Wake-Up Slap (move): Difference between revisions
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==Effect== | ==Effect== | ||
Wake-Up Slap deals damage. If the target is {{status|Sleep|sleeping}}, this move has double the power and causes the target to wake up. | |||
It has also double the power when used on a target with the {{a|Comatose}} [[Ability]]. | |||
If the target has a {{OBP|substitute|doll}}, Wake-Up Slap only does normal damage (the power is not doubled and it does not cause the target to wake up). | |||
===Generations IV and V=== | ===Generations IV and V=== | ||
Wake-Up Slap | The base power of Wake-Up Slap is 60. | ||
=== | ===Generations VI and VII=== | ||
The base power of Wake-Up Slap | The base power of Wake-Up Slap increased to 70. | ||
Wake-Up Slap can be used as part of a [[Contest combination|Contest Spectacular combination]], with the user gaining an extra three appeal points if a sleep-inducing status move (except {{m|Psycho Shift}} and {{m|Rest}}) was used in the prior turn. | Wake-Up Slap can be used as part of a [[Contest combination|Contest Spectacular combination]], with the user gaining an extra three appeal points if a sleep-inducing status move (except {{m|Psycho Shift}} and {{m|Rest}}) was used in the prior turn. | ||
===Generation VIII onwards=== | |||
===Generation VIII=== | |||
Wake-Up Slap cannot be selected in a battle. | Wake-Up Slap cannot be selected in a battle. | ||
Line 60: | Line 64: | ||
{{movedescentry|{{gameabbrev5|BWB2W2}}|This attack inflicts big damage on a sleeping target. It also wakes the target up, however.}} | {{movedescentry|{{gameabbrev5|BWB2W2}}|This attack inflicts big damage on a sleeping target. It also wakes the target up, however.}} | ||
{{movedescentry|{{gameabbrev6|XYORAS}}<br>{{gameabbrev7|SMUSUMPE}}|This attack inflicts big damage on a sleeping target. This also wakes the target up, however.}} | {{movedescentry|{{gameabbrev6|XYORAS}}<br>{{gameabbrev7|SMUSUMPE}}|This attack inflicts big damage on a sleeping target. This also wakes the target up, however.}} | ||
{{movedescentry|{{gameabbrev8| | {{movedescentry|{{gameabbrev8|SwShBDSPLA}}<br>{{gameabbrev9|SV}}|This move can't be used. It's recommended that this move is forgotten. Once forgotten, this move can't be remembered.}} | ||
|} | |} | ||
|}{{left clear}} | |}{{left clear}} | ||
Line 66: | Line 70: | ||
==Learnset== | ==Learnset== | ||
===By [[Level|leveling up]]=== | ===By [[Level|leveling up]]=== | ||
{{Movehead/ | {{Movehead/Games|Fighting|g1=none|g2=none|g3=none|g7=1|g7g={{gameabbrev7|SMUSUM}}|g8=none|g9=none}} | ||
{{Moveentry/ | {{Moveentry/4|0035|Clefairy|type=Fairy|1|Fairy|Fairy|22|22|22|22|}} | ||
{{Moveentry/ | {{Moveentry/4|0039|Jigglypuff|type=Normal|type2=Fairy|1|Fairy|Fairy|37|41|41{{sup/6|XY}}<br>28{{sup/6|ORAS}}|27|}} | ||
{{Moveentry/ | {{Moveentry/4|0060|Poliwag|type=Water|1|Water 1|Water 1|35|35|35|35||STAB=''}} | ||
{{Moveentry/ | {{Moveentry/4|0061|Poliwhirl|type=Water|1|Water 1|Water 1|43|43|43|43||STAB=''}} | ||
{{Moveentry/ | {{Moveentry/4|0066|Machop|type=Fighting|1|Human-Like|Human-Like|34|37|37{{sup/6|XY}}<br>27{{sup/6|ORAS}}|27||STAB='''}} | ||
{{Moveentry/ | {{Moveentry/4|0067|Machoke|type=Fighting|1|Human-Like|Human-Like|36|40|40{{sup/6|XY}}<br>27{{sup/6|ORAS}}|27||STAB='''}} | ||
{{Moveentry/ | {{Moveentry/4|0068|Machamp|type=Fighting|1|Human-Like|Human-Like|36|40|40{{sup/6|XY}}<br>27{{sup/6|ORAS}}|27||STAB='''}} | ||
{{Moveentry/ | {{Moveentry/4|0096|Drowzee|type=Psychic|1|Human-Like|Human-Like|−|−|−|29{{sup/7|USUM}}|}} | ||
{{Moveentry/ | {{Moveentry/4|0097|Hypno|type=Psychic|1|Human-Like|Human-Like|−|−|−|29{{sup/7|USUM}}|}} | ||
{{Moveentry/ | {{Moveentry/4|0124|Jynx|type=Ice|type2=Psychic|1|Human-Like|Human-Like|28|33|33|33|}} | ||
{{Moveentry/ | {{Moveentry/4|0241|Miltank|type=Normal|1|Field|Field|55|55|50|50|}} | ||
{{Moveentry/ | {{Moveentry/4|0296|Makuhita|type=Fighting|1|Human-Like|Human-Like|34|34|34|34||STAB='''}} | ||
{{Moveentry/ | {{Moveentry/4|0297|Hariyama|type=Fighting|1|Human-Like|Human-Like|42|42|42{{sup/6|XY}}<br>38{{sup/6|ORAS}}|38||STAB='''}} | ||
{{Moveentry/ | {{Moveentry/4|0300|Skitty|type=Normal|2|Field|Fairy|29{{sup/4|DP}}<br>32{{sup/4|PtHGSS}}|32|32{{sup/6|XY}}<br>28{{sup/6|ORAS}}|28|}} | ||
{{Moveentry/ | {{Moveentry/4|0478|Froslass|type=Ice|type2=Ghost|2|Fairy|Mineral|28|28|28{{sup/6|XY}}<br>37{{sup/6|ORAS}}|37|}} | ||
{{Moveentry/ | {{Moveentry/4|0532|Timburr|type=Fighting|1|Human-Like|Human-Like||20|20|20||STAB='''}} | ||
{{Moveentry/ | {{Moveentry/4|0533|Gurdurr|type=Fighting|1|Human-Like|Human-Like||20|20|20||STAB='''}} | ||
{{Moveentry/ | {{Moveentry/4|0534|Conkeldurr|type=Fighting|1|Human-Like|Human-Like||20|20|20||STAB='''}} | ||
{{Moveentry/ | {{Moveentry/4|0572|Minccino|type=Normal|1|Field|Field||31|31|31|}} | ||
{{Moveentry/ | {{Moveentry/4|0594|Alomomola|type=Water|2|Water 1|Water 2||29|29|29|}} | ||
{{Moveentry/ | {{Moveentry/4|0648|Meloetta|type=Normal|type2=Psychic|1|No Eggs Discovered|No Eggs Discovered||50|50|50||STAB=''}} | ||
{{Moveentry/ | {{Moveentry/4|0791|Solgaleo|type=Psychic|type2=Steel|1|No Eggs Discovered|No Eggs Discovered||||1|}} | ||
{{Movefoot|Fighting| | {{Movefoot|Fighting|4}} | ||
===By {{pkmn|breeding}}=== | ===By {{pkmn|breeding}}=== | ||
{{Movehead/ | {{Movehead/Games|Fighting|Egg Move|g1=none|g2=none|g3=none|g7=1|g7g={{gameabbrev7|SMUSUM}}|g8=none|g9=none}} | ||
{{Moveentry/ | {{Moveentry/4|0114|Tangela|type=Grass|1|Grass|Grass|−|−|−|✔{{sup/7|USUM}}|}} | ||
{{Moveentry/ | {{Moveentry/4|0122|Mr. Mime|type=Psychic|type2=Fairy|1|Human-Like|Human-Like|✔|✔|✔|✔|}} | ||
{{Moveentry/ | {{Moveentry/4|0238|Smoochum|type=Ice|type2=Psychic|1|Human-Like|Human-Like|−|✔|✔|✔|}} | ||
{{Moveentry/ | {{Moveentry/4|0285|Shroomish|type=Grass|2|Fairy|Grass|✔|✔|✔|✔||STAB=''}} | ||
{{Moveentry/ | {{Moveentry/4|0296|Makuhita|type=Fighting|1|Human-Like|Human-Like|✔|✔|✔|✔||STAB='''}} | ||
{{Moveentry/ | {{Moveentry/4|0431|Glameow|type=Normal|1|Field|Field|−|✔|✔|✔|}} | ||
{{Moveentry/ | {{Moveentry/4|0439|Mime Jr.|type=Psychic|type2=Fairy|1|Human-Like|Human-Like|✔|✔|✔|✔|}} | ||
{{Moveentry/ | {{Moveentry/4|0453|Croagunk|type=Poison|type2=Fighting|1|Human-Like|Human-Like|✔|✔|✔|✔||STAB='''}} | ||
{{Movefoot|Fighting| | {{Movefoot|Fighting|4}} | ||
==In other games== | ==In other games== | ||
==={{g|Mystery Dungeon series}}=== | ==={{g|Mystery Dungeon series}}=== | ||
Wake-Up Slap inflicts damage. The move's damage is doubled on a target with the {{DL|Status condition (Mystery Dungeon)|Sleep}}, {{DL|Status condition (Mystery Dungeon)|Nightmare}} or {{DL|Status condition (Mystery Dungeon)|Napping}} status conditions, and then cures the target of its status. | |||
{{MDMoveheader|type=fighting}} | |||
{{MDMoveRow|game=TDS|pow=12|pp=10|acc=88%|range=Front|target=Enemy|cuts=No}} | |||
{{MDMoveRow|game=BSL|pow=12|pp=10|acc=88%|range=Front|target=Enemy|cuts=No}} | |||
{{MDMoveRow|game=GTI|pow=8|powmax=99|pp=13|ppmax=50|acc=95%|accmax=98%|range=Front|target=Enemy|cuts=No}} | |||
{{MDMoveRow|game=SMD|pow=8|powmax=99|pp=13|ppmax=30|acc=95%|accmax=98%|range=Front|target=Enemy|cuts=No}} | |||
{{MDMovefoot|type=fighting|TDS=yes|BSL=yes|GTI=yes|SMD=yes|RTDX=yes}} | |||
===[[Pokémon Conquest]]=== | ===[[Pokémon Conquest]]=== | ||
Line 117: | Line 128: | ||
|users={{CSP|067|Machoke}} {{CSP|533|Gurdurr}} | |users={{CSP|067|Machoke}} {{CSP|533|Gurdurr}} | ||
}} | }} | ||
==={{g|Rumble Rush}}=== | |||
{{RumbleRushPhysicalAttack|move=Wake-Up Slap|type=Fighting | |||
|stars=4 | |||
|pow=33.26842 | |||
|charge=0.52 | |||
|range=Arc (melee) | |||
|hits=1 | |||
|projectiles=1 | |||
|crit=1.5 | |||
|effect=None}} | |||
===Description=== | ===Description=== | ||
Line 130: | Line 152: | ||
==In the manga== | ==In the manga== | ||
===Pokémon Adventures=== | ===Pokémon Adventures=== | ||
{{movemanga|type=Fighting|exp=yes|gen=The user slaps the | {{movemanga|type=Fighting|exp=yes|gen=The user slaps the target hard, inflicting big damage on a sleeping target. This also wakes the target up, however.|image1=Candice Froslass Wake-Up Slap Adventures.png|image1p=Froslass}} | ||
{{movep|type=Fighting|ms=478|pkmn=Froslass|method=Froslass floats up to the opponent and slaps them across the face with one of her hands, automatically waking up the opponent if it is sleeping. It also does more damage if the opponent is sleeping.}} | {{movep|type=Fighting|ms=478|pkmn=Froslass|method=Froslass floats up to the opponent and slaps them across the face with one of her hands, automatically waking up the opponent if it is sleeping. It also does more damage if the opponent is sleeping.}} | ||
{{movebtmManga|type=Fighting|user=Platinum's Froslass|startcode=PS388|startname=To and Fro with Froslass|notes=Debut}} | {{movebtmManga|type=Fighting|user=Platinum's Froslass|startcode=PS388|startname=To and Fro with Froslass|notes=Debut}} | ||
Line 156: | Line 178: | ||
}} | }} | ||
==Trivia== | ==Trivia== | ||
*{{p|Shroomish}} and {{p|Tangela}} can learn this move through breeding, despite lacking visible hands. | *{{p|Shroomish}} and {{p|Tangela}} can learn this move through breeding, despite lacking visible hands. However, they are [[evolution]]ary relatives of Pokémon who have hands. | ||
==In other languages== | ==In other languages== | ||
Line 166: | Line 188: | ||
|el=Σφαλιάρα Αφύπνισης | |el=Σφαλιάρα Αφύπνισης | ||
|it=Svegliopacca | |it=Svegliopacca | ||
|ko=잠깨움뺨치기 ''Jamkkae | |ko=잠깨움뺨치기 ''Jamkkae-umppyamchigi'' | ||
|pt_br=Tapa do Despertar | |pt_br=Tapa do Despertar | ||
|sr=Šamar za Buđenje | |sr=Šamar za Buđenje | ||
Line 179: | Line 201: | ||
[[Category:Moves that can heal non-volatile status conditions]] | [[Category:Moves that can heal non-volatile status conditions]] | ||
[[Category:Moves unusable in Pokémon Sword and Shield]] | [[Category:Moves unusable in Pokémon Sword and Shield]] | ||
[[Category:Moves in Pokémon | [[Category:Moves unusable in Pokémon Scarlet and Violet]] | ||
[[de:Weckruf]] | [[de:Weckruf]] |
Latest revision as of 16:08, 22 August 2024
Wake-Up Slap めざましビンタ Awakening Slap | ||||||||||||
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Range
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Availability
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Wake-Up Slap (Japanese: めざましビンタ Awakening Slap) is a damage-dealing Fighting-type move introduced in Generation IV.
Effect
Wake-Up Slap deals damage. If the target is sleeping, this move has double the power and causes the target to wake up.
It has also double the power when used on a target with the Comatose Ability.
If the target has a substitute, Wake-Up Slap only does normal damage (the power is not doubled and it does not cause the target to wake up).
Generations IV and V
The base power of Wake-Up Slap is 60.
Generations VI and VII
The base power of Wake-Up Slap increased to 70.
Wake-Up Slap can be used as part of a Contest Spectacular combination, with the user gaining an extra three appeal points if a sleep-inducing status move (except Psycho Shift and Rest) was used in the prior turn.
Generation VIII onwards
Wake-Up Slap cannot be selected in a battle.
Description
|
Learnset
By leveling up
# | Pokémon | Types | Egg Groups | Level | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
IV | V | VI | VII | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
0035 | Fairy | 22 | 22 | 22 | 22 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
0039 | |
Fairy | 37 | 41 | 41XY 28ORAS |
27 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
0060 | Water 1 | 35 | 35 | 35 | 35 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
0061 | Water 1 | 43 | 43 | 43 | 43 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
0066 | Human-Like | 34 | 37 | 37XY 27ORAS |
27 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
0067 | Human-Like | 36 | 40 | 40XY 27ORAS |
27 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
0068 | Human-Like | 36 | 40 | 40XY 27ORAS |
27 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
0096 | Human-Like | − | − | − | 29USUM | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
0097 | Human-Like | − | − | − | 29USUM | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
0124 | |
Human-Like | 28 | 33 | 33 | 33 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
0241 | Field | 55 | 55 | 50 | 50 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
0296 | Human-Like | 34 | 34 | 34 | 34 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
0297 | Human-Like | 42 | 42 | 42XY 38ORAS |
38 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
0300 | Field | Fairy | 29DP 32PtHGSS |
32 | 32XY 28ORAS |
28 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
0478 | |
Fairy | Mineral | 28 | 28 | 28XY 37ORAS |
37 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
0532 | Human-Like | 20 | 20 | 20 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
0533 | Human-Like | 20 | 20 | 20 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
0534 | Human-Like | 20 | 20 | 20 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
0572 | Field | 31 | 31 | 31 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
0594 | Water 1 | Water 2 | 29 | 29 | 29 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
0648 | |
No Eggs Discovered | 50 | 50 | 50 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
0791 | |
No Eggs Discovered | 1 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. A dash (−) indicates a Pokémon cannot learn the move by the designated method. An empty cell indicates a Pokémon that is unavailable in that game/generation. |
By breeding
# | Pokémon | Types | Egg Groups | Egg Move | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
IV | V | VI | VII | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
0114 | Grass | − | − | − | ✔USUM | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
0122 | |
Human-Like | ✔ | ✔ | ✔ | ✔ | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
0238 | |
Human-Like | − | ✔ | ✔ | ✔ | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
0285 | Fairy | Grass | ✔ | ✔ | ✔ | ✔ | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
0296 | Human-Like | ✔ | ✔ | ✔ | ✔ | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
0431 | Field | − | ✔ | ✔ | ✔ | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
0439 | |
Human-Like | ✔ | ✔ | ✔ | ✔ | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
0453 | |
Human-Like | ✔ | ✔ | ✔ | ✔ | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. A dash (−) indicates a Pokémon cannot learn the move by the designated method. An empty cell indicates a Pokémon that is unavailable in that game/generation. |
In other games
Pokémon Mystery Dungeon series
Wake-Up Slap inflicts damage. The move's damage is doubled on a target with the Sleep, Nightmare or Napping status conditions, and then cures the target of its status.
|
Pokémon Conquest
> | ||||
Stars: ★★★
Power: 36
Accuracy: 100%
|
Effect: This move doubles damage on a sleeping target, but wakes the target. |
Users: |
Orange squares indicate spaces that are hit.
Red squares indicate the knockback on hit Pokémon.
A blue square indicates the user's position after performing the move.
Pokémon Rumble Rush
Description
|
In the manga
Pokémon Adventures
The user slaps the target hard, inflicting big damage on a sleeping target. This also wakes the target up, however. | |||
Pokémon | Method | ||
---|---|---|---|
User | First Chapter Used In | Notes | |
Froslass floats up to the opponent and slaps them across the face with one of her hands, automatically waking up the opponent if it is sleeping. It also does more damage if the opponent is sleeping. | |||
Platinum's Froslass | To and Fro with Froslass | Debut |
In other generations
Core series games
Side series games
Spin-off series games
Trivia
- Shroomish and Tangela can learn this move through breeding, despite lacking visible hands. However, they are evolutionary relatives of Pokémon who have hands.
In other languages
|
Variations of the move Smelling Salts | ||
---|---|---|
|
This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games. |
- Moves
- Moves that can target any adjacent Pokémon
- Fighting-type moves
- Smart moves
- Physical moves
- Generation IV moves
- Moves in Pokémon Mystery Dungeon: Gates to Infinity
- Moves in Pokémon Mystery Dungeon: Rescue Team DX
- Moves in Pokémon Conquest
- Moves in Pokémon Rumble Rush
- Moves that power up
- Moves that can heal non-volatile status conditions
- Moves unusable in Pokémon Sword and Shield
- Moves unusable in Pokémon Scarlet and Violet