Linoone (Pokémon)/Generation V learnset: Difference between revisions

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m (Text replacement - "==By a prior evolution==" to "==By a prior Evolution==")
 
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====By [[Level|leveling up]]====
====By [[Level|leveling up]]====
{{learnlist/levelh|Linoone|Normal|Normal|5|3}}
{{learnlist/levelh|Linoone|Normal|Normal|5|3}}
{{learnlist/level5|1|Switcheroo|Dark|Status|—|100|10}}
{{learnlist/level5|1|Switcheroo|Dark|Status||100|10}}
{{learnlist/level5|1|Tackle|Normal|Physical|50|100|35||'''}}
{{learnlist/level5|1|Tackle|Normal|Physical|50|100|35||'''}}
{{learnlist/level5|1|Growl|Normal|Status|—|100|40}}
{{learnlist/level5|1|Growl|Normal|Status||100|40}}
{{learnlist/level5|1|Tail Whip|Normal|Status|—|100|30}}
{{learnlist/level5|1|Tail Whip|Normal|Status||100|30}}
{{learnlist/level5|1|Headbutt|Normal|Physical|70|100|15||'''}}
{{learnlist/level5|1|Headbutt|Normal|Physical|70|100|15||'''}}
{{learnlist/level5|5|Tail Whip|Normal|Status|—|100|30}}
{{learnlist/level5|5|Tail Whip|Normal|Status||100|30}}
{{learnlist/level5|9|Headbutt|Normal|Physical|70|100|15||'''}}
{{learnlist/level5|9|Headbutt|Normal|Physical|70|100|15||'''}}
{{learnlist/level5|13|Sand-Attack|Ground|Status|—|100|15}}
{{learnlist/level5|13|Sand-Attack|Ground|Status||100|15}}
{{learnlist/level5|17|Odor Sleuth|Normal|Status|—|—|40}}
{{learnlist/level5|17|Odor Sleuth|Normal|Status|||40}}
{{learnlist/level5|23|Mud Sport|Ground|Status|—|—|15}}
{{learnlist/level5|23|Mud Sport|Ground|Status|||15}}
{{learnlist/level5|29|Fury Swipes|Normal|Physical|18|80|15||'''}}
{{learnlist/level5|29|Fury Swipes|Normal|Physical|18|80|15||'''}}
{{learnlist/level5|35|Covet|Normal|Physical|60|100|40||'''}}
{{learnlist/level5|35|Covet|Normal|Physical|60|100|40||'''}}
{{learnlist/level5|41|Bestow|Normal|Status|—|—|15}}
{{learnlist/level5|41|Bestow|Normal|Status|||15}}
{{learnlist/level5|47|Slash|Normal|Physical|70|100|20||'''}}
{{learnlist/level5|47|Slash|Normal|Physical|70|100|20||'''}}
{{learnlist/level5|53|Rest|Psychic|Status|—|—|10}}
{{learnlist/level5|53|Rest|Psychic|Status|||10}}
{{learnlist/level5|59|Belly Drum|Normal|Status|—|—|10}}
{{learnlist/level5|59|Belly Drum|Normal|Status|||10}}
{{learnlist/level5|65|Fling|Dark|Physical|—|100|10}}
{{learnlist/level5|65|Fling|Dark|Physical||100|10}}
{{learnlist/levelf|Linoone|Normal|Normal|5|3}}
{{learnlist/levelf|Linoone|Normal|Normal|5|3}}


====By [[TM]]/[[HM]]====
====By [[TM]]/[[HM]]====
{{learnlist/tmh|Linoone|Normal|Normal|5|3}}
{{learnlist/tmh|Linoone|Normal|Normal|5|3}}
{{learnlist/tm5|TM01|Hone Claws|Dark|Status|—|—|15}}
{{learnlist/tm5|TM01|Hone Claws|Dark|Status|||15}}
{{learnlist/tm5|TM05|Roar|Normal|Status|—|100|20}}
{{learnlist/tm5|TM05|Roar|Normal|Status||100|20}}
{{learnlist/tm5|TM06|Toxic|Poison|Status|—|90|10}}
{{learnlist/tm5|TM06|Toxic|Poison|Status||90|10}}
{{learnlist/tm5|TM10|Hidden Power|Normal|Special|—|100|15}}
{{learnlist/tm5|TM10|Hidden Power|Normal|Special||100|15}}
{{learnlist/tm5|TM11|Sunny Day|Fire|Status|—|—|5}}
{{learnlist/tm5|TM11|Sunny Day|Fire|Status|||5}}
{{learnlist/tm5|TM13|Ice Beam|Ice|Special|95|100|10}}
{{learnlist/tm5|TM13|Ice Beam|Ice|Special|95|100|10}}
{{learnlist/tm5|TM14|Blizzard|Ice|Special|120|70|5}}
{{learnlist/tm5|TM14|Blizzard|Ice|Special|120|70|5}}
{{learnlist/tm5|TM15|Hyper Beam|Normal|Special|150|90|5||'''}}
{{learnlist/tm5|TM15|Hyper Beam|Normal|Special|150|90|5||'''}}
{{learnlist/tm5|TM17|Protect|Normal|Status|—|—|10}}
{{learnlist/tm5|TM17|Protect|Normal|Status|||10}}
{{learnlist/tm5|TM18|Rain Dance|Water|Status|—|—|5}}
{{learnlist/tm5|TM18|Rain Dance|Water|Status|||5}}
{{learnlist/tm5|TM21|Frustration|Normal|Physical|—|100|20||'''}}
{{learnlist/tm5|TM21|Frustration|Normal|Physical||100|20||'''}}
{{learnlist/tm5|TM24|Thunderbolt|Electric|Special|95|100|15}}
{{learnlist/tm5|TM24|Thunderbolt|Electric|Special|95|100|15}}
{{learnlist/tm5|TM25|Thunder|Electric|Special|120|70|10}}
{{learnlist/tm5|TM25|Thunder|Electric|Special|120|70|10}}
{{learnlist/tm5|TM27|Return|Normal|Physical|—|100|20||'''}}
{{learnlist/tm5|TM27|Return|Normal|Physical||100|20||'''}}
{{learnlist/tm5|TM28|Dig|Ground|Physical|80|100|10}}
{{learnlist/tm5|TM28|Dig|Ground|Physical|80|100|10}}
{{learnlist/tm5|TM30|Shadow Ball|Ghost|Special|80|100|15}}
{{learnlist/tm5|TM30|Shadow Ball|Ghost|Special|80|100|15}}
{{learnlist/tm5|TM32|Double Team|Normal|Status|—|—|15}}
{{learnlist/tm5|TM32|Double Team|Normal|Status|||15}}
{{learnlist/tm5|TM42|Facade|Normal|Physical|70|100|20||'''}}
{{learnlist/tm5|TM42|Facade|Normal|Physical|70|100|20||'''}}
{{learnlist/tm5|TM44|Rest|Psychic|Status|—|—|10}}
{{learnlist/tm5|TM44|Rest|Psychic|Status|||10}}
{{learnlist/tm5|TM45|Attract|Normal|Status|—|100|15}}
{{learnlist/tm5|TM45|Attract|Normal|Status||100|15}}
{{learnlist/tm5|TM46|Thief|Dark|Physical|40|100|10}}
{{learnlist/tm5|TM46|Thief|Dark|Physical|40|100|10}}
{{learnlist/tm5|TM48|Round|Normal|Special|60|100|15||'''}}
{{learnlist/tm5|TM48|Round|Normal|Special|60|100|15||'''}}
{{learnlist/tm5|TM49|Echoed Voice|Normal|Special|40|100|15||'''}}
{{learnlist/tm5|TM49|Echoed Voice|Normal|Special|40|100|15||'''}}
{{learnlist/tm5|TM56|Fling|Dark|Physical|—|100|10}}
{{learnlist/tm5|TM56|Fling|Dark|Physical||100|10}}
{{learnlist/tm5|TM57|Charge Beam|Electric|Special|50|90|10}}
{{learnlist/tm5|TM57|Charge Beam|Electric|Special|50|90|10}}
{{learnlist/tm5|TM65|Shadow Claw|Ghost|Physical|70|100|15}}
{{learnlist/tm5|TM65|Shadow Claw|Ghost|Physical|70|100|15}}
{{learnlist/tm5|TM67|Retaliate|Normal|Physical|70|100|5||'''}}
{{learnlist/tm5|TM67|Retaliate|Normal|Physical|70|100|5||'''}}
{{learnlist/tm5|TM68|Giga Impact|Normal|Physical|150|90|5||'''}}
{{learnlist/tm5|TM68|Giga Impact|Normal|Physical|150|90|5||'''}}
{{learnlist/tm5|TM73|Thunder Wave|Electric|Status|—|100|20}}
{{learnlist/tm5|TM73|Thunder Wave|Electric|Status||100|20}}
{{learnlist/tm5|TM83|Work Up|Normal|Status|—|—|30}}
{{learnlist/tm5|TM83|Work Up|Normal|Status|||30}}
{{learnlist/tm5|TM86|Grass Knot|Grass|Special|—|100|20}}
{{learnlist/tm5|TM86|Grass Knot|Grass|Special||100|20}}
{{learnlist/tm5|TM87|Swagger|Normal|Status|—|90|15}}
{{learnlist/tm5|TM87|Swagger|Normal|Status||90|15}}
{{learnlist/tm5|TM90|Substitute|Normal|Status|—|—|10}}
{{learnlist/tm5|TM90|Substitute|Normal|Status|||10}}
{{learnlist/tm5|TM94|Rock Smash|Fighting|Physical|40|100|15}}
{{learnlist/tm5|TM94|Rock Smash|Fighting|Physical|40|100|15}}
{{learnlist/tm5|HM01|Cut|Normal|Physical|50|95|30||'''}}
{{learnlist/tm5|HM01|Cut|Normal|Physical|50|95|30||'''}}
Line 64: Line 64:
====By {{pkmn|breeding}}====
====By {{pkmn|breeding}}====
{{learnlist/breedh|Linoone|Normal|Normal|5|3}}
{{learnlist/breedh|Linoone|Normal|Normal|5|3}}
{{learnlist/breed5|{{MSP|025|Pikachu}}{{MSP|133|Eevee}}{{MSP|209|Snubbull}}{{MSP|210|Granbull}}{{MSP|216|Teddiursa}}{{MSP|231|Phanpy}}<br>{{MSP|300|Skitty}}{{MSP|417|Pachirisu}}{{MSP|427|Buneary}}{{MSP|428|Lopunny}}{{MSP|431|Glameow}}{{MSP|432|Purugly}}<br>{{MSP|572|Minccino}}{{MSP|585|Deerling}}{{MSP|586|Sawsbuck}}{{MSP|613|Cubchoo}}|Charm|Normal|Status|&mdash;|100|20||}}
{{learnlist/breed5|{{MSP/3|025|Pikachu}}{{MSP/3|133|Eevee}}{{MSP/3|209|Snubbull}}{{MSP/3|210|Granbull}}{{MSP/3|216|Teddiursa}}{{MSP/3|231|Phanpy}}{{MSP/3|300|Skitty}}{{MSP/3|417|Pachirisu}}{{MSP/3|427|Buneary}}{{MSP/3|428|Lopunny}}{{MSP/3|431|Glameow}}{{MSP/3|432|Purugly}}{{MSP/3|572|Minccino}}{{MSP/3|585|Deerling}}{{MSP/3|586|Sawsbuck}}{{MSP/3|613|Cubchoo}}|Charm|Normal|Status||100|20||}}
{{learnlist/breed5|{{MSP|032|Nidoran♂}}{{MSP|033|Nidorino}}{{MSP|058|Growlithe}}{{MSP|133|Eevee}}{{MSP|134|Vaporeon}}{{MSP|135|Jolteon}}<br>{{MSP|136|Flareon}}{{MSP|196|Espeon}}{{MSP|197|Umbreon}}{{MSP|470|Leafeon}}{{MSP|471|Glaceon}}{{MSP|161|Sentret}}<br>{{MSP|162|Furret}}{{MSP|506|Lillipup}}{{MSP|507|Herdier}}{{MSP|508|Stoutland}}{{MSP|572|Minccino}}{{MSP|573|Cinccino}}|Helping Hand|Normal|Status|&mdash;|&mdash;|20|||}}
{{learnlist/breed5|{{MSP/3|032|Nidoran♂}}{{MSP/3|033|Nidorino}}{{MSP/3|058|Growlithe}}{{MSP/3|133|Eevee}}{{MSP/3|134|Vaporeon}}{{MSP/3|135|Jolteon}}{{MSP/3|136|Flareon}}{{MSP/3|196|Espeon}}{{MSP/3|197|Umbreon}}{{MSP/3|470|Leafeon}}{{MSP/3|471|Glaceon}}{{MSP/3|161|Sentret}}{{MSP/3|162|Furret}}{{MSP/3|506|Lillipup}}{{MSP/3|507|Herdier}}{{MSP/3|508|Stoutland}}{{MSP/3|572|Minccino}}{{MSP/3|573|Cinccino}}|Helping Hand|Normal|Status|||20|||}}
{{learnlist/breed5|{{MSP|050|Diglett}}{{MSP|051|Dugtrio}}{{MSP|220|Swinub}}{{MSP|221|Piloswine}}{{MSP|473|Mamoswine}}{{MSP|529|Drilbur}}<br>{{MSP|530|Excadrill}}{{MSP|551|Sandile}}{{MSP|552|Krokorok}}{{MSP|553|Krookodile}}|Mud-Slap|Ground|Special|20|100|10}}
{{learnlist/breed5|{{MSP/3|050|Diglett}}{{MSP/3|051|Dugtrio}}{{MSP/3|220|Swinub}}{{MSP/3|221|Piloswine}}{{MSP/3|473|Mamoswine}}{{MSP/3|529|Drilbur}}{{MSP/3|530|Excadrill}}{{MSP/3|551|Sandile}}{{MSP/3|552|Krokorok}}{{MSP/3|553|Krookodile}}|Mud-Slap|Ground|Special|20|100|10}}
{{learnlist/breed5|{{MSP|019|Rattata}}{{MSP|020|Raticate}}{{MSP|128|Tauros}}{{MSP|197|Umbreon}}{{MSP|206|Dunsparce}}{{MSP|335|Zangoose}}<br>{{MSP|359|Absol}}{{MSP|418|Buizel}}{{MSP|419|Absol}}{{MSP|509|Purrloin}}{{MSP|510|Liepard}}{{MSP|522|Blitzle}}<br>{{MSP|523|Zebstrika}}{{MSP|570|Zorua}}{{MSP|571|Zoroark}}{{MSP|587|Emolga}}{{MSP|626|Bouffalant}}|Pursuit|Dark|Physical|40|100|20}}
{{learnlist/breed5|{{MSP/3|019|Rattata}}{{MSP/3|020|Raticate}}{{MSP/3|128|Tauros}}{{MSP/3|197|Umbreon}}{{MSP/3|206|Dunsparce}}{{MSP/3|335|Zangoose}}{{MSP/3|359|Absol}}{{MSP/3|418|Buizel}}{{MSP/3|419|Floatzel}}{{MSP/3|509|Purrloin}}{{MSP/3|510|Liepard}}{{MSP/3|522|Blitzle}}{{MSP/3|523|Zebstrika}}{{MSP/3|570|Zorua}}{{MSP/3|571|Zoroark}}{{MSP/3|587|Emolga}}{{MSP/3|626|Bouffalant}}|Pursuit|Dark|Physical|40|100|20}}
{{learnlist/breed5|{{MSP|559|Scraggy}}{{MSP|560|Scrafty}}|Rock Climb|Normal|Physical|90|85|20||||'''}}
{{learnlist/breed5|{{MSP/3|559|Scraggy}}{{MSP/3|560|Scrafty}}|Rock Climb|Normal|Physical|90|85|20||||'''}}
{{learnlist/breed5|{{MSP|300|Skitty}}|Simple Beam|Normal|Status|&mdash;|100|15|||*}}
{{learnlist/breed5|{{MSP/3|300|Skitty}}|Simple Beam|Normal|Status||100|15|||*}}
{{learnlist/breed5|{{MSP|293|Whismur}}{{MSP|294|Loudred}}{{MSP|295|Exploud}}|Sleep Talk|Normal|Status|&mdash;|&mdash;|10}}
{{learnlist/breed5|{{MSP/3|293|Whismur}}{{MSP/3|294|Loudred}}{{MSP/3|295|Exploud}}|Sleep Talk|Normal|Status|||10}}
{{learnlist/breed5|{{MSP|190|Aipom}}{{MSP|424|Ambipom}}{{MSP|572|Minccino}}{{MSP|573|Cinccino}}|Tickle|Normal|Status|&mdash;|100|10}}
{{learnlist/breed5|{{MSP/3|190|Aipom}}{{MSP/3|424|Ambipom}}{{MSP/3|572|Minccino}}{{MSP/3|573|Cinccino}}|Tickle|Normal|Status||100|20}}
{{learnlist/breed5|{{MSP|327|Spinda}}|Trick|Psychic|Status|&mdash;|100|10|||*}}
{{learnlist/breed5|{{MSP/3|327|Spinda}}|Trick|Psychic|Status||100|10|||*}}
{{learnlist/breedf|Linoone|Normal|Normal|5|3}}
{{learnlist/breedf|Linoone|Normal|Normal|5|3}}


Line 79: Line 79:
{{learnlist/tutor5|Covet|Normal|Physical|60|100|40||'''|no|yes}}
{{learnlist/tutor5|Covet|Normal|Physical|60|100|40||'''|no|yes}}
{{learnlist/tutor5|Gunk Shot|Poison|Physical|120|70|5|||no|yes}}
{{learnlist/tutor5|Gunk Shot|Poison|Physical|120|70|5|||no|yes}}
{{learnlist/tutor5|Helping Hand|Normal|Status|&mdash;|&mdash;|20|||no|yes}}
{{learnlist/tutor5|Helping Hand|Normal|Status|||20|||no|yes}}
{{learnlist/tutor5|Hyper Voice|Normal|Special|90|100|10||'''|no|yes}}
{{learnlist/tutor5|Hyper Voice|Normal|Special|90|100|10||'''|no|yes}}
{{learnlist/tutor5|Icy Wind|Ice|Special|55|95|15|||no|yes}}
{{learnlist/tutor5|Icy Wind|Ice|Special|55|95|15|||no|yes}}
Line 85: Line 85:
{{learnlist/tutor5|Last Resort|Normal|Physical|140|100|5||'''|no|yes}}
{{learnlist/tutor5|Last Resort|Normal|Physical|140|100|5||'''|no|yes}}
{{learnlist/tutor5|Seed Bomb|Grass|Physical|80|100|15|||no|yes}}
{{learnlist/tutor5|Seed Bomb|Grass|Physical|80|100|15|||no|yes}}
{{learnlist/tutor5|Sleep Talk|Normal|Status|&mdash;|&mdash;|10|||no|yes}}
{{learnlist/tutor5|Sleep Talk|Normal|Status|||10|||no|yes}}
{{learnlist/tutor5|Snore|Normal|Special|40|100|15||'''|no|yes}}
{{learnlist/tutor5|Snore|Normal|Special|40|100|15||'''|no|yes}}
{{learnlist/tutor5|Super Fang|Normal|Physical|&mdash;|90|10|||no|yes}}
{{learnlist/tutor5|Super Fang|Normal|Physical||90|10|||no|yes}}
{{learnlist/tutor5|Trick|Psychic|Status|&mdash;|100|10|||no|yes}}
{{learnlist/tutor5|Trick|Psychic|Status||100|10|||no|yes}}
{{learnlist/tutorf|Linoone|normal|normal|5|3}}
{{learnlist/tutorf|Linoone|normal|normal|5|3}}


====By a prior [[evolution]]====
====By a prior [[Evolution]]====
{{Learnlist/prevoh|Linoone|Normal|Normal|5|3}}
{{Learnlist/prevoh|Linoone|Normal|Normal|5|3}}
{{Learnlist/prevo5|263|Zigzagoon|||||Pin Missile|Bug|Physical|14|85|20}}
{{Learnlist/prevo5|263|Zigzagoon|||||Pin Missile|Bug|Physical|14|85|20}}
{{Learnlist/prevo5|263|Zigzagoon|||||Flail|Normal|Physical|&mdash;|100|15|'''}}
{{Learnlist/prevo5|263|Zigzagoon|||||Flail|Normal|Physical||100|15|'''}}
{{Learnlist/prevof|Linoone|Normal|Normal|5|3}}
{{Learnlist/prevof|Linoone|Normal|Normal|5|3}}


[[it:Linoone/Mosse apprese nella quinta generazione]]
====By [[transfer]] from another generation====
{{learnlist/prevgenh/5|Linoone|Normal|Normal|3}}
{{learnlist/prevgen5|Linoone|3|Body Slam|Normal|Physical|85|100|15||'''|III=yes<!--tutor-->}}
{{learnlist/prevgen5|Linoone|3|Captivate|Normal|Status|—|100|20|IV=yes<!--TM-->}}
{{learnlist/prevgen5|Linoone|3|Defense Curl|Normal|Status|—|—|40|III=yes<!--tutor-->}}
{{learnlist/prevgen5|Linoone|3|Double-Edge|Normal|Physical|120|100|15||'''|III=yes<!--tutor-->}}
{{learnlist/prevgen5|Linoone|3|Endure|Normal|Status|—|—|10|III=yes<!--tutor-->|IV=yes<!--TM-->}}
{{learnlist/prevgen5|Linoone|3|ExtremeSpeed|Normal|Physical|80|100|5||'''|III=event<!--prevo-->}}
{{learnlist/prevgen5|Linoone|3|Fury Cutter|Bug|Physical|20|95|20|III=yes<!--tutor-->|IV=yes<!--tutor-->}}
{{learnlist/prevgen5|Linoone|3|Mimic|Normal|Status|—|—|10|III=yes<!--tutor-->}}
{{learnlist/prevgen5|Linoone|3|Natural Gift|Normal|Physical|—|100|15|IV=yes<!--TM-->}}
{{learnlist/prevgen5|Linoone|3|Rollout|Rock|Physical|30|90|20|III=yes<!--tutor-->|IV=yes<!--tutor-->}}
{{learnlist/prevgen5|Linoone|3|Secret Power|Normal|Physical|70|100|20||'''|III=yes<!--TM-->|IV=yes<!--TM-->}}
{{learnlist/prevgen5|Linoone|3|Shock Wave|Electric|Special|60|—|20|III=yes<!--TM-->|IV=yes<!--TM-->}}
{{learnlist/prevgen5|Linoone|3|Swift|Normal|Special|60|—|20||'''|III=yes<!--tutor-->|IV=yes<!--tutor-->}}
{{learnlist/prevgen5|Linoone|3|Water Pulse|Water|Special|60|100|20|III=yes<!--TM-->|IV=yes<!--TM-->}}
{{learnlist/prevgen5|Linoone|3|Whirlpool|Water|Special|35|85|15|IV=yes<!--TM-->}}
{{learnlist/prevgenf/5|Linoone|Normal|Normal|3}}
 
[[it:Linoone/Mosse apprese in quinta generazione]]
[[zh:直冲熊/第五世代招式表]]
[[zh:直冲熊/第五世代招式表]]

Latest revision as of 03:56, 13 July 2024

← Linoone Linoone

By leveling up

Generation V
Other generations:
III - IV - VI - VII - VIII - IX
 Level   Move   Type   Cat.   Pwr.   Acc.   PP 
011 Switcheroo Dark Status 0000 100100% 10
011 Tackle Normal Physical 05050 100100% 35
011 Growl Normal Status 0000 100100% 40
011 Tail Whip Normal Status 0000 100100% 30
011 Headbutt Normal Physical 07070 100100% 15
055 Tail Whip Normal Status 0000 100100% 30
099 Headbutt Normal Physical 07070 100100% 15
1313 Sand-Attack Ground Status 0000 100100% 15
1717 Odor Sleuth Normal Status 0000 00——% 40
2323 Mud Sport Ground Status 0000 00——% 15
2929 Fury Swipes Normal Physical 01818 08080% 15
3535 Covet Normal Physical 06060 100100% 40
4141 Bestow Normal Status 0000 00——% 15
4747 Slash Normal Physical 07070 100100% 20
5353 Rest Psychic Status 0000 00——% 10
5959 Belly Drum Normal Status 0000 00——% 10
6565 Fling Dark Physical 0000 100100% 10
  • Bold indicates a move that gets STAB when used by Linoone
  • Italic indicates a move that gets STAB only when used by an Evolution of Linoone
  • Click on the generation numbers at the top to see level-up moves from other generations

By TM/HM

Generation V
Other generations:
III - IV - VI - VII - VIII - IX
 TM   Move   Type   Cat.   Pwr.   Acc.   PP 
Bag TM Dark Sprite.png TM01 Hone Claws Dark Status 0000 00—}}—% 15
Bag TM Normal Sprite.png TM05 Roar Normal Status 0000 100}}100% 20
Bag TM Poison Sprite.png TM06 Toxic Poison Status 0000 090}}90% 10
Bag TM Normal Sprite.png TM10 Hidden Power Normal Special 0000 100}}100% 15
Bag TM Fire Sprite.png TM11 Sunny Day Fire Status 0000 00—}}—% 5
Bag TM Ice Sprite.png TM13 Ice Beam Ice Special 09595 100}}100% 10
Bag TM Ice Sprite.png TM14 Blizzard Ice Special 120120 070}}70% 5
Bag TM Normal Sprite.png TM15 Hyper Beam Normal Special 150150 090}}90% 5
Bag TM Normal Sprite.png TM17 Protect Normal Status 0000 00—}}—% 10
Bag TM Water Sprite.png TM18 Rain Dance Water Status 0000 00—}}—% 5
Bag TM Normal Sprite.png TM21 Frustration Normal Physical 0000 100}}100% 20
Bag TM Electric Sprite.png TM24 Thunderbolt Electric Special 09595 100}}100% 15
Bag TM Electric Sprite.png TM25 Thunder Electric Special 120120 070}}70% 10
Bag TM Normal Sprite.png TM27 Return Normal Physical 0000 100}}100% 20
Bag TM Ground Sprite.png TM28 Dig Ground Physical 08080 100}}100% 10
Bag TM Ghost Sprite.png TM30 Shadow Ball Ghost Special 08080 100}}100% 15
Bag TM Normal Sprite.png TM32 Double Team Normal Status 0000 00—}}—% 15
Bag TM Normal Sprite.png TM42 Facade Normal Physical 07070 100}}100% 20
Bag TM Psychic Sprite.png TM44 Rest Psychic Status 0000 00—}}—% 10
Bag TM Normal Sprite.png TM45 Attract Normal Status 0000 100}}100% 15
Bag TM Dark Sprite.png TM46 Thief Dark Physical 04040 100}}100% 10
Bag TM Normal Sprite.png TM48 Round Normal Special 06060 100}}100% 15
Bag TM Normal Sprite.png TM49 Echoed Voice Normal Special 04040 100}}100% 15
Bag TM Dark Sprite.png TM56 Fling Dark Physical 0000 100}}100% 10
Bag TM Electric Sprite.png TM57 Charge Beam Electric Special 05050 090}}90% 10
Bag TM Ghost Sprite.png TM65 Shadow Claw Ghost Physical 07070 100}}100% 15
Bag TM Normal Sprite.png TM67 Retaliate Normal Physical 07070 100}}100% 5
Bag TM Normal Sprite.png TM68 Giga Impact Normal Physical 150150 090}}90% 5
Bag TM Electric Sprite.png TM73 Thunder Wave Electric Status 0000 100}}100% 20
Bag TM Normal Sprite.png TM83 Work Up Normal Status 0000 00—}}—% 30
Bag TM Grass Sprite.png TM86 Grass Knot Grass Special 0000 100}}100% 20
Bag TM Normal Sprite.png TM87 Swagger Normal Status 0000 090}}90% 15
Bag TM Normal Sprite.png TM90 Substitute Normal Status 0000 00—}}—% 10
Bag TM Fighting Sprite.png TM94 Rock Smash Fighting Physical 04040 100}}100% 15
Bag HM Normal Sprite.png HM01 Cut Normal Physical 05050 095}}95% 30
Bag HM Water Sprite.png HM03 Surf Water Special 09595 100}}100% 15
Bag HM Normal Sprite.png HM04 Strength Normal Physical 08080 100}}100% 15
  • Bold indicates a move that gets STAB when used by Linoone
  • Italic indicates a move that gets STAB only when used by an Evolution of Linoone
  • Click on the generation numbers at the top to see TM moves from other generations

By breeding

Generation V
Other generations:
III - IV - VI - VII - VIII - IX
 Father   Move   Type   Cat.   Pwr.   Acc.   PP 
PikachuEeveeSnubbullGranbullTeddiursaPhanpySkittyPachirisuBunearyLopunnyGlameowPuruglyMinccinoDeerlingSawsbuckCubchoo
Charm Normal Status 100% 20
Nidoran♂NidorinoGrowlitheEeveeVaporeonJolteonFlareonEspeonUmbreonLeafeonGlaceonSentretFurretLillipupHerdierStoutlandMinccinoCinccino
Helping Hand Normal Status —% 20
DiglettDugtrioSwinubPiloswineMamoswineDrilburExcadrillSandileKrokorokKrookodile
Mud-Slap Ground Special 20 100% 10
RattataRaticateTaurosUmbreonDunsparceZangooseAbsolBuizelFloatzelPurrloinLiepardBlitzleZebstrikaZoruaZoroarkEmolgaBouffalant
Pursuit Dark Physical 40 100% 20
ScraggyScrafty
Rock Climb Normal Physical 90 85% 20
Skitty
Simple Beam* Normal Status 100% 15
WhismurLoudredExploud
Sleep Talk Normal Status —% 10
AipomAmbipomMinccinoCinccino
Tickle Normal Status 100% 20
Spinda
Trick* Psychic Status 100% 10
  • Moves marked with an asterisk (*) must be chain bred onto Linoone in Generation V
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Linoone in that game.
  • Bold indicates a move that gets STAB when used by Linoone
  • Italic indicates a move that gets STAB only when used by an Evolution of Linoone
  • Click on the generation numbers at the top to see Egg moves from other generations

By tutoring

Generation V
Other generations:
III - IV - VI - VII - VIII - IX
 Game   Move   Type   Cat.   Pwr.   Acc.   PP 
B W B2 W2 Covet Normal Physical 60 100% 40
B W B2 W2 Gunk Shot Poison Physical 120 70% 5
B W B2 W2 Helping Hand Normal Status —% 20
B W B2 W2 Hyper Voice Normal Special 90 100% 10
B W B2 W2 Icy Wind Ice Special 55 95% 15
B W B2 W2 Iron Tail Steel Physical 100 75% 15
B W B2 W2 Last Resort Normal Physical 140 100% 5
B W B2 W2 Seed Bomb Grass Physical 80 100% 15
B W B2 W2 Sleep Talk Normal Status —% 10
B W B2 W2 Snore Normal Special 40 100% 15
B W B2 W2 Super Fang Normal Physical 90% 10
B W B2 W2 Trick Psychic Status 100% 10
  • A black abbreviation in a colored box indicates that Linoone can be tutored the move in that game
  • A colored abbreviation in a white box indicates that Linoone cannot be tutored the move in that game
  • Bold indicates a move that gets STAB when used by Linoone
  • Italic indicates a move that gets STAB only when used by an Evolution of Linoone
  • Click on the generation numbers at the top to see Move Tutor moves from other generations

By a prior Evolution

Generation V
Other generations:
III - IV - VI - VII - VIII - IX
 Stage   Move   Type   Cat.   Pwr.   Acc.   PP 
Zigzagoon (Pokémon)/Generation V learnset Pin Missile Bug Physical 14 85% 20
Zigzagoon (Pokémon)/Generation V learnset Flail Normal Physical 100% 15
  • Bold indicates a move that gets STAB when used by Linoone
  • Italic indicates a move that gets STAB only when used by an Evolution of Linoone
  • Click on the generation numbers at the top to see moves from other generations

By transfer from another generation

Generation V
Other generations:
IV - VI - VII - VIII - IX
 Gen.   Move   Type   Cat.   Pwr.   Acc.   PP 
III IV Body Slam Normal Physical 08585 100}}100% 15
III IV Captivate Normal Status 0000 100}}100% 20
III IV Defense Curl Normal Status 0000 00—}}—% 40
III IV Double-Edge Normal Physical 120120 100}}100% 15
III IV Endure Normal Status 0000 00—}}—% 10
III IV ExtremeSpeed Normal Physical 08080 100}}100% 5
III IV Fury Cutter Bug Physical 02020 095}}95% 20
III IV Mimic Normal Status 0000 00—}}—% 10
III IV Natural Gift Normal Physical 0000 100}}100% 15
III IV Rollout Rock Physical 03030 090}}90% 20
III IV Secret Power Normal Physical 07070 100}}100% 20
III IV Shock Wave Electric Special 06060 00—}}—% 20
III IV Swift Normal Special 06060 00—}}—% 20
III IV Water Pulse Water Special 06060 100}}100% 20
III IV Whirlpool Water Special 03535 085}}85% 15
  • A striped background indicates a generation in which the move can only be obtained via event or as a special move
  • Bold indicates a move that gets STAB when used by Linoone
  • Italic indicates a move that gets STAB only when used by an Evolution of Linoone
  • Click on the generation numbers at the top to see transfer-only moves for other generations