Q ◣: Difference between revisions

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{{GlitchPkmnInfobox|
{{GlitchPkmnInfobox
name=Q |
| name=Q
image=Q.PNG|
| image=YGlitch121.png
caption=Q|
| size=56px
ndex=121 |
| caption=[[File:YGlitchNameFF.png|link=]]'s sprite
typen=2|
| ndex=121
type1=Water |
| typen=2
type2=Psychic |
| type1=Water
Versions=Yellow|
| type2=Psychic
HexID=FF|
| games={{game|Yellow}}
Mew#=N/A|
| hex=FF
Oldman#= N/A|
| generation=1
gender=none |
| gen1equivexists=yes
female=0 |
| gen1equivname='M (FF)
male=0 |
| gen1equiv=RB
catchrate=0 |
| height-ftin=23'2"
| height-m=7.1
| weight-lbs=1031.6
| weight-kg=467.9
| hybridof=Starmie
| catchrate=0
}}
}}


'''Q''', commonly known as '''Q Glitch''', is a [[Glitch Pokémon]] in [[Pokémon Yellow]].
[[File:YGlitchNameFF.png|link=]] is a dual-type {{2t|Water|Psychic}} [[glitch Pokémon]].


==In Pokémon Yellow==
It evolves from [[4 4Hy]] at Level 6, [[Glitch (CA)]] at Level 239, or [[8 (DE)]] at level 6. [[File:YGlitchNameFF.png|link=]] is a [[Glitch Pokémon family|hybrid]] of {{p|Starmie}}.
===Obtaining Q===
There are only two ways to obtain a Q; by evolving a [[44Hy]] or trading a [['M|Charizard 'M]] from the Red/Blue versions. It is easier to just evolve a [[44Hy]] since Charizard 'M is hard to obtain. Q cannot be seen in the Menu or caught by directly using the [[Mew Glitch]]. Because of this, Q is one of the few non-Gameshark* Glitch Pokémon that cannot be caught by directly using the Mew glitch.


===Stats===
==Glitches caused==
Q will have the nickname "TM55" when it has evolved from [[44Hy]]. When viewing its stats, it will have the number '''#121''' and its types are Water/Psychic.
===In the party===
Whenever [[File:YGlitchNameFF.png|link=]] is in the party, all of the Pokémon below it will be invisible, because it is treated as the cancel button. The [[party]] will then be unable to be healed at any [[Pokémon Center]] and can only be healed via [[item]]s. If [[File:YGlitchNameFF.png|link=]] is moved to the bottom of the party, all other Pokémon will once again be visible and will be able to be healed at a Pokémon Center. Once [[File:YGlitchNameFF.png|link=]] faints, it can only be healed by using a [[Revive]] or similar item.
 
===When encountered===
Whenever the player battles [[File:YGlitchNameFF.png|link=]], it will be frozen and have a broken HP bar, and any attempt to access the party screen will cause a white-out to occur.
 
All the effects of the [[ZZAZZ]] glitch activate when [[File:YGlitchNameFF.png|link=]] is battled.
 
===Pokémon merge glitch===
{{main|Pokémon merge glitch}}
 
===Remaining HP glitch===
{{main|Remaining HP glitch}}
 
==Game data==
 
===Pokédex entry===
[[File:YGlitchDexFF.png|thumb|center|[[File:YGlitchNameFF.png|link=]]'s Pokédex entry.]]
 
===Game locations===
{{Availability/Header|type=water|type2=psychic}}
{{Availability/Gen|gen=I}}
{{Availability/Entry2/None|v=Red|v2=Blue|area=Becomes [['M (FF)]] in {{2v2|Red|Blue}}}}
{{Availability/Entry1|v=Yellow|area=[[Evolution|Evolve]] from [[4 4Hy]],  [[Glitch (CA)]], or [[8 (DE)]]}}
|}
|}
<!--{{Availability/Gen|gen=II}}
{{Availability/Entry2/None|v=Gold|v2=Silver|area=Becomes {{?|5|?????|hex=FF}} in {{2v2|Gold|Silver}}}}
{{Availability/Entry1/None|v=Crystal|area=Becomes {{?|5|?????|hex=FF}} in {{v2|Crystal}}}}
|}
|}-->
{{Availability/Footer}}
 
===Base Stats===
{{stats/GenI |
HP=60 |
Attack=75 |
Defense=85 |
Special=100 |
Speed=115 |
type=Water |
type2=Psychic}}
 
===Type effectiveness===
{{RBY type effectiveness|
type1=water|
type2=psychic|
Normal=  100 |
Flying=  100 |
Fighting= 50 |
Ground=  100 |
Rock=    100 |
Bug=    200 |
Poison=  100 |
Ghost=    0 |
Fire=    50 |
Water=    50 |
Grass=  200 |
Electric=200 |
Psychic=  50 |
Ice=      50 |
Dragon=  100 |}}


===Moves===
===Learnset===
Q's moves are {{m|Confusion}}, {{m|Disable}}, and {{m|Headbutt}}. At [[Level|Lv.]] 9, it will learn a glitch move. Q sometimes will learn "trainer," a glitch that freezes the game. Q will learn Mega punch at level 12, Skull Bash at level 23, TM09 at level 29, TM50 at level 32, Pound at level 45, Tackle at level 61, and Ice Beam at level 62. (Note: "TM" moves are not actually TMs, they are glitch moves).
====By [[Level]]ing up====
{{learnlist/levelh|Q ◣|Water|Psychic|1|0}}
{{learnlist/level1|Start|Tackle|Normal|35|95|35}}
{{learnlist/level1|Start|Water Gun|Water|40|100|25||'''}}
{{learnlist/level1|Start|Harden|Normal|&mdash;|&mdash;|30}}
{{learnlist/level1|9|Super Glitch|Glitch|&mdash;|&mdash;|&mdash;}}
{{learnlist/level1|12|Mega Punch|Normal|80|85|20}}
{{learnlist/level1|23|Skull Bash|Normal|100|100|15}}
{{learnlist/level1|29|TM09|IIIItoto|255|33|16}}
{{learnlist/level1|32|TM50|Glitch|56|28|25}}
{{learnlist/level1|45|Pound|Normal|40|100|35}}
{{learnlist/level1|61|Tackle|Normal|35|95|35}}
{{learnlist/level1|62|Ice Beam|Ice|95|100|10}}
{{learnlist/level1|128|Leech Life|Bug|20|100|15}}
{{learnlist/level1|130|Constrict|Normal|10|100|35}}
{{learnlist/level1|136|Petal Dance|Grass|70|100|20}}
{{learnlist/level1|140|Roar|Normal|&mdash;|100|20}}
{{learnlist/level1|184|TM45|Glitch|18|31|18}}
{{learnlist/level1|194|Bone Club|Ground|65|85|20}}
{{learnlist/level1|195|Wrap|Normal|15|85|20}}
{{learnlist/level1|201|Wing Attack|Flying|35|100|35}}
{{learnlist/level1|224|Super Glitch|Glitch|&mdash;|&mdash;|&mdash;}}
{{learnlist/level1|229|TM40|Normal|10|&mdash;|63}}
{{learnlist/level1|234|--|Cooltrainer♀|&mdash;|&mdash;|13|}}
{{learnlist/level1|238|Mirror Move|Flying|&mdash;|&mdash;|20}}
{{learnlist/level1|248|TM55|Glitch|97|&mdash;|0}}
{{learnlist/levelf|[[File:YGlitchNameFF.png|link=]]|Water|Psychic|1|5}}


===In the party===
====By [[TM]]/[[HM]]====
Whenever Q is the first Pokémon in the party, all of the Pokémon below it will be invisible. Your party will now then be unable to heal at any [[Pokémon Center]]. The only way to heal them is to use items such as [[Revive]]. If Q is moved to the bottom of your party, all other Pokémon will once again be able to be healed at a Pokémon Center, but once Q faints, it can only be healed with a revive or similar item.
{{learnlist/tmh|Q ◣|Water|Psychic|1|0}}
{{learnlist/tm1|TM06|Toxic|Poison|&mdash;|85|10}}
{{learnlist/tm1|TM09|Take Down|Normal|90|85|20}}
{{learnlist/tm1|TM10|Double-Edge|Normal|100|100|15}}
{{learnlist/tm1|TM11|BubbleBeam|Water|65|100|20||'''}}
{{learnlist/tm1|TM12|Water Gun|Water|40|100|25||'''}}
{{learnlist/tm1|TM13|Ice Beam|Ice|95|100|10}}
{{learnlist/tm1|TM14|Blizzard|Ice|120|90|5}}
{{learnlist/tm1|TM15|Hyper Beam|Normal|150|90|5}}
{{learnlist/tm1|TM24|Thunderbolt|Electric|95|100|15}}
{{learnlist/tm1|TM25|Thunder|Electric|120|70|10}}
{{learnlist/tm1|TM29|Psychic|Psychic|90|100|10||'''}}
{{learnlist/tm1|TM30|Teleport|Psychic|&mdash;|&mdash;|20}}
{{learnlist/tm1|TM31|Mimic|Normal|&mdash;|&mdash;|10}}
{{learnlist/tm1|TM32|Double Team|Normal|&mdash;|&mdash;|15}}
{{learnlist/tm1|TM33|Reflect|Psychic|&mdash;|&mdash;|20}}
{{learnlist/tm1|TM34|Bide|Normal|&mdash;|&mdash;|10}}
{{learnlist/tm1|TM39|Swift|Normal|60|&mdash;|20}}
{{learnlist/tm1|TM40|Skull Bash|Normal|100|100|15}}
{{learnlist/tm1|TM44|Rest|Psychic|&mdash;|&mdash;|10}}
{{learnlist/tm1|TM45|Thunder Wave|Electric|&mdash;|100|20}}
{{learnlist/tm1|TM46|Psywave|Psychic|&mdash;|80|15}}
{{learnlist/tm1|TM49|Tri Attack|Normal|80|100|10}}
{{learnlist/tm1|TM50|Substitute|Normal|&mdash;|&mdash;|10}}
{{learnlist/tm1|HM03|Surf|Water|95|100|15||'''}}
{{learnlist/tm1|HM05|Flash|Normal|&mdash;|70|20}}
{{learnlist/tmf|[[File:YGlitchNameFF.png|link=]]|Water|Psychic|1|5}}


If Pikachu is below Q as well, he will vanish (the one seen following the player). Place Q as last in the party. All the Pokémon above will be visible again.
==Evolution==
Note: The template is broken into three because of technical limitations.
{{GlitchEvobox
|family=Normal
|sprite1=YGlitch080
|name1=4 4Hy
|type1-1=Water
|type2-1=Psychic
|evotype1=Level
|level1=6
|sprite2=YGlitch121
|name2=Q ◣
|type1-2=Water
|type2-2=Psychic
|evotype2=Level
|level2=239
|sprite3=YGlitch126
|name3=ゥ▾ ゥ♂
|type1-3=Fire
}}
{{GlitchEvobox
|family=Normal
|sprite1=YGlitch229
|name1=Glitch (CA)
|type1-1=Poison
|evotype1=Level
|level1=239
|sprite2=YGlitch121
|name2=Q
|type1-2=Water
|type2-2=Psychic
|evotype2=Level
|level2=239
|sprite3=YGlitch126
|name3=ゥ▾ ゥ♂
|type1-3=Fire
}}
{{GlitchEvobox
|family=Normal
|sprite1=YGlitch245
|name1=8 (DE)
|type1-1=Fire
|type2-1=Glitch
|evotype1=Level
|level1=6
|sprite2=YGlitch121
|name2=Q
|type1-2=Water
|type2-2=Psychic
|evotype2=Level
|level2=239
|sprite3=YGlitch126
|name3=ゥ▾ ゥ♂
|type1-3=Fire
}}


===Evolution===
==Sprites==
At times, Q may unexpectedly evolve into {{p|Kangaskhan}} four times in a row, then suddenly freeze the game. Q has been also known to turn into [[Missingno.]] without evolving. It will then have Type 1 as Normal and Type 2 as glitch.
{{GlitchSpriteBox
|fimage=YGlitch121.png
|fsize=56px
|bimage=YGlitch121 b.png
|bsize=56px
|mimage=none.png
|msize=1px
|typen=2
|type1=Water
|type2=Psychic
}}
<center>''Note: As Q ◣ is invisible, it does not have a menu sprite.''</center>


===Duplication trick===
==Trivia==
Due to Q's unusual behavior, it and its Red/Blue equivalent [['M|Charizard 'M]] are the only Pokémon that enable a player to a unique trick, often called the "Q trick"[http://glitchcity.info/docs/q]. It involves depositing Q and other Pokémon into Bill's PC, and then when they are retrieved, the Pokémon's attacks and stats will become mixed up.
* After evolving, the game will claim that [[4 4Hy]] evolved into “TM55”, and it will be nicknamed TM55.
* If the [[4 4Hy]] that evolved was an [[A (C0)|a]] which still has its original name, it will not gain the nickname TM55, however the game still claims it evolved into TM55.
* This glitch Pokémon's nickname cannot be changed by the player if this Pokémon was obtained with an ID of 00000, when evolved from [[4 4Hy]] if it still has the matching Trainer ID and OT, it can be renamed.


==In Pokémon Gold==
==External links==
When viewing Q in ''[[Pokémon Gold and Silver|Pokémon Gold]]'', it will appear as [[?????]] as the number '''#255'''.
*[http://www.glitchcity.info/wiki/index.php/GlitchDex/Y:255 On Glitch City Laboratories]


==Notes==
{{-}}
*There are other Glitch Pokémon that can be caught with [[Gameshark]], a cheating device. "Non-Gameshark" implies a Pokémon which does not require Gameshark to find it.
{{GlitchPkmn}}<br>
{{Project Glitchdex notice}}


{{glitchstub}}
[[Category:Glitches]]
{{GlitchPkmn}}
[[Category: Game mechanics]]
[[category: Glitches]]
{{Template:Project Glitchdex notice}}
[[Category:Water-type Pokémon]]
[[Category:Psychic-type Pokémon]]
[[Category:Glitch Pokémon]]
[[Category:Glitch Pokémon]]
[[Category:Hybrid glitch Pokémon]]
[[fr:ÛQ ◣ô]]
[[it:Q◣]]

Revision as of 23:18, 29 August 2024

Q ◣

's sprite
Types Category
 Water  Psychic  N/A
Hexadecimal identifier Exp. at Lv. 100
FF Unknown
Pokédex
National
#121
Johto
#—
Hoenn
#—
Sinnoh
#—
Unova (BW)
#—
Unova (B2W2)
#—
Games found in
Pokémon Yellow
Special stat for Mew glitch Time Capsule exploit Pokémon
N/A N/A
Equivalent in Red and Blue
'M (FF)
Height Weight
23'2" 1031.6 lbs.
Hybrid of Catch rate
Starmie 0
Gender ratio
Unknown
Egg Groups Egg cycles
Unknown Unknown
EV yield
HP
?
Atk
?
Def
?
Sp.Atk
?
Sp.Def
?
Speed
?
Exp.
?

is a dual-type Water/Psychic glitch Pokémon.

It evolves from 4 4Hy at Level 6, Glitch (CA) at Level 239, or 8 (DE) at level 6. is a hybrid of Starmie.

Glitches caused

In the party

Whenever is in the party, all of the Pokémon below it will be invisible, because it is treated as the cancel button. The party will then be unable to be healed at any Pokémon Center and can only be healed via items. If is moved to the bottom of the party, all other Pokémon will once again be visible and will be able to be healed at a Pokémon Center. Once faints, it can only be healed by using a Revive or similar item.

When encountered

Whenever the player battles , it will be frozen and have a broken HP bar, and any attempt to access the party screen will cause a white-out to occur.

All the effects of the ZZAZZ glitch activate when is battled.

Pokémon merge glitch

Main article: Pokémon merge glitch

Remaining HP glitch

Main article: Remaining HP glitch

Game data

Pokédex entry

's Pokédex entry.

Game locations

Generation I
Red Blue
Becomes 'M (FF) in Red and Blue
Yellow
Evolve from 4 4Hy, Glitch (CA), or 8 (DE)


Base Stats

Stat Range
At Lv. 50 At Lv. 100
60
120 - 166 230 - 323
75
80 - 126 155 - 248
85
90 - 136 175 - 268
115
120 - 166 235 - 328
100
105 - 151 205 - 298
Total:
435
(535 on other generations' scale)
  • Minimum stats are calculated with 0 EVs and IVs of 0.
  • Maximum stats are calculated with 63001 EVs and IVs of 15.
  • Total on other generations' scale counts this Pokémon's Special stat as both Special Attack and Special Defense.


Type effectiveness

Under normal battle conditions in Generation I, this Pokémon is:
Damaged
normally by:
Normal
Fighting ½×
Flying
Poison
Ground
Rock
Bug
Ghost
Fire ½×
Water ½×
Grass
Electric
Psychic ½×
Ice ½×
Dragon
None
Weak to:
Normal
Fighting ½×
Flying
Poison
Ground
Rock
Bug
Ghost
Fire ½×
Water ½×
Grass
Electric
Psychic ½×
Ice ½×
Dragon
None
Immune to:
Normal
Fighting ½×
Flying
Poison
Ground
Rock
Bug
Ghost
Fire ½×
Water ½×
Grass
Electric
Psychic ½×
Ice ½×
Dragon
None
Resistant to:
Normal
Fighting ½×
Flying
Poison
Ground
Rock
Bug
Ghost
Fire ½×
Water ½×
Grass
Electric
Psychic ½×
Ice ½×
Dragon
None

Learnset

By Leveling up

Generation I
Other generations:
None
 Level   Move   Type   Power   Accuracy   PP 
00Start Tackle Normal 03535 095}}95% 35
00Start Water Gun Water 04040 100}}100% 25
00Start Harden Normal 0000 —}}—% 30
099 Super Glitch Glitch 0000 —}}—%
1212 Mega Punch Normal 08080 085}}85% 20
2323 Skull Bash Normal 100100 100}}100% 15
2929 TM09 IIIItoto 255255 033}}33% 16
3232 TM50 Glitch 05656 028}}28% 25
4545 Pound Normal 04040 100}}100% 35
6161 Tackle Normal 03535 095}}95% 35
6262 Ice Beam Ice 09595 100}}100% 10
128128 Leech Life Bug 02020 100}}100% 15
130130 Constrict Normal 01010 100}}100% 35
136136 Petal Dance Grass 07070 100}}100% 20
140140 Roar Normal 0000 100}}100% 20
184184 TM45 Glitch 01818 031}}31% 18
194194 Bone Club Ground 06565 085}}85% 20
195195 Wrap Normal 01515 085}}85% 20
201201 Wing Attack Flying 03535 100}}100% 35
224224 Super Glitch Glitch 0000 —}}—%
229229 TM40 Normal 01010 —}}—% 63
234234 -- Cooltrainer♀ 0000 —}}—% 13
238238 Mirror Move Flying 0000 —}}—% 20
248248 TM55 Glitch 09797 —}}—% 0
  • Bold indicates a move that gets STAB when used by
  • Italic indicates a move that gets STAB only when used by an Evolution of
  • Click on the generation numbers at the top to see level-up moves from other generations

By TM/HM

Generation I
Other generations:
None
 TM   Move   Type   Power   Accuracy   PP 
TM06 Toxic Poison 85% 10
TM09 Take Down Normal 90 85% 20
TM10 Double-Edge Normal 100 100% 15
TM11 BubbleBeam Water 65 100% 20
TM12 Water Gun Water 40 100% 25
TM13 Ice Beam Ice 95 100% 10
TM14 Blizzard Ice 120 90% 5
TM15 Hyper Beam Normal 150 90% 5
TM24 Thunderbolt Electric 95 100% 15
TM25 Thunder Electric 120 70% 10
TM29 Psychic Psychic 90 100% 10
TM30 Teleport Psychic —% 20
TM31 Mimic Normal —% 10
TM32 Double Team Normal —% 15
TM33 Reflect Psychic —% 20
TM34 Bide Normal —% 10
TM39 Swift Normal 60 —% 20
TM40 Skull Bash Normal 100 100% 15
TM44 Rest Psychic —% 10
TM45 Thunder Wave Electric 100% 20
TM46 Psywave Psychic 80% 15
TM49 Tri Attack Normal 80 100% 10
TM50 Substitute Normal —% 10
HM03 Surf Water 95 100% 15
HM05 Flash Normal 70% 20
  • Bold indicates a move that gets STAB when used by
  • Italic indicates a move that gets STAB only when used by an Evolution of

Evolution

Note: The template is broken into three because of technical limitations.

Unevolved
4 4Hy
 Water  Psychic 
Rare Candy
Level 6


First Evolution
Q ◣
 Water  Psychic 
Rare Candy
Level 239


Second Evolution
ゥ▾ ゥ♂
 Fire 


Unevolved
Glitch (CA)
 Poison 
Rare Candy
Level 239


First Evolution
Q ◣
 Water  Psychic 
Rare Candy
Level 239


Second Evolution
ゥ▾ ゥ♂
 Fire 


Unevolved
8 (DE)
 Fire  Glitch 
Rare Candy
Level 6


First Evolution
Q ◣
 Water  Psychic 
Rare Candy
Level 239


Second Evolution
ゥ▾ ゥ♂
 Fire 



Sprites

Front sprite Front sprite 2 Front sprite 3 Back sprite Menu sprite
Note: As Q ◣ is invisible, it does not have a menu sprite.

Trivia

  • After evolving, the game will claim that 4 4Hy evolved into “TM55”, and it will be nicknamed TM55.
  • If the 4 4Hy that evolved was an a which still has its original name, it will not gain the nickname TM55, however the game still claims it evolved into TM55.
  • This glitch Pokémon's nickname cannot be changed by the player if this Pokémon was obtained with an ID of 00000, when evolved from 4 4Hy if it still has the matching Trainer ID and OT, it can be renamed.

External links


Red/Blue: 'M (00)MissingNo.▶ Aaゥ (C1)ゥ .4h POKé
PokéWTrainerPkMn (C5)ゥL ゥM 4♀Pゥ ゥゥTゥU?◣ゥ 8PC4SH
PPkMn ◣ nTrainer▼ W G dOPkMn4XPkMn PkMn T4B 8 4 8
ゥ 'M p'u ゥAゥ GPゥ ゥ ゥ4 hGlitch (D7)PkMnaPkMnゥ ♂ fPkMnk
PkMnRPkMn "B (DA)Glitch (DB)Glitch (DC)7PkMn 'v-PkMn.PkMn
/PkMn ▼PkMn'v……ゥ (E3)Glitch (E4)C- -
Pゥ 4$X CcA (EA)Glitch (EB)Glitch (EC)hゥ
.gゥ$'Mゥ$ (F0)94ゥ l (F2)ゥ l (F3)ゥ$ (F4)
ゥ (F5)G'Mp'Ng'Mp'Ng ゥ$94 hGlitch (FA)'M 'N gO
ゥ$ 6ゥ'M (FE)'M (FF)
Yellow: 3TrainerPoké $MissingNo.4 44 4 Hy♀ .pPkMnp' 'ゥ ( Z4
X ゥ- xゥ,4. .ァ7gug gァ / g J 1Glitch (CA)
. pゥ.8ゥ. BPkMn pゥぁ ゥぇ (CE)4, ゥァ (CF)ゥ'B ァ h
PkMn ? Aゥゥ)ゥ (D4)'ゥ.PkMn pゥぁ ゥぇ (D6)B (D7)PkMn (D8)
ゥ (D9)]ゥ' BPkMn (DC)4, ゥァ (DD)8 (DE)p ID
8 P ァ'r 'r 4(h4to894 89 48B 4 8Z ゥ9
ゥHIゥ.4(h4hi?$4HI?'r ゥ$ Pゥ. 4(?/4(h4?
ゥ► ゥ▼ ゥh 4Pゥ ゥ.... ゥ ( .I' .' B' ゥゥ ゥェ ゥ ▷ゥ $ A (F3)♂ p ゥ
▼ pゥゥ $ A (F6)PkMn (F7)ゥ 4- 4$ゥ▾ ゥ♂F q ,
ゥ$ 4MN ゥ× 'rゥ. 4-ゥ/ 4ァ 4,Q ◣
Generation II: ????? (00GSFCGSFEGSFFGS00CFCCFECFFC)
Glitch EggGlitch Unown
Generation III: -???????????Bad Egg
Generation IV: -----Bad EggGeneration IV hybrid
Generation V: -----Bad EggGlitch Unown
Generation VI: Bad EggGeneration VI 724+ glitch Pokémon
Generation VII: Bad EggGeneration VII 804+ glitch Pokémon


This glitch Pokémon article is part of Project GlitchDex, a Bulbapedia project that aims to write comprehensive articles on glitches in the Pokémon games.