% 10
I Take Down Normal 09090 085}}85% 20
  • A striped background indicates a generation in which the move can only be obtained via event or as a special move
  • Bold indicates a move that gets STAB when used by Wartortle
  • Italic indicates a move that gets STAB only when used by an Evolution of Wartortle
  • Click on the generation numbers at the top to see transfer-only moves for other generations