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[[File:Subspace Emissary Logo.png|thumb|300px|Logo of The Subspace Emissary]] | [[File:Subspace Emissary Logo.png|thumb|300px|Logo of The Subspace Emissary]] | ||
{{SmashWiki|Adventure Mode: The Subspace Emissary}} | {{SmashWiki|Adventure Mode: The Subspace Emissary}} | ||
'''The Subspace Emissary''' (Japanese: '''亜空の使者''' ''The Subspace Emissary'') is a single-player game that is contained within [[Super Smash Bros. Brawl]]. | '''The Subspace Emissary''' (Japanese: '''亜空の使者''' ''The Subspace Emissary'') is a single-player game that is contained within [[Super Smash Bros. Brawl]]. It is a side-scrolling action game with a storyline that is said to emphasize character development. Most of the playable characters are protagonists, including Pokémon universe characters {{SSB|Pikachu}}, {{SSB|Pokémon Trainer}}, and {{SSB|Lucario}}. {{SSB|Jigglypuff}} also appears, but only after completing the game's plot and has no role in the storyline. | ||
The characters form teams based on the development of the story. All hidden characters can be unlocked by simply playing through The Subspace Emissary, though three of them (including Jigglypuff) only appear through secret doors that appear after the main plot has been completed. A second player can join in at any time, though the camera will focus on player one. Like Classic Mode and All-Star mode, the difficulty level can be changed, but unlike those modes, the difficulty level can be altered after the challenge has begun. | The characters form teams based on the development of the story. All hidden characters can be unlocked by simply playing through The Subspace Emissary, though three of them (including Jigglypuff) only appear through secret doors that appear after the main plot has been completed. A second player can join in at any time, though the camera will focus on player one. Like Classic Mode and All-Star mode, the difficulty level can be changed, but unlike those modes, the difficulty level can be altered after the challenge has begun. | ||
In order to obtain trophies of the enemies in this game, the player must throw a {{sbw|Trophy Stand}} at them. This acts similarly to a [[Poké Ball]], as it | In order to obtain trophies of the enemies in this game, the player must throw a {{sbw|Trophy Stand}} at them. This acts similarly to a [[Poké Ball]], as it "captures" the opponent only when they are at low health. Trophy Stands also work against bosses, such as {{p|Rayquaza}}. | ||
==Plot== | ==Plot== | ||
{{cleanup|section|needs=probably reorder this, such that the Pokemon sections are within the overall plot instead of outside it. Also, this summary feels old and unloved}} | |||
{{Spoilers}} | {{Spoilers}} | ||
[[File:Brawl Boss Rayquaza.png|right|thumb| | [[File:Brawl Boss Rayquaza.png|right|thumb|{{smw|Diddy Kong}} and {{lw|Fox McCloud|Fox}} facing off against Rayquaza]] | ||
[[File:Lucario Metaknight.jpg|right|thumb|Lucario's team in the Japanese version of the game]] | [[File:Lucario Metaknight.jpg|right|thumb|Lucario's team in the Japanese version of the game]] | ||
[[File:SSBB Jigglypuff Outfit Impersonation Subspace.png|right|thumb|Jigglypuff fighting | [[File:SSBB Jigglypuff Outfit Impersonation Subspace.png|right|thumb|{{SSB|Jigglypuff}} fighting another Jigglypuff in Subspace Emissary]] | ||
Led by a being known as the {{sbw|Ancient Minister}}, the {{sbw|Subspace Army}}'s plan is to cut apart the world and carry it into {{sbw|Subspace}}. This is achieved by two {{sbw|Robotic Operating Buddy|R.O.B.}}s detonating a {{sbw|Subspace Bomb}} and the minions known as {{sbw|Primid}}s, which are created from {{sbw|Shadow Bugs}} from {{sbw|Mr. Game & Watch}}, attacking anyone who resists. Now everyone must team up to stop this threat. After finding the Ancient Minister, who turns out to be a {{sbw|R.O.B. (SSBB)|R.O.B.}} in disguise, all the Subspace Bombs in the factory detonate, creating a portal into Subspace from which {{zw|Ganondorf}} and {{smw|Bowser}} emerge on a giant battleship. The characters of Super Smash Bros. Brawl team up and enter Subspace, where they see {{sbw|Master Hand}} enslaved by the Chains of Light. Master Hand crashes to the ground just as a mysterious being known as {{sbw|Tabuu}} emerges, revealed to be the ultimate master of the plan. Tabuu attacks with his wings, turning all the characters into {{sbw|Trophy|trophies}}. A select few characters later awaken due to the effects of the {{sbw|Dedede Brooch}}es left behind earlier by {{wk|King Dedede}} as a backup plan. They proceed to pick up the fallen trophies of the other characters, reviving them. The player then must traverse the entirety of the final stage known as {{sbw|The Great Maze}}, consisting of joined pieces of {{sbw|World of Trophies|the outside world}} that Tabuu has constructed in Subspace. Once the player has defeated every major enemy in the maze, the door to Tabuu is unlocked. Once again, the characters confront Tabuu. He is about to turn them into trophies with his wings again, when {{sbw|Sonic}} shows up, tearing through Tabuu's wings, severely weakening them. Once the player defeats Tabuu, the credits roll. After both The Subspace Emissary and {{sbw|Classic Mode}} have been cleared, {{sbw|Boss Battles}} can be unlocked. | Led by a being known as the {{sbw|Ancient Minister}}, the {{sbw|Subspace Army}}'s plan is to cut apart the world and carry it into {{sbw|Subspace}}. This is achieved by two {{sbw|Robotic Operating Buddy|R.O.B.}}s detonating a {{sbw|Subspace Bomb}} and the minions known as {{sbw|Primid}}s, which are created from {{sbw|Shadow Bugs}} from {{sbw|Mr. Game & Watch}}, attacking anyone who resists. Now everyone must team up to stop this threat. After finding the Ancient Minister, who turns out to be a {{sbw|R.O.B. (SSBB)|R.O.B.}} in disguise, all the Subspace Bombs in the factory detonate, creating a portal into Subspace from which {{zw|Ganondorf}} and {{smw|Bowser}} emerge on a giant battleship. The characters of Super Smash Bros. Brawl team up and enter Subspace, where they see {{sbw|Master Hand}} enslaved by the Chains of Light. Master Hand crashes to the ground just as a mysterious being known as {{sbw|Tabuu}} emerges, revealed to be the ultimate master of the plan. Tabuu attacks with his wings, turning all the characters into {{sbw|Trophy|trophies}}. A select few characters later awaken due to the effects of the {{sbw|Dedede Brooch}}es left behind earlier by {{wk|King Dedede}} as a backup plan. They proceed to pick up the fallen trophies of the other characters, reviving them. The player then must traverse the entirety of the final stage known as {{sbw|The Great Maze}}, consisting of joined pieces of {{sbw|World of Trophies|the outside world}} that Tabuu has constructed in Subspace. Once the player has defeated every major enemy in the maze, the door to Tabuu is unlocked. Once again, the characters confront Tabuu. He is about to turn them into trophies with his wings again, when {{sbw|Sonic}} shows up, tearing through Tabuu's wings, severely weakening them. Once the player defeats Tabuu, the credits roll. After both The Subspace Emissary and {{sbw|Classic Mode}} have been cleared, {{sbw|Boss Battles}} can be unlocked. | ||
==={{p|Rayquaza}}=== | ==={{p|Rayquaza}}=== | ||
Separated from {{ | Separated from {{smw|Donkey Kong}}, {{smw|Diddy Kong}} sees an {{lw|Arwing}} get shot down by a blast from a nearby lake. Upon reaching the lake, {{sbw|Rayquaza}} emerges from the water and captures Diddy Kong, but {{lw|Fox McCloud|Fox}} jumps out of the ship and makes a dramatic rescue. Rayquaza then attacks Fox with {{m|Dragon Pulse}}, but Fox {{sbw|Reflector|reflects}} it back at Rayquaza. Fox and Diddy Kong then fight Rayquaza. | ||
Along with the other bosses in the game, Rayquaza is fought again in The Great Maze, and can later be challenged in the Boss Battle mode. | Along with the other bosses in the game, Rayquaza is fought again in The Great Maze, and can later be challenged in the Boss Battle mode. | ||
In battle, Rayquaza can use a variety of attacks, including Thunder | In battle, Rayquaza can use a variety of attacks, including Thunder, Fly, {{tt|Tail Whip, Dig|Rayquaza can't learn either move by any means.}}, ExtremeSpeed, and Dragon Pulse. | ||
==={{SSB|Pikachu}}=== | ==={{SSB|Pikachu}}=== | ||
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==={{SSB|Lucario}}=== | ==={{SSB|Lucario}}=== | ||
At the top of a snowy mountain, {{wk|Meta Knight}} and the {{sbw|Ice Climbers}} encounter a meditating {{sbw|Lucario}}. After a short battle that unlocks Lucario, he helps Meta Knight in his mission to recover his stolen battleship {{wk|Halberd}} | At the top of a snowy mountain, {{wk|Meta Knight}} and the {{sbw|Ice Climbers}} encounter a meditating {{sbw|Lucario}}. After a short battle that unlocks Lucario, he helps Meta Knight in his mission to recover his stolen battleship {{wk|Halberd}}. | ||
He later uses his [[aura]] to detect {{sbw|Snake}} hiding in a box and an approaching enemy threat. Lucario then | He later uses his [[aura]] to detect {{sbw|Snake}} hiding in a box and an approaching enemy threat. The team of Lucario, Meta Knight, and Snake then fight off clones of {{smw|Princess Peach}} and {{zw|Princess Zelda}} after finding them locked away in a trophy room. Once the clones are taken care of, they discover that the Halberd bridge is being piloted by a group of {{smw|Mr. Game & Watch|Mr. Game & Watches}}. The three of them knock all of the Mr. Game & Watches out of the window, where they land near Peach, Zelda (disguised as Sheik), and {{lw|Fox McCloud|Fox}} who have gathered on the deck of the ship. The Mr. Game & Watches then revert into Shadow Bugs, which fuse into {{sbw|Duon}}. Lucario and Snake leap from the bridge to the aid of the trio already there, and they are joined by {{lw|Falco Lombardi|Falco}}, who skydives from his Arwing. They battle and defeat the monster, who collapses into wrecked metal, Shadow Bugs, and Mr. Game & Watch's trophy. Peach revives him, and he subsequently joins the player's party. Meta Knight, with the Halberd once again in his control, steers his vessel into brighter skies. | ||
==={{SSB|Jigglypuff}}=== | ==={{SSB|Jigglypuff}}=== | ||
After beating The Subspace Emissary, the player can return to {{sbw|The Swamp}} and locate a door that did not appear before. Upon entering the door, a cinematic shows Jigglypuff {{m|sing}}ing at {{st|Pokémon Stadium 2}}. The player then fights Jigglypuff. If the player wins, Jigglypuff joins the party. Other than this, Jigglypuff does not play any significant role in the story. | After beating The Subspace Emissary, the player can return to {{sbw|The Swamp}} and locate a door that did not appear before. Upon entering the door, a cinematic shows Jigglypuff {{m|sing}}ing at {{st|Pokémon Stadium 2}}. The player then fights Jigglypuff. If the player wins, Jigglypuff joins the party. Other than this, Jigglypuff does not play any significant role in the story. | ||
==Related articles== | |||
{{Smash Bros.}} | {{Smash Bros.}} | ||
{{Project Sidegames notice}} | |||
[[Category:Super Smash Bros.]] | [[Category:Super Smash Bros.]] |
Latest revision as of 20:42, 16 September 2024
The Subspace Emissary (Japanese: 亜空の使者 The Subspace Emissary) is a single-player game that is contained within Super Smash Bros. Brawl. It is a side-scrolling action game with a storyline that is said to emphasize character development. Most of the playable characters are protagonists, including Pokémon universe characters Pikachu, Pokémon Trainer, and Lucario. Jigglypuff also appears, but only after completing the game's plot and has no role in the storyline.
The characters form teams based on the development of the story. All hidden characters can be unlocked by simply playing through The Subspace Emissary, though three of them (including Jigglypuff) only appear through secret doors that appear after the main plot has been completed. A second player can join in at any time, though the camera will focus on player one. Like Classic Mode and All-Star mode, the difficulty level can be changed, but unlike those modes, the difficulty level can be altered after the challenge has begun.
In order to obtain trophies of the enemies in this game, the player must throw a Trophy Stand at them. This acts similarly to a Poké Ball, as it "captures" the opponent only when they are at low health. Trophy Stands also work against bosses, such as Rayquaza.
Plot
This section does not yet meet the quality standards of Bulbapedia. Please feel free to edit this section to make it conform to Bulbapedia norms and conventions. Reason: probably reorder this, such that the Pokemon sections are within the overall plot instead of outside it. Also, this summary feels old and unloved |
Led by a being known as the Ancient Minister, the Subspace Army's plan is to cut apart the world and carry it into Subspace. This is achieved by two R.O.B.s detonating a Subspace Bomb and the minions known as Primids, which are created from Shadow Bugs from Mr. Game & Watch, attacking anyone who resists. Now everyone must team up to stop this threat. After finding the Ancient Minister, who turns out to be a R.O.B. in disguise, all the Subspace Bombs in the factory detonate, creating a portal into Subspace from which Ganondorf and Bowser emerge on a giant battleship. The characters of Super Smash Bros. Brawl team up and enter Subspace, where they see Master Hand enslaved by the Chains of Light. Master Hand crashes to the ground just as a mysterious being known as Tabuu emerges, revealed to be the ultimate master of the plan. Tabuu attacks with his wings, turning all the characters into trophies. A select few characters later awaken due to the effects of the Dedede Brooches left behind earlier by King Dedede as a backup plan. They proceed to pick up the fallen trophies of the other characters, reviving them. The player then must traverse the entirety of the final stage known as The Great Maze, consisting of joined pieces of the outside world that Tabuu has constructed in Subspace. Once the player has defeated every major enemy in the maze, the door to Tabuu is unlocked. Once again, the characters confront Tabuu. He is about to turn them into trophies with his wings again, when Sonic shows up, tearing through Tabuu's wings, severely weakening them. Once the player defeats Tabuu, the credits roll. After both The Subspace Emissary and Classic Mode have been cleared, Boss Battles can be unlocked.
Rayquaza
Separated from Donkey Kong, Diddy Kong sees an Arwing get shot down by a blast from a nearby lake. Upon reaching the lake, Rayquaza emerges from the water and captures Diddy Kong, but Fox jumps out of the ship and makes a dramatic rescue. Rayquaza then attacks Fox with Dragon Pulse, but Fox reflects it back at Rayquaza. Fox and Diddy Kong then fight Rayquaza.
Along with the other bosses in the game, Rayquaza is fought again in The Great Maze, and can later be challenged in the Boss Battle mode.
In battle, Rayquaza can use a variety of attacks, including Thunder, Fly, Tail Whip, Dig, ExtremeSpeed, and Dragon Pulse.
Pikachu
While searching for her stolen Power Suit in The Research Facility, Zero Suit Samus discovers Pikachu, whose electricity is being harnessed for the facility's power in a capsule-like machine. Seeing the pain it causes, Samus uses her Paralyzer Whip to free it, destroying the machine and sounding an alarm. Pikachu and Samus travel together throughout the facility and The Subspace Bomb Factory.
Pokémon Trainer
Lucas bumps into the Pokémon Trainer at The Ruined Zoo. They decide to team up to help rescue Ness from Wario and help the Pokémon Trainer capture Ivysaur and Charizard. The two travel together throughout most of the game.
He starts out with only Squirtle, and later captures Ivysaur and Charizard at The Ruins.
Lucario
At the top of a snowy mountain, Meta Knight and the Ice Climbers encounter a meditating Lucario. After a short battle that unlocks Lucario, he helps Meta Knight in his mission to recover his stolen battleship Halberd.
He later uses his aura to detect Snake hiding in a box and an approaching enemy threat. The team of Lucario, Meta Knight, and Snake then fight off clones of Princess Peach and Princess Zelda after finding them locked away in a trophy room. Once the clones are taken care of, they discover that the Halberd bridge is being piloted by a group of Mr. Game & Watches. The three of them knock all of the Mr. Game & Watches out of the window, where they land near Peach, Zelda (disguised as Sheik), and Fox who have gathered on the deck of the ship. The Mr. Game & Watches then revert into Shadow Bugs, which fuse into Duon. Lucario and Snake leap from the bridge to the aid of the trio already there, and they are joined by Falco, who skydives from his Arwing. They battle and defeat the monster, who collapses into wrecked metal, Shadow Bugs, and Mr. Game & Watch's trophy. Peach revives him, and he subsequently joins the player's party. Meta Knight, with the Halberd once again in his control, steers his vessel into brighter skies.
Jigglypuff
After beating The Subspace Emissary, the player can return to The Swamp and locate a door that did not appear before. Upon entering the door, a cinematic shows Jigglypuff singing at Pokémon Stadium 2. The player then fights Jigglypuff. If the player wins, Jigglypuff joins the party. Other than this, Jigglypuff does not play any significant role in the story.
Related articles
This article is part of Project Sidegames, a Bulbapedia project that aims to write comprehensive articles on the Pokémon Sidegames. |