Emmet (Masters): Difference between revisions

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{{MissingInfo|1|enva}}
{{MastersInfobox
{{MastersInfobox
|type=Rock
|type=Rock
Line 9: Line 8:
|caption=Emmet's model
|caption=Emmet's model
|num=134
|num=134
|enva=Unknown
|enva=[[J. Michael Tatum]]<ref name="J. Michael Tatum">[https://ingo-ingoing-ingone.tumblr.com/post/689871946693935104/so-i-can-now-say-without-any-doubt-that-j-michael Tumblr post about confirmation from J. Michael Tatum]</ref>
|java=Yūma Uchida<ref name="Yūma Uchida">[https://twitter.com/Pokemon_cojp/status/1409391276282236928 Pokémon Twitter] (Japanese)</ref>
|java=Yūma Uchida<ref name="Yūma Uchida">[https://twitter.com/Pokemon_cojp/status/1409391276282236928 Pokémon Twitter] (Japanese)</ref>
|desc=This {{tc|Subway Boss}} is the younger of the twin brothers who run the [[Battle Subway]] in [[Unova]]. He likes working with different combinations of Pokémon in [[Double Battle]]s.
|desc=This {{tc|Subway Boss}} is the younger of the twin brothers who run the [[Battle Subway]] in [[Unova]]. He likes working with different combinations of Pokémon in [[Double Battle]]s.
}}
}}
'''Emmet''' (Japanese:'''クダリ''' ''Kudari'') is a [[Pokémon Trainer]] in [[Pokémon Masters EX]], based on the [[Emmet|character of the same name]] in the [[core series]] {{pkmn|games}}. He forms a [[sync pair]] with {{p|Archeops}}. The sync pair can be obtained through a limited {{DL|sync pair|sync pair scout}}, and was first available on June 30, 2021. The pair's potential can be upgraded to [[Sync pair#Increasing potential|6★ EX]], which unlocks Emmet's EX Style.
'''Emmet''' (Japanese: '''クダリ''' ''Kudari'') is a [[Pokémon Trainer]] in [[Pokémon Masters EX]], based on the [[Emmet|character of the same name]] in the [[core series]] {{pkmn|games}}. He forms a [[sync pair]] with {{p|Archeops}}. The sync pair can be obtained through a limited Poké Fair [[sync pair scout]], and was first available on June 30, 2021. The pair's potential can be upgraded to {{6EX}}, which unlocks Emmet's EX style.
 
Emmet is also available in his special costume, partnered alongside {{p|Escavalier}}. The sync pair can be obtained through a limited costume sync pair scout and was first available on April 21, 2022. The pair's potential can be upgraded to {{6EX}} from when the pair was first released.
 
==In the games==
{{incomplete|section|History & Role in Pokémon Masters EX}}


==Archeops==
==Archeops==
{{Masters
{{Masters
|name=Archeops
|name=Archeops
|ndex=567
|ndex=0567
|type=Rock
|type=Rock
|role=Strike (Physical)
|role=Strike (Physical)
|exrole=Support
|gender=m
|gender=m
|move1=Rock
|move1=Rock
|base=6
|base=6
|weakness=Ice
|weakness=Ice
|description=This ancient Pokémon’s plumage is delicate, so if anyone other than an experienced professional tries to restore it, they will fail.
|description=This ancient Pokémon's plumage is delicate, so if anyone other than an experienced professional tries to restore it, they will fail.
|hp=648|atk=304|def=118|spatk=238|spdef=118|spe=370
|hp=664|atk=312|def=121|spatk=244|spdef=121|spe=380
|hp2=748|atk2=344|def2=158|spatk2=278|spdef2=158|spe2=410
|hp2=824|atk2=352|def2=201|spatk2=284|spdef2=201|spe2=420
}}
}}
===Availability===
Emmet is exclusive to Poké Fair scouts. His offering rate was increased in the following [[sync pair scout]]s:
{{MastersAvailability/head|rock}}
{{MastersAvailability/entry|Emmet Poké Fair Scout|June 30 to July 22, 2021|note=Debut}}
{{MastersAvailability/entry|{{mas|Ingo}} and Emmet Poké Fair Scout|July 21 to August 4, 2022}}
{{MastersAvailability/entry|Type-Specific Poké Fair Scout|March 16 to April 4, 2023|note=Only Rock-, Dragon-, Flying-, Water-, Fairy-, and Poison-type sync pairs could be recruited}}
{{MastersAvailability/entry|Triple Feature Poké Fair Scout C|April 27 to May 9, 2024|note=Vertical sync grid expansion and EX role received}}
{{MastersAvailability/foot|rock}}
He was also available in the following sync pair scouts:
{{MastersAvailability/head|rock}}
{{MastersAvailability/entry|5★-Select Poké Fair Scout ×25 (A)|January 1 to 18, 2022|note=Available using paid gems only}}
{{MastersAvailability/entry|5★-Select Special Poké Fair Scout|March 6 to 31, 2022|note=Available using paid gems only}}
{{MastersAvailability/entry|5★-Select Poké Fair Scout ×25 (A)|January 1 to 31, 2023|note=Available using paid gems only}}
{{MastersAvailability/entry|Red Mix Scout|November 1, 2023 to May 1, 2024|note=Available using paid gems only}}
{{MastersAvailability/entry|5★-Select Poké Fair Scout ×15 (A)|December 31, 2023 to January 31, 2024|note=Available using paid gems only; started at 15:00 UTC}}
{{MastersAvailability/entry|Fair-exclusive pairs included! 10-Pair Scout (Max 100 Pairs)|February 19 to March 25, 2024|note=Players could receive up to 10 tickets for this scout}}
{{MastersAvailability/entry|5★-Select Poké Fair Scout ×15 (B)|February 28 to March 26, 2024|note=Available using paid gems only}}
{{MastersAvailability/entry|Blue Mix Scout|May 1 to September 1, 2024|note=Available using paid gems only}}
{{MastersAvailability/entry|72 Hours Only! Champion Stadium Hard Level Celebration Scout|Starting July 31, 2024|note=Available for 72 hours after unlocking [[Champion Stadium]] (Hard Lv. 1)}}
{{MastersAvailability/entry|Fair-exclusive pairs included! 10-Pair Scout (Max 100 Pairs)|August 18 to September 22, 2024|note=Players could obtain up to 10 tickets for this scout}}
{{MastersAvailability/entry|Leaf Mix Scout|September 1, 2024 to January 1, 2025|note=Available using paid gems only}}
{{MastersAvailability/entry|Daily Scout|Starting September 1, 2024|note=One scout available daily}}
{{MastersAvailability/entry|5★-Select Poké Fair Scout ×15 (A)|September 2 to 30, 2024|note=Available using paid gems only}}
{{MastersAvailability/foot|rock}}


===Moves===
===Moves===
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|—
|—
|—
|—
|An ally
|Self
|Raises the user's critical-hit rate by two stat ranks.
|Raises the user's critical-hit rate by two stat ranks.
|- style="background:#fff"
|- style="background:#fff"
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|—
|—
|Self
|Self
|Raises the user’s Attack by six stat ranks. Raises the user’s accuracy by two stat ranks. Lowers the user’s Defense by one stat rank. Applies the Damage Guard Next effect to the user. (If hit by an attack while this effect is applied, the attack will inflict no damage on the user, while the damage of some attacks such as sync moves will be halved. The effect is removed after it is activated.) Reduces the user’s sync move countdown by one during a sandstorm.
|Raises the user's Attack by six stat ranks. Raises the user's accuracy by two stat ranks. Lowers the user's Defense by one stat rank. Applies the Damage Guard Next effect to the user. (If hit by an attack while this effect is applied, the attack will inflict no damage on the user, while the damage of some attacks such as sync moves will be halved. The effect is removed after it is activated.) Reduces the user's sync move countdown by one during a sandstorm.
|- style="background: #{{rock color light}}"
|- style="background: #{{rock color light}}"
! colspan=9 | {{color2|000|Sync move|Sync moves}}
! colspan=9 | {{color2|000|Sync move|Sync moves}}
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|—
|—
|An opponent
|An opponent
|(6★ EX) effect: Sync move targets all opponents.
|''(6★ EX effect: Sync moves will target all opposing sync pairs.)''<br>''(EX role effect: The sync buff is doubled the first time a sync move is used.)''
|}
|}


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! colspan=2 | {{color2|000|Passive skill|Passive Skills}}
! colspan=2 | {{color2|000|Passive skill|Passive Skills}}
|-style="background:#fff"
|-style="background:#fff"
|Healthy Strength 5
|{{sk|Healthy Strength|5}}
|The user’s Attack increases 50% when the user’s remaining HP is at half or more.
|The user's Attack increases 50% when the user's remaining HP is at half or more.
|-style="background:#fff"
|-style="background:#fff"
|Sand Superiority 3
|{{sk|Sand Superiority|3}}
|Powers up the user's moves during a sandstorm. Protects the user from damage from a sandstorm.
|Powers up the user's moves during a sandstorm. Protects the user from damage from a sandstorm.
|-style="background:#fff"
|-style="background:#fff"
|Hit the Gas 5
|{{sk|Hit the Gas|5}}
|Increases the amount of move gauge slots needed to use attack moves by one and powers up move.
|Increases the amount of move gauge slots needed to use attack moves by one and powers up moves.
|- style="background: #{{rock color light}}"
|- style="background: #{{rock color light}}"
! colspan=2 | {{color2|000|Theme skill|Theme Skills}}
! colspan=2 | {{color2|000|Theme skill|Theme Skills}}
|-style="background:#fff"
|-style="background:#fff"
|Rock Strike
|[[File:Theme skill icon type.png|20px|link=]] Rock Strike
|Raises allies' Attack and Sp. Atk by 15 when using Rock -type attacks.
|Raises allies' Attack and Sp. Atk by 15 when using Rock-type attacks.
|-style="background:#fff"
|-style="background:#fff"
|Unova Strike
|[[File:Theme skill icon region.png|20px|link=]] Unova Strike
|Raises the Attack and Sp. Atk of all allied sync pairs by 2.
|Raises the Attack and Sp. Atk of all allied sync pairs by 2.
|-style="background:#fff"
|-style="background:#fff"
|Battle Facility Foe Strike
|[[File:Theme skill icon Trainer group.png|20px|link=]] Battle Facility Foe Strike
|Raises the Attack and Sp. Atk of all allied sync pairs by 2.
|Raises the Attack and Sp. Atk of all allied sync pairs by 2.
|-style="background:#fff"
|-style="background:#fff"
|Battle Partner Strike
|[[File:Theme skill icon other.png|20px|link=]] Battle Partner Strike
|Raises the Attack and Sp. Atk of all allied sync pairs by 3.
|Raises the Attack and Sp. Atk of all allied sync pairs by 3.
|- style="background: #{{rock color light}}"
! colspan=2 | {{color2|000|Expedition skill|Expedition Skills}}
|-style="background:#fff"
|[[File:Masters Rare Cache icon.png|20px|link=]]Rare ↑ 2 [[File:Masters Wistful Crystal icon.png|20px|link=]]Wistful ↓ 2
|Raises the following discovery level by 2:<br>• [[File:Masters Rare Cache icon.png|20px|link=]]Rare Cache<br>Lowers the following discovery level by 2:<br>• [[File:Masters Wistful Crystal icon.png|20px|link=]]Wistful Crystal
|}
|}


===Sync Grid===
===Sync grid===
Emmet and Archeops's [[sync grid]] is an expanded grid, made available since the sync pair was first released.
Emmet & Archeops's [[sync grid]] is an expanded grid, made available since the sync pair was first released. It was further expanded on April 27, 2024.
{| class="roundy sortable" style="margin:auto; background:#{{rock color}}; border:3px solid #{{rock color dark}}; text-align:center"
{| class="roundy sortable" style="margin:auto; background:#{{rock color}}; border:3px solid #{{rock color dark}}; text-align:center"
|- style="background: #{{rock color light}}"
|- style="background: #{{rock color light}}"
Line 294: Line 330:
| 2
| 2
|-style="background:#fff"
|-style="background:#fff"
| Stone Edge: Move Gauge Refresh 3
| Stone Edge: {{sk|Move Gauge Refresh|3}}
| Has a chance (40%) of charging the user's move gauge by one when a move is successful.
| Has a chance (40%) of charging the user's move gauge by one when a move is successful.
| 7
| 7
Line 300: Line 336:
| 1
| 1
|-style="background:#fff"
|-style="background:#fff"
| Stone Edge: Move Gauge Refresh 3
| Stone Edge: {{sk|Move Gauge Refresh|3}}
| Has a chance (40%) of charging the user's move gauge by one when a move is successful.
| Has a chance (40%) of charging the user's move gauge by one when a move is successful.
| 7
| 7
Line 306: Line 342:
| 2
| 2
|-style="background:#fff"
|-style="background:#fff"
| Stone Edge: Critical Strike 2
| Stone Edge: {{sk|Critical Strike|2}}
| Powers up the user's attacks when they become critical hits.
| Powers up the user's attacks when they become critical hits.
| 10
| 10
Line 330: Line 366:
| 2
| 2
|-style="background:#fff"
|-style="background:#fff"
| Rock Slide: Move Gauge Refresh 3
| Rock Slide: {{sk|Move Gauge Refresh|3}}
| Has a chance (40%) of charging the user's move gauge by one when a move is successful.
| Has a chance (40%) of charging the user's move gauge by one when a move is successful.
| 7
| 7
Line 336: Line 372:
| 1
| 1
|-style="background:#fff"
|-style="background:#fff"
| Rock Slide: Move Gauge Refresh 3
| Rock Slide: {{sk|Move Gauge Refresh|3}}
| Has a chance (40%) of charging the user's move gauge by one when a move is successful.
| Has a chance (40%) of charging the user's move gauge by one when a move is successful.
| 7
| 7
Line 342: Line 378:
| 2
| 2
|-style="background:#fff"
|-style="background:#fff"
| Rock Slide: Aggravation 1
| Rock Slide: {{sk|Aggravation|1}}
| Raises the chance of inflicting the flinching, confused, or trapped condition with the additional effects of moves.
| Raises the chance of inflicting the flinching, confused, or trapped condition with the additional effects of moves.
| 10
| 10
Line 348: Line 384:
| 3
| 3
|-style="background:#fff"
|-style="background:#fff"
| Dire Hit +: MP Refresh 3
| Dire Hit +: {{sk|MP Refresh|3}}
| Has a chance (40%) of restoring one MP of the user's move when that move is successful.
| Has a chance (40%) of restoring one MP of the user's move when that move is successful.
| 7
| 7
Line 354: Line 390:
| 2
| 2
|-style="background:#fff"
|-style="background:#fff"
| Right on Track!: Move Gauge Refresh 9
| Right on Track!: {{sk|Move Gauge Refresh|9}}
| Charges the user's move gauge by one when its move is successful.
| Charges the user's move gauge by one when its move is successful.
| 7
| 7
Line 360: Line 396:
| 2
| 2
|-style="background:#fff"
|-style="background:#fff"
| Sand Fortress
| Right on Track!: {{sk|Hit and Heal|9}}
| Applies the Gradual Healing effect to the user when its move is successful.
| 7
| 84
| 2
|-style="background:#fff"
| Right on Track!: {{sk|Mighty Physical Boost|9}}
| Increases the user's Physical Moves ↑ Next effect by two stat ranks when its move is successful.
| 10
| 120
| 5
|-style="background:#fff"
| {{sk|Unflappable}}
| Prevents the user from flinching.
| 5
| 60
| 2
|-style="background:#fff"
| {{sk|Sand Fortress}}
| Stats cannot be lowered during a sandstorm.
| Stats cannot be lowered during a sandstorm.
| 8
| 8
Line 366: Line 420:
| 2
| 2
|-style="background:#fff"
|-style="background:#fff"
| Sands of Time 2
| {{sk|Sands of Time|2}}
| Quickly charges the move gauge during a sandstorm.
| Quickly charges the move gauge during a sandstorm.
| 8
| 8
Line 372: Line 426:
| 2
| 2
|-style="background:#fff"
|-style="background:#fff"
| First Aid 4
| {{sk|First Aid|4}}
| Restores the user's HP by approximately 40% of its maximum HP the first time it is in a pinch each battle.
| Restores the user's HP by approximately 40% of its maximum HP the first time it is in a pinch each battle.
| 10
| 10
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| 2
| 2
|-style="background:#fff"
|-style="background:#fff"
| Healthy Power-Up 1
| {{sk|Healthy Power-Up|1}}
| Powers up moves when the user's HP is full.
| Powers up moves when the user's HP is full.
| 10
| 10
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| 3
| 3
|-style="background:#fff"
|-style="background:#fff"
| Piercing Gaze
| {{sk|Piercing Gaze}}
| Moves never miss.
| Moves never miss.
| 10
| 10
Line 390: Line 444:
| 3
| 3
|-style="background:#fff"
|-style="background:#fff"
| Soften Up 1
| {{sk|Soften Up|1}}
| Critical hits land more easily when the user attacks with a sync move.
| Critical hits land more easily when the user attacks with a sync move.
| 10
| 10
Line 396: Line 450:
| 3
| 3
|-style="background:#fff"
|-style="background:#fff"
| Sand Blaster 5
| {{sk|Sand Blaster|5}}
| Powers up sync moves during a sandstorm.
| Powers up sync moves during a sandstorm.
| 10
| 10
Line 402: Line 456:
| 3
| 3
|-style="background:#fff"
|-style="background:#fff"
| Head Start 1
| {{sk|Head Start|1}}
| Reduces the user's sync move countdown by 1 the first time it enters a battle each battle.
| Reduces the user's sync move countdown by 1 the first time it enters a battle each battle.
| 12
| 12
Line 408: Line 462:
| 3
| 3
|-style="background:#fff"
|-style="background:#fff"
| Sand Sync
| {{sk|Sand Sync}}
| Causes a sandstorm the first time the user's sync move is used each battle.
| Causes a sandstorm the first time the user's sync move is used each battle.
| 12
| 12
| 144
| 144
| 3
| 3
|-style="background:#fff"
| {{sk|Vigilance}}
| Protects the user against critical hits.
| 9
| 108
| 4
|-style="background:#fff"
| {{sk|Sync Damage Guard}}
| Applies the Damage Guard Next effect to the user the first time its sync move is used each battle.
| 9
| 108
| 4
|-style="background:#fff"
| {{sk|Defense Crush|9}}
| Lowers the target's Defense by one stat rank when the user's attack move against it is successful.
| 10
| 120
| 5
|-style="background:#fff"
|-style="background:#fff"
| Full Speed Stone Edge: Power +25
| Full Speed Stone Edge: Power +25
Line 427: Line 499:
|}
|}


==Availability==
==Escavalier==
Emmet and Archeops can be battled against in:
{{MastersInfobox
* [[List of story events in Pokémon Masters EX|Story event]]: All Aboard the Victory Train (June 30 to July 15, 2021)
|type=bug
|name=Emmet (Special Costume)
|jname=クダリ (スペシャル)
|jtrans=Kudari (Special)
|image=Spr Masters Emmet Special Costume.png
|size=200px
|caption=Emmet's model (Special Costume)
|num=134
|enva=[[J. Michael Tatum]]
|java=Yūma Uchida
|desc=Emmet is back in a special costume and has prepared a few riddles for some tea party fun. He [[trade]]d with {{mas|Ingo}} for his partner Escavalier.
}}
{{Masters
|name=Escavalier
|ndex=0589
|type=Bug
|role=Strike (Physical)
|gender=m
|move1=Bug
|base=6
|weakness=Fire
|description=Wearing the shell covering they stole from {{p|Shelmet}}, they defend themselves and attack with two lances.
|hp=636|atk=390|def=152|spatk=330|spdef=152|spe=248
|hp2=736|atk2=430|def2=192|spatk2=370|spdef2=192|spe2=288
}}
 
===Availability===
Emmet (Special Costume) is exclusive to costume scouts. His offering rate was increased in the following [[sync pair scout]]s:
{{MastersAvailability/head|bug}}
{{MastersAvailability/entry|Emmet Costume Scout|April 21 to May 4, 2022|note=Debut}}
{{MastersAvailability/entry|Super Spotlight Costume Scout|April 22 to May 8, 2023}}
{{MastersAvailability/foot|bug}}
 
He was also available in the following sync pair scouts:
{{MastersAvailability/head|bug}}
{{MastersAvailability/entry|5★-Select Costume Scout ×11 B|September 12 to 26, 2023|note=Available using paid gems only}}
{{MastersAvailability/entry|Red Mix Scout|November 1, 2023 to May 1, 2024|note=Available using paid gems only}}
{{MastersAvailability/entry|Blue Mix Scout|May 1 to September 1, 2024|note=Available using paid gems only}}
{{MastersAvailability/entry|Leaf Mix Scout|September 1, 2024 to January 1, 2025|note=Available using paid gems only}}
{{MastersAvailability/entry|Daily Scout|Starting September 1, 2024|note=One scout available daily}}
{{MastersAvailability/entry|5★-Select Costume Scout ×11 B|September 6 to 20, 2024|note=Available using paid gems only}}
{{MastersAvailability/foot|bug}}
 
===Moves===
{| class="roundy" style="margin:auto; background:#{{bug color}}; border:3px solid #{{bug color dark}}; text-align:center"
|- style="background: #{{bug color light}}"
! Name
! {{color2|000|Type}}
! {{color2|000|Damage category|Category}}
! Move gauge
! Base {{color2|000|Power}}
! Max {{color2|000|Power}}
! {{color2|000|Accuracy}}
! Target
! width=200px | Description
|- style="background:#fff"
|{{m|Megahorn}}
|{{t|Bug}}<br>[[File:BugIC Masters.png|20px]]
{{statustable|Physical}}
|4
|189
|226
|85%
|An opponent
|No additional effect.
|- style="background:#fff"
|{{m|Iron Defense}}
|{{t|Steel}}<br>[[File:SteelIC Masters.png|20px]]
{{statustable|Status}}
|2
|—
|—
|—
|Self
|Raises the user's Defense by 2 stat ranks.
|- style="background:#fff"
|{{m|Swords Dance}}
|{{t|Normal}}<br>[[File:NormalIC Masters.png|20px]]
{{statustable|Status}}
|2
|—
|—
|—
|Self
|Raises the user's Attack by 2 stat ranks.
|- style="background:#fff"
|Safety First!
{{typetable|None}}
{{statustable|Status}}
|0<br>(1 use)
|—
|—
|—
|Allied side
|Applies the Move Gauge Acceleration effect to the allied field of play. Raises the user's accuracy by 2 stat ranks. Applies the Supereffective ↑ Next effect to the user. Raises the user's Physical Moves ↑ Next effect by 1 stat rank.
|- style="background: #{{bug color light}}"
! colspan=9 | {{color2|000|Sync move|Sync moves}}
|-style="background:#fff"
|Victory Joust Bug Impact
|{{t|Bug}}<br>[[File:BugIC Masters.png|20px]]
{{statustable|Physical}}
|—
|250
|300
|—
|An opponent
|''(6★ EX effect: Sync moves will target all opposing sync pairs.)''
|}
 
===Skills===
{| class="roundy" style="margin:auto; background:#{{bug color}}; border:3px solid #{{bug color dark}}; text-align:center"
|- style="background: #{{bug color light}}"
! Name
! Description
|- style="background: #{{bug color light}}"
! colspan=2 | {{color2|000|Passive skill|Passive Skills}}
|-style="background:#fff"
|{{sk|Critical Affliction|9}}
|Raises the user's critical-hit rate by 1 stat rank when the user's Pokémon or Trainer uses a status move.
|-style="background:#fff"
|{{sk|Mighty Affliction|2}}
|Has a chance (30%) of raising the user's Physical Moves ↑ Next effect by 1 rank when the user's Pokémon uses a status move.
|-style="background:#fff"
|{{sk|Rising Tide}}
|The more the user's stats are raised, the more it powers up the user's sync moves.
|- style="background: #{{bug color light}}"
! colspan=2 | {{color2|000|Theme skill|Theme Skills}}
|-style="background:#fff"
|[[File:Theme skill icon type.png|20px|link=]] Bug Strike
|Raises allies' Attack and Sp. Atk by 15 when using Bug-type attacks.
|-style="background:#fff"
|[[File:Theme skill icon region.png|20px|link=]] Unova Strike
|Raises the Attack and Sp. Atk of all allied sync pairs by 2.
|-style="background:#fff"
|[[File:Theme skill icon fashion.png|20px|link=]] Special Costume Strike
|Raises the Attack and Sp. Atk of all allied sync pairs by 3.
|-style="background:#fff"
|[[File:Theme skill icon fashion.png|20px|link=]] Glasses Strike
|Raises the Attack and Sp. Atk of all allied sync pairs by 3.
|-style="background:#fff"
|[[File:Theme skill icon other.png|20px|link=]] Battle Partner Strike
|Raises the Attack and Sp. Atk of all allied sync pairs by 3.
|- style="background: #{{bug color light}}"
! colspan=2 | {{color2|000|Expedition skill|Expedition Skills}}
|-style="background:#fff"
|[[File:Masters Fiery Crystal icon.png|20px|link=]]Fiery ↑ 2
|Raises the following discovery level by 2:<br>• [[File:Masters Fiery Crystal icon.png|20px|link=]]Fiery Crystal
|}
 
===Sync grid===
Emmet (Special Costume) & Escavalier's [[sync grid]] is an expanded grid, made available since the sync pair was first released.
{| class="roundy sortable" style="margin:auto; background:#{{bug color}}; border:3px solid #{{bug color dark}}; text-align:center"
|- style="background: #{{bug color light}}"
! Name
! Effect
! Energy required
! Sync orb required
! Move level required
|-style="background:#fff"
| HP +10
| HP +10
| 0
| 5
| 1
|-style="background:#fff"
| HP +10
| HP +10
| 2
| 24
| 1
|-style="background:#fff"
| Attack +5
| Attack +5
| 0
| 5
| 1
|-style="background:#fff"
| Attack +5
| Attack +5
| 0
| 5
| 1
|-style="background:#fff"
| Attack +5
| Attack +5
| 2
| 24
| 1
|-style="background:#fff"
| Attack +5
| Attack +5
| 2
| 24
| 1
|-style="background:#fff"
| Attack +30
| Attack +30
| 10
| 120
| 3
|-style="background:#fff"
| Defense +5
| Defense +5
| 0
| 5
| 1
|-style="background:#fff"
| Defense +5
| Defense +5
| 2
| 24
| 1
|-style="background:#fff"
| Defense +5
| Defense +5
| 2
| 24
| 1
|-style="background:#fff"
| Defense +5
| Defense +5
| 2
| 24
| 1
|-style="background:#fff"
| Defense +20
| Defense +20
| 7
| 84
| 2
|-style="background:#fff"
| Sp. Def +5
| Sp. Def +5
| 0
| 5
| 1
|-style="background:#fff"
| Sp. Def +5
| Sp. Def +5
| 2
| 24
| 1
|-style="background:#fff"
| Sp. Def +5
| Sp. Def +5
| 2
| 24
| 1
|-style="background:#fff"
| Sp. Def +5
| Sp. Def +5
| 2
| 24
| 1
|-style="background:#fff"
| Speed +5
| Speed +5
| 0
| 5
| 1
|-style="background:#fff"
| Speed +5
| Speed +5
| 2
| 24
| 1
|-style="background:#fff"
| Speed +5
| Speed +5
| 2
| 24
| 1
|-style="background:#fff"
| Speed +5
| Speed +5
| 2
| 24
| 1
|-style="background:#fff"
| Megahorn: Power +2
| Megahorn: Power ↑ +2
| 3
| 36
| 1
|-style="background:#fff"
| Megahorn: Power +2
| Megahorn: Power ↑ +2
| 3
| 36
| 1
|-style="background:#fff"
| Megahorn: Power +2
| Megahorn: Power ↑ +2
| 3
| 36
| 1
|-style="background:#fff"
| Megahorn: Power +2
| Megahorn: Power ↑ +2
| 3
| 36
| 2
|-style="background:#fff"
| Megahorn: Power +2
| Megahorn: Power ↑ +2
| 3
| 36
| 2
|-style="background:#fff"
| Megahorn: Accuracy +5
| Megahorn: Accuracy ↑ +5
| 3
| 36
| 1
|-style="background:#fff"
| Megahorn: Accuracy +10
| Megahorn: Accuracy ↑ +10
| 5
| 60
| 2
|-style="background:#fff"
| Megahorn: {{sk|Move Gauge Refresh|3}}
| Has a chance (40%) of charging the user's move gauge by one when a move is successful.
| 7
| 84
| 2
|-style="background:#fff"
| Iron Defense: {{sk|Move Gauge Refresh|3}}
| Has a chance (40%) of charging the user's move gauge by one when a move is successful.
| 7
| 84
| 2
|-style="background:#fff"
| Iron Defense: {{sk|Shielding Strikes|1}}
| Raises the user's Defense by 1 stat rank when its move is successful.
| 10
| 120
| 2
|-style="background:#fff"
| Iron Defense: {{sk|Charging Infliction|2}}
| Charges the user's move gauge by 2 when its Pokémon uses a status move.
| 10
| 120
| 3
|-style="background:#fff"
| Swords Dance: {{sk|Move Gauge Refresh|3}}
| Has a chance (40%) of charging the user's move gauge by one when a move is successful.
| 7
| 84
| 2
|-style="background:#fff"
| Swords Dance: {{sk|Berserker|1}}
| Raises the user's Attack by 1 stat rank when its move is successful.
| 10
| 120
| 3
|-style="background:#fff"
| Swords Dance: {{sk|Charging Infliction|2}}
| Charges the user's move gauge by 2 when its Pokémon uses a status move.
| 10
| 120
| 3
|-style="background:#fff"
| Safety First!: {{sk|MP Refresh|2}}
| Has a chance (30%) of restoring one MP of the user's move when that move is successful.
| 7
| 84
| 2
|-style="background:#fff"
| {{sk|Headstrong}}
| Attack cannot be lowered.
| 5
| 60
| 1
|-style="background:#fff"
| {{sk|Sand Shelter}}
| Protects the user from damage from a sandstorm.
| 5
| 60
| 1
|-style="background:#fff"
| {{sk|Snow Shelter}}
| Protects the user from damage from a hailstorm.
| 5
| 60
| 1
|-style="background:#fff"
| {{sk|Unbending}}
| Defense cannot be lowered.
| 5
| 60
| 1
|-style="background:#fff"
| {{sk|Sharp Entry|1}}
| Raises the user's critical-hit rate by 1 stat rank when it enters a battle.
| 10
| 120
| 2
|-style="background:#fff"
| {{sk|Vigilance}}
| Protects the user against critical hits.
| 10
| 120
| 2
|-style="background:#fff"
| {{sk|Brawn Sync|2}}
| Powers up the user's sync move when its Attack is raised.
| 10
| 120
| 2
|-style="background:#fff"
| {{sk|Sync Freebie}}
| Applies the Free Move Next effect to the user after using its sync move.
| 8
| 96
| 3
|-style="background:#fff"
| {{sk|Charging Infliction|1}}
| Charges the user's move gauge by 1 when its Pokémon uses a status move.
| 10
| 120
| 3
|-style="background:#fff"
| {{sk|Tough Cookie}}
| The more the user's Defense is raised, the more it powers up the user's moves.
| 10
| 120
| 3
|-style="background:#fff"
| {{sk|Tough Sync|3}}
| Powers up the user's sync move when its Defense is raised.
| 10
| 120
| 3
|-style="background:#fff"
| Victory Joust Bug Impact: Power +25
| Victory Joust Bug Impact: Power ↑ +25
| 5
| 60
| 3
|-style="background:#fff"
| Victory Joust Bug Impact: Power +25
| Victory Joust Bug Impact: Power ↑ +25
| 5
| 60
| 3
|}
 
==Appearances==
===Battle appearances===
Emmet & Archeops can be battled against in:
* [[Story event]]: [[All Aboard the Victory Train]] (June 30 to July 15, 2021; July 21 to August 4, 2022)
* [[Throwback Challenge]]: {{DL|Throwback Challenge|Rental Battle Event}} (September 4 to 15, 2023)
 
===Story appearances===
Emmet appears in his normal outfit in the following story areas:
* [[Story event]]: [[All Aboard the Victory Train]]
* [[Find the Ditto impostors!]]
* [[Neo Champions]]: [[A Pure and Touching Heart]]


===Sync Pair Stories===
Emmet appears in his special costume in the following story areas:
* [[Costume event]]s:
** [[Curious Tea Party]]
** [[Emmet's Party Prep—Heart and Soul]]
 
===Sync pair stories===
====Emmet & Archeops====
* A Day with Emmet
* A Day with Emmet
====Emmet (Special Costume) & Escavalier====
* How to Butler...
* Express Yourself
* Butler-Subway-Boss Extraordinaire!


==Quotes==
==Quotes==
{{main|Emmet/Quotes#Pokémon Masters EX}}
{{main|Emmet/Quotes#Pokémon Masters EX|Emmet/Quotes → Pokémon Masters EX}}


==Gallery==
==Gallery==
===Emmet===
{| style="margin:auto; text-align:center; {{roundy|20px}} border:2px solid #{{rock color dark}}; background:#{{rock color}}; font-size:80%"
{| style="margin:auto; text-align:center; {{roundy|20px}} border:2px solid #{{rock color dark}}; background:#{{rock color}}; font-size:80%"
|-
|-
| colspan=3 style="{{roundy|20px}} border:2px solid #{{rock color dark}}; background: #{{rock color light}}" | [[File:Spr Masters Emmet 2.png|x150px]]
| style="{{roundy|20px}} border:2px solid #{{rock color dark}}; background:#{{rock color light}}" | [[File:Spr Masters Emmet 2.png|x150px]]
| colspan=3 style="{{roundy|20px}} border:2px solid #{{rock color dark}}; background: #{{rock color light}}" | [[File:VSEmmet Masters.png|x120px]]
| style="{{roundy|20px}} border:2px solid #{{rock color dark}}; background:#{{rock color light}}" | [[File:VSEmmet Masters.png|x120px]]
| colspan=3 style="{{roundy|20px}} border:2px solid #{{rock color dark}}; background: #{{rock color light}}" | [[File:Spr Masters Emmet EX.png|x150px]]
| style="{{roundy|20px}} border:2px solid #{{rock color dark}}; background:#{{rock color light}}" | [[File:Spr Masters Emmet EX.png|x150px]]
| colspan=3 style="{{roundy|20px}} border:2px solid #{{rock color dark}}; background: #{{rock color light}}" | [[File:VSEmmet EX Masters.png|x120px]]
| style="{{roundy|20px}} border:2px solid #{{rock color dark}}; background:#{{rock color light}}" | [[File:VSEmmet EX Masters.png|x120px]]
| colspan=4 style="{{roundy|5px}} border:2px solid #{{rock color dark}}; background:#{{rock color light}}" | [[File:Emmet Mindscape.png|x180px]]
| style="{{roundy|5px}} border:2px solid #{{rock color dark}}; background:#{{rock color light}}" | [[File:Emmet Mindscape.png|x180px]]
|-
|-
| colspan=3 | 5★ model
| 6★ model<br>(Normal colors)
| colspan=3 | 5★ VS model
| VS model<br>(Normal colors)
| colspan=3 | 6★ EX model
| 6★ model<br>(EX colors)
| colspan=3 | 6★ EX VS model
| VS model<br>(EX colors)
| colspan=4 | Emmet's sync move mindscape<br>({{color2|000|Battle Subway}} Double Train)
| Emmet's sync move mindscape<br>({{color2|000|Battle Subway}} Double Train)
|-
|-
| colspan=3 style="{{roundy|20px}} border:2px solid #{{rock color dark}}; background:#{{rock color light}}" | [[File:Emmet Emote 1 Masters.png|80px]]
| style="{{roundy|20px}} border:2px solid #{{rock color dark}}; background:#{{rock color light}}" | [[File:Emmet Emote 1 Masters.png|80px]]
| colspan=3 style="{{roundy|20px}} border:2px solid #{{rock color dark}}; background:#{{rock color light}}" | [[File:Emmet Emote 2 Masters.png|80px]]
| style="{{roundy|20px}} border:2px solid #{{rock color dark}}; background:#{{rock color light}}" | [[File:Emmet Emote 2 Masters.png|80px]]
| colspan=3 style="{{roundy|20px}} border:2px solid #{{rock color dark}}; background:#{{rock color light}}" | [[File:Emmet Emote 3 Masters.png|80px]]
| style="{{roundy|20px}} border:2px solid #{{rock color dark}}; background:#{{rock color light}}" | [[File:Emmet Emote 3 Masters.png|80px]]
| colspan=3 style="{{roundy|20px}} border:2px solid #{{rock color dark}}; background:#{{rock color light}}"| [[File:Emmet Emote 4 Masters.png|80px]]
| style="{{roundy|20px}} border:2px solid #{{rock color dark}}; background:#{{rock color light}}" | [[File:Emmet Emote 4 Masters.png|80px]]
| style="{{roundy|5px}} border:2px solid #{{rock color dark}}; background:#{{rock color light}}" | [[File:Masters All Aboard the Victory Train artwork.jpg|x180px]]
| rowspan=3 style="{{roundy|5px}} border:2px solid #{{rock color dark}}; background:#{{rock color light}}" | [[File:Masters All Aboard the Victory Train artwork.jpg|x250px]]
|-
|-
| colspan=3 | Trainer emote<br>Nice!
| Trainer emote<br>Nice!
| colspan=3 | Trainer emote<br>Watch out!
| Trainer emote<br>Watch out!
| colspan=3 | Trainer emote<br>Let's do this!
| Trainer emote<br>Let's do this!
| colspan=3 | Trainer emote<br>Thanks!
| Trainer emote<br>Thanks!
| colspan=4 | {{color2|000|List of story events in Pokémon Masters EX#All Aboard the Victory Train|All Aboard the Victory Train}} artwork
|-
|-
| colspan=3 style="{{roundy|20px}} border:2px solid #{{rock color dark}}; background:#{{rock color light}}" | [[File:Masters Medal 1-Star All Aboard the Victory Train.png|120px]]
| style="{{roundy|20px}} border:2px solid #{{rock color dark}}; background:#{{rock color light}}" | [[File:Masters Medal 1-Star All Aboard the Victory Train.png|120px]]
| colspan=3 style="{{roundy|20px}} border:2px solid #{{rock color dark}}; background:#{{rock color light}}" | [[File:Masters Medal 2-Star All Aboard the Victory Train.png|120px]]
| style="{{roundy|20px}} border:2px solid #{{rock color dark}}; background:#{{rock color light}}" | [[File:Masters Medal 2-Star All Aboard the Victory Train.png|120px]]
| colspan=3 style="{{roundy|20px}} border:2px solid #{{rock color dark}}; background:#{{rock color light}}" | [[File:Masters Medal 3-Star All Aboard the Victory Train.png|120px]]
| style="{{roundy|20px}} border:2px solid #{{rock color dark}}; background:#{{rock color light}}" | [[File:Masters Medal 3-Star All Aboard the Victory Train.png|120px]]
| colspan=3 style="{{roundy|20px}} border:2px solid #{{rock color dark}}; background:#{{rock color light}}" | [[File:Masters Medal Victory Bound.png|120px]]
| style="{{roundy|20px}} border:2px solid #{{rock color dark}}; background:#{{rock color light}}" | [[File:Masters Medal Victory Bound.png|120px]]
|-
|-
| colspan=3 | Medal<br>1★ All Aboard the Victory Train
| Medal<br>1★ All Aboard the Victory Train
| colspan=3 | Medal<br>2★ All Aboard the Victory Train
| Medal<br>2★ All Aboard the Victory Train
| colspan=3 | Medal<br>3★ All Aboard the Victory Train
| Medal<br>3★ All Aboard the Victory Train
| colspan=3 | Medal<br>Victory Bound
| Medal<br>Victory Bound
| {{color2|000|All Aboard the Victory Train}} artwork
|}
 
===Emmet (Special Costume)===
{| style="margin:auto; text-align:center; {{roundy|20px}} border:2px solid #{{bug color dark}}; background:#{{bug color}}; font-size:80%"
|-
| style="{{roundy|20px}} border:2px solid #{{bug color dark}}; background:#{{bug color light}}" | [[File:Spr Masters Emmet Special Costume 2.png|x150px]]
| style="{{roundy|20px}} border:2px solid #{{bug color dark}}; background:#{{bug color light}}" | [[File:VSEmmet Special Costume Masters.png|x120px]]
| style="{{roundy|20px}} border:2px solid #{{bug color dark}}; background:#{{bug color light}}" | [[File:Spr Masters Emmet Special Costume EX.png|x150px]]
| style="{{roundy|20px}} border:2px solid #{{bug color dark}}; background:#{{bug color light}}" | [[File:VSEmmet Special Costume EX Masters.png|x120px]]
| style="{{roundy|5px}} border:2px solid #{{bug color dark}}; background:#{{bug color light}}" | [[File:Ingo Emmet Special Costume Mindscape.png|x200px]]
|-
| 6★ model<br>(Normal colors)
| VS model<br>(Normal colors)
| 6★ model<br>(EX colors)
| VS model<br>(EX colors)
| Emmet's sync move mindscape
|-
| style="{{roundy|20px}} border:2px solid #{{bug color dark}}; background:#{{bug color light}}" | [[File:Emmet Special Costume Emote 1 Masters.png|80px]]
| style="{{roundy|20px}} border:2px solid #{{bug color dark}}; background:#{{bug color light}}" | [[File:Emmet Special Costume Emote 2 Masters.png|80px]]
| style="{{roundy|20px}} border:2px solid #{{bug color dark}}; background:#{{bug color light}}" | [[File:Emmet Special Costume Emote 3 Masters.png|80px]]
| style="{{roundy|20px}} border:2px solid #{{bug color dark}}; background:#{{bug color light}}" | [[File:Emmet Special Costume Emote 4 Masters.png|80px]]
|-
| Trainer emote<br>Nice!
| Trainer emote<br>Watch out!
| Trainer emote<br>Let's do this!
| Trainer emote<br>Thanks!
|-
| style="{{roundy|20px}} border:2px solid #{{bug color dark}}; background:#{{bug color light}}" | [[File:Masters Medal 1-Star Ingo and Emmet.png|120px]]
| style="{{roundy|20px}} border:2px solid #{{bug color dark}}; background:#{{bug color light}}" | [[File:Masters Medal 2-Star Ingo and Emmet.png|120px]]
| style="{{roundy|20px}} border:2px solid #{{bug color dark}}; background:#{{bug color light}}" | [[File:Masters Medal 3-Star Ingo and Emmet.png|120px]]
| style="{{roundy|20px}} border:2px solid #{{bug color dark}}; background:#{{bug color light}}" | [[File:Masters Medal Hospitalitea.png|120px]]
|-
| Medal<br>1★ Ingo & Emmet
| Medal<br>2★ Ingo & Emmet
| Medal<br>3★ Ingo & Emmet
| Medal<br>Hospitalitea
|}
|}


==Trivia==
==Trivia==
* Emmet & Archeops were the first fair-exclusive {{type|Rock}} sync pair.
* In Ingo's sync pair story, he says that he and Emmet were riding the [[Battle Subway|subway]] when they suddenly found themselves on [[Pasio]], implying that they were brought to the island by one of {{p|Hoopa}}'s rings.
* As noted in the {{mas|Dex}} and one of his Pokémon Center conversations, Emmet's Escavalier was originally caught by Ingo as a {{p|Karrablast}}. Emmet traded his own {{p|Shelmet}} to evolve it.
===Origin===
===Origin===
Emmet's design is based on his appearance in {{pkmn|Black and White Versions|Pokémon Black, White}}, {{pkmn|Black and White Versions 2|Black 2, and White 2}}. Archeops's Dex entry comes from {{pkmn|Ultra Sun and Ultra Moon|Pokémon Ultra Sun}}.
Emmet's design is based on his appearance in {{pkmn|Black and White Versions|Pokémon Black, White}}, {{pkmn|Black and White Versions 2|Black 2, and White 2}}. Archeops is one of Emmet's Pokémon in the [[core series]] games, being one of the Pokémon he uses when teaming up with Ingo in [[Multi Battle]]s. Archeops's {{mas|Dex}} entry comes from {{pkmn|Ultra Sun and Ultra Moon|Pokémon Ultra Sun}}.
 
Emmet's Special Costume design is based on the {{wp|Hatter (Alice's Adventures in Wonderland)|Hatter}} from ''{{wp|Alice's Adventures in Wonderland}}''. Emmet does not own an Escavalier outside this game. Escavalier's Dex entry comes from Pokémon Black 2 and White 2.


==In other languages==
==In other languages==
Line 505: Line 1,088:
|ko=승리를 향해 폭주하는 스톤에지 ''{{tt|Seungnireul Hyanghae Pokjuhaneun Seuton Eji|Rush Towards Victory Stone Edge}}''
|ko=승리를 향해 폭주하는 스톤에지 ''{{tt|Seungnireul Hyanghae Pokjuhaneun Seuton Eji|Rush Towards Victory Stone Edge}}''
|es=Roca Afilada a Toda Máquina
|es=Roca Afilada a Toda Máquina
}}
|}
{{-}}
{| style="float:left"
|-
| style="vertical-align:top" |
''Safety First!''
{{langtable
|color={{bug color}}|bordercolor={{bug color dark}}
|ja=安全 運転! ''{{tt|Anzen Unten!|Safe Driving!}}''
|zh_cmn=安全駕駛! ''{{tt|Ānquán Jiàshǐ!|Safe Driving!}}''
|fr=La sécurité avant tout !
|de=Sicher durch den Verkehr!
|ko=안전운전! ''{{tt|Anjeon Unjeon!|Safe Driving!}}''
|it=Guidare con prudenza!
|es=¡Hay que conducir con cuidado!
}}
| style="vertical-align:top" |
''Victory Joust Bug Impact''
{{langtable
|color={{bug color}}|bordercolor={{bug color dark}}
|ja=勝利を目指して出発進行の バグインパクト ''{{tt|Shōri o Mezashite Shuppatsu Shinkō no Bagu Inpakuto|Depart Towards Victory Bug Impact}}''
|zh_cmn=朝勝利出發前進之 蟲之衝擊 ''{{tt|Cháo Shènglì Chūfā Qiánjìn zhī Chóng-zhī Chōngjí|Depart Towards Victory Bug Impact}}''
|fr=Vers la victoire ! Impact Insecte !
|de=Käferstoß der Fahrt zum Sieg
|ko=승리를 목표로 출발하는 버그임팩트 ''{{tt|Seungni-reul Mokpyo-ro Chulbalhaneun Beogeu Impaekteu|Depart Towards Victory Bug Impact}}''
|it=Impatto Coleottero come un treno
|es=Impacto Bicho con Destino a la Victoria
}}
}}
|}
|}
Line 517: Line 1,128:
[[Category:Battle facility leaders]]
[[Category:Battle facility leaders]]
[[Category:Characters who are twins]]
[[Category:Characters who are twins]]
[[Category:Masters EX characters with an EX Style]]
[[Category:Masters EX characters with an EX style]]
[[Category:Masters EX characters with an alternate outfit]]


[[de:Her#Pokémon Masters EX]]
[[de:Her#Pokémon Masters EX]]

Latest revision as of 10:27, 6 September 2024

Emmet
クダリ Kudari
Spr Masters Emmet.png
Emmet's model
No. 134
English voice actor J. Michael Tatum[1]
Japanese voice actor Yūma Uchida[2]
Description This Subway Boss is the younger of the twin brothers who run the Battle Subway in Unova. He likes working with different combinations of Pokémon in Double Battles.

Emmet (Japanese: クダリ Kudari) is a Pokémon Trainer in Pokémon Masters EX, based on the character of the same name in the core series games. He forms a sync pair with Archeops. The sync pair can be obtained through a limited Poké Fair sync pair scout, and was first available on June 30, 2021. The pair's potential can be upgraded to Masters EX star.png 6★ EX, which unlocks Emmet's EX style.

Emmet is also available in his special costume, partnered alongside Escavalier. The sync pair can be obtained through a limited costume sync pair scout and was first available on April 21, 2022. The pair's potential can be upgraded to Masters EX star.png 6★ EX from when the pair was first released.

In the games

050Diglett.png This section is incomplete.
Please feel free to edit this section to add missing information and complete it.
Reason: History & Role in Pokémon Masters EX

Archeops

Masters0567.png Masters025W.png Type RockIC Masters.png Rock
Move type RockIC Masters.png Rock
Role Masters Physical Strike.png Strike (Physical)
EX Role Masters Support.png Support
Base Potential ★★★★★☆EX
Archeops Weakness IceIC Masters.png Ice
This ancient Pokémon's plumage is delicate, so if anyone other than an experienced professional tries to restore it, they will fail.
Stats HP Attack Defense Sp. Atk Sp. Def Speed
Lv. 140, Base Potential 664 312 121 244 121 380
Lv. 140, Max Potential 824 352 201 284 201 420
Mega Archeops
Lv. 140, Base Potential
Lv. 140, Max Potential

Availability

Emmet is exclusive to Poké Fair scouts. His offering rate was increased in the following sync pair scouts:

Banner Dates Notes
Emmet Poké Fair Scout June 30 to July 22, 2021 Debut
Ingo and Emmet Poké Fair Scout July 21 to August 4, 2022
Type-Specific Poké Fair Scout March 16 to April 4, 2023 Only Rock-, Dragon-, Flying-, Water-, Fairy-, and Poison-type sync pairs could be recruited
Triple Feature Poké Fair Scout C April 27 to May 9, 2024 Vertical sync grid expansion and EX role received
All banners lasted from 06:00 UTC on the start date to 05:59 UTC on the end date unless noted otherwise.

He was also available in the following sync pair scouts:

Banner Dates Notes
5★-Select Poké Fair Scout ×25 (A) January 1 to 18, 2022 Available using paid gems only
5★-Select Special Poké Fair Scout March 6 to 31, 2022 Available using paid gems only
5★-Select Poké Fair Scout ×25 (A) January 1 to 31, 2023 Available using paid gems only
Red Mix Scout November 1, 2023 to May 1, 2024 Available using paid gems only
5★-Select Poké Fair Scout ×15 (A) December 31, 2023 to January 31, 2024 Available using paid gems only; started at 15:00 UTC
Fair-exclusive pairs included! 10-Pair Scout (Max 100 Pairs) February 19 to March 25, 2024 Players could receive up to 10 tickets for this scout
5★-Select Poké Fair Scout ×15 (B) February 28 to March 26, 2024 Available using paid gems only
Blue Mix Scout May 1 to September 1, 2024 Available using paid gems only
72 Hours Only! Champion Stadium Hard Level Celebration Scout Starting July 31, 2024 Available for 72 hours after unlocking Champion Stadium (Hard Lv. 1)
Fair-exclusive pairs included! 10-Pair Scout (Max 100 Pairs) August 18 to September 22, 2024 Players could obtain up to 10 tickets for this scout
Leaf Mix Scout September 1, 2024 to January 1, 2025 Available using paid gems only
Daily Scout Starting September 1, 2024 One scout available daily
5★-Select Poké Fair Scout ×15 (A) September 2 to 30, 2024 Available using paid gems only
All banners lasted from 06:00 UTC on the start date to 05:59 UTC on the end date unless noted otherwise.

Moves

Name Type Category Move gauge Base Power Max Power Accuracy Target Description
Stone Edge Rock
RockIC Masters.png
Physical 4 150 180 80% An opponent Critical hits land more easily.
Dire Hit + None Status 0
(2 uses)
Self Raises the user's critical-hit rate by two stat ranks.
Rock Slide Rock
RockIC Masters.png
Physical 4 157 188 90% All opponents Has a chance (30%) of making the target flinch.
Right on Track! None Status 0
(1 use)
Self Raises the user's Attack by six stat ranks. Raises the user's accuracy by two stat ranks. Lowers the user's Defense by one stat rank. Applies the Damage Guard Next effect to the user. (If hit by an attack while this effect is applied, the attack will inflict no damage on the user, while the damage of some attacks such as sync moves will be halved. The effect is removed after it is activated.) Reduces the user's sync move countdown by one during a sandstorm.
Sync moves
Full Speed Stone Edge Rock
RockIC Masters.png
Physical 250 300 An opponent (6★ EX effect: Sync moves will target all opposing sync pairs.)
(EX role effect: The sync buff is doubled the first time a sync move is used.)

Skills

Name Description
Passive Skills
Healthy Strength 5 The user's Attack increases 50% when the user's remaining HP is at half or more.
Sand Superiority 3 Powers up the user's moves during a sandstorm. Protects the user from damage from a sandstorm.
Hit the Gas 5 Increases the amount of move gauge slots needed to use attack moves by one and powers up moves.
Theme Skills
Theme skill icon type.png Rock Strike Raises allies' Attack and Sp. Atk by 15 when using Rock-type attacks.
Theme skill icon region.png Unova Strike Raises the Attack and Sp. Atk of all allied sync pairs by 2.
Theme skill icon Trainer group.png Battle Facility Foe Strike Raises the Attack and Sp. Atk of all allied sync pairs by 2.
Theme skill icon other.png Battle Partner Strike Raises the Attack and Sp. Atk of all allied sync pairs by 3.
Expedition Skills
Masters Rare Cache icon.pngRare ↑ 2 Masters Wistful Crystal icon.pngWistful ↓ 2 Raises the following discovery level by 2:
Masters Rare Cache icon.pngRare Cache
Lowers the following discovery level by 2:
Masters Wistful Crystal icon.pngWistful Crystal

Sync grid

Emmet & Archeops's sync grid is an expanded grid, made available since the sync pair was first released. It was further expanded on April 27, 2024.

Name Effect Energy required Sync orb required Move level required
HP +10 HP +10 0 5 1
HP +10 HP +10 2 24 1
HP +20 HP +20 4 48 1
HP +20 HP +20 4 48 1
Attack +5 Attack +5 0 5 1
Attack +5 Attack +5 0 5 1
Attack +5 Attack +5 2 24 1
Attack +5 Attack +5 2 24 1
Attack +5 Attack +5 2 24 1
Attack +10 Attack +10 4 48 2
Defense +5 Defense +5 0 5 1
Defense +5 Defense +5 2 24 1
Defense +5 Defense +5 2 24 1
Sp. Def +5 Sp. Def +5 0 5 1
Sp. Def +5 Sp. Def +5 2 24 1
Sp. Def +5 Sp. Def +5 2 24 2
Speed +5 Speed +5 0 5 1
Speed +5 Speed +5 2 24 1
Speed +5 Speed +5 2 24 1
Speed +5 Speed +5 2 24 1
Speed +10 Speed +10 4 48 1
Stone Edge: Power +3 Stone Edge: Power ↑ +3 4 48 1
Stone Edge: Power +3 Stone Edge: Power ↑ +3 4 48 1
Stone Edge: Power +3 Stone Edge: Power ↑ +3 4 48 1
Stone Edge: Power +3 Stone Edge: Power ↑ +3 4 48 1
Stone Edge: Power +3 Stone Edge: Power ↑ +3 4 48 2
Stone Edge: Move Gauge Refresh 3 Has a chance (40%) of charging the user's move gauge by one when a move is successful. 7 84 1
Stone Edge: Move Gauge Refresh 3 Has a chance (40%) of charging the user's move gauge by one when a move is successful. 7 84 2
Stone Edge: Critical Strike 2 Powers up the user's attacks when they become critical hits. 10 120 3
Rock Slide: Power +3 Rock Slide: Power ↑ +3 4 48 1
Rock Slide: Power +3 Rock Slide: Power ↑ +3 4 48 2
Rock Slide: Power +3 Rock Slide: Power ↑ +3 4 48 2
Rock Slide: Move Gauge Refresh 3 Has a chance (40%) of charging the user's move gauge by one when a move is successful. 7 84 1
Rock Slide: Move Gauge Refresh 3 Has a chance (40%) of charging the user's move gauge by one when a move is successful. 7 84 2
Rock Slide: Aggravation 1 Raises the chance of inflicting the flinching, confused, or trapped condition with the additional effects of moves. 10 120 3
Dire Hit +: MP Refresh 3 Has a chance (40%) of restoring one MP of the user's move when that move is successful. 7 84 2
Right on Track!: Move Gauge Refresh 9 Charges the user's move gauge by one when its move is successful. 7 84 2
Right on Track!: Hit and Heal 9 Applies the Gradual Healing effect to the user when its move is successful. 7 84 2
Right on Track!: Mighty Physical Boost 9 Increases the user's Physical Moves ↑ Next effect by two stat ranks when its move is successful. 10 120 5
Unflappable Prevents the user from flinching. 5 60 2
Sand Fortress Stats cannot be lowered during a sandstorm. 8 96 2
Sands of Time 2 Quickly charges the move gauge during a sandstorm. 8 96 2
First Aid 4 Restores the user's HP by approximately 40% of its maximum HP the first time it is in a pinch each battle. 10 120 2
Healthy Power-Up 1 Powers up moves when the user's HP is full. 10 120 3
Piercing Gaze Moves never miss. 10 120 3
Soften Up 1 Critical hits land more easily when the user attacks with a sync move. 10 120 3
Sand Blaster 5 Powers up sync moves during a sandstorm. 10 120 3
Head Start 1 Reduces the user's sync move countdown by 1 the first time it enters a battle each battle. 12 144 3
Sand Sync Causes a sandstorm the first time the user's sync move is used each battle. 12 144 3
Vigilance Protects the user against critical hits. 9 108 4
Sync Damage Guard Applies the Damage Guard Next effect to the user the first time its sync move is used each battle. 9 108 4
Defense Crush 9 Lowers the target's Defense by one stat rank when the user's attack move against it is successful. 10 120 5
Full Speed Stone Edge: Power +25 Full Speed Stone Edge: Power ↑ +25 5 60 3
Full Speed Stone Edge: Power +25 Full Speed Stone Edge: Power ↑ +25 5 60 3

Escavalier

Emmet (Special Costume)
クダリ (スペシャル) Kudari (Special)
Spr Masters Emmet Special Costume.png
Emmet's model (Special Costume)
No. 134
English voice actor J. Michael Tatum
Japanese voice actor Yūma Uchida
Description Emmet is back in a special costume and has prepared a few riddles for some tea party fun. He traded with Ingo for his partner Escavalier.
Masters0589.png Masters025W.png Type BugIC Masters.png Bug
Move type BugIC Masters.png Bug
Role Masters Physical Strike.png Strike (Physical)
Base Potential ★★★★★☆EX
Escavalier Weakness FireIC Masters.png Fire
Wearing the shell covering they stole from Shelmet, they defend themselves and attack with two lances.
Stats HP Attack Defense Sp. Atk Sp. Def Speed
Lv. 140, Base Potential 636 390 152 330 152 248
Lv. 140, Max Potential 736 430 192 370 192 288
Mega Escavalier
Lv. 140, Base Potential
Lv. 140, Max Potential

Availability

Emmet (Special Costume) is exclusive to costume scouts. His offering rate was increased in the following sync pair scouts:

Banner Dates Notes
Emmet Costume Scout April 21 to May 4, 2022 Debut
Super Spotlight Costume Scout April 22 to May 8, 2023
All banners lasted from 06:00 UTC on the start date to 05:59 UTC on the end date unless noted otherwise.

He was also available in the following sync pair scouts:

Banner Dates Notes
5★-Select Costume Scout ×11 B September 12 to 26, 2023 Available using paid gems only
Red Mix Scout November 1, 2023 to May 1, 2024 Available using paid gems only
Blue Mix Scout May 1 to September 1, 2024 Available using paid gems only
Leaf Mix Scout September 1, 2024 to January 1, 2025 Available using paid gems only
Daily Scout Starting September 1, 2024 One scout available daily
5★-Select Costume Scout ×11 B September 6 to 20, 2024 Available using paid gems only
All banners lasted from 06:00 UTC on the start date to 05:59 UTC on the end date unless noted otherwise.

Moves

Name Type Category Move gauge Base Power Max Power Accuracy Target Description
Megahorn Bug
BugIC Masters.png
Physical 4 189 226 85% An opponent No additional effect.
Iron Defense Steel
SteelIC Masters.png
Status 2 Self Raises the user's Defense by 2 stat ranks.
Swords Dance Normal
NormalIC Masters.png
Status 2 Self Raises the user's Attack by 2 stat ranks.
Safety First! None Status 0
(1 use)
Allied side Applies the Move Gauge Acceleration effect to the allied field of play. Raises the user's accuracy by 2 stat ranks. Applies the Supereffective ↑ Next effect to the user. Raises the user's Physical Moves ↑ Next effect by 1 stat rank.
Sync moves
Victory Joust Bug Impact Bug
BugIC Masters.png
Physical 250 300 An opponent (6★ EX effect: Sync moves will target all opposing sync pairs.)

Skills

Name Description
Passive Skills
Critical Affliction 9 Raises the user's critical-hit rate by 1 stat rank when the user's Pokémon or Trainer uses a status move.
Mighty Affliction 2 Has a chance (30%) of raising the user's Physical Moves ↑ Next effect by 1 rank when the user's Pokémon uses a status move.
Rising Tide The more the user's stats are raised, the more it powers up the user's sync moves.
Theme Skills
Theme skill icon type.png Bug Strike Raises allies' Attack and Sp. Atk by 15 when using Bug-type attacks.
Theme skill icon region.png Unova Strike Raises the Attack and Sp. Atk of all allied sync pairs by 2.
Theme skill icon fashion.png Special Costume Strike Raises the Attack and Sp. Atk of all allied sync pairs by 3.
Theme skill icon fashion.png Glasses Strike Raises the Attack and Sp. Atk of all allied sync pairs by 3.
Theme skill icon other.png Battle Partner Strike Raises the Attack and Sp. Atk of all allied sync pairs by 3.
Expedition Skills
Masters Fiery Crystal icon.pngFiery ↑ 2 Raises the following discovery level by 2:
Masters Fiery Crystal icon.pngFiery Crystal

Sync grid

Emmet (Special Costume) & Escavalier's sync grid is an expanded grid, made available since the sync pair was first released.

Name Effect Energy required Sync orb required Move level required
HP +10 HP +10 0 5 1
HP +10 HP +10 2 24 1
Attack +5 Attack +5 0 5 1
Attack +5 Attack +5 0 5 1
Attack +5 Attack +5 2 24 1
Attack +5 Attack +5 2 24 1
Attack +30 Attack +30 10 120 3
Defense +5 Defense +5 0 5 1
Defense +5 Defense +5 2 24 1
Defense +5 Defense +5 2 24 1
Defense +5 Defense +5 2 24 1
Defense +20 Defense +20 7 84 2
Sp. Def +5 Sp. Def +5 0 5 1
Sp. Def +5 Sp. Def +5 2 24 1
Sp. Def +5 Sp. Def +5 2 24 1
Sp. Def +5 Sp. Def +5 2 24 1
Speed +5 Speed +5 0 5 1
Speed +5 Speed +5 2 24 1
Speed +5 Speed +5 2 24 1
Speed +5 Speed +5 2 24 1
Megahorn: Power +2 Megahorn: Power ↑ +2 3 36 1
Megahorn: Power +2 Megahorn: Power ↑ +2 3 36 1
Megahorn: Power +2 Megahorn: Power ↑ +2 3 36 1
Megahorn: Power +2 Megahorn: Power ↑ +2 3 36 2
Megahorn: Power +2 Megahorn: Power ↑ +2 3 36 2
Megahorn: Accuracy +5 Megahorn: Accuracy ↑ +5 3 36 1
Megahorn: Accuracy +10 Megahorn: Accuracy ↑ +10 5 60 2
Megahorn: Move Gauge Refresh 3 Has a chance (40%) of charging the user's move gauge by one when a move is successful. 7 84 2
Iron Defense: Move Gauge Refresh 3 Has a chance (40%) of charging the user's move gauge by one when a move is successful. 7 84 2
Iron Defense: Shielding Strikes 1 Raises the user's Defense by 1 stat rank when its move is successful. 10 120 2
Iron Defense: Charging Infliction 2 Charges the user's move gauge by 2 when its Pokémon uses a status move. 10 120 3
Swords Dance: Move Gauge Refresh 3 Has a chance (40%) of charging the user's move gauge by one when a move is successful. 7 84 2
Swords Dance: Berserker 1 Raises the user's Attack by 1 stat rank when its move is successful. 10 120 3
Swords Dance: Charging Infliction 2 Charges the user's move gauge by 2 when its Pokémon uses a status move. 10 120 3
Safety First!: MP Refresh 2 Has a chance (30%) of restoring one MP of the user's move when that move is successful. 7 84 2
Headstrong Attack cannot be lowered. 5 60 1
Sand Shelter Protects the user from damage from a sandstorm. 5 60 1
Snow Shelter Protects the user from damage from a hailstorm. 5 60 1
Unbending Defense cannot be lowered. 5 60 1
Sharp Entry 1 Raises the user's critical-hit rate by 1 stat rank when it enters a battle. 10 120 2
Vigilance Protects the user against critical hits. 10 120 2
Brawn Sync 2 Powers up the user's sync move when its Attack is raised. 10 120 2
Sync Freebie Applies the Free Move Next effect to the user after using its sync move. 8 96 3
Charging Infliction 1 Charges the user's move gauge by 1 when its Pokémon uses a status move. 10 120 3
Tough Cookie The more the user's Defense is raised, the more it powers up the user's moves. 10 120 3
Tough Sync 3 Powers up the user's sync move when its Defense is raised. 10 120 3
Victory Joust Bug Impact: Power +25 Victory Joust Bug Impact: Power ↑ +25 5 60 3
Victory Joust Bug Impact: Power +25 Victory Joust Bug Impact: Power ↑ +25 5 60 3

Appearances

Battle appearances

Emmet & Archeops can be battled against in:

Story appearances

Emmet appears in his normal outfit in the following story areas:

Emmet appears in his special costume in the following story areas:

Sync pair stories

Emmet & Archeops

  • A Day with Emmet

Emmet (Special Costume) & Escavalier

  • How to Butler...
  • Express Yourself
  • Butler-Subway-Boss Extraordinaire!

Quotes

Main article: Emmet/Quotes → Pokémon Masters EX

Gallery

Emmet

Spr Masters Emmet 2.png VSEmmet Masters.png Spr Masters Emmet EX.png VSEmmet EX Masters.png Emmet Mindscape.png
6★ model
(Normal colors)
VS model
(Normal colors)
6★ model
(EX colors)
VS model
(EX colors)
Emmet's sync move mindscape
(Battle Subway Double Train)
Emmet Emote 1 Masters.png Emmet Emote 2 Masters.png Emmet Emote 3 Masters.png Emmet Emote 4 Masters.png Masters All Aboard the Victory Train artwork.jpg
Trainer emote
Nice!
Trainer emote
Watch out!
Trainer emote
Let's do this!
Trainer emote
Thanks!
Masters Medal 1-Star All Aboard the Victory Train.png Masters Medal 2-Star All Aboard the Victory Train.png Masters Medal 3-Star All Aboard the Victory Train.png Masters Medal Victory Bound.png
Medal
1★ All Aboard the Victory Train
Medal
2★ All Aboard the Victory Train
Medal
3★ All Aboard the Victory Train
Medal
Victory Bound
All Aboard the Victory Train artwork

Emmet (Special Costume)

Spr Masters Emmet Special Costume 2.png VSEmmet Special Costume Masters.png Spr Masters Emmet Special Costume EX.png VSEmmet Special Costume EX Masters.png Ingo Emmet Special Costume Mindscape.png
6★ model
(Normal colors)
VS model
(Normal colors)
6★ model
(EX colors)
VS model
(EX colors)
Emmet's sync move mindscape
Emmet Special Costume Emote 1 Masters.png Emmet Special Costume Emote 2 Masters.png Emmet Special Costume Emote 3 Masters.png Emmet Special Costume Emote 4 Masters.png
Trainer emote
Nice!
Trainer emote
Watch out!
Trainer emote
Let's do this!
Trainer emote
Thanks!
Masters Medal 1-Star Ingo and Emmet.png Masters Medal 2-Star Ingo and Emmet.png Masters Medal 3-Star Ingo and Emmet.png Masters Medal Hospitalitea.png
Medal
1★ Ingo & Emmet
Medal
2★ Ingo & Emmet
Medal
3★ Ingo & Emmet
Medal
Hospitalitea

Trivia

  • Emmet & Archeops were the first fair-exclusive Rock-type sync pair.
  • In Ingo's sync pair story, he says that he and Emmet were riding the subway when they suddenly found themselves on Pasio, implying that they were brought to the island by one of Hoopa's rings.
  • As noted in the Dex and one of his Pokémon Center conversations, Emmet's Escavalier was originally caught by Ingo as a Karrablast. Emmet traded his own Shelmet to evolve it.

Origin

Emmet's design is based on his appearance in Pokémon Black, White, Black 2, and White 2. Archeops is one of Emmet's Pokémon in the core series games, being one of the Pokémon he uses when teaming up with Ingo in Multi Battles. Archeops's Dex entry comes from Pokémon Ultra Sun.

Emmet's Special Costume design is based on the Hatter from Alice's Adventures in Wonderland. Emmet does not own an Escavalier outside this game. Escavalier's Dex entry comes from Pokémon Black 2 and White 2.

In other languages

Right on Track!

Language Title
Japan Flag.png Japanese 全速 前進! Zensoku Zenshin!
Mandarin Chinese 全速前進! Quánsù Qiánjìn!
France Flag.png French En route vers la victoire !
Germany Flag.png German Die Fahrt kann losgehen!
Italy Flag.png Italian Avanti a tutta velocità!
South Korea Flag.png Korean 전속력전진! Jeonsongnyeok Jeonjin!
Spain Flag.png Spanish ¡Próxima parada: la victoria!

Full Speed Stone Edge

Language Title
Japan Flag.png Japanese 勝利へ爆走する ストーンエッジ Shōri e Bakusō Suru Sutōn Ejji
Mandarin Chinese 朝勝利狂奔之 尖石攻擊 Cháo Shènglì Kuángbēn zhī Jiānshí Gōngjí
France Flag.png French Le métro de la victoire, Lame de Roc !
Germany Flag.png German Steinkante der Donnerfahrt
Italy Flag.png Italian Pietrataglio sul treno per la gloria
South Korea Flag.png Korean 승리를 향해 폭주하는 스톤에지 Seungnireul Hyanghae Pokjuhaneun Seuton Eji
Spain Flag.png Spanish Roca Afilada a Toda Máquina


Safety First!

Language Title
Japan Flag.png Japanese 安全 運転! Anzen Unten!
Mandarin Chinese 安全駕駛! Ānquán Jiàshǐ!
France Flag.png French La sécurité avant tout !
Germany Flag.png German Sicher durch den Verkehr!
Italy Flag.png Italian Guidare con prudenza!
South Korea Flag.png Korean 안전운전! Anjeon Unjeon!
Spain Flag.png Spanish ¡Hay que conducir con cuidado!

Victory Joust Bug Impact

Language Title
Japan Flag.png Japanese 勝利を目指して出発進行の バグインパクト Shōri o Mezashite Shuppatsu Shinkō no Bagu Inpakuto
Mandarin Chinese 朝勝利出發前進之 蟲之衝擊 Cháo Shènglì Chūfā Qiánjìn zhī Chóng-zhī Chōngjí
France Flag.png French Vers la victoire ! Impact Insecte !
Germany Flag.png German Käferstoß der Fahrt zum Sieg
Italy Flag.png Italian Impatto Coleottero come un treno
South Korea Flag.png Korean 승리를 목표로 출발하는 버그임팩트 Seungni-reul Mokpyo-ro Chulbalhaneun Beogeu Impaekteu
Spain Flag.png Spanish Impacto Bicho con Destino a la Victoria


References

Characters appearing in Pokémon Masters EX
Pasio ScottieBettieLearRachelSawyerPauloTina
Kanto BrockMistyLt. SurgeErikaBlaineLoreleiBrunoAgathaJanineKogaBlueGiovanniLeafLanceProfessor OakRedSabrinaJessieJamesAshElaineChase
Johto KrisBugsyWhitneyPryceClairWillKarenLyraEthanSilverJasmineMortyFalknerEusineArcherArianaPetrelProtonChuck
Hoenn BrendanRoxanneBrawlyFlanneryNormanWinonaTateLizaPhoebeDrakeNolandGlaciaZinniaStevenWallaceWallyLucyLisiaMayMaxieArchieSidneyCourtneyGreta
Sinnoh BarryRoarkGardeniaMayleneCrasher WakeCandiceFlintThortonCherylMarleyCynthiaFantinaDawnCyrusVolknerDarachLucasAaronBerthaLucianLookerAdamanIridaPalmerArgentaAkariReiRileyDahliaVolo
Unova RosaClaySkylaBrycenIrisRoxieMarlonShauntalMarshalCherenHilbertHildaElesaCaitlinGrimsleyBurghAlderNateBiancaNGhetsisIngoEmmetHughColressLenoraBrycen-ManBellelba
Kalos GrantKorrinaRamosWulfricSieboldWikstromViolaCalemValerieClemontSerenaLysandreProfessor SycamoreDianthaEvelynNitaHelenaKaliShaunaEmmaOlympiaDrasnaDanaKatherineTiernoMorganMalvaTrevor
Alola HauSophoclesMinaOliviaHapuKahiliNanuAcerolaKukuiPlumeriaGuzmaLusamineGladionLillieMolayneMallowSeleneElioLanaKiaweHalaThe Masked RoyalNaomiAnabelRyuki
Galar GloriaPiersLeonMarnieRaihanNessaBeaHopAllisterSoniaBedeGordieMelonyVictorBall GuyRoseOleanaEvePeteyKabuKlaraAvery
Paldea NemonaPennyIonoGrushaGeetaJacqRikaPoppyLarryArven
NPCs Professor BellisTristaTriciaTrinniaMeowthTabithaMattShellyMarsJupiterSaturnCilanChiliCressKiyoShadow TriadFabaArceusBrandonBengaTeam Break


Project CharacterDex logo.png This game character article is part of Project CharacterDex, a Bulbapedia project that aims to write comprehensive articles on each character found in the Pokémon games.