Steven (Masters): Difference between revisions

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|desc=Known as the wandering stone collector due to his love of rare stones, he is actually the heir to the [[Devon Corporation]] and {{pkmn|Champion}} of the [[Hoenn]] {{ho|Pokémon League}}.
|desc=Known as the wandering stone collector due to his love of rare stones, he is actually the heir to the [[Devon Corporation]] and {{pkmn|Champion}} of the [[Hoenn]] {{ho|Pokémon League}}.
}}
}}
'''Steven''' (Japanese: '''ダイゴ''' ''Daigo'') is a [[Pokémon Trainer]] in [[Pokémon Masters EX]], based on the [[Steven Stone|character of the same name]] in the [[core series]] {{pkmn|games}}. He forms a [[sync pair]] with {{TP|Steven|Metagross}}, which is capable of [[Mega Evolution|Mega Evolving]]. This sync pair was first made available through a Poké Fair Scout on February 14, 2020 to coincide with the [[story event]] [[The Strongest There Is]]. This pair can be raised to {{6EX}} from November 23, 2020.
'''Steven''' (Japanese: '''ダイゴ''' ''Daigo'') is a [[Pokémon Trainer]] in [[Pokémon Masters EX]], based on the [[Steven Stone|character of the same name]] in the [[core series]] {{pkmn|games}}. He forms a [[sync pair]] with {{TP|Steven|Metagross}}, which is capable of [[Mega Evolution|Mega Evolving]]. This sync pair was first made available through a limited Poké Fair [[sync pair scout]] on February 14, 2020 to coincide with the [[story event]] [[The Strongest There Is]]. This pair can be raised to {{6EX}} from November 23, 2020.


Steven in his Summer 2020 seasonal outfit forms a sync pair with {{alo|Sandslash}}. This sync pair was first made available through a Seasonal Scout on July 31, 2020 to coincide with the story event [[Summer Superstars]]. This pair can be raised to {{6EX}} from July 20, 2021.
Steven in his Summer 2020 seasonal outfit forms a sync pair with {{alo|Sandslash}}. This sync pair was first made available through a limited seasonal sync pair scout on July 31, 2020 to coincide with the story event [[Summer Superstars]]. This pair can be raised to {{6EX}} from July 20, 2021.


Steven in his Anniversary 2021 seasonal outfit forms a sync pair with {{Shiny}} {{p|Rayquaza}}, which is capable of [[Mega Evolution|Mega Evolving]]. This sync pair was first made through a Master Fair Scout available on September 1, 2021 to coincide with the story event [[Hearts United]]. This pair can be raised to {{6EX}} from the day it was released.
Steven in his Anniversary 2021 seasonal outfit forms a sync pair with {{Shiny}} {{p|Rayquaza}}, which is capable of [[Mega Evolution|Mega Evolving]]. This sync pair was first made through a Master Fair sync pair scout available on September 1, 2021 to coincide with the story event [[Hearts United]]. This pair can be raised to {{6EX}} from the day it was released.


Steven in his [[sygna suit]] forms a sync pair with {{p|Deoxys}}, which is capable of changing into any of its {{form|Deoxys|Formes}}. This sync pair was first made available through a Poké Fair Scout on August 10, 2022 to coincide with the [[villain event]] [[Team Aqua's Stormy Seas]]. This pair can be raised to {{6EX}} from the day it was released.
Steven in his [[sygna suit]] forms a sync pair with {{p|Deoxys}}, which is capable of changing into any of its {{form|Deoxys|Formes}}. This sync pair was first made available through a Poké Fair sync pair scout on August 10, 2022 to coincide with the [[villain event]] [[Team Aqua's Stormy Seas]]. This pair can be raised to {{6EX}} from the day it was released.


Steven also forms a sync pair with his {{p|Cradily}}. This pair can be obtained by reaching Friendship Level 100 with Steven in the [[Trainer Lodge]] beginning on March 31, 2023. This pair can be raised to {{6EX}} since its release, though this pair lacks an EX style.
Steven also forms a sync pair with his {{p|Cradily}}. This pair can be obtained by reaching Friendship Level 100 with Steven in the [[Trainer Lodge]] beginning on March 31, 2023. This pair can be raised to {{6EX}} since its release, though this pair lacks an EX style.


Steven in his Special Costume forms a sync pair with his {{Shiny}} {{p|Stoutland}}. This pair can be obtained through a limited costume sync pair scout beginning on March 31, 2023 to coincide with the costume event [[Solve the Case! (Part 1)]]. This pair can also be raised to {{6EX}} since its release.
Steven in his Special Costume forms a sync pair with his {{Shiny}} {{p|Stoutland}}. This pair can be obtained through a limited costume sync pair scout beginning on March 31, 2023 to coincide with the costume event [[Solve the Case! (Part 1)]]. This pair can also be raised to {{6EX}} since its release.
Steven also appears in his [[arc suit]], again forming a sync pair with his Metagross. This pair was first made available through an Arc Suit Fair sync pair scout beginning on August 30, 2024. This pair can be raised to {{6EX}} since it first released.


__TOC__
__TOC__
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{{MastersAvailability/entry|Steven Spotlight Poké Fair Scout|February 14 to March 16, 2020|note=Debut}}
{{MastersAvailability/entry|Steven Spotlight Poké Fair Scout|February 14 to March 16, 2020|note=Debut}}
{{MastersAvailability/entry|Steven Spotlight Poké Fair Scout|June 23 to July 14, 2020}}
{{MastersAvailability/entry|Steven Spotlight Poké Fair Scout|June 23 to July 14, 2020}}
{{MastersAvailability/entry|{{mas|Cynthia}} and Steven Poké Fair Scout|November 23 to December 14, 2020}}
{{MastersAvailability/entry|{{mas|Cynthia}} and Steven Poké Fair Scout|November 23 to December 14, 2020|note=6★ EX unlocked}}
{{MastersAvailability/entry|Super Spotlight Poké Fair Scout|May 25 to June 8, 2021}}
{{MastersAvailability/entry|Super Spotlight Poké Fair Scout|May 25 to June 8, 2021}}
{{MastersAvailability/entry|{{mas|N}}, Steven, and {{mas|Lance}} Charming Poké Fair Scout|March 14 to 22, 2022|note=Only male characters could be recruited}}
{{MastersAvailability/entry|{{mas|N}}, Steven, and {{mas|Lance}} Charming Poké Fair Scout|March 14 to 22, 2022|note=Only male characters could be recruited}}
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Steven can be obtained in the Monthly Poké Fair Scout starting from April 1, 2023. He was featured in the following banners:
Steven can be obtained in the Monthly Poké Fair Scout starting from April 1, 2023. He was featured in the following banners:
{{MastersAvailability/head|steel}}
{{MastersAvailability/head|steel}}
{{MastersAvailability/entry|Monthly Poké Fair Scout Vol. 8|April 1 to May 1, 2023}}
{{MastersAvailability/entry|Monthly Poké Fair Scout Vol. 8|April 1 to May 1, 2023|note=Vertical sync grid expansion received}}
{{MastersAvailability/entry|Monthly Poké Fair Scout Vol. 14|October 1 to November 1, 2023}}
{{MastersAvailability/entry|Monthly Poké Fair Scout Vol. 14|October 1 to November 1, 2023}}
{{MastersAvailability/entry|Monthly Poké Fair Scout Vol. 19|March 1 to April 1, 2024}}
{{MastersAvailability/entry|Monthly Poké Fair Scout Vol. 19|March 1 to April 1, 2024}}
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{{MastersAvailability/head|steel}}
{{MastersAvailability/head|steel}}
{{MastersAvailability/entry|New Year's Poké Fair Ticket Scout|January 1 to 23, 2022|note=Players could obtain up to 23 tickets for this scout}}
{{MastersAvailability/entry|New Year's Poké Fair Ticket Scout|January 1 to 23, 2022|note=Players could obtain up to 23 tickets for this scout}}
{{MastersAvailability/entry|Anime Collaboration 10-Pair + 5★-Select Ticket Scout|July 7 to 31, 2022|note=Players could receive one ticket for this scout}}
{{MastersAvailability/entry|5★ Champion Select Ticket Scout|February 27 to April 3, 2023|note=Players could receive one ticket for this scout}}
{{MastersAvailability/entry|Red Mix Scout|November 1, 2023 to May 1, 2024|note=Available using paid gems only}}
{{MastersAvailability/entry|Red Mix Scout|November 1, 2023 to May 1, 2024|note=Available using paid gems only}}
{{MastersAvailability/entry|5★-Select Poké Fair Scout ×15 (A)|December 31, 2023 to January 31, 2024|note=Available using paid gems only; began at 15:00 UTC}}
{{MastersAvailability/entry|5★-Select Poké Fair Scout ×15 (A)|December 31, 2023 to January 31, 2024|note=Available using paid gems only; began at 15:00 UTC}}
{{MastersAvailability/entry|10-Pair Scout (Max 100 Pairs)|February 19 to March 25, 2024|note=Players could obtain up to 10 tickets for this scout}}
{{MastersAvailability/entry|Fair-exclusive pairs included! 10-Pair Scout (Max 100 Pairs)|February 19 to March 25, 2024|note=Players could obtain up to 10 tickets for this scout}}
{{MastersAvailability/entry|5★-Select Poké Fair Scout ×15 (A)|February 28 to March 26, 2024|note=Available using paid gems only}}
{{MastersAvailability/entry|5★-Select Poké Fair Scout ×15 (A)|February 28 to March 26, 2024|note=Available using paid gems only}}
{{MastersAvailability/entry|Blue Mix Scout|May 1 to September 1, 2024|note=Available using paid gems only}}
{{MastersAvailability/entry|Blue Mix Scout|May 1 to September 1, 2024|note=Available using paid gems only}}
{{MastersAvailability/entry|72 Hours Only! Champion Stadium Hard Level Celebration Scout|Starting July 31, 2024|note=Available for 72 hours after unlocking [[Champion Stadium]] (Hard Lv. 1)}}
{{MastersAvailability/entry|Fair-exclusive pairs included! 10-Pair Scout (Max 100 Pairs)|August 18 to September 22, 2024|note=Players could obtain up to 10 tickets for this scout}}
{{MastersAvailability/entry|Leaf Mix Scout|September 1, 2024 to January 1, 2025|note=Available using paid gems only}}
{{MastersAvailability/entry|Daily Scout|Starting September 1, 2024|note=One scout available daily}}
{{MastersAvailability/entry|5★-Select Poké Fair Scout ×15 (A)|September 2 to 30, 2024|note=Available using paid gems only}}
{{MastersAvailability/foot|steel}}
{{MastersAvailability/foot|steel}}
Steven could be scouted in the Anime Collaboration 10-Pair + 5★-Select Ticket Scout available from July 7 to 31, 2022, which players could receive one ticket for by completing the Anime Collaboration Special Missions. Steven could also be scouted in the 5★ Champion Select Ticket Scout available from February 27 to April 3, 2023, which players could receive one ticket for as a log-in bonus.


===Moves===
===Moves===
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! colspan=2 | {{color2|000|Passive skill|Passive Skills}}
! colspan=2 | {{color2|000|Passive skill|Passive Skills}}
|-style="background:#fff"
|-style="background:#fff"
|Power Chain 3
|{{sk|Power Chain|3}}
|Powers up moves when unity bonus is in effect.
|Powers up moves when unity bonus is in effect.
|-style="background:#fff"
|-style="background:#fff"
|Impervious
|{{sk|Impervious}}
|Stats cannot be lowered.
|Stats cannot be lowered.
|- style="background:#{{steel color light}}"
|- style="background:#{{steel color light}}"
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===Sync grid===
===Sync grid===
Steven and Metagross's [[sync grid]] is an expanded grid, made available since the sync pair was first released. It was further expanded on April 1, 2023.
Steven & Metagross's [[sync grid]] is an expanded grid, made available since the sync pair was first released. It was further expanded on April 1, 2023.
{| class="roundy sortable" style="margin:auto; background:#{{steel color}}; border:3px solid #{{steel color dark}}; text-align:center"
{| class="roundy sortable" style="margin:auto; background:#{{steel color}}; border:3px solid #{{steel color dark}}; text-align:center"
|- style="background:#{{steel color light}}"
|- style="background:#{{steel color light}}"
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| 3
| 3
|-style="background:#fff"
|-style="background:#fff"
| Meteor Mash: Move Gauge Refresh 2
| Meteor Mash: {{sk|Move Gauge Refresh|2}}
| Has a chance (30%) of charging the user's move gauge by one when a move is successful.
| Has a chance (30%) of charging the user's move gauge by one when a move is successful.
| 6
| 6
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| 1
| 1
|-style="background:#fff"
|-style="background:#fff"
| Meteor Mash: Move Gauge Refresh 2
| Meteor Mash: {{sk|Move Gauge Refresh|2}}
| Has a chance (30%) of charging the user's move gauge by one when a move is successful.
| Has a chance (30%) of charging the user's move gauge by one when a move is successful.
| 6
| 6
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| 2
| 2
|-style="background:#fff"
|-style="background:#fff"
| Meteor Mash: Swag Bag 1
| Meteor Mash: {{sk|Swag Bag|1}}
| Raises the chance of raising stat values with the additional effects of moves.
| Raises the chance of raising stat values with the additional effects of moves.
| 10
| 10
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| 3
| 3
|-style="background:#fff"
|-style="background:#fff"
| Iron Head: Move Gauge Refresh 3
| Iron Head: {{sk|Move Gauge Refresh|3}}
| Has a chance (40%) of charging the user's move gauge by one when a move is successful.
| Has a chance (40%) of charging the user's move gauge by one when a move is successful.
| 6
| 6
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| 2
| 2
|-style="background:#fff"
|-style="background:#fff"
| Iron Head: Aggravation 1
| Iron Head: {{sk|Aggravation|1}}
| Raises the chance of inflicting the flinching, confused, or trapped condition with the additional effects of moves.
| Raises the chance of inflicting the flinching, confused, or trapped condition with the additional effects of moves.
| 10
| 10
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| 3
| 3
|-style="background:#fff"
|-style="background:#fff"
| Bullet Punch: Eagle Eye 9
| Bullet Punch: {{sk|Eagle Eye|9}}
| Raises the user's critical-hit rate by 1 stat rank when the user's Pokémon uses a move.
| Raises the user's critical-hit rate by 1 stat rank when the user's Pokémon uses a move.
| 10
| 10
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| 3
| 3
|-style="background:#fff"
|-style="background:#fff"
| Bullet Punch: Staggering 9
| Bullet Punch: {{sk|Staggering|9}}
| Makes the target flinch when the user’s attack move against it is successful.
| Makes the target flinch when the user's attack move against it is successful.
| 10
| 10
| 120
| 120
| 5
| 5
|-style="background:#fff"
|-style="background:#fff"
| X Attack: MP Refresh 3
| X Attack: {{sk|MP Refresh|3}}
| Has a chance (40%) of restoring one MP of the move used if the move is successful.
| Has a chance (40%) of restoring one MP of the move used if the move is successful.
| 7
| 7
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| 1
| 1
|-style="background:#fff"
|-style="background:#fff"
| Best There Is!: MP Refresh 3
| Best There Is!: {{sk|MP Refresh|3}}
| Has a chance (40%) of restoring one MP of the move used if the move is successful.
| Has a chance (40%) of restoring one MP of the move used if the move is successful.
| 7
| 7
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| 2
| 2
|-style="background:#fff"
|-style="background:#fff"
| Haymaker
| {{sk|Haymaker}}
| The more the user's Attack has been raised, the more it powers up the user's sync moves.
| The more the user's Attack has been raised, the more it powers up the user's sync moves.
| 10
| 10
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| 1
| 1
|-style="background:#fff"
|-style="background:#fff"
| Unflappable
| {{sk|Unflappable}}
| Prevents the user from flinching.
| Prevents the user from flinching.
| 5
| 5
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| 2
| 2
|-style="background:#fff"
|-style="background:#fff"
| Tough Sync 3
| {{sk|Tough Sync|3}}
| Powers up the user’s sync move when its Defense is raised.
| Powers up the user's sync move when its Defense is raised.
| 7
| 7
| 84
| 84
| 2
| 2
|-style="background:#fff"
|-style="background:#fff"
| Force Field 1
| {{sk|Force Field|1}}
| Has a chance (20%) of raising the Sp. Def of all allied sync pairs by 1 stat rank when the user's Pokémon uses a move.
| Has a chance (20%) of raising the Sp. Def of all allied sync pairs by 1 stat rank when the user's Pokémon uses a move.
| 8
| 8
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| 2
| 2
|-style="background:#fff"
|-style="background:#fff"
| Recuperation 2
| {{sk|S-Move: HP Recovery (M)|2}}
| Restores the user's HP by approximately 40% of its maximum HP after using a sync move.
| Restores the user's HP by approximately 40% of its maximum HP after using a sync move.
| 8
| 8
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| 2
| 2
|-style="background:#fff"
|-style="background:#fff"
| Natural Remedy
| {{sk|Natural Remedy}}
| Once per battle, removes all status conditions from the user when the user is inflicted by any status condition.
| Once per battle, removes all status conditions from the user when the user is inflicted by any status condition.
| 4
| 4
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| 3
| 3
|-style="background:#fff"
|-style="background:#fff"
| Stoic 2
| {{sk|Stoic|2}}
| Has a chance (30%) of raising the user's Defense by 1 stat rank after its Pokémon uses a move.
| Has a chance (30%) of raising the user's Defense by 1 stat rank after its Pokémon uses a move.
| 8
| 8
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| 3
| 3
|-style="background:#fff"
|-style="background:#fff"
| Unyielding 2
| {{sk|Unyielding|2}}
| When the user's Enduring effect activates and the user has 1 HP remaining, has a chance (30%) of applying the Enduring effect to the user again.
| When the user's Enduring effect activates and the user has 1 HP remaining, has a chance (30%) of applying the Enduring effect to the user again.
| 10
| 10
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| 3
| 3
|-style="background:#fff"
|-style="background:#fff"
| Sync Defense ↓ All 2
| {{sk|Sync Defense ↓ All|2}}
| Lowers the Defense of all opposing sync pairs by 2 stat ranks after using the user’s sync move.
| Lowers the Defense of all opposing sync pairs by 2 stat ranks after using the user's sync move.
| 10
| 10
| 120
| 120
| 4
| 4
|-style="background:#fff"
|-style="background:#fff"
| Sync Damage Guard
| {{sk|Sync Damage Guard}}
| Applies the Damage Guard Next effect to the user the first time its sync move is used each battle.
| Applies the Damage Guard Next effect to the user the first time its sync move is used each battle.
| 10
| 10
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| 4
| 4
|-style="background:#fff"
|-style="background:#fff"
| Vigilance
| {{sk|Vigilance}}
| Protects the user against critical hits.
| Protects the user against critical hits.
| 10
| 10
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===Availability===
===Availability===
Steven and Cradily can be teamed up with by scouting Steven and raising him to friendship level 100 in the [[Trainer Lodge]].
Steven & Cradily can be teamed up with by scouting Steven and raising him to friendship level 100 in the [[Trainer Lodge]].


===Moves===
===Moves===
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|100%
|100%
|All opponents
|All opponents
|Has a chance (10%) of lowering the target’s Sp. Def by 1 stat rank.
|Has a chance (10%) of lowering the target's Sp. Def by 1 stat rank.
|- style="background:#fff"
|- style="background:#fff"
|{{m|Ancient Power}}
|{{m|Ancient Power}}
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|100%
|100%
|An opponent
|An opponent
|Has a chance (10%) of raising the user’s Attack, Defense, Sp. Atk, Sp. Def, and Speed by 1 stat rank.
|Has a chance (10%) of raising the user's Attack, Defense, Sp. Atk, Sp. Def, and Speed by 1 stat rank.
|- style="background:#fff"
|- style="background:#fff"
|{{m|Stealth Rock}}
|{{m|Stealth Rock}}
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|—
|—
|Opponent side
|Opponent side
|Applies the Rock Damage Field effect to the opponents’ field of play. (Rock Damage Field: The sync pairs will take Rock-type damage whenever they take an action.)
|Applies the Rock Damage Field effect to the opponents' field of play. (Rock Damage Field: The sync pairs will take Rock-type damage whenever they take an action.)
|- style="background:#fff"
|- style="background:#fff"
|Gem Hunt!
|Gem Hunt!
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|—
|—
|Self
|Self
|Raises the user’s Sp. Atk and Sp. Def by 2 stat ranks. Applies the Enduring effect to the user.
|Raises the user's Sp. Atk and Sp. Def by 2 stat ranks. Applies the Enduring effect to the user.
|- style="background:#{{rock color light}}"
|- style="background:#{{rock color light}}"
! colspan=9 | {{color2|000|Sync move|Sync moves}}
! colspan=9 | {{color2|000|Sync move|Sync moves}}
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|—
|—
|An opponent
|An opponent
|This attack’s power increases when the Rock Damage Field is applied to the opponents’ field of play.<br>''(6★ EX effect: Sync move power will be multiplied by 1.5.)''
|This attack's power increases when the Rock Damage Field is applied to the opponents' field of play.<br>''(6★ EX effect: Sync move power will be multiplied by 1.5.)''
|}
|}


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! colspan=2 | {{color2|000|Passive skill|Passive Skills}}
! colspan=2 | {{color2|000|Passive skill|Passive Skills}}
|-style="background:#fff"
|-style="background:#fff"
|On a Roll 4
|{{sk|On a Roll|4}}
|Raises the chance of lowering stat values with the additional effects of moves.
|Raises the chance of lowering stat values with the additional effects of moves.
|-style="background:#fff"
|-style="background:#fff"
|Water Guard
|{{sk|Water Guard}}
|Reduces damage when the user is attacked by Water-type moves.
|Reduces damage when the user is attacked by Water-type moves.
|-style="background:#fff"
|-style="background:#fff"
|Catalytic Infliction
|{{sk|Catalytic Infliction}}
|Applies the Move Gauge Acceleration effect to the allied field of play the first time the user’s Pokémon uses a status move each battle.
|Applies the Move Gauge Acceleration effect to the allied field of play the first time the user's Pokémon uses a status move each battle.
|- style="background:#{{rock color light}}"
|- style="background:#{{rock color light}}"
! colspan=2 | {{color2|000|Theme skill|Theme Skills}}
! colspan=2 | {{color2|000|Theme skill|Theme Skills}}
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===Sync grid===
===Sync grid===
Steven and Cradily's sync grid is an expanded grid, made available since the sync pair was first released.
Steven & Cradily's sync grid is an expanded grid, made available since the sync pair was first released.
{| class="roundy sortable" style="margin:auto; background:#{{rock color}}; border:3px solid #{{rock color dark}}; text-align:center"
{| class="roundy sortable" style="margin:auto; background:#{{rock color}}; border:3px solid #{{rock color dark}}; text-align:center"
|- style="background:#{{rock color light}}"
|- style="background:#{{rock color light}}"
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| 2
| 2
|-style="background:#fff"
|-style="background:#fff"
| Acid: Move Gauge Refresh 3
| Acid: {{sk|Move Gauge Refresh|3}}
| Has a chance (40%) of charging the user’s move gauge by one when a move is successful.
| Has a chance (40%) of charging the user's move gauge by one when a move is successful.
| 7
| 7
| 84
| 84
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| 2
| 2
|-style="background:#fff"
|-style="background:#fff"
| Ancient Power: Move Gauge Refresh 3
| Ancient Power: {{sk|Move Gauge Refresh|3}}
| Has a chance (40%) of charging the user’s move gauge by one when a move is successful.
| Has a chance (40%) of charging the user's move gauge by one when a move is successful.
| 7
| 7
| 84
| 84
| 2
| 2
|-style="background:#fff"
|-style="background:#fff"
| Stealth Rock: MP Refresh 2
| Stealth Rock: {{sk|MP Refresh|2}}
| Has a chance (30%) of restoring one MP of the user’s move when that move is successful.
| Has a chance (30%) of restoring one MP of the user's move when that move is successful.
| 7
| 7
| 84
| 84
| 2
| 2
|-style="background:#fff"
|-style="background:#fff"
| Stealth Rock: Follow-Through 9
| Stealth Rock: {{sk|Follow-Through|9}}
| Applies the Critical Hit Next effect to the user when its move is successful.
| Applies the Critical Hit Next effect to the user when its move is successful.
| 10
| 10
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| 3
| 3
|-style="background:#fff"
|-style="background:#fff"
| Stealth Rock: Super Preparation 9
| Stealth Rock: {{sk|Super Preparation|9}}
| Applies the Supereffective ↑ Next effect to the user when its move is successful.
| Applies the Supereffective ↑ Next effect to the user when its move is successful.
| 10
| 10
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| 3
| 3
|-style="background:#fff"
|-style="background:#fff"
| Gem Hunt!: MP Refresh 2
| Gem Hunt!: {{sk|MP Refresh|2}}
| Has a chance (30%) of restoring one MP of the user’s move when that move is successful.
| Has a chance (30%) of restoring one MP of the user's move when that move is successful.
| 7
| 7
| 84
| 84
| 2
| 2
|-style="background:#fff"
|-style="background:#fff"
| Gem Hunt!: Ramp Up 1
| Gem Hunt!: {{sk|Ramp Up|1}}
| Raises the user’s Sp. Atk by 1 stat rank when its move is successful.
| Raises the user's Sp. Atk by 1 stat rank when its move is successful.
| 7
| 7
| 84
| 84
| 2
| 2
|-style="background:#fff"
|-style="background:#fff"
| Swag Bag 3
| {{sk|Swag Bag|3}}
| Raises the chance of raising stat values with the additional effects of moves.
| Raises the chance of raising stat values with the additional effects of moves.
| 7
| 7
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| 2
| 2
|-style="background:#fff"
|-style="background:#fff"
| Swag Bag 5
| {{sk|Swag Bag|5}}
| Raises the chance of raising stat values with the additional effects of moves.
| Raises the chance of raising stat values with the additional effects of moves.
| 10
| 10
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| 3
| 3
|-style="background:#fff"
|-style="background:#fff"
| Rock DF Power-Up 3
| {{sk|Rock DF Power-Up|3}}
| Powers up the user’s moves when the Rock Damage Field is applied to the opponent’s field of play.
| Powers up the user's moves when the Rock Damage Field is applied to the opponent's field of play.
| 7
| 7
| 84
| 84
| 3
| 3
|-style="background:#fff"
|-style="background:#fff"
| Brainteaser
| {{sk|Brainteaser}}
| The more the target’s Sp. Def is lowered, the more it powers up the user’s moves.
| The more the target's Sp. Def is lowered, the more it powers up the user's moves.
| 10
| 10
| 120
| 120
| 3
| 3
|-style="background:#fff"
|-style="background:#fff"
| Staggering 2
| {{sk|Staggering|2}}
| Has a chance (30%) of making the target flinch when the user’s attack move against it is successful.
| Has a chance (30%) of making the target flinch when the user's attack move against it is successful.
| 10
| 10
| 120
| 120
| 3
| 3
|-style="background:#fff"
|-style="background:#fff"
| Sharp Entry 1
| {{sk|Sharp Entry|1}}
| Raises the user’s critical-hit rate by 1 stat rank when it enters a battle.
| Raises the user's critical-hit rate by 1 stat rank when it enters a battle.
| 10
| 10
| 120
| 120
| 3
| 3
|-style="background:#fff"
|-style="background:#fff"
| Brute Wits
| {{sk|Brute Wits}}
| The more the user’s Sp. Def is raised, the more it powers up the user’s sync move.
| The more the user's Sp. Def is raised, the more it powers up the user's sync move.
| 10
| 10
| 120
| 120
Line 990: Line 997:
{{MastersAvailability/head|ice}}
{{MastersAvailability/head|ice}}
{{MastersAvailability/entry|Steven Seasonal Scout|July 31 to August 17, 2020|note=Debut}}
{{MastersAvailability/entry|Steven Seasonal Scout|July 31 to August 17, 2020|note=Debut}}
{{MastersAvailability/entry|Steven and {{mas|Lyra}} Seasonal Scout|July 20 to August 3, 2021}}
{{MastersAvailability/entry|Steven and {{mas|Lyra}} Seasonal Scout|July 20 to August 3, 2021|note=6★ EX unlocked}}
{{MastersAvailability/entry|Super Spotlight Seasonal Scout|September 10 to 17, 2021}}
{{MastersAvailability/entry|Super Spotlight Seasonal Scout|September 10 to 17, 2021}}
{{MastersAvailability/entry|Super Spotlight Seasonal Scout|July 4 to 18, 2022}}
{{MastersAvailability/entry|Super Spotlight Seasonal Scout|July 4 to 18, 2022}}
{{MastersAvailability/entry|Super Spotlight Seasonal Scout|July 6 to 20, 2023}}
{{MastersAvailability/entry|Super Spotlight Seasonal Scout|July 6 to 20, 2023}}
{{MastersAvailability/entry|Super Spotlight Seasonal Scout|July 3 to 20, 2024}}
{{MastersAvailability/foot|ice}}
{{MastersAvailability/foot|ice}}


Line 1,003: Line 1,011:
{{MastersAvailability/entry|Red Mix Scout|November 1, 2023 to May 1, 2024|note=Available using paid gems only}}
{{MastersAvailability/entry|Red Mix Scout|November 1, 2023 to May 1, 2024|note=Available using paid gems only}}
{{MastersAvailability/entry|Blue Mix Scout|May 1 to September 1, 2024|note=Available using paid gems only}}
{{MastersAvailability/entry|Blue Mix Scout|May 1 to September 1, 2024|note=Available using paid gems only}}
{{MastersAvailability/entry|5★-Select Seasonal Scout ×11 A|August 25 to September 4, 2024|note=Available using paid gems only}}
{{MastersAvailability/entry|Leaf Mix Scout|September 1, 2024 to January 1, 2025|note=Available using paid gems only}}
{{MastersAvailability/entry|Daily Scout|Starting September 1, 2024|note=One scout available daily}}
{{MastersAvailability/foot|ice}}
{{MastersAvailability/foot|ice}}
{{-}}
{{-}}
Line 1,080: Line 1,091:
! colspan=2 | {{color2|000|Passive skill|Passive Skills}}
! colspan=2 | {{color2|000|Passive skill|Passive Skills}}
|-style="background:#fff"
|-style="background:#fff"
|Hail Bringer
|{{sk|Hail Bringer}}
|Causes a hailstorm after a sync move.
|Causes a hailstorm after a sync move.
|-style="background:#fff"
|-style="background:#fff"
|Snow Shelter
|{{sk|Snow Shelter}}
|Protects the Pokémon from damage from a hailstorm.
|Protects the Pokémon from damage from a hailstorm.
|-style="background:#fff"
|-style="background:#fff"
|Invigorating Hail 5
|{{sk|Invigorating Hail|5}}
|Powers up moves in a hailstorm.
|Powers up moves in a hailstorm.
|- style="background:#{{ice color light}}"
|- style="background:#{{ice color light}}"
Line 1,113: Line 1,124:


===Sync grid===
===Sync grid===
Steven and Sandslash's [[sync grid]] is an expanded grid, made available since the sync pair was first released.
Steven (Summer 2020) & Sandslash's [[sync grid]] is an expanded grid, made available since the sync pair was first released.
{| class="roundy sortable" style="margin:auto; background:#{{ice color}}; border:3px solid #{{ice color dark}}; text-align:center"
{| class="roundy sortable" style="margin:auto; background:#{{ice color}}; border:3px solid #{{ice color dark}}; text-align:center"
|- style="background:#{{ice color light}}"
|- style="background:#{{ice color light}}"
Line 1,272: Line 1,283:
| 2
| 2
|-style="background:#fff"
|-style="background:#fff"
| Icicle Spear: Move Gauge Refresh 3
| Icicle Spear: {{sk|Move Gauge Refresh|3}}
| Has a chance (40%) of charging the user's move gauge by one when a move is successful.
| Has a chance (40%) of charging the user's move gauge by one when a move is successful.
| 6
| 6
Line 1,278: Line 1,289:
| 1
| 1
|-style="background:#fff"
|-style="background:#fff"
| Icicle Spear: Move Gauge Refresh 3
| Icicle Spear: {{sk|Move Gauge Refresh|3}}
| Has a chance (40%) of charging the user's move gauge by one when a move is successful.
| Has a chance (40%) of charging the user's move gauge by one when a move is successful.
| 6
| 6
Line 1,284: Line 1,295:
| 2
| 2
|-style="background:#fff"
|-style="background:#fff"
| Icicle Spear: Cold Snap 2
| Icicle Spear: {{sk|Cold Snap|2}}
| Has a chance (30%) of leaving the target frozen when a move targeting an opponent is successful.
| Has a chance (30%) of leaving the target frozen when a move targeting an opponent is successful.
| 10
| 10
Line 1,320: Line 1,331:
| 2
| 2
|-style="background:#fff"
|-style="background:#fff"
| Icicle Crash: Move Gauge Refresh 3
| Icicle Crash: {{sk|Move Gauge Refresh|3}}
| Has a chance (40%) of charging the user's move gauge by one when a move is successful.
| Has a chance (40%) of charging the user's move gauge by one when a move is successful.
| 6
| 6
Line 1,326: Line 1,337:
| 1
| 1
|-style="background:#fff"
|-style="background:#fff"
| Icicle Crash: Move Gauge Refresh 3
| Icicle Crash: {{sk|Move Gauge Refresh|3}}
| Has a chance (40%) of charging the user's move gauge by one when a move is successful.
| Has a chance (40%) of charging the user's move gauge by one when a move is successful.
| 6
| 6
Line 1,332: Line 1,343:
| 2
| 2
|-style="background:#fff"
|-style="background:#fff"
| Icicle Crash: Harry 2
| Icicle Crash: {{sk|Harry|2}}
| Powers up moves when the target is flinching.
| Powers up moves when the target is flinching.
| 10
| 10
Line 1,338: Line 1,349:
| 1
| 1
|-style="background:#fff"
|-style="background:#fff"
| Icicle Crash: Freeze Synergy 3
| Icicle Crash: {{sk|Freeze Synergy|3}}
| Powers up moves when the target is frozen.
| Powers up moves when the target is frozen.
| 10
| 10
Line 1,344: Line 1,355:
| 3
| 3
|-style="background:#fff"
|-style="background:#fff"
| X Attack: MP Refresh 2
| X Attack: {{sk|MP Refresh|2}}
| Has a chance (30%) of restoring one MP of the move used if the move is successful.
| Has a chance (30%) of restoring one MP of the move used if the move is successful.
| 7
| 7
Line 1,350: Line 1,361:
| 2
| 2
|-style="background:#fff"
|-style="background:#fff"
| Coolest There Is!: MP Refresh 2
| Coolest There Is!: {{sk|MP Refresh|2}}
| Has a chance (30%) of restoring one MP of the move used if the move is successful.
| Has a chance (30%) of restoring one MP of the move used if the move is successful.
| 7
| 7
Line 1,356: Line 1,367:
| 1
| 1
|-style="background:#fff"
|-style="background:#fff"
| Healing Hail 1
| {{sk|Healing Hail|1}}
| Restores the Pokémon's HP whenever it takes an action during a hailstorm.
| Restores the Pokémon's HP whenever it takes an action during a hailstorm.
| 7
| 7
Line 1,362: Line 1,373:
| 1
| 1
|-style="background:#fff"
|-style="background:#fff"
| Flinch Hitter 5
| {{sk|Flinch Hitter|5}}
| Powers up sync moves when the target is flinching.
| Powers up sync moves when the target is flinching.
| 8
| 8
Line 1,368: Line 1,379:
| 2
| 2
|-style="background:#fff"
|-style="background:#fff"
| Hasty Hail 2
| {{sk|Hasty Hail|2}}
| Quickly charges the move gauge in a hailstorm.
| Quickly charges the move gauge in a hailstorm.
| 10
| 10
Line 1,374: Line 1,385:
| 3
| 3
|-style="background:#fff"
|-style="background:#fff"
| Freezer Burn 5
| {{sk|Freezer Burn|5}}
| Powers up sync moves when the target is frozen.
| Powers up sync moves when the target is frozen.
| 8
| 8
Line 1,380: Line 1,391:
| 3
| 3
|-style="background:#fff"
|-style="background:#fff"
| Double Down 3
| {{sk|Double Down|3}}
| Powers up sync moves that are super effective.
| Powers up sync moves that are super effective.
| 10
| 10
Line 1,386: Line 1,397:
| 3
| 3
|-style="background:#fff"
|-style="background:#fff"
| Stoic 2
| {{sk|Stoic|2}}
| Has a chance (30%) of raising the user's Defense by 1 stat rank after its Pokémon uses a move.
| Has a chance (30%) of raising the user's Defense by 1 stat rank after its Pokémon uses a move.
| 8
| 8
Line 1,392: Line 1,403:
| 3
| 3
|-style="background:#fff"
|-style="background:#fff"
| No Quarter
| {{sk|No Quarter}}
| Maximizes the number of times the user hits with a move that has the multistrike effect tag when that move is successful.
| Maximizes the number of times the user hits with a move that has the multistrike effect tag when that move is successful.
| 12
| 12
Line 1,412: Line 1,423:


{{anchor|Mega Rayquaza}}
{{anchor|Mega Rayquaza}}
==Rayquaza==
==Rayquaza==
{{MastersInfobox
{{MastersInfobox
Line 1,452: Line 1,464:
{{MastersAvailability/entry|Steven Master Fair Scout|September 1 to 30, 2021|note=Debut}}
{{MastersAvailability/entry|Steven Master Fair Scout|September 1 to 30, 2021|note=Debut}}
{{MastersAvailability/entry|Steven Master Fair Scout|December 30, 2022 to February 6, 2023}}
{{MastersAvailability/entry|Steven Master Fair Scout|December 30, 2022 to February 6, 2023}}
{{MastersAvailability/foot|flying}}
He was also available in the following sync pair scouts:
{{MastersAvailability/head|flying}}
{{MastersAvailability/entry|Daily Scout|Starting September 1, 2024|note=One scout available daily}}
{{MastersAvailability/foot|flying}}
{{MastersAvailability/foot|flying}}
{{-}}
{{-}}
Line 1,531: Line 1,548:
|Powers up the moves of all allied sync pairs by 10%. Reduces attack move damage taken by all allied sync pairs by 20%. The more allied sync pairs with the Hoenn theme you have on your team, the higher these percentages are. (Each additional sync pair powers up moves by 10% and reduces damage by 3%. The maximum power-up is 30%, and the maximum damage reduction is 26%.)
|Powers up the moves of all allied sync pairs by 10%. Reduces attack move damage taken by all allied sync pairs by 20%. The more allied sync pairs with the Hoenn theme you have on your team, the higher these percentages are. (Each additional sync pair powers up moves by 10% and reduces damage by 3%. The maximum power-up is 30%, and the maximum damage reduction is 26%.)
|-style="background:#fff"
|-style="background:#fff"
|Downside Up
|{{sk|Downside Up}}
|When the user's stats would be lowered, raises the user's stats by the same amount instead.
|When the user's stats would be lowered, raises the user's stats by the same amount instead.
|-style="background:#fff"
|-style="background:#fff"
|Good Form
|{{sk|Good Form}}
|The more the user's stats are raised, the more it powers up the user's moves.
|The more the user's stats are raised, the more it powers up the user's moves.
|-style="background:#fff"
|-style="background:#fff"
|Move Gauge Refresh 4
|{{sk|Move Gauge Refresh|4}}
|Has a chance (50%) of charging the user's move gauge by one when a move is successful.
|Has a chance (50%) of charging the user's move gauge by one when a move is successful.
|- style="background:#{{flying color light}}"
|- style="background:#{{flying color light}}"
Line 1,564: Line 1,581:


===Sync grid===
===Sync grid===
Steven and Rayquaza's [[sync grid]] is an expanded grid, made available since the sync pair was first released.
Steven (Anniversary 2021) & Rayquaza's [[sync grid]] is an expanded grid, made available since the sync pair was first released.
{| class="roundy sortable" style="margin:auto; background:#{{flying color}}; border:3px solid #{{flying color dark}}; text-align:center"
{| class="roundy sortable" style="margin:auto; background:#{{flying color}}; border:3px solid #{{flying color dark}}; text-align:center"
|- style="background:#{{flying color light}}"
|- style="background:#{{flying color light}}"
Line 1,717: Line 1,734:
| 2
| 2
|-style="background:#fff"
|-style="background:#fff"
| Dragon Ascent: Move Gauge Refresh 3
| Dragon Ascent: {{sk|Move Gauge Refresh|3}}
| Has a chance (40%) of charging the user's move gauge by one when a move is successful.
| Has a chance (40%) of charging the user's move gauge by one when a move is successful.
| 7
| 7
Line 1,723: Line 1,740:
| 2
| 2
|-style="background:#fff"
|-style="background:#fff"
| Dragon Ascent: Fleet Feet 1
| Dragon Ascent: {{sk|Fleet Feet|1}}
| Raises the user's Speed by 1 stat rank when its move is successful.
| Raises the user's Speed by 1 stat rank when its move is successful.
| 9
| 9
Line 1,765: Line 1,782:
| 1
| 1
|-style="background:#fff"
|-style="background:#fff"
| Draco Meteor: Move Gauge Refresh 3
| Draco Meteor: {{sk|Move Gauge Refresh|3}}
| Has a chance (40%) of charging the user's move gauge by one when a move is successful.
| Has a chance (40%) of charging the user's move gauge by one when a move is successful.
| 7
| 7
Line 1,771: Line 1,788:
| 2
| 2
|-style="background:#fff"
|-style="background:#fff"
| Draco Meteor: Critical Strike 2
| Draco Meteor: {{sk|Critical Strike|2}}
| Powers up the user's attacks when they become critical hits.
| Powers up the user's attacks when they become critical hits.
| 9
| 9
Line 1,777: Line 1,794:
| 3
| 3
|-style="background:#fff"
|-style="background:#fff"
| X Attack: MP Refresh 2
| X Attack: {{sk|MP Refresh|2}}
| Has a chance (30%) of restoring one MP of the user's move when that move is successful.
| Has a chance (30%) of restoring one MP of the user's move when that move is successful.
| 7
| 7
Line 1,783: Line 1,800:
| 1
| 1
|-style="background:#fff"
|-style="background:#fff"
| Sky High!: MP Refresh 2
| Sky High!: {{sk|MP Refresh|2}}
| Has a chance (30%) of restoring one MP of the user's move when that move is successful.
| Has a chance (30%) of restoring one MP of the user's move when that move is successful.
| 7
| 7
Line 1,789: Line 1,806:
| 1
| 1
|-style="background:#fff"
|-style="background:#fff"
| Clear Sync-Up 5
| {{sk|Clear Sync-Up|5}}
| Powers up the user's sync move when weather conditions are not in effect.
| Powers up the user's sync move when weather conditions are not in effect.
| 7
| 7
Line 1,795: Line 1,812:
| 1
| 1
|-style="background:#fff"
|-style="background:#fff"
| Clear Sync-Up 9
| {{sk|Clear Sync-Up|9}}
| Powers up the user's sync move when weather conditions are not in effect.
| Powers up the user's sync move when weather conditions are not in effect.
| 9
| 9
Line 1,801: Line 1,818:
| 3
| 3
|-style="background:#fff"
|-style="background:#fff"
| Head Start 1
| {{sk|Head Start|1}}
| Reduces the user's sync move countdown by 1 the first time it enters a battle each battle.
| Reduces the user's sync move countdown by 1 the first time it enters a battle each battle.
| 10
| 10
Line 1,807: Line 1,824:
| 2
| 2
|-style="background:#fff"
|-style="background:#fff"
| Clear Power-Up 1
| {{sk|Clear Power-Up|1}}
| Powers up the user's moves when weather conditions are not in effect.
| Powers up the user's moves when weather conditions are not in effect.
| 10
| 10
Line 1,813: Line 1,830:
| 3
| 3
|-style="background:#fff"
|-style="background:#fff"
| Clear as Day
| {{sk|Clear as Day}}
| Prevents the user from flinching, becoming confused, or becoming trapped when weather conditions are not in effect.
| Prevents the user from flinching, becoming confused, or becoming trapped when weather conditions are not in effect.
| 10
| 10
Line 1,819: Line 1,836:
| 3
| 3
|-style="background:#fff"
|-style="background:#fff"
| Fierce Entry 1
| {{sk|Fierce Entry|1}}
| Raises the user's Attack by 1 stat rank when it enters a battle.
| Raises the user's Attack by 1 stat rank when it enters a battle.
| 9
| 9
Line 1,825: Line 1,842:
| 3
| 3
|-style="background:#fff"
|-style="background:#fff"
| Weather Wipe 9
| {{sk|Weather Wipe|9}}
| Removes all weather conditions when the user's Pokémon uses a move.
| Removes all weather conditions when the user's Pokémon uses a move.
| 10
| 10
Line 1,883: Line 1,900:
|base=6
|base=6
|weakness=Dark
|weakness=Dark
|description=The DNA of a space virus underwent a sudden mutation upon exposure to a laser beam and resulted in Deoxys. The crystalline organ on this Pokémon’s chest appears to be its brain.
|description=The DNA of a space virus underwent a sudden mutation upon exposure to a laser beam and resulted in Deoxys. The crystalline organ on this Pokémon's chest appears to be its brain.
|hp=664|atk=224|def=156|spatk=224|spdef=156|spe=336
|hp=664|atk=224|def=156|spatk=224|spdef=156|spe=336
|hp2=824|atk2=264|def2=236|spatk2=264|spdef2=236|spe2=376
|hp2=824|atk2=264|def2=236|spatk2=264|spdef2=236|spe2=376
Line 1,892: Line 1,909:
{{MastersAvailability/head|psychic}}
{{MastersAvailability/head|psychic}}
{{MastersAvailability/entry|Sygna Suit Steven Poké Fair Scout|August 10 to 28, 2022|note=Debut}}
{{MastersAvailability/entry|Sygna Suit Steven Poké Fair Scout|August 10 to 28, 2022|note=Debut}}
{{MastersAvailability/entry|Sygna Suit Steven Poké Fair Scout|February 25 to March 10, 2024}}
{{MastersAvailability/entry|Sygna Suit Steven Poké Fair Scout|February 25 to March 10, 2024|note=Vertical sync grid expansion and EX role received}}
{{MastersAvailability/entry|Double Feature Poké Fair Scout|July 19 to August 2, 2024}}
{{MastersAvailability/foot|psychic}}
{{MastersAvailability/foot|psychic}}


Line 1,899: Line 1,917:
{{MastersAvailability/entry|Red Mix Scout|November 1, 2023 to May 1, 2024|note=Available using paid gems only}}
{{MastersAvailability/entry|Red Mix Scout|November 1, 2023 to May 1, 2024|note=Available using paid gems only}}
{{MastersAvailability/entry|5★-Select Poké Fair Scout ×15 (B)|December 31, 2023 to January 31, 2024|note=Available using paid gems only; began at 15:00 UTC}}
{{MastersAvailability/entry|5★-Select Poké Fair Scout ×15 (B)|December 31, 2023 to January 31, 2024|note=Available using paid gems only; began at 15:00 UTC}}
{{MastersAvailability/entry|10-Pair Scout (Max 100 Pairs)|February 19 to March 25, 2024|note=Players could obtain up to 10 tickets for this scout}}
{{MastersAvailability/entry|Fair-exclusive pairs included! 10-Pair Scout (Max 100 Pairs)|February 19 to March 25, 2024|note=Players could obtain up to 10 tickets for this scout}}
{{MastersAvailability/entry|5★-Select Poké Fair Scout ×15 (A)|February 28 to March 26, 2024|note=Available using paid gems only}}
{{MastersAvailability/entry|5★-Select Poké Fair Scout ×15 (A)|February 28 to March 26, 2024|note=Available using paid gems only}}
{{MastersAvailability/entry|Blue Mix Scout|May 1 to September 1, 2024|note=Available using paid gems only}}
{{MastersAvailability/entry|Blue Mix Scout|May 1 to September 1, 2024|note=Available using paid gems only}}
{{MastersAvailability/entry|72 Hours Only! Champion Stadium Hard Level Celebration Scout|Starting July 31, 2024|note=Available for 72 hours after unlocking [[Champion Stadium]] (Hard Lv. 1)}}
{{MastersAvailability/entry|Fair-exclusive pairs included! 10-Pair Scout (Max 100 Pairs)|August 18 to September 22, 2024|note=Players could obtain up to 10 tickets for this scout}}
{{MastersAvailability/entry|Leaf Mix Scout|September 1, 2024 to January 1, 2025|note=Available using paid gems only}}
{{MastersAvailability/entry|Daily Scout|Starting September 1, 2024|note=One scout available daily}}
{{MastersAvailability/entry|5★-Select Poké Fair Scout ×15 (B)|September 3 to 30, 2024|note=Available using paid gems only}}
{{MastersAvailability/foot|psychic}}
{{MastersAvailability/foot|psychic}}
{{-}}
{{-}}
Line 2,020: Line 2,043:
! colspan=2 | {{color2|000|Passive skill|Passive Skills}}
! colspan=2 | {{color2|000|Passive skill|Passive Skills}}
|-style="background:#fff"
|-style="background:#fff"
|Downside Up
|{{sk|Downside Up}}
|When the user's stats would be lowered, raises the user's stats by the same amount instead.
|When the user's stats would be lowered, raises the user's stats by the same amount instead.
|-style="background:#fff"
|-style="background:#fff"
|Pinpoint Entry 1
|{{sk|Pinpoint Entry|1}}
|Raises the user's accuracy by 1 stat rank when it enters a battle.<br>''(Before using a Trainer Move)''
|Raises the user's accuracy by 1 stat rank when it enters a battle.<br>''(Before using a Trainer Move)''
|-style="background:#fff"
|-style="background:#fff"
|Entry Freebie
|{{sk|Entry Freebie}}
|Applies the Free Move Next effect to the user when it enters a battle.<br>''(Before using a Trainer Move)''
|Applies the Free Move Next effect to the user when it enters a battle.<br>''(Before using a Trainer Move)''
|-style="background:#fff"
|-style="background:#fff"
|Fuel Economy 1
|{{sk|Fuel Economy|1}}
|Decreases the amount of move gauge slots the user's Pokémon needs to use moves by 1.<br>''(After using "Try This!")''
|Decreases the amount of move gauge slots the user's Pokémon needs to use moves by 1.<br>''(After using "Try This!")''
|-style="background:#fff"
|-style="background:#fff"
|Aggravation 2
|{{sk|Aggravation|2}}
|Raises the chance of inflicting the flinching, confused, or trapped condition with the additional effects of moves.<br>''(After using "Try This!")''
|Raises the chance of inflicting the flinching, confused, or trapped condition with the additional effects of moves.<br>''(After using "Try This!")''
|- style="background:#{{psychic color light}}"
|- style="background:#{{psychic color light}}"
Line 2,068: Line 2,091:
|base=6
|base=6
|weakness=Dark
|weakness=Dark
|description=The DNA of a space virus underwent a sudden mutation upon exposure to a laser beam and resulted in Deoxys. The crystalline organ on this Pokémon’s chest appears to be its brain.
|description=The DNA of a space virus underwent a sudden mutation upon exposure to a laser beam and resulted in Deoxys. The crystalline organ on this Pokémon's chest appears to be its brain.
|hp=664|atk=448|def=109|spatk=448|spdef=109|spe=336
|hp=664|atk=448|def=109|spatk=448|spdef=109|spe=336
|hp2=824|atk2=528|def2=165|spatk2=528|spdef2=165|spe2=376
|hp2=824|atk2=528|def2=165|spatk2=528|spdef2=165|spe2=376
Line 2,135: Line 2,158:
! colspan=2 | {{color2|000|Passive skill|Passive Skills}}
! colspan=2 | {{color2|000|Passive skill|Passive Skills}}
|-style="background:#fff"
|-style="background:#fff"
|Downside Up
|{{sk|Downside Up}}
|When the user's stats would be lowered, raises the user's stats by the same amount instead.
|When the user's stats would be lowered, raises the user's stats by the same amount instead.
|-style="background:#fff"
|-style="background:#fff"
|Expanded Sync
|{{sk|Expanded Sync}}
|When the user's sync move attacks an opponent, the target becomes all opposing sync pairs. The power of sync moves affected by this passive skill is not lowered even if there are multiple targets.
|When the user's sync move attacks an opponent, the target becomes all opposing sync pairs. The power of sync moves affected by this passive skill is not lowered even if there are multiple targets.
|-style="background:#fff"
|-style="background:#fff"
|Power Combo 2
|{{sk|Power Combo|2}}
|Has a chance (30%) of increasing the user's Physical Moves ↑ Next effect and Special Moves ↑ Next effect by 1 rank when its move is successful.
|Has a chance (30%) of increasing the user's Physical Moves ↑ Next effect and Special Moves ↑ Next effect by 1 rank when its move is successful.
|}
|}
Line 2,155: Line 2,178:
|base=6
|base=6
|weakness=Dark
|weakness=Dark
|description=The DNA of a space virus underwent a sudden mutation upon exposure to a laser beam and resulted in Deoxys. The crystalline organ on this Pokémon’s chest appears to be its brain.
|description=The DNA of a space virus underwent a sudden mutation upon exposure to a laser beam and resulted in Deoxys. The crystalline organ on this Pokémon's chest appears to be its brain.
|hp=664|atk=112|def=312|spatk=112|spdef=312|spe=168
|hp=664|atk=112|def=312|spatk=112|spdef=312|spe=168
|hp2=824|atk2=132|def2=472|spatk2=132|spdef2=472|spe2=188
|hp2=824|atk2=132|def2=472|spatk2=132|spdef2=472|spe2=188
Line 2,222: Line 2,245:
! colspan=2 | {{color2|000|Passive skill|Passive Skills}}
! colspan=2 | {{color2|000|Passive skill|Passive Skills}}
|-style="background:#fff"
|-style="background:#fff"
|Downside Up
|{{sk|Downside Up}}
|When the user's stats would be lowered, raises the user's stats by the same amount instead.
|When the user's stats would be lowered, raises the user's stats by the same amount instead.
|-style="background:#fff"
|-style="background:#fff"
|Stat Share 9
|{{sk|Stat Share|9}}
|When a status move used by the user's Pokémon raises its stats only, raises the same stats by the same amount for all allied sync pairs instead.
|When a status move used by the user's Pokémon raises its stats only, raises the same stats by the same amount for all allied sync pairs instead.
|-style="background:#fff"
|-style="background:#fff"
Line 2,242: Line 2,265:
|base=6
|base=6
|weakness=Dark
|weakness=Dark
|description=The DNA of a space virus underwent a sudden mutation upon exposure to a laser beam and resulted in Deoxys. The crystalline organ on this Pokémon’s chest appears to be its brain.
|description=The DNA of a space virus underwent a sudden mutation upon exposure to a laser beam and resulted in Deoxys. The crystalline organ on this Pokémon's chest appears to be its brain.
|hp=664|atk=224|def=202|spatk=224|spdef=202|spe=537
|hp=664|atk=224|def=202|spatk=224|spdef=202|spe=537
|hp2=824|atk2=264|def2=306|spatk2=264|spdef2=306|spe2=601
|hp2=824|atk2=264|def2=306|spatk2=264|spdef2=306|spe2=601
Line 2,309: Line 2,332:
! colspan=2 | {{color2|000|Passive skill|Passive Skills}}
! colspan=2 | {{color2|000|Passive skill|Passive Skills}}
|-style="background:#fff"
|-style="background:#fff"
|Downside Up
|{{sk|Downside Up}}
|When the user's stats would be lowered, raises the user's stats by the same amount instead.
|When the user's stats would be lowered, raises the user's stats by the same amount instead.
|-style="background:#fff"
|-style="background:#fff"
|Afflicter's Fervor 2
|{{sk|Afflicter's Fervor|2}}
|Reduces the sync move countdown by 2 the first time the user's Pokémon uses a status move each battle.
|Reduces the sync move countdown by 2 the first time the user's Pokémon uses a status move each battle.
|-style="background:#fff"
|-style="background:#fff"
|Catalytic Infliction
|{{sk|Catalytic Infliction}}
|Applies the Move Gauge Acceleration effect to the allied field of play the first time the user's Pokémon uses a status move each battle.
|Applies the Move Gauge Acceleration effect to the allied field of play the first time the user's Pokémon uses a status move each battle.
|}
|}


===Sync grid===
===Sync grid===
Steven and Deoxys's [[sync grid]] is an expanded grid, made available since the sync pair was first released. It was further expanded on February 25, 2024.
Sygna Suit Steven & Deoxys's [[sync grid]] is an expanded grid, made available since the sync pair was first released. It was further expanded on February 25, 2024.
{| class="roundy sortable" style="margin:auto; background:#{{psychic color}}; border:3px solid #{{psychic color dark}}; text-align:center"
{| class="roundy sortable" style="margin:auto; background:#{{psychic color}}; border:3px solid #{{psychic color dark}}; text-align:center"
|- style="background:#{{psychic color light}}"
|- style="background:#{{psychic color light}}"
Line 2,461: Line 2,484:
| 1
| 1
|-style="background:#fff"
|-style="background:#fff"
| Psycho Boost: Move Gauge Refresh 3
| Psycho Boost: {{sk|Move Gauge Refresh|3}}
| Has a chance (40%) of charging the user's move gauge by one when a move is successful.
| Has a chance (40%) of charging the user's move gauge by one when a move is successful.
| 7
| 7
Line 2,467: Line 2,490:
| 1
| 1
|-style="background:#fff"
|-style="background:#fff"
| Psycho Boost: BOGO 4
| Psycho Boost: {{sk|BOGO|4}}
| Has a chance (50%) of applying the Free Move Next effect to the user when its move is successful.
| Has a chance (50%) of applying the Free Move Next effect to the user when its move is successful.
| 10
| 10
Line 2,509: Line 2,532:
| 1
| 1
|-style="background:#fff"
|-style="background:#fff"
| Zen Headbutt: Move Gauge Refresh 3
| Zen Headbutt: {{sk|Move Gauge Refresh|3}}
| Has a chance (40%) of charging the user's move gauge by one when a move is successful.
| Has a chance (40%) of charging the user's move gauge by one when a move is successful.
| 7
| 7
Line 2,515: Line 2,538:
| 1
| 1
|-style="background:#fff"
|-style="background:#fff"
| Recover: Move Gauge Refresh 3
| Recover: {{sk|Move Gauge Refresh|3}}
| Has a chance (40%) of charging the user's move gauge by one when a move is successful.
| Has a chance (40%) of charging the user's move gauge by one when a move is successful.
| 7
| 7
Line 2,521: Line 2,544:
| 1
| 1
|-style="background:#fff"
|-style="background:#fff"
| Recover: MP Refresh 2
| Recover: {{sk|MP Refresh|2}}
| Has a chance (30%) of restoring one MP of the user's move when that move is successful.
| Has a chance (30%) of restoring one MP of the user's move when that move is successful.
| 7
| 7
Line 2,527: Line 2,550:
| 3
| 3
|-style="background:#fff"
|-style="background:#fff"
| Recover: Master Healer 1
| Recover: {{sk|Master Healer|1}}
| Increases the amount of HP restored by the user's healing moves.
| Increases the amount of HP restored by the user's healing moves.
| 10
| 10
Line 2,533: Line 2,556:
| 3
| 3
|-style="background:#fff"
|-style="background:#fff"
| Cosmic Power: Move Gauge Refresh 3
| Cosmic Power: {{sk|Move Gauge Refresh|3}}
| Has a chance (40%) of charging the user's move gauge by one when a move is successful.
| Has a chance (40%) of charging the user's move gauge by one when a move is successful.
| 7
| 7
Line 2,539: Line 2,562:
| 1
| 1
|-style="background:#fff"
|-style="background:#fff"
| Double Team: Move Gauge Refresh 9
| Double Team: {{sk|Move Gauge Refresh|9}}
| Charges the user's move gauge by one when a move is successful.
| Charges the user's move gauge by one when a move is successful.
| 10
| 10
Line 2,545: Line 2,568:
| 2
| 2
|-style="background:#fff"
|-style="background:#fff"
| Double Team: Pep Rally 1
| Double Team: {{sk|Pep Rally|1}}
| Raises the Speed of all allied sync pairs by 1 stat rank when the user's move is successful.
| Raises the Speed of all allied sync pairs by 1 stat rank when the user's move is successful.
| 10
| 10
Line 2,551: Line 2,574:
| 2
| 2
|-style="background:#fff"
|-style="background:#fff"
| Iron Defense: Move Gauge Refresh 9
| Iron Defense: {{sk|Move Gauge Refresh|9}}
| Charges the user's move gauge by one when a move is successful.
| Charges the user's move gauge by one when a move is successful.
| 10
| 10
Line 2,557: Line 2,580:
| 3
| 3
|-style="background:#fff"
|-style="background:#fff"
| Move Gauge Refresh 2
| {{sk|Move Gauge Refresh|2}}
| Has a chance (30%) of charging the user's move gauge by one when a move is successful.
| Has a chance (30%) of charging the user's move gauge by one when a move is successful.
| 7
| 7
Line 2,563: Line 2,586:
| 2
| 2
|-style="background:#fff"
|-style="background:#fff"
| Quick Cure
| {{sk|Quick Cure}}
| Removes the confused, flinching, and trapped conditions from the user the first time they are inflicted each battle.
| Removes the confused, flinching, and trapped conditions from the user the first time they are inflicted each battle.
| 7
| 7
Line 2,569: Line 2,592:
| 2
| 2
|-style="background:#fff"
|-style="background:#fff"
| Natural Remedy
| {{sk|Natural Remedy}}
| Removes all status conditions from the user the first time it is inflicted by any status condition each battle.
| Removes all status conditions from the user the first time it is inflicted by any status condition each battle.
| 7
| 7
Line 2,587: Line 2,610:
| 3
| 3
|-style="background:#fff"
|-style="background:#fff"
| Disarm 9
| {{sk|Disarm|9}}
| Lowers the target's Attack and Sp. Atk by one stat rank when the user's attack move is successful against a flinching, confused, or trapped opponent.
| Lowers the target's Attack and Sp. Atk by one stat rank when the user's attack move is successful against a flinching, confused, or trapped opponent.
| 10
| 10
Line 2,593: Line 2,616:
| 3
| 3
|-style="background:#fff"
|-style="background:#fff"
| Furious Brain
| {{sk|Furious Brain}}
| The more the user's Sp. Atk is raised, the more it powers up the user's moves.
| The more the user's Sp. Atk is raised, the more it powers up the user's moves.
| 10
| 10
Line 2,599: Line 2,622:
| 3
| 3
|-style="background:#fff"
|-style="background:#fff"
| Soften Up 1
| {{sk|Soften Up|1}}
| Critical hits land more easily when the user attacks with a sync move.
| Critical hits land more easily when the user attacks with a sync move.
| 10
| 10
Line 2,605: Line 2,628:
| 3
| 3
|-style="background:#fff"
|-style="background:#fff"
| Piercing Gaze
| {{sk|Piercing Gaze}}
| Moves never miss.
| Moves never miss.
| 10
| 10
Line 2,611: Line 2,634:
| 4
| 4
|-style="background:#fff"
|-style="background:#fff"
| Vigilance
| {{sk|Vigilance}}
| Protects the user against critical hits.
| Protects the user against critical hits.
| 10
| 10
Line 2,617: Line 2,640:
| 4
| 4
|-style="background:#fff"
|-style="background:#fff"
| Head Start 1
| {{sk|Head Start|1}}
| Reduces the user’s sync move countdown by 1 the first time it enters a battle each battle.
| Reduces the user's sync move countdown by 1 the first time it enters a battle each battle.
| 10
| 10
| 120
| 120
| 5
| 5
|-style="background:#fff"
|-style="background:#fff"
| Mind Games 9
| {{sk|Mind Games|9}}
| Lowers the target’s Sp. Def by one stat rank when the user’s attack move against it is successful.
| Lowers the target's Sp. Def by one stat rank when the user's attack move against it is successful.
| 10
| 10
| 120
| 120
Line 2,666: Line 2,689:
|enva=Xander Mobus
|enva=Xander Mobus
|java=Tomoaki Maeno
|java=Tomoaki Maeno
|desc=Steven is wearing a special outfit. He’s ready to take on the [[Pasio]] mystery game together with his {{Shiny}} Stoutland, who is very good at finding things.
|desc=Steven is wearing a special outfit. He's ready to take on the [[Pasio]] mystery game together with his {{Shiny}} Stoutland, who is very good at finding things.
}}
}}
{{Masters
{{Masters
Line 2,695: Line 2,718:
{{MastersAvailability/entry|Red Mix Scout|November 1, 2023 to May 1, 2024|note=Available using paid gems only}}
{{MastersAvailability/entry|Red Mix Scout|November 1, 2023 to May 1, 2024|note=Available using paid gems only}}
{{MastersAvailability/entry|Blue Mix Scout|May 1 to September 1, 2024|note=Available using paid gems only}}
{{MastersAvailability/entry|Blue Mix Scout|May 1 to September 1, 2024|note=Available using paid gems only}}
{{MastersAvailability/entry|Leaf Mix Scout|September 1, 2024 to January 1, 2025|note=Available using paid gems only}}
{{MastersAvailability/entry|Daily Scout|Starting September 1, 2024|note=One scout available daily}}
{{MastersAvailability/entry|5★-Select Costume Scout ×11 A|September 5 to 20, 2024|note=Available using paid gems only}}
{{MastersAvailability/foot|normal}}
{{MastersAvailability/foot|normal}}
{{-}}
{{-}}
Line 2,739: Line 2,765:
|—
|—
|All opponents
|All opponents
|Activation Condition: When there is at least one Pokémon with a lowered Type Rebuff on the opponent’s field of play. Deactivation Condition: When there are no longer any Pokémon with a lowered Type Rebuff on the opponent’s field of play.<br>Never misses. Lowers the target’s Attack, Defense, and Speed by 2 stat ranks. Applies the No Evasion effect to the target. Applies the Restrain effect to the target.
|Activation Condition: When there is at least one Pokémon with a lowered Type Rebuff on the opponent's field of play. Deactivation Condition: When there are no longer any Pokémon with a lowered Type Rebuff on the opponent's field of play.<br>Never misses. Lowers the target's Attack, Defense, and Speed by 2 stat ranks. Applies the No Evasion effect to the target. Applies the Restrain effect to the target.
|- style="background:#fff"
|- style="background:#fff"
|Mystery Solved!
|Mystery Solved!
Line 2,749: Line 2,775:
|—
|—
|An ally
|An ally
|Raises an ally’s Speed by 2 stat ranks. Increases the Physical Moves ↑ Next effect of an ally by 3 ranks.
|Raises an ally's Speed by 2 stat ranks. Increases the Physical Moves ↑ Next effect of an ally by 3 ranks.
|- style="background:#{{normal color light}}"
|- style="background:#{{normal color light}}"
! colspan=9 | {{color2|000|Sync move|Sync moves}}
! colspan=9 | {{color2|000|Sync move|Sync moves}}
Line 2,761: Line 2,787:
|—
|—
|An opponent
|An opponent
|The more the target’s Defense is lowered, the greater the power of this attack.<br>''(6★ EX effect: Sync move power will be multiplied by 1.5.)''
|The more the target's Defense is lowered, the greater the power of this attack.<br>''(6★ EX effect: Sync move power will be multiplied by 1.5.)''
|}
|}


Line 2,773: Line 2,799:
|-style="background:#fff"
|-style="background:#fff"
|Rebuff Reducing Hit (Weakness)
|Rebuff Reducing Hit (Weakness)
|Lowers the target’s Type Rebuff of its weakness type by 1 rank the first time the user’s attack move is successful each battle.
|Lowers the target's Type Rebuff of its weakness type by 1 rank the first time the user's attack move is successful each battle.
|-style="background:#fff"
|-style="background:#fff"
|Team Immunizing Command 9
|Team Immunizing Command 9
|Applies the Condition Nullification effect to all allied sync pairs when the user’s Trainer uses a move. This effect can activate only once per battle.
|Applies the Condition Nullification effect to all allied sync pairs when the user's Trainer uses a move. This effect can activate only once per battle.
|-style="background:#fff"
|-style="background:#fff"
|Team Easy Target Speed Up 9
|Team Easy Target Speed Up 9
|Raises the Speed of all allied sync pairs by 1 stat rank when the user’s attack move is successful against an opponent with the No Evasion effect applied.
|Raises the Speed of all allied sync pairs by 1 stat rank when the user's attack move is successful against an opponent with the No Evasion effect applied.
|- style="background:#{{normal color light}}"
|- style="background:#{{normal color light}}"
! colspan=2 | {{color2|000|Theme skill|Theme Skills}}
! colspan=2 | {{color2|000|Theme skill|Theme Skills}}
Line 2,805: Line 2,831:


===Sync grid===
===Sync grid===
Steven and Stoutland's sync grid is an expanded grid, made available since the sync pair was first released.
Steven (Special Costume) & Stoutland's sync grid is an expanded grid, made available since the sync pair was first released.
{| class="roundy sortable" style="margin:auto; background:#{{normal color}}; border:3px solid #{{normal color dark}}; text-align:center"
{| class="roundy sortable" style="margin:auto; background:#{{normal color}}; border:3px solid #{{normal color dark}}; text-align:center"
|- style="background:#{{normal color light}}"
|- style="background:#{{normal color light}}"
Line 2,976: Line 3,002:
| 2
| 2
|-style="background:#fff"
|-style="background:#fff"
| Tackle: Move Gauge Refresh 3
| Tackle: {{sk|Move Gauge Refresh|3}}
| Has a chance (40%) of charging the user’s move gauge by one when a move is successful.
| Has a chance (40%) of charging the user's move gauge by one when a move is successful.
| 7
| 7
| 84
| 84
| 2
| 2
|-style="background:#fff"
|-style="background:#fff"
| Tackle: Flabbergast 4
| Tackle: {{sk|Flabbergast|4}}
| Has a chance (50%) of leaving the target confused when a move targeting that opponent is successful.
| Has a chance (50%) of leaving the target confused when a move targeting that opponent is successful.
| 8
| 8
Line 2,988: Line 3,014:
| 2
| 2
|-style="background:#fff"
|-style="background:#fff"
| Super Effective ↑: MP Refresh 2
| Super Effective ↑: {{sk|MP Refresh|2}}
| Has a chance (30%) of restoring one MP of the user’s move when that move is successful.
| Has a chance (30%) of restoring one MP of the user's move when that move is successful.
| 7
| 7
| 84
| 84
| 2
| 2
|-style="background:#fff"
|-style="background:#fff"
| Mystery Solved!: MP Refresh 2
| Mystery Solved!: {{sk|MP Refresh|2}}
| Has a chance (30%) of restoring one MP of the user’s move when that move is successful.
| Has a chance (30%) of restoring one MP of the user's move when that move is successful.
| 7
| 7
| 84
| 84
| 2
| 2
|-style="background:#fff"
|-style="background:#fff"
| Mystery Solved!: Mighty Friend 9
| Mystery Solved!: {{sk|Mighty Friend|9}}
| When the user’s move targeting an allied sync pair (excluding field effects) is successful, increases the Physical Moves ↑ Next effect of the allied sync pair affected by the move by one rank.
| When the user's move targeting an allied sync pair (excluding field effects) is successful, increases the Physical Moves ↑ Next effect of the allied sync pair affected by the move by one rank.
| 10
| 10
| 120
| 120
| 3
| 3
|-style="background:#fff"
|-style="background:#fff"
| Sand Shelter
| {{sk|Sand Shelter}}
| Protects the user from damage from a sandstorm.
| Protects the user from damage from a sandstorm.
| 5
| 5
Line 3,012: Line 3,038:
| 1
| 1
|-style="background:#fff"
|-style="background:#fff"
| Natural Remedy
| {{sk|Natural Remedy}}
| Removes all status conditions from the user the first time it is inflicted by any status condition each battle.
| Removes all status conditions from the user the first time it is inflicted by any status condition each battle.
| 7
| 7
Line 3,018: Line 3,044:
| 2
| 2
|-style="background:#fff"
|-style="background:#fff"
| Full-Bracing Command 2
| {{sk|Full-Bracing Command|2}}
| Has a chance (30%) of raising the user’s Defense and Sp. Def by 1 stat rank when its Trainer uses a move.
| Has a chance (30%) of raising the user's Defense and Sp. Def by 1 stat rank when its Trainer uses a move.
| 7
| 7
| 84
| 84
| 2
| 2
|-style="background:#fff"
|-style="background:#fff"
| Easy Target Charge 9
| {{sk|Easy Target Charge|9}}
| Charges the user’s move gauge by 1 when its attack move is successful against an opponent with the No Evasion effect applied.
| Charges the user's move gauge by 1 when its attack move is successful against an opponent with the No Evasion effect applied.
| 7
| 7
| 84
| 84
| 2
| 2
|-style="background:#fff"
|-style="background:#fff"
| Safety Tether
| {{sk|Safety Tether}}
| Applies the Enduring effect to the user the first time its sync move is used each battle.
| Applies the Enduring effect to the user the first time its sync move is used each battle.
| 8
| 8
Line 3,036: Line 3,062:
| 2
| 2
|-style="background:#fff"
|-style="background:#fff"
| Sands of Time 2
| {{sk|Sands of Time|2}}
| Quickly charges the move gauge during a sandstorm.
| Quickly charges the move gauge during a sandstorm.
| 9
| 9
Line 3,042: Line 3,068:
| 2
| 2
|-style="background:#fff"
|-style="background:#fff"
| Team Debut Dash 1
| {{sk|Team Debut Dash|1}}
| Raises the Speed of all allied sync pairs by 1 stat rank the first time the user enters a battle each battle.
| Raises the Speed of all allied sync pairs by 1 stat rank the first time the user enters a battle each battle.
| 10
| 10
Line 3,048: Line 3,074:
| 2
| 2
|-style="background:#fff"
|-style="background:#fff"
| Restraining Sync-Up 9
| {{sk|Restraining Sync-Up|9}}
| Lowers the target’s accuracy by 1 stat rank when the user’s attack move is successful against a restrained opponent.
| Lowers the target's accuracy by 1 stat rank when the user's attack move is successful against a restrained opponent.
| 9
| 9
| 108
| 108
| 3
| 3
|-style="background:#fff"
|-style="background:#fff"
| Trainer Sync Redemption 1
| {{sk|Trainer Sync Redemption|1}}
| Restores 1 MP for the user’s Trainer the first time its sync move is used each battle.
| Restores 1 MP for the user's Trainer the first time its sync move is used each battle.
| 9
| 9
| 108
| 108
| 3
| 3
|-style="background:#fff"
|-style="background:#fff"
| Restrained Scope 9
| {{sk|Restrained Scope|9}}
| Lowers the target’s accuracy by 1 stat rank when the user’s attack move is successful against a restrained opponent.
| Lowers the target's accuracy by 1 stat rank when the user's attack move is successful against a restrained opponent.
| 10
| 10
| 120
| 120
| 3
| 3
|-style="background:#fff"
|-style="background:#fff"
| Easy Target Staggering Hit 4
| {{sk|Easy Target Staggering Hit|4}}
| Has a chance (50%) of making the target flinch when the user’s attack move is successful against an opponent with the No Evasion effect applied.
| Has a chance (50%) of making the target flinch when the user's attack move is successful against an opponent with the No Evasion effect applied.
| 10
| 10
| 120
| 120
| 3
| 3
|-style="background:#fff"
|-style="background:#fff"
| Quick Tempo
| {{sk|Quick Tempo}}
| Applies the Move Gauge Acceleration effect to the allied field of play the first time the user enters a battle each battle.
| Applies the Move Gauge Acceleration effect to the allied field of play the first time the user enters a battle each battle.
| 10
| 10
Line 3,078: Line 3,104:
| 3
| 3
|-style="background:#fff"
|-style="background:#fff"
| Sync Free-for-All
| {{sk|Sync Free-for-All}}
| Applies the Free Move Next effect to all allied sync pairs the first time the user’s sync move is used each battle.
| Applies the Free Move Next effect to all allied sync pairs the first time the user's sync move is used each battle.
| 10
| 10
| 120
| 120
| 3
| 3
|-style="background:#fff"
|-style="background:#fff"
| Adrenaline 2
| {{sk|Adrenaline|2}}
| Reduces the sync move countdown by 2 the first time the user’s sync move is used each battle.
| Reduces the sync move countdown by 2 the first time the user's sync move is used each battle.
| 10
| 10
| 120
| 120
Line 3,103: Line 3,129:
|}
|}


==Appearances==
==Metagross (Arc Suit)==
===Battle appearances===
{{MastersInfobox
Steven and Metagross can be battled against in:
|type=steel
* [[Champion Stadium]]: [[Hoenn Challenge]], Hard Lv. 1 ({{type|Ground}} weakness)
|name=Arc Suit Steven
* [[Battle Rally]] (Area 1-9){{tt|*|Steven can appear in either his usual attire, his summer attire, or his special costume}}
|jname=アルコスダイゴ
* [[Story event]]: [[The Strongest There Is]] (February 14 to March 16, 2020)
|jtrans=Arceus Costume Daigo
* [[Solo event]]: [[Training with Legends]] (August 28 to September 14, 2020)
|image=Spr Masters Steven Arc.png
* [[Daily Type Rotation]]: {{DL|Daily Type Rotation|Type Team-Up}} (August 9 to 28, 2021)
|size=200px
* [[Throwback Challenge]]: {{DL|Throwback Challenge|Battle Rewind}} (March 1 to 31, 2022)
|caption=Arc Suit Steven's model
* [[Battle with Pals]]: Friendiversary Gifts (March 14 to 22, 2022)
|num=81
* Story event: [[Summer Nights & Wishing Stars]] (June 30 to July 17, 2022; July 6 to 20, 2023){{tt|*|Steven appears in his summer attire rather than his usual attire}}
|enva=[[Xander Mobus]]
* [[Costume event]]: [[Solve the Case! (Part 2)]] (April 13 to May 2, 2023; March 11 to 25, 2024){{tt|*|Steven appears in his special costume rather than his usual attire}}
|java=Tomoaki Maeno
* Story event: [[Exciting Treasure Hunt]] (June 28 to July 15, 2024){{tt|*|Steven appears in his summer attire rather than his usual attire}}
|desc=Steven has drawn out the power of his [[sync stone ultimate]] and received the blessing of {{p|Arceus}}. He's showing off his strength through his deep bond with Metagross.
}}
Raising this sync pair to 6★ EX will unlock Song Key 03029, which allows "Glorious Battle! (Steven) (Pokémon Masters EX Version)" to be played in the {{mas|Jukebox}}.


Steven has also been shown to pair alongside the following Pokémon and can be battled against in:
{{Masters
* {{p|Archeops}}
|name=Metagross
** [[Battle Rally]] (as a side foe; Area 1-9)
|namelink=Steven's Metagross
** Costume event: [[Jasmine's Battle Prep]] (as a side foe; October 29 to December 10, 2021)
|name2=Mega Metagross
** Costume event: [[Battle Prep]] (as a side foe; September 8 to October 3, 2022)
|name2link=Mega Evolution (Masters)
|ndex=0376
|ndex2=0376M
|type=Steel
|role=Multi
|exrole=Support
|move1=Steel
|base=6
|weakness=Ghost
|description=It boasts not only psychic powers but also fantastic strength. It grabs its prey with its four legs and holds them in place with its claws.
|hp=660|atk=346|def=319|spatk=224|spdef=319|spe=288
|hp2=820|atk2=386|def2=399|spatk2=264|spdef2=399|spe2=328
|mega=1
|hp3=660|atk3=380|def3=350|spatk3=246|spdef3=350|spe3=316
|hp4=820|atk4=424|def4=438|spatk4=290|spdef4=438|spe4=360
}}
 
===Availability===
Arc Suit Steven is exclusive to Arc Suit Fair scouts. His offering rate was increased in the following sync pair scouts:
{{MastersAvailability/head|steel}}
{{MastersAvailability/entry|Steven Arc Suit Fair Scout|August 30 to October 7, 2024|note=Debut}}
{{MastersAvailability/foot|steel}}
{{-}}
===Moves===
{| class="roundy" style="margin:auto; background:#{{steel color}}; border:3px solid #{{steel color dark}}; text-align:center"
|- style="background:#{{steel color light}}"
! Name
! {{color2|000|Type}}
! {{color2|000|Damage category|Category}}
! Move gauge
! Base {{color2|000|Power}}
! Max {{color2|000|Power}}
! {{color2|000|Accuracy}}
! Target
! width=200px | Description
|- style="background:#fff"
|{{m|Iron Head}}
|{{t|Steel}}<br>[[File:SteelIC Masters.png|20px]]
{{statustable|Physical}}
|3
|92
|110
|100%
|An opponent
|Has a chance (30%) of making the target flinch.
|- style="background:#fff"
|[[Potion]]
{{typetable|None}}
{{statustable|Status}}
|0<br>(2 uses)
|—
|—
|—
|An ally
|Restores an ally's HP by approximately 40% of its maximum HP.
|- style="background:#fff"
|Almighty Flash {{m|Bullet Punch}}
|{{t|Steel}}<br>[[File:SteelIC Masters.png|20px]]
{{statustable|Physical}}
|0<br>(3 uses)
|120
|144
|—
|All opponents
|Activation Condition: When the user uses any move once. Deactivation Condition: When this move is used.<br>Never misses. Lowers the target's Defense and Sp. Def by 2 stat ranks. Raises the Defense and Sp. Def of all allied sync pairs by 2 stat ranks.
|- style="background:#fff"
|We're the Strongest!
{{typetable|None}}
{{statustable|Status}}
|0<br>(1 use)
|—
|—
|—
|All allies
|Raises the Attack of all allied sync pairs by 6 stat ranks. Uses a maximum of three slots of the user's move gauge. The more amount used, the more it raises the critical-hit rate of all allied sync pairs (can be raised by zero to three stat ranks maximum). Increases the Sync Move ↑ Next effect of all allied sync pairs by 3 ranks.
|- style="background:#{{steel color light}}"
! colspan=9 | {{color2|000|Sync move|Sync moves}}
|-style="background:#fff"
|Polished Steel Divine {{mcolor|Meteor Mash|000}}
|{{t|Steel}}<br>[[File:SteelIC Masters.png|20px]]
{{statustable|Physical}}
|—
|300
|360
|—
|An opponent
|Become Mega Metagross until the end of the battle. Restores the HP of all allied sync pairs by approximately 20% of their maximum HP.<br>''(6★ EX effect: Lowers all opposing sync pairs' Type Rebuff for the following Type by one rank the first time the user's sync move is used each battle:<br>• Steel)''<br>''(EX role effect: The sync buff is doubled the first time a sync move is used.)''
|}
 
===Skills===
{| class="roundy" style="margin:auto; background:#{{steel color}}; border:3px solid #{{steel color dark}}; text-align:center"
|- style="background:#{{steel color light}}"
! Name
! Description
|- style="background:#{{steel color light}}"
! colspan=2 | {{color2|000|Passive skill|Passive Skills}}
|-style="background:#fff"
|[[File:Arc Suit Sync Pair Mark Masters.png|24px|link=]] Steel Myth
|Powers up the moves of all allied sync pairs by 10%. Reduces attack move damage taken by all allied sync pairs by 20%. The more allied sync pairs with the Steel theme you have on your team, the higher these percentages are. (Each additional sync pair powers up moves by 10% and reduces damage by 3%. The maximum power-up is 30%, and the maximum damage reduction is 26%.)
|-style="background:#fff"
|[[File:Arc Suit Sync Pair Mark Masters.png|24px|link=]] Steel Judgment
|Raises the Steel Type Rebuff of all allied sync pairs by 1 rank the first time the user enters a battle each battle. Lowers the Steel Type Rebuff of all opposing sync pairs by 1 rank the first time the user enters a battle each battle.
|-style="background:#fff"
|What I Learned from My Adventure
|Applies the Enduring effect to all allied sync pairs the first time the user enters a battle each battle. Applies the Free Move Next effect to the user when its attack move is successful. Increases the Physical Moves ↑ Next effect of all allied sync pairs by 1 rank when the user's attack move is successful.
|-style="background:#fff"
|Wandering Stone Enthusiast
|Protects the user against critical hits. Protects the user from damage from a sandstorm. When the user's stats would be lowered, raises the user's stats by the same amount instead.
|-style="background:#fff"
|{{sk|Triage Tank|9}}
|Restores the user's HP when it is hit by an attack move.<br>''(Only before Mega Evolving)''
|-style="background:#fff"
|{{sk|Team Triage Tank|9}}
|Restores the HP of all allied sync pairs when the user is hit by an attack move.<br>''(Only after Mega Evolving)''
|- style="background:#{{steel color light}}"
! colspan=2 | {{color2|000|Theme skill|Theme Skills}}
|-style="background:#fff"
|[[File:Theme skill icon type.png|20px|link=]] Steel Multi
|Raises allies' Attack and Sp. Atk by 12 when using Steel-type attacks.<br>Raises the maximum HP of all allied sync pairs by 12.
|-style="background:#fff"
|[[File:Theme skill icon region.png|20px|link=]] Hoenn Multi
|Raises the Attack and Sp. Atk of all allied sync pairs by 1.<br>Raises the maximum HP of all allied sync pairs by 1.
|-style="background:#fff"
|[[File:Theme skill icon Trainer group.png|20px|link=]] Champion Multi
|Raises the Attack and Sp. Atk of all allied sync pairs by 1.<br>Raises the maximum HP of all allied sync pairs by 1.
|-style="background:#fff"
|[[File:Theme skill icon other.png|20px|link=]] Rock Lover Multi
|Raises the Attack and Sp. Atk of all allied sync pairs by 2.<br>Raises the maximum HP of all allied sync pairs by 2.
|- style="background:#{{steel color light}}"
! colspan=2 | {{color2|000|Expedition skill|Expedition Skills}}
|-style="background:#fff"
|[[File:Masters Wistful Crystal icon.png|20px|link=]]Wistful ↑ 3 [[File:Masters Fiery Crystal icon.png|20px|link=]]Fiery ↓ 1
|Raises the following discovery level 3:<br>• [[File:Masters Wistful Crystal icon.png|20px|link=]]Wistful Crystal<br>Lowers the following discovery level by 1:<br>• [[File:Masters Fiery Crystal icon.png|20px|link=]]Fiery Crystal
|}
 
===Sync grid===
The sync grid for Arc Suit Steven & Metagross is an expanded grid, made available since the pair first released.
{| class="roundy sortable" style="margin:auto; background:#{{steel color}}; border:3px solid #{{steel color dark}}; text-align:center"
|- style="background:#{{steel color light}}"
! Name
! Effect
! Energy required
! Sync orb required
! Move level required
|-style="background:#fff"
| HP +10
| HP +10
| 0
| 5
| 1
|-style="background:#fff"
| HP +10
| HP +10
| 2
| 24
| 1
|-style="background:#fff"
| HP +10
| HP +10
| 2
| 24
| 2
|-style="background:#fff"
| HP +40
| HP +40
| 0
| 5
| 2
|-style="background:#fff"
| Attack +5
| Attack +5
| 0
| 5
| 1
|-style="background:#fff"
| Attack +5
| Attack +5
| 0
| 5
| 1
|-style="background:#fff"
| Attack +5
| Attack +5
| 2
| 24
| 1
|-style="background:#fff"
| Attack +5
| Attack +5
| 2
| 24
| 1
|-style="background:#fff"
| Attack +10
| Attack +10
| 4
| 48
| 2
|-style="background:#fff"
| Defense +5
| Defense +5
| 0
| 5
| 1
|-style="background:#fff"
| Defense +5
| Defense +5
| 2
| 24
| 1
|-style="background:#fff"
| Defense +5
| Defense +5
| 2
| 24
| 1
|-style="background:#fff"
| Defense +5
| Defense +5
| 2
| 24
| 1
|-style="background:#fff"
| Defense +5
| Defense +5
| 2
| 24
| 1
|-style="background:#fff"
| Defense +20
| Defense +20
| 7
| 84
| 2
|-style="background:#fff"
| Sp. Def +5
| Sp. Def +5
| 0
| 5
| 1
|-style="background:#fff"
| Sp. Def +5
| Sp. Def +5
| 2
| 24
| 1
|-style="background:#fff"
| Sp. Def +5
| Sp. Def +5
| 2
| 24
| 1
|-style="background:#fff"
| Sp. Def +20
| Sp. Def +20
| 7
| 84
| 2
|-style="background:#fff"
| Speed +5
| Speed +5
| 0
| 5
| 1
|-style="background:#fff"
| Speed +5
| Speed +5
| 2
| 24
| 1
|-style="background:#fff"
| Speed +5
| Speed +5
| 2
| 24
| 2
|-style="background:#fff"
| Iron Head: Power +3
| Iron Head: Power ↑ +3
| 3
| 36
| 1
|-style="background:#fff"
| Iron Head: Power +3
| Iron Head: Power ↑ +3
| 3
| 36
| 1
|-style="background:#fff"
| Iron Head: Power +3
| Iron Head: Power ↑ +3
| 3
| 36
| 1
|-style="background:#fff"
| Iron Head: Power +3
| Iron Head: Power ↑ +3
| 3
| 36
| 1
|-style="background:#fff"
| Iron Head: Power +3
| Iron Head: Power ↑ +3
| 3
| 36
| 2
|-style="background:#fff"
| Iron Head: {{sk|Move Gauge Refresh|3}}
| Has a chance (40%) of charging the user's move gauge by one when its move is successful.
| 7
| 84
| 1
|-style="background:#fff"
| Iron Head: {{sk|Aggravation|1}}
| Raises the chance of inflicting the flinching, confused, or trapped condition with the additional effects of moves.
| 10
| 120
| 3
|-style="background:#fff"
| Almighty Flash Bullet Punch: Power +3
| Almighty Flash Bullet Punch: Power ↑ +3
| 3
| 36
| 1
|-style="background:#fff"
| Almighty Flash Bullet Punch: Power +3
| Almighty Flash Bullet Punch: Power ↑ +3
| 3
| 36
| 1
|-style="background:#fff"
| Almighty Flash Bullet Punch: Power +3
| Almighty Flash Bullet Punch: Power ↑ +3
| 3
| 36
| 1
|-style="background:#fff"
| Almighty Flash Bullet Punch: Power +3
| Almighty Flash Bullet Punch: Power ↑ +3
| 3
| 36
| 1
|-style="background:#fff"
| Almighty Flash Bullet Punch: Power +3
| Almighty Flash Bullet Punch: Power ↑ +3
| 3
| 36
| 2
|-style="background:#fff"
| Potion: {{sk|MP Refresh|2}}
| Has a chance (30%) of restoring one MP of the user's move when that move is successful.
| 7
| 84
| 2
|-style="background:#fff"
| Potion: {{sk|MP Refresh|2}}
| Has a chance (30%) of restoring one MP of the user's move when that move is successful.
| 7
| 84
| 3
|-style="background:#fff"
| Potion: {{sk|Master Healer|1}}
| Increases the amount of HP restored by the user's healing moves.
| 10
| 120
| 2
|-style="background:#fff"
| Potion: {{sk|Master Healer|1}}
| Increases the amount of HP restored by the user's healing moves.
| 10
| 120
| 3
|-style="background:#fff"
| We're the Strongest!: {{sk|MP Refresh|2}}
| Has a chance (30%) of restoring one MP of the user's move when that move is successful.
| 7
| 84
| 2
|-style="background:#fff"
| {{sk|Antitoxin}}
| Prevents the user from getting poisoned or badly poisoned.
| 5
| 60
| 1
|-style="background:#fff"
| {{sk|Revenge Boost|4}}
| Has a chance (50%) of charging the user's move gauge by one when the user is hit by an attack move.
| 8
| 96
| 2
|-style="background:#fff"
| {{sk|Sterner Stuff|2}}
| Reduces damage when the user is hit by a physical attack move.
| 8
| 96
| 2
|-style="background:#fff"
| {{sk|Furious Brawn}}
| The more the user's Attack is raised, the more it powers up the user's moves.
| 10
| 120
| 3
|-style="background:#fff"
| {{sk|Head Start|1}}
| Reduces the user's sync move countdown by 1 the first time it enters a battle each battle.
| 10
| 120
| 3
|-style="background:#fff"
| {{sk|Haymaker}}
| The more the user's Attack is raised, the more it powers up the user's sync move.
| 10
| 120
| 3
|-style="background:#fff"
| {{sk|Status Immunity}}
| Status conditions cannot be inflicted on the user.
| 10
| 120
| 3
|-style="background:#fff"
| Endure Again
| Except in certain circumstances, when the user's Enduring effect activates for the first time and the user has 1 HP remaining, applies the Enduring effect to the user again each battle.
| 10
| 120
| 3
|-style="background:#fff"
| Hit: Attack ↓ & Sp. Atk ↓ 9
| Lowers the target's Attack and Sp. Atk by 1 stat rank when the user's attack move is successful.
| 0
| 5
| 4
|-style="background:#fff"
| {{sk|Sync Burst|1}}
| Restores 1 MP for the user the first time its sync move is used each battle.
| 0
| 5
| 5
|-style="background:#fff"
| Polished Steel Divine Meteor Mash: Power +25
| Polished Steel Divine Meteor Mash: Power ↑ +25
| 5
| 60
| 3
|-style="background:#fff"
| Polished Steel Divine Meteor Mash: Power +25
| Polished Steel Divine Meteor Mash: Power ↑ +25
| 5
| 60
| 3
|-style="background:#fff"
| Polished Steel Divine Meteor Mash: Power +50
| Polished Steel Divine Meteor Mash: Power ↑ +50
| 0
| 5
| 3
|}
 
==Appearances==
===Battle appearances===
Steven & Metagross can be battled against in:
* [[Champion Stadium]]: [[Hoenn Challenge]], Hard Lv. 1 ({{type|Ground}} weakness)
* [[Battle Rally]] (Area 1-9){{tt|*|Steven can appear in either his usual attire, his summer attire, or his special costume}}
* [[Story event]]: [[The Strongest There Is]] (February 14 to March 16, 2020)
* [[Solo event]]: [[Training with Legends]] (August 28 to September 14, 2020)
* [[Daily Type Rotation]]: {{DL|Daily Type Rotation|Type Team-Up}} (August 9 to 28, 2021)
* [[Throwback Challenge]]: {{DL|Throwback Challenge|Battle Rewind}} (March 1 to 31, 2022)
* [[Battle with Pals]]: Friendiversary Gifts (March 14 to 22, 2022)
* Story event: [[Summer Nights & Wishing Stars]] (June 30 to July 17, 2022; July 6 to 20, 2023){{tt|*|Steven appears in his summer attire rather than his usual attire}}
* [[Costume event]]: [[Solve the Case! (Part 2)]] (April 13 to May 2, 2023; March 11 to 25, 2024){{tt|*|Steven appears in his special costume rather than his usual attire}}
* Story event: [[Exciting Treasure Hunt]] (June 28 to July 15, 2024){{tt|*|Steven appears in his summer attire rather than his usual attire}}
 
Arc Suit Steven & Metagross can be battled against in:
* [[Arceus Arc Celebration]]: Special Battle Event (as a side foe; August 28 to September 11, 2024)
* [[Ranked damage event]]: {{DL|Ranked damage event|Super Sparring No. 2}} (August 30 to September 8, 2024)
* {{DL|Special Co-op Battle!|Five-Year Anniversary!}} [[Special Co-op Battle!]] (as a side foe; September 2 to 9, 2024)
 
Steven has also been shown to pair alongside the following Pokémon and can be battled against in:
* {{p|Archeops}}
** [[Battle Rally]] (as a side foe; Area 1-9)
** Costume event: [[Jasmine's Battle Prep]] (as a side foe; October 29 to December 10, 2021)
** Costume event: [[Battle Prep]] (as a side foe; September 8 to October 3, 2022)
* {{p|Aerodactyl}}
* {{p|Aerodactyl}}
** Champion Stadium: {{mas|Victory Road}}
** Champion Stadium: {{mas|Victory Road}}
* {{p|Aggron}}
* {{p|Aggron}}
** Champion Stadium: Hoenn Challenge, Hard Lv. 1 ({{type|Water}} weakness)
** Champion Stadium: Hoenn Challenge, Hard Lv. 1 ({{type|Water}} weakness)
** [[Battle Rally]] (Area 1-9)
** [[Battle Rally]] (Area 1-9)
* {{p|Claydol}}
* {{p|Claydol}}
** Champion Stadium: Hoenn Challenge, Hard Lv. 1 ({{type|Grass}} weakness)
** Champion Stadium: Hoenn Challenge, Hard Lv. 1 ({{type|Grass}} weakness)
** [[Battle Rally]] (Area 1-9)
** [[Battle Rally]] (Area 1-9)
* {{p|Excadrill}}
* {{p|Excadrill}}
** [[Battle Rally]] (as a side foe; Area 1-9)
** [[Battle Rally]] (as a side foe; Area 1-9)
** Story event: [[The Haunted Museum]] (as a side foe; October 12 to November 1, 2023)
** Story event: [[The Haunted Museum]] (as a side foe; October 12 to November 1, 2023)
 
===Story appearances===
Steven appears in his normal outfit in the following story areas:
* [[Villain Arc]]:
** {{DL|Villain Arc|Hoenn: Delta of Land, Sea, and Sky}}
** {{DL|Villain Arc|Final Chapter: Where Ideals Cross Paths}}
* [[Mysterious Stones Chapter]]
* [[Champion Stadium]]: {{mas|Victory Road}}
* [[Story event]]s:
** [[The Strongest There Is]]
** [[Dazzling Dizzying Battle Stage]]
** [[Champion Time]]
** [[Shining Heart of Dragons]]
** [[Pasio Eggsplorers]]
** [[All Aboard the Victory Train]]
** [[Pasio Friendiversary]]
** [[The Haunted Museum]]
** [[Researcher and Seeker]]
** [[Festive Sun and Moon]]
** [[Golden Bonds on Pasio]]
* [[Prestige event]]: {{DL|Prestige event|Battle Buffet Bash}}
* [[Costume event]]s:
** [[Jasmine's Battle Prep]]
** [[Solve the Case! (Part 1)]]
* [[Solo event]]s:
** [[A Pasio Spectacle]]
** [[Pasio Gold Rush]]
* [[Neo Champions]]:
** [[Leaders of a New Era]]
** [[Honing One's Love]]
* [[Trainer Files]]: [[Two Factory Heads]]
* Sync pair stories:
** A Day with {{mas|Leon}}
** A Day with {{DL|Grimsley (Masters)|Bisharp|Grimsley (Kimono)}}
 
Steven appears in his summer outfit in the following story areas:
* [[Story event]]s:
** [[Summer Superstars]]
** [[Summer Nights & Wishing Stars]]
** [[Twin Stars Far Apart]]
** [[Exciting Treasure Hunt]]
* [[Solo event]]: [[A Pasio Spectacle]] (flashback)
 
Steven appears in his anniversary outfit in the following story areas:
* [[Story event]]: [[Hearts United]]
 
Steven appears in his sygna suit in the following story areas:
* [[Villain Arc]]: {{DL|Villain Arc|Hoenn: Delta of Land, Sea, and Sky}}
 
Steven appears in his special costume in the following story areas:
* [[Costume event]]s:
** [[Solve the Case! (Part 1)]]
** [[Solve the Case! (Part 2)]]
 
Steven appears in his arc suit in the following story areas:
* [[Story event]]: [[Festive Sun and Moon]]
 
===Sync pair stories===
====Steven & Metagross====
* A Day with Steven
====Steven (Summer 2020) & Sandslash====
* One Summer's Day
* The Sync Pair Music Festival!
* Festival Fans and Superstars
* Jigglypunk!
* Endless Summer!
====Steven (Anniversary 2021) & Rayquaza====
* A Day with Steven
====Sygna Suit Steven & Deoxys====
* A Day with Sygna Suit Steven
====Steven (Special Costume) & Stoutland====
* The Mystery Game Begins!
* Roles Are Decided!
* Explore the Mansion!
* An Incident Occurs!
* Who's the Real Culprit?
* Beginning of the Real Case
* Phantom Imaginate
* Similarities between the Victims
* Fake Evil and Fake Justice
* You Need Some Imagination
 
==Quotes==
{{main|Steven Stone/Quotes#Pokémon Masters EX|Steven Stone/Quotes → Pokémon Masters EX}}
 
==In the anime==
[[File:Steven Masters Trailer.png|thumb|250px|Steven in the [[Pokémon Masters Animated Trailer]]]]
===Pokémon Masters Animated Trailer===
Steven appeared in the [[Pokémon Masters Animated Trailer]], where he teamed up with {{mas|Cynthia}} and {{mas|Lance}} to battle {{mas|Korrina}}, {{mas|Cheren}}, and {{mas|Misty}} at a stadium in [[Pasio]]. Steven attempted to overwhelm the opposing team's Pokémon with his {{TP|Steven|Metagross}}'s {{m|Flash Cannon}}, but said Pokémon retaliated with their own attacks.


===Story appearances===
====Pokémon====
Steven appears in his normal outfit in the following story areas:
{{TrainerPoké
* [[Villain Arc]]:
|main=yes
** {{DL|Villain Arc|Hoenn: Delta of Land, Sea, and Sky}}
|width=68
** {{DL|Villain Arc|Final Chapter: Where Ideals Cross Paths}}
|trainer=Steven
* [[Mysterious Stones Chapter]]
|pkmn=Metagross
* [[Champion Stadium]]: {{mas|Victory Road}}
|type1=Steel
* [[Story event]]s:
|type2=Psychic
** [[The Strongest There Is]]
|img=Steven Metagross PMT.png
** [[Dazzling Dizzying Battle Stage]]
|epnum=Pokémon Masters Animated Trailer
** [[Champion Time]]
|epname=Pokémon Masters Animated Trailer
** [[Shining Heart of Dragons]]
|desc=Metagross is Steven's only known Pokémon. It appeared along with him at a stadium in [[Pasio]]. Alongside [[Cynthia's Garchomp]] and [[Lance's Dragonite]], it battled [[Korrina's Lucario]], {{mas|Cheren}}'s {{p|Stoutland}}, and [[Misty's Starmie]]. Metagross used {{m|Flash Cannon}} on the opposing Pokémon, but they managed to defend themselves with their own attacks.
** [[Pasio Eggsplorers]]
** [[All Aboard the Victory Train]]
** [[Pasio Friendiversary]]
** [[The Haunted Museum]]
** [[Researcher and Seeker]]
* [[Prestige event]]: Battle Buffet Bash
* [[Costume event]]s:
** [[Jasmine's Battle Prep]]
** [[Solve the Case! (Part 1)]]
* [[Solo event]]s:
** [[A Pasio Spectacle]]
** [[Pasio Gold Rush]]
* [[Neo Champions]]:
** [[Leaders of a New Era]]
** [[Honing One's Love]]
* [[Trainer Files]]: {{DL|Trainer Files|Two Factory Heads}}
* Sync pair stories:
** A Day with {{mas|Leon}}
** A Day with {{DL|Grimsley (Masters)|Bisharp|Grimsley (Kimono)}}


Steven appears in his summer outfit in the following story areas:
Metagross's only known move is {{m|Flash Cannon}}.}}
* [[Story event]]s:
** [[Summer Superstars]]
** [[Summer Nights & Wishing Stars]]
** [[Exciting Treasure Hunt]]
* [[Solo event]]: [[A Pasio Spectacle]] (flashback)


Steven appears in his anniversary outfit in the following story areas:
==Gallery==
* [[Story event]]: [[Hearts United]]
===Steven===
 
{| style="margin:auto; text-align:center; {{roundy|20px}} border:2px solid #{{steel color dark}}; background:#{{steel color}}; font-size:80%"
Steven appears in his sygna suit in the following story areas:
|-
* [[Villain Arc]]: {{DL|Villain Arc|Hoenn: Delta of Land, Sea, and Sky}}
| colspan=2 style="{{roundy|20px}} border:2px solid #{{steel color dark}}; background:#{{steel color light}}" | [[File:Masters Steven Metagross artwork.png|x200px]]
 
| colspan=2 style="{{roundy|20px}} border:2px solid #{{steel color dark}}; background:#{{steel color light}}" | [[File:Masters Dream Team Maker Steven and Metagross.png|x200px]]
Steven appears in his special costume in the following story areas:
| style="{{roundy|5px}} border:2px solid #{{steel color dark}}; background:#{{steel color light}}" | [[File:Steven Mindscape.png|x200px]]
* [[Costume event]]s:
| rowspan=3 style="{{roundy|20px}} border:2px solid #{{steel color dark}}; background:#{{steel color light}}" | [[File:Masters Title Screen artwork.png|x300px]]
** [[Solve the Case! (Part 1)]]
|-
** [[Solve the Case! (Part 2)]]
| colspan=2 | Key artwork of Steven by {{color2|000|Ken Sugimori}}
 
| colspan=2 | Steven & Metagross on <br>Pokémon Masters EX Dream Team Maker
===Sync pair stories===
| Steven's sync move mindscape<br>({{color2|000|Granite Cave}})
====Steven and Metagross====
|-
* A Day with Steven
| style="{{roundy|20px}} border:2px solid #{{steel color dark}}; background:#{{steel color light}}" | [[File:Spr Masters Steven 2.png|150px]]
====Steven (Summer 2020) and Sandslash====
| style="{{roundy|20px}} border:2px solid #{{steel color dark}}; background:#{{steel color light}}" | [[File:VSSteven Masters.png|100px]]
* One Summer's Day
| style="{{roundy|20px}} border:2px solid #{{steel color dark}}; background:#{{steel color light}}" | [[File:Spr Masters Steven EX.png|150px]]
* The Sync Pair Music Festival!
| style="{{roundy|20px}} border:2px solid #{{steel color dark}}; background:#{{steel color light}}" | [[File:VSSteven EX Masters.png|100px]]
* Festival Fans and Superstars
| style="{{roundy|5px}} border:2px solid #{{steel color dark}}; background:#{{steel color light}}" | [[File:Masters Steven Wallace artwork.jpg|x200px]]
* Jigglypunk!
|-
* Endless Summer!
| 6★ model<br>(Normal colors)
====Steven (Anniversary 2021) and Rayquaza====
| VS model<br>(Normal colors)
* A Day with Steven
| 6★ model<br>(EX colors)
====Sygna Suit Steven and Deoxys====
| VS model<br>(EX colors)
* A Day with Sygna Suit Steven
| Artwork with {{color2|000|Wallace (Masters)|Wallace}} by NEO
====Steven (Special Costume) and Stoutland====
| Title screen artwork
* The Mystery Game Begins!
|-
* Roles Are Decided!
| style="{{roundy|20px}} border:2px solid #{{steel color dark}}; background:#{{steel color light}}" | [[File:Steven Emote 1 Masters.png|80px]]
* Explore the Mansion!
| style="{{roundy|20px}} border:2px solid #{{steel color dark}}; background:#{{steel color light}}" | [[File:Steven Emote 2 Masters.png|80px]]
* An Incident Occurs!
| style="{{roundy|20px}} border:2px solid #{{steel color dark}}; background:#{{steel color light}}" | [[File:Steven Emote 3 Masters.png|80px]]
* Who's the Real Culprit?
| style="{{roundy|20px}} border:2px solid #{{steel color dark}}; background:#{{steel color light}}" | [[File:Steven Emote 4 Masters.png|80px]]
* Beginning of the Real Case
| style="{{roundy|5px}} border:2px solid #{{steel color dark}}; background:#{{steel color light}}" | [[File:Masters Steven Friend Snapshot.png|x180px]]
* Phantom Imaginate
| style="{{roundy|5px}} border:2px solid #{{steel color dark}}; background:#{{steel color light}}" | [[File:Masters Steven Story Snapshot.png|x180px]]
* Similarities between the Victims
|-
* Fake Evil and Fake Justice
| Trainer emote<br>Nice!
* You Need Some Imagination
| Trainer emote<br>Watch out!
| Trainer emote<br>Let's do this!
| Trainer emote<br>Thanks!
| Trainer Lodge Friend Snapshot
| Trainer Lodge Story Snapshot
|-
| colspan=2 style="{{roundy|5px}} border:2px solid #{{steel color dark}}; background:#{{steel color light}}" | [[File:Pokémon Masters artwork.png|x200px]]
| colspan=2 style="{{roundy|5px}} border:2px solid #{{steel color dark}}; background:#{{steel color light}}" | [[File:Masters Victory Road artwork.jpg|x200px]]
| style="{{roundy|5px}} border:2px solid #{{steel color dark}}; background:#{{steel color light}}" | [[File:Masters Battle Buffet Bash artwork.png|x200px]]
| style="{{roundy|20px}} border:2px solid #{{steel color dark}}; background:#{{steel color light}}" | [[File:Masters Steven Plushie.png|x200px]]
|-
| colspan=2 | Key art from Pokémon Masters
| colspan=2 | {{color2|000|Champion Stadium#Victory Road|Victory Road}} artwork by Rokoh Hashibi
| {{color2|000|Prestige event|Battle Buffet Bash}} artwork<br>by {{color2|000|Megumi Mizutani}}<ref>[https://twitter.com/pokemas_game/status/1333319856813350913?s=20 Pokémon Masters tweet]</ref>
| Steven Plushie decoration<br>for the {{color2|000|Trainer Lodge}}
|}


==Quotes==
===Steven (Summer 2020)===
{{main|Steven Stone/Quotes#Pokémon Masters EX|Steven Stone/Quotes → Pokémon Masters EX}}
{| style="margin:auto; text-align:center; {{roundy|20px}} border:2px solid #{{ice color dark}}; background:#{{ice color}}; font-size:80%"
 
==In the anime==
[[File:Steven Masters Trailer.png|thumb|250px|Steven in the [[Pokémon Masters Animated Trailer]]]]
===Pokémon Masters Animated Trailer===
Steven appeared in the [[Pokémon Masters Animated Trailer]], where he teamed up with {{mas|Cynthia}} and {{mas|Lance}} to battle {{mas|Korrina}}, {{mas|Cheren}}, and {{mas|Misty}} at a stadium in [[Pasio]]. Steven attempted to overwhelm the opposing team's Pokémon with his {{TP|Steven|Metagross}}'s {{m|Flash Cannon}}, but said Pokémon retaliated with their own attacks.
 
====Pokémon====
{{TrainerPoké
|main=yes
|width=68
|trainer=Steven
|pkmn=Metagross
|type1=Steel
|type2=Psychic
|img=Steven Metagross PMT.png
|epnum=Pokémon Masters Animated Trailer
|epname=Pokémon Masters Animated Trailer
|desc=Metagross is Steven's only known Pokémon. It appeared along with him at a stadium in [[Pasio]]. Alongside [[Cynthia's Garchomp]] and [[Lance's Dragonite]], it battled [[Korrina's Lucario]], {{mas|Cheren}}'s {{p|Stoutland}}, and [[Misty's Starmie]]. Metagross used {{m|Flash Cannon}} on the opposing Pokémon, but they managed to defend themselves with their own attacks.
 
Metagross's only known move is {{m|Flash Cannon}}.}}
 
==Gallery==
===Steven===
{| style="margin:auto; text-align:center; {{roundy|20px}} border:2px solid #{{steel color dark}}; background:#{{steel color}}; font-size:80%"
|-
|-
| colspan=2 style="{{roundy|20px}} border:2px solid #{{steel color dark}}; background:#{{steel color light}}" | [[File:Masters Steven Metagross artwork.png|x200px]]
| style="{{roundy|20px}} border:2px solid #{{ice color dark}}; background:#{{ice color light}}" | [[File:Masters Dream Team Maker Steven and Sandslash.png|x200px]]
| colspan=2 style="{{roundy|20px}} border:2px solid #{{steel color dark}}; background:#{{steel color light}}" | [[File:Masters Dream Team Maker Steven and Metagross.png|x200px]]
| style="{{roundy|5px}} border:2px solid #{{ice color dark}}; background:#{{ice color light}}" | [[File:Summer 2020 Mindscape.png|x200px]]
| style="{{roundy|5px}} border:2px solid #{{steel color dark}}; background:#{{steel color light}}" | [[File:Steven Mindscape.png|x200px]]
| style="{{roundy|5px}} border:2px solid #{{ice color dark}}; background:#{{ice color light}}" | [[File:Masters Summer Superstars artwork.png|x200px]]
| rowspan=3 style="{{roundy|20px}} border:2px solid #{{steel color dark}}; background:#{{steel color light}}" | [[File:Masters Title Screen artwork.png|x300px]]
| style="{{roundy|5px}} border:2px solid #{{ice color dark}}; background:#{{ice color light}}" | [[File:Masters Summer Superstars artwork 2.jpg|x200px]]
|-
|-
| colspan=2 | Key artwork of Steven by {{color2|000|Ken Sugimori}}
| Steven (Summer 2020) & Sandslash on <br>Pokémon Masters EX Dream Team Maker
| colspan=2 | Steven and Metagross on <br>Pokémon Masters EX Dream Team Maker
| Steven's sync move mindscape<br>(Summer 2020)
| Steven's sync move mindscape<br>({{color2|000|Granite Cave}})
| {{color2|000|Summer Superstars}} artwork<br>by Aco Arisaka
| {{color2|000|Summer Superstars}} artwork<br>by Nora
|-
|-
| style="{{roundy|20px}} border:2px solid #{{steel color dark}}; background:#{{steel color light}}" | [[File:Spr Masters Steven 2.png|150px]]
| style="{{roundy|20px}} border:2px solid #{{ice color dark}}; background:#{{ice color light}}" | [[File:VSSteven Summer 2020 Masters.png|80px]]
| style="{{roundy|20px}} border:2px solid #{{steel color dark}}; background:#{{steel color light}}" | [[File:VSSteven Masters.png|100px]]
| style="{{roundy|20px}} border:2px solid #{{ice color dark}}; background:#{{ice color light}}" | [[File:Spr Masters Steven Summer 2020 2.png|120px]]
| style="{{roundy|20px}} border:2px solid #{{steel color dark}}; background:#{{steel color light}}" | [[File:Spr Masters Steven EX.png|150px]]
| style="{{roundy|20px}} border:2px solid #{{ice color dark}}; background:#{{ice color light}}" | [[File:Spr Masters Steven Summer 2020 EX.png|120px]]
| style="{{roundy|20px}} border:2px solid #{{steel color dark}}; background:#{{steel color light}}" | [[File:VSSteven EX Masters.png|100px]]
| style="{{roundy|20px}} border:2px solid #{{ice color dark}}; background:#{{ice color light}}" | [[File:VSSteven Summer 2020 EX Masters.png|80px]]
| style="{{roundy|5px}} border:2px solid #{{steel color dark}}; background:#{{steel color light}}" | [[File:Masters Steven Wallace artwork.jpg|x200px]]
|-
|-
| VS model<br>(Normal colors)
| 6★ model<br>(Normal colors)
| 6★ model<br>(Normal colors)
| VS model<br>(Normal colors)
| 6★ model<br>(EX colors)
| 6★ model<br>(EX colors)
| VS model<br>(EX colors)
| VS model<br>(EX colors)
| Artwork with {{color2|000|Wallace (Masters)|Wallace}} by NEO
| Title screen artwork
|-
|-
| style="{{roundy|20px}} border:2px solid #{{steel color dark}}; background:#{{steel color light}}" | [[File:Steven Emote 1 Masters.png|80px]]
| style="{{roundy|20px}} border:2px solid #{{ice color dark}}; background:#{{ice color light}}" | [[File:Steven Summer Emote 1 Masters.png|80px]]
| style="{{roundy|20px}} border:2px solid #{{steel color dark}}; background:#{{steel color light}}" | [[File:Steven Emote 2 Masters.png|80px]]
| style="{{roundy|20px}} border:2px solid #{{ice color dark}}; background:#{{ice color light}}" | [[File:Steven Summer Emote 2 Masters.png|80px]]
| style="{{roundy|20px}} border:2px solid #{{steel color dark}}; background:#{{steel color light}}" | [[File:Steven Emote 3 Masters.png|80px]]
| style="{{roundy|20px}} border:2px solid #{{ice color dark}}; background:#{{ice color light}}" | [[File:Steven Summer Emote 3 Masters.png|80px]]
| style="{{roundy|20px}} border:2px solid #{{steel color dark}}; background:#{{steel color light}}" | [[File:Steven Emote 4 Masters.png|80px]]
| style="{{roundy|20px}} border:2px solid #{{ice color dark}}; background:#{{ice color light}}" | [[File:Steven Summer Emote 4 Masters.png|80px]]
| style="{{roundy|5px}} border:2px solid #{{steel color dark}}; background:#{{steel color light}}" | [[File:Masters Steven Friend Snapshot.png|x180px]]
| style="{{roundy|5px}} border:2px solid #{{steel color dark}}; background:#{{steel color light}}" | [[File:Masters Steven Story Snapshot.png|x180px]]
|-
|-
| Trainer emote<br>Nice!
| Trainer emote<br>Nice!
Line 3,269: Line 3,830:
| Trainer emote<br>Let's do this!
| Trainer emote<br>Let's do this!
| Trainer emote<br>Thanks!
| Trainer emote<br>Thanks!
| Trainer Lodge Friend Snapshot
| Trainer Lodge Story Snapshot
|-
|-
| colspan=2 style="{{roundy|5px}} border:2px solid #{{steel color dark}}; background:#{{steel color light}}" | [[File:Pokémon Masters artwork.png|x200px]]
| style="{{roundy|20px}} border:2px solid #{{ice color dark}}; background:#{{ice color light}}" | [[File:Masters Medal 1-Star Summer Superstars.png|120px]]
| colspan=2 style="{{roundy|5px}} border:2px solid #{{steel color dark}}; background:#{{steel color light}}" | [[File:Masters Victory Road artwork.jpg|x200px]]
| style="{{roundy|20px}} border:2px solid #{{ice color dark}}; background:#{{ice color light}}" | [[File:Masters Medal 2-Star Summer Superstars.png|120px]]
| style="{{roundy|5px}} border:2px solid #{{steel color dark}}; background:#{{steel color light}}" | [[File:Masters Battle Buffet Bash artwork.png|x200px]]
| style="{{roundy|20px}} border:2px solid #{{ice color dark}}; background:#{{ice color light}}" | [[File:Masters Medal 3-Star Summer Superstars.png|120px]]
| style="{{roundy|20px}} border:2px solid #{{steel color dark}}; background:#{{steel color light}}" | [[File:Masters Steven Plushie.png|x200px]]
| style="{{roundy|20px}} border:2px solid #{{ice color dark}}; background:#{{ice color light}}" | [[File:Masters Medal Jigglypunk.png|120px]]
|-
|-
| colspan=2 | Key art from Pokémon Masters
| Medal<br>1★ Summer Superstars
| colspan=2 | {{color2|000|Champion Stadium#Victory Road|Victory Road}} artwork by Rokoh Hashibi
| Medal<br>2★ Summer Superstars
| {{color2|000|Prestige event|Battle Buffet Bash}} artwork<br>by {{color2|000|Megumi Mizutani}}<ref>[https://twitter.com/pokemas_game/status/1333319856813350913?s=20 Pokémon Masters tweet]</ref>
| Medal<br>3★ Summer Superstars
| Steven Plushie decoration<br>for the {{color2|000|Trainer Lodge}}
| Medal<br>Jigglypunk
|}
|}


===Steven (Summer 2020)===
===Steven (Anniversary 2021)===
{| style="margin:auto; text-align:center; {{roundy|20px}} border:2px solid #{{ice color dark}}; background:#{{ice color}}; font-size:80%"
{| style="margin:auto; text-align:center; {{roundy|20px}} border:2px solid #{{flying color dark}}; background:#{{flying color}}; font-size:80%"
|-
|-
| style="{{roundy|20px}} border:2px solid #{{ice color dark}}; background:#{{ice color light}}" | [[File:Masters Dream Team Maker Steven and Sandslash.png|x200px]]
| style="{{roundy|20px}} border:2px solid #{{flying color dark}}; background:#{{flying color light}}" | [[File:VSSteven Anniversary 2021 Masters.png|x120px]]
| style="{{roundy|5px}} border:2px solid #{{ice color dark}}; background:#{{ice color light}}" | [[File:Summer 2020 Mindscape.png|x200px]]
| style="{{roundy|5px}} border:2px solid #{{ice color dark}}; background:#{{ice color light}}" | [[File:Masters Summer Superstars artwork.png|x200px]]
| style="{{roundy|5px}} border:2px solid #{{ice color dark}}; background:#{{ice color light}}" | [[File:Masters Summer Superstars artwork 2.jpg|x200px]]
|-
| Steven and Sandslash on <br>Pokémon Masters EX Dream Team Maker
| Steven's sync move mindscape<br>(Summer 2020)
| {{color2|000|Summer Superstars}} artwork<br>by Aco Arisaka
| {{color2|000|Summer Superstars}} artwork<br>by Nora
|-
| style="{{roundy|20px}} border:2px solid #{{ice color dark}}; background:#{{ice color light}}" | [[File:VSSteven Summer 2020 Masters.png|80px]]
| style="{{roundy|20px}} border:2px solid #{{ice color dark}}; background:#{{ice color light}}" | [[File:Spr Masters Steven Summer 2020 2.png|120px]]
| style="{{roundy|20px}} border:2px solid #{{ice color dark}}; background:#{{ice color light}}" | [[File:Spr Masters Steven Summer 2020 EX.png|120px]]
| style="{{roundy|20px}} border:2px solid #{{ice color dark}}; background:#{{ice color light}}" | [[File:VSSteven Summer 2020 EX Masters.png|80px]]
|-
| VS model<br>(Normal colors)
| 6★ model<br>(Normal colors)
| 6★ model<br>(EX colors)
| VS model<br>(EX colors)
|-
| style="{{roundy|20px}} border:2px solid #{{ice color dark}}; background:#{{ice color light}}" | [[File:Steven Summer Emote 1 Masters.png|80px]]
| style="{{roundy|20px}} border:2px solid #{{ice color dark}}; background:#{{ice color light}}" | [[File:Steven Summer Emote 2 Masters.png|80px]]
| style="{{roundy|20px}} border:2px solid #{{ice color dark}}; background:#{{ice color light}}" | [[File:Steven Summer Emote 3 Masters.png|80px]]
| style="{{roundy|20px}} border:2px solid #{{ice color dark}}; background:#{{ice color light}}" | [[File:Steven Summer Emote 4 Masters.png|80px]]
|-
| Trainer emote<br>Nice!
| Trainer emote<br>Watch out!
| Trainer emote<br>Let's do this!
| Trainer emote<br>Thanks!
|-
| style="{{roundy|20px}} border:2px solid #{{ice color dark}}; background:#{{ice color light}}" | [[File:Masters Medal 1-Star Summer Superstars.png|120px]]
| style="{{roundy|20px}} border:2px solid #{{ice color dark}}; background:#{{ice color light}}" | [[File:Masters Medal 2-Star Summer Superstars.png|120px]]
| style="{{roundy|20px}} border:2px solid #{{ice color dark}}; background:#{{ice color light}}" | [[File:Masters Medal 3-Star Summer Superstars.png|120px]]
| style="{{roundy|20px}} border:2px solid #{{ice color dark}}; background:#{{ice color light}}" | [[File:Masters Medal Jigglypunk.png|120px]]
|-
| Medal<br>1★ Summer Superstars
| Medal<br>2★ Summer Superstars
| Medal<br>3★ Summer Superstars
| Medal<br>Jigglypunk
|}
 
===Steven (Anniversary 2021)===
{| style="margin:auto; text-align:center; {{roundy|20px}} border:2px solid #{{flying color dark}}; background:#{{flying color}}; font-size:80%"
|-
| style="{{roundy|20px}} border:2px solid #{{flying color dark}}; background:#{{flying color light}}" | [[File:VSSteven Anniversary 2021 Masters.png|x120px]]
| style="{{roundy|20px}} border:2px solid #{{flying color dark}}; background:#{{flying color light}}" | [[File:Spr Masters Steven Anniversary 2021 2.png|x150px]]
| style="{{roundy|20px}} border:2px solid #{{flying color dark}}; background:#{{flying color light}}" | [[File:Spr Masters Steven Anniversary 2021 2.png|x150px]]
| style="{{roundy|20px}} border:2px solid #{{flying color dark}}; background:#{{flying color light}}" | [[File:Spr Masters Steven Anniversary 2021 EX.png|x150px]]
| style="{{roundy|20px}} border:2px solid #{{flying color dark}}; background:#{{flying color light}}" | [[File:Spr Masters Steven Anniversary 2021 EX.png|x150px]]
Line 3,441: Line 3,956:
| Medal<br>Illuminate the Darkness
| Medal<br>Illuminate the Darkness
| Trainer Lodge Friend Snapshot
| Trainer Lodge Friend Snapshot
|}
===Arc Suit Steven===
{| style="margin:auto; text-align:center; {{roundy|20px}} border:2px solid #{{steel color dark}}; background:#{{steel color}}; font-size:80%"
|-
| style="{{roundy|20px}} border:2px solid #{{steel color dark}}; background: #{{steel color light}}" | [[File:Spr Masters Steven Arc 2.png|x150px]]
| style="{{roundy|20px}} border:2px solid #{{steel color dark}}; background: #{{steel color light}}" | [[File:VSSteven Arc Masters.png|x120px]]
| style="{{roundy|20px}} border:2px solid #{{steel color dark}}; background: #{{steel color light}}" | [[File:Spr Masters Steven Arc EX.png|x150px]]
| style="{{roundy|20px}} border:2px solid #{{steel color dark}}; background: #{{steel color light}}" | [[File:VSSteven Arc EX Masters.png|x120px]]
| style="{{roundy|5px}} border:2px solid #{{steel color dark}}; background:#{{steel color light}}" | [[File:Steven Arc Mindscape.png|x180px]]
|-
| 6★ model (Normal colors)
| VS model (Normal colors)
| 6★ model (EX colors)
| VS model (EX colors)
| Arc Suit Steven's sync move mindscape<br>({{color2|000|Granite Cave}})
|-
| style="{{roundy|20px}} border:2px solid #{{steel color dark}}; background:#{{steel color light}}" | [[File:Steven Arc Emote 1 Masters.png|80px]]
| style="{{roundy|20px}} border:2px solid #{{steel color dark}}; background:#{{steel color light}}" | [[File:Steven Arc Emote 2 Masters.png|80px]]
| style="{{roundy|20px}} border:2px solid #{{steel color dark}}; background:#{{steel color light}}" | [[File:Steven Arc Emote 3 Masters.png|80px]]
| style="{{roundy|20px}} border:2px solid #{{steel color dark}}; background:#{{steel color light}}" | [[File:Steven Arc Emote 4 Masters.png|80px]]
| rowspan=3 style="{{roundy|5px}} border:2px solid #{{steel color dark}}; background:#{{steel color light}}" | [[File:Masters Arc Suit Steven Lance Cynthia artwork.png|x180px]]
|-
| Trainer emote<br>Nice!
| Trainer emote<br>Watch out!
| Trainer emote<br>Let's do this!
| Trainer emote<br>Thanks!
|-
| style="{{roundy|20px}} border:2px solid #{{steel color dark}}; background:#{{steel color light}}; width:120px" | [[File:Masters Medal 1-Star Arceus Arc Celebration.png|120px]]
| style="{{roundy|20px}} border:2px solid #{{steel color dark}}; background:#{{steel color light}}; width:120px" | [[File:Masters Medal 2-Star Arceus Arc Celebration.png|120px]]
| style="{{roundy|20px}} border:2px solid #{{steel color dark}}; background:#{{steel color light}}; width:120px" | [[File:Masters Medal 3-Star Arceus Arc Celebration.png|120px]]
| style="{{roundy|20px}} border:2px solid #{{steel color dark}}; background:#{{steel color light}}; width:120px" | [[File:Masters Medal Awakened Power of Bonds.png|120px]]
|-
| Medal<br>1★ Arceus Arc Celebration
| Medal<br>2★ Arceus Arc Celebration
| Medal<br>3★ Arceus Arc Celebration
| Medal<br>Awakened Power of Bonds
| Artwork with {{color2|000|Cynthia (Masters)|Cynthia}} and {{color2|000|Lance (Masters)|Lance}}
|}
|}


Line 3,459: Line 4,012:


===Origin===
===Origin===
Steven's design is based on his appearance in {{g|Omega Ruby and Alpha Sapphire}}. {{TP|Steven|Metagross}} is Steven's signature Pokémon in the [[core series]] games, and is first seen [[Mega Evolution|Mega Evolving]] in Pokémon Omega Ruby and Alpha Sapphire. Metagross's Dex entry comes from {{pkmn|Ultra Sun and Ultra Moon|Pokémon Ultra Sun}}.
Steven's design is based on his appearance in {{g|Omega Ruby and Alpha Sapphire}}. {{TP|Steven|Metagross}} is Steven's signature Pokémon in the [[core series]] games, and is first seen [[Mega Evolution|Mega Evolving]] in Pokémon Omega Ruby and Alpha Sapphire. Metagross's {{mas|Dex}} entry comes from {{pkmn|Ultra Sun and Ultra Moon|Pokémon Ultra Sun}}.


Steven uses a Cradily on his team in most battles against the {{player}} in the core series games. Cradily's Dex entry comes from Pokémon Ultra Sun.
Steven uses a Cradily on his team in most battles against the {{player}} in the core series games. Cradily's Dex entry comes from Pokémon Ultra Sun.
Line 3,481: Line 4,034:
|fr=C'est moi le numéro 1 !
|fr=C'est moi le numéro 1 !
|de=Ich bin halt der Stärkste!
|de=Ich bin halt der Stärkste!
|ko=내가제일이지 ''{{tt|Naega Jeiriji|I'm the Best}}''
|ko=내가제일이지 ''{{tt|Nae-ga Jeil-iji|I'm the Best}}''
|it=Sono il più energico!
|it=Sono il più energico!
|es=¡Soy el número uno!
|es=¡Soy el número uno!
Line 3,510: Line 4,063:
|fr=En quête du joyau à l'état brut !
|fr=En quête du joyau à l'état brut !
|de=Pionier der Gesteinssuche
|de=Pionier der Gesteinssuche
|ko=원석을찾아서 ''{{tt|Wonseog-eulchaj-aseo|Search for Ores}}''
|ko=원석을찾아서 ''{{tt|Wonseok-eul Chaj-aseo|Search for Ores}}''
|it=A caccia di pietre grezze
|it=A caccia di pietre grezze
|es=¡Busco una gema en bruto!
|es=¡Busco una gema en bruto!
Line 3,520: Line 4,073:
|color={{rock color}}|bordercolor={{rock color dark}}
|color={{rock color}}|bordercolor={{rock color dark}}
|ja=太古のロマンを感じる ロックレイ ''{{tt|Taiko no Roman o Kanjiru Rokku Rei|Feel the Ancient Romance - Rock Ray}}''
|ja=太古のロマンを感じる ロックレイ ''{{tt|Taiko no Roman o Kanjiru Rokku Rei|Feel the Ancient Romance - Rock Ray}}''
|zh_cmn=感受太古情懷之 岩石光線 ''{{tt|Gǎnshòu Tàigǔ Qínghuái zhī yánshí Guāngxiàn|Feel the Ancient Sentiments - Rock Ray}}''
|zh_cmn=感受太古情懷之 岩石光線 ''{{tt|Gǎnshòu Tàigǔ Qínghuái zhī Yánshí Guāngxiàn|Feel the Ancient Sentiments - Rock Ray}}''
|fr=Beauté des vestiges du passé ! Laser Roche !
|fr=Beauté des vestiges du passé ! Laser Roche !
|de=Gesteinsstrahl der antiken Verbundenheit
|de=Gesteinsstrahl der antiken Verbundenheit
Line 3,568: Line 4,121:
|fr=Plus haut que les cieux !
|fr=Plus haut que les cieux !
|de=Bis hoch über die Wolken!
|de=Bis hoch über die Wolken!
|ko=하늘보다도높이! ''{{tt|Haneul-boda-do Nopi!|Higher than the Heavens!}}''
|ko=하늘보다도높이! ''{{tt|Haneul-bodado Nopi!|Higher than the Heavens!}}''
|it=Oltre le nubi!
|it=Oltre le nubi!
|es=¡Como luces en el cielo!
|es=¡Como luces en el cielo!
Line 3,619: Line 4,172:
{{langtable
{{langtable
|color={{psychic color}}|bordercolor={{psychic color dark}}
|color={{psychic color}}|bordercolor={{psychic color dark}}
|ja=スピード勝負だ! ''{{tt|Supīdo Shōbuda!|Speed Match!}}''
|ja=スピード勝負だ! ''{{tt|Supīdo Shōbu da!|Speed Match!}}''
|zh_cmn=速戰速決! ''{{tt|Sù Zhàn Sù Jué!|Speed Match!}}''
|zh_cmn=速戰速決! ''{{tt|Sù Zhàn Sù Jué!|Speed Match!}}''
|de=Hier geht’s um Geschwindigkeit!
|de=Hier geht's um Geschwindigkeit!
|fr=C'est un combat de vitesse !
|fr=C'est un combat de vitesse !
|ko=스피드승부다! ''{{tt|Seupideu Seungbuda|Speed Match!}}''
|ko=스피드승부다! ''{{tt|Seupideu Seungbuda|Speed Match!}}''
Line 3,692: Line 4,245:
|de=Normalstoß der Wahrheitssuche
|de=Normalstoß der Wahrheitssuche
|ko=사건의 어둠을 밝히는 노말임팩트 ''{{tt|Sageon-ui Eodum-eul Balghineun Nomal Impaekteu|Illuminating Normal Impact}}''
|ko=사건의 어둠을 밝히는 노말임팩트 ''{{tt|Sageon-ui Eodum-eul Balghineun Nomal Impaekteu|Illuminating Normal Impact}}''
|it= Impatto Normale che fa luce sul caso
|it=Impatto Normale che fa luce sul caso
|es=Impacto Normal de Arrojar Luz al Caso
|es=Impacto Normal de Arrojar Luz al Caso
}}
</div>
</div>
{{-}}
<div>
<div style="display: inline-block;">
''Almighty Flash Bullet Punch''
{{langtable
|color={{steel color}}|bordercolor={{steel color dark}}
|ja=バレットパンチ・瞬天 ''{{tt|Baretto Panchi - Shunten|Bullet Punch - Flashing Heaven}}''
|zh_cmn=子彈拳・瞬天 ''{{tt|Zǐdàn Quán - Shùntiān|Bullet Punch - Flashing Heaven}}''
|fr=Pisto-Poing fulgurant
|de=Patronenhieb des Leuchtens
|ko=불릿펀치:순천 ''{{tt|Bullit Peonchi: Suncheon|Bullet Punch - Flashing Heaven}}''
|it=Pugnoscarica siderale
|es=Puño Bala de Ráfaga Celestial
}}
</div>
<div style="display: inline-block;">
''We're the Strongest!''
{{langtable
|color={{steel color}}|bordercolor={{steel color dark}}
|ja=ボクらが最強だよね ''{{tt|Boku-ra ga Saikyō da yo ne|We're the Strongest}}''
|zh_cmn=誰叫我們是最強的呢 ''{{tt|Shéi Jiào Wǒmen shì Zuìqiáng de ne|We're the Strongest After All}}''
|fr=Notre force est inégalable !
|de=Niemand ist so stark wie wir!
|ko=우리가최강이지 ''{{tt|Uri-ga Choegang-iji|We're the Strongest}}''
|it=Siamo i migliori!
|es=¡Sacamos nuestro verdadero ser!
}}
</div>
<div style="display: inline-block;">
''Polished Steel Divine Meteor Mash''
{{langtable
|color={{steel color}}|bordercolor={{steel color dark}}
|ja=百錬成鋼の神技 コメットパンチ ''{{tt|Hyakurenseikō no Shingi Kometto Panchi|Tempered Steel Divine Move - Meteor Mash}}''
|zh_cmn=百鍊成鋼的神招之 彗星拳 ''{{tt|Bǎiliànchénggāng de Shénzhāo zhī Huìxīng Quán|Tempered Steel Divine Move - Meteor Mash}}''
|fr=Forgés dans l'acier ! Capacité Ultime : Poing Météore !
|de=Alpha-Sternenhieb des stahlharten Trainings
|ko=백련성강의 신기 코멧펀치 ''{{tt|Baengnyeonseonggang-ui Singi Komet Peonchi|Tempered Steel Divine Move - Meteor Mash}}''
|it=Meteorpugno supremo temprato alla perfezione
|es= Archi Puño Meteoro de Entrenar sin Fin
}}
}}
</div>
</div>
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[[Category:Masters EX characters with an EX style]]
[[Category:Masters EX characters with an alternate outfit]]
[[Category:Masters EX characters with an alternate outfit]]


[[de:Troy Trumm#Pokémon Masters EX]]
[[de:Troy Trumm#Pokémon Masters EX]]
[[es:Máximo Peñas#Pokémon Masters]]
[[es:Máximo (Masters EX)]]
[[it:Rocco (Masters EX)]]
[[it:Rocco (Masters EX)]]
[[ja:ダイゴ (ポケモンマスターズ)]]
[[ja:ダイゴ (ポケモンマスターズ)]]
[[zh:大吾#Masters]]
[[zh:大吾#Masters]]

Revision as of 02:25, 18 September 2024

Steven
ダイゴ Daigo

Steven's model
No. 81
English voice actor Xander Mobus[1]
Japanese voice actor Tomoaki Maeno[2]
Description Known as the wandering stone collector due to his love of rare stones, he is actually the heir to the Devon Corporation and Champion of the Hoenn Pokémon League.

Steven (Japanese: ダイゴ Daigo) is a Pokémon Trainer in Pokémon Masters EX, based on the character of the same name in the core series games. He forms a sync pair with Metagross, which is capable of Mega Evolving. This sync pair was first made available through a limited Poké Fair sync pair scout on February 14, 2020 to coincide with the story event The Strongest There Is. This pair can be raised to 6★ EX from November 23, 2020.

Steven in his Summer 2020 seasonal outfit forms a sync pair with Alolan Sandslash. This sync pair was first made available through a limited seasonal sync pair scout on July 31, 2020 to coincide with the story event Summer Superstars. This pair can be raised to 6★ EX from July 20, 2021.

Steven in his Anniversary 2021 seasonal outfit forms a sync pair with Shiny Rayquaza, which is capable of Mega Evolving. This sync pair was first made through a Master Fair sync pair scout available on September 1, 2021 to coincide with the story event Hearts United. This pair can be raised to 6★ EX from the day it was released.

Steven in his sygna suit forms a sync pair with Deoxys, which is capable of changing into any of its Formes. This sync pair was first made available through a Poké Fair sync pair scout on August 10, 2022 to coincide with the villain event Team Aqua's Stormy Seas. This pair can be raised to 6★ EX from the day it was released.

Steven also forms a sync pair with his Cradily. This pair can be obtained by reaching Friendship Level 100 with Steven in the Trainer Lodge beginning on March 31, 2023. This pair can be raised to 6★ EX since its release, though this pair lacks an EX style.

Steven in his Special Costume forms a sync pair with his Shiny Stoutland. This pair can be obtained through a limited costume sync pair scout beginning on March 31, 2023 to coincide with the costume event Solve the Case! (Part 1). This pair can also be raised to 6★ EX since its release.

Steven also appears in his arc suit, again forming a sync pair with his Metagross. This pair was first made available through an Arc Suit Fair sync pair scout beginning on August 30, 2024. This pair can be raised to 6★ EX since it first released.

In the games

This section is incomplete.
Please feel free to edit this section to add missing information and complete it.
Reason: History & Role in Pokémon Masters EX

Metagross

Raising this sync pair to 6★ EX will unlock Song Key 03001, which allows "Battle! (Steven) (Pokémon Masters EX Version)" to be played in the Jukebox.

Type Steel
Move type Steel
Role Strike (Physical)
Base Potential ★★★★★☆EX
Metagross Mega Metagross Weakness Ghost
It boasts not only psychic powers but also fantastic strength. It grabs its prey with its four legs and holds them in place with its claws.
Stats HP Attack Defense Sp. Atk Sp. Def Speed
Lv. 140, Base Potential 487 428 190 137 186 246
Lv. 140, Max Potential 587 468 230 177 226 286
Mega Metagross
Lv. 140, Base Potential 487 513 209 137 204 246
Lv. 140, Max Potential 587 561 253 177 248 286

Availability

Steven is exclusive to Poké Fair scouts. His offering rate was increased in the following sync pair scouts:

Banner Dates Notes
Steven Spotlight Poké Fair Scout February 14 to March 16, 2020 Debut
Steven Spotlight Poké Fair Scout June 23 to July 14, 2020
Cynthia and Steven Poké Fair Scout November 23 to December 14, 2020 6★ EX unlocked
Super Spotlight Poké Fair Scout May 25 to June 8, 2021
N, Steven, and Lance Charming Poké Fair Scout March 14 to 22, 2022 Only male characters could be recruited
Triple Feature Poké Fair Scout B February 27 to March 27, 2023
All banners lasted from 06:00 UTC on the start date to 05:59 UTC on the end date unless noted otherwise.

Steven can be obtained in the Monthly Poké Fair Scout starting from April 1, 2023. He was featured in the following banners:

Banner Dates Notes
Monthly Poké Fair Scout Vol. 8 April 1 to May 1, 2023 Vertical sync grid expansion received
Monthly Poké Fair Scout Vol. 14 October 1 to November 1, 2023
Monthly Poké Fair Scout Vol. 19 March 1 to April 1, 2024
All banners lasted from 06:00 UTC on the start date to 05:59 UTC on the end date unless noted otherwise.

He was also available in the following sync pair scouts:

Banner Dates Notes
New Year's Poké Fair Ticket Scout January 1 to 23, 2022 Players could obtain up to 23 tickets for this scout
Anime Collaboration 10-Pair + 5★-Select Ticket Scout July 7 to 31, 2022 Players could receive one ticket for this scout
5★ Champion Select Ticket Scout February 27 to April 3, 2023 Players could receive one ticket for this scout
Red Mix Scout November 1, 2023 to May 1, 2024 Available using paid gems only
5★-Select Poké Fair Scout ×15 (A) December 31, 2023 to January 31, 2024 Available using paid gems only; began at 15:00 UTC
Fair-exclusive pairs included! 10-Pair Scout (Max 100 Pairs) February 19 to March 25, 2024 Players could obtain up to 10 tickets for this scout
5★-Select Poké Fair Scout ×15 (A) February 28 to March 26, 2024 Available using paid gems only
Blue Mix Scout May 1 to September 1, 2024 Available using paid gems only
72 Hours Only! Champion Stadium Hard Level Celebration Scout Starting July 31, 2024 Available for 72 hours after unlocking Champion Stadium (Hard Lv. 1)
Fair-exclusive pairs included! 10-Pair Scout (Max 100 Pairs) August 18 to September 22, 2024 Players could obtain up to 10 tickets for this scout
Leaf Mix Scout September 1, 2024 to January 1, 2025 Available using paid gems only
Daily Scout Starting September 1, 2024 One scout available daily
5★-Select Poké Fair Scout ×15 (A) September 2 to 30, 2024 Available using paid gems only
All banners lasted from 06:00 UTC on the start date to 05:59 UTC on the end date unless noted otherwise.

Moves

Steven's Metagross uses Meteor Mash and Iron Head as its two damage-dealing moves. Upon Mega Evolving, Meteor Mash is replaced with Bullet Punch. Bullet Punch is a Quick Move that does not cost gauge but has a limited number of uses per battle.

Name Type Category Move gauge Base Power Max Power Accuracy Target Description
Meteor Mash Steel
Physical 2 55 66 90% An opponent Has a chance (20%) of raising the user's Attack by 1 stat rank.
(Only before Mega Evolving)
X Attack None Status 0
(2 uses)
Self Raises the user's Attack by 2 stat ranks.
Iron Head Steel
Physical 3 92 110 100% An opponent Has a chance (30%) of making the target flinch.
Best There Is! None Status 0
(2 uses)
Self Raises the user's Defense by 1 stat rank. Applies the Critical Hit Next effect to the user. If the user's Metagross has Mega Evolved, also applies the Enduring effect to the user.
Bullet Punch Steel
Physical 0
(3 uses)
75 90 100% An opponent No additional effect.
(Only after Mega Evolving)
Sync moves
Solid Steel Meteor Mash Steel
Physical 160 192 An opponent Become Mega Metagross until the end of the battle.
(6★ EX effect: Sync moves will target all opposing sync pairs.)

Skills

Name Description
Passive Skills
Power Chain 3 Powers up moves when unity bonus is in effect.
Impervious Stats cannot be lowered.
Theme Skills
Steel Strike Raises allies' Attack and Sp. Atk by 15 when using Steel-type attacks.
Hoenn Strike Raises the Attack and Sp. Atk of all allied sync pairs by 2.
Champion Strike Raises the Attack and Sp. Atk of all allied sync pairs by 2.
Rock Lover Strike Raises the Attack and Sp. Atk of all allied sync pairs by 3.
Space Cadet Strike Raises the Attack and Sp. Atk of all allied sync pairs by 3.
Expedition Skills
Fiery ↑ 1 per Hoenn theme Raises the following discovery level by the number of sync pairs that share the Hoenn theme:
Fiery Crystal

Sync grid

Steven & Metagross's sync grid is an expanded grid, made available since the sync pair was first released. It was further expanded on April 1, 2023.

Name Effect Energy required Sync orb required Move level required
HP +10 HP +10 0 5 1
HP +10 HP +10 2 24 1
HP +20 HP +20 4 48 2
HP +20 HP +20 4 48 2
Attack +5 Attack +5 0 5 1
Attack +5 Attack +5 0 5 1
Attack +5 Attack +5 2 24 1
Attack +5 Attack +5 2 24 1
Attack +5 Attack +5 3 36 1
Attack +10 Attack +10 5 60 1
Attack +10 Attack +10 5 60 1
Defense +5 Defense +5 0 5 1
Defense +5 Defense +5 2 24 1
Defense +10 Defense +10 4 48 1
Sp. Def +5 Sp. Def +5 0 5 1
Sp. Def +5 Sp. Def +5 3 36 1
Sp. Def +5 Sp. Def +5 3 36 1
Sp. Def +10 Sp. Def +10 4 48 2
Speed +5 Speed +5 0 5 1
Speed +5 Speed +5 2 24 1
Speed +5 Speed +5 2 24 1
Speed +5 Speed +5 2 24 1
Meteor Mash: Power +4 Meteor Mash: Power ↑ +4 2 24 1
Meteor Mash: Power +4 Meteor Mash: Power ↑ +4 2 24 1
Meteor Mash: Power +4 Meteor Mash: Power ↑ +4 2 24 1
Meteor Mash: Power +4 Meteor Mash: Power ↑ +4 2 24 2
Meteor Mash: Power +4 Meteor Mash: Power ↑ +4 3 36 2
Meteor Mash: Power +4 Meteor Mash: Power ↑ +4 3 36 3
Meteor Mash: Move Gauge Refresh 2 Has a chance (30%) of charging the user's move gauge by one when a move is successful. 6 72 1
Meteor Mash: Move Gauge Refresh 2 Has a chance (30%) of charging the user's move gauge by one when a move is successful. 6 72 2
Meteor Mash: Swag Bag 1 Raises the chance of raising stat values with the additional effects of moves. 10 120 3
Iron Head: Power +5 Iron Head: Power ↑ +5 5 60 1
Iron Head: Power +5 Iron Head: Power ↑ +5 5 60 2
Iron Head: Power +5 Iron Head: Power ↑ +5 5 60 2
Iron Head: Power +5 Iron Head: Power ↑ +5 5 60 3
Iron Head: Move Gauge Refresh 3 Has a chance (40%) of charging the user's move gauge by one when a move is successful. 6 72 2
Iron Head: Aggravation 1 Raises the chance of inflicting the flinching, confused, or trapped condition with the additional effects of moves. 10 120 3
Bullet Punch: Eagle Eye 9 Raises the user's critical-hit rate by 1 stat rank when the user's Pokémon uses a move. 10 120 3
Bullet Punch: Staggering 9 Makes the target flinch when the user's attack move against it is successful. 10 120 5
X Attack: MP Refresh 3 Has a chance (40%) of restoring one MP of the move used if the move is successful. 7 84 1
Best There Is!: MP Refresh 3 Has a chance (40%) of restoring one MP of the move used if the move is successful. 7 84 2
Haymaker The more the user's Attack has been raised, the more it powers up the user's sync moves. 10 120 1
Unflappable Prevents the user from flinching. 5 60 2
Tough Sync 3 Powers up the user's sync move when its Defense is raised. 7 84 2
Force Field 1 Has a chance (20%) of raising the Sp. Def of all allied sync pairs by 1 stat rank when the user's Pokémon uses a move. 8 96 2
S-Move: HP Recovery (M) 2 Restores the user's HP by approximately 40% of its maximum HP after using a sync move. 8 96 2
Natural Remedy Once per battle, removes all status conditions from the user when the user is inflicted by any status condition. 4 48 3
Stoic 2 Has a chance (30%) of raising the user's Defense by 1 stat rank after its Pokémon uses a move. 8 96 3
Unyielding 2 When the user's Enduring effect activates and the user has 1 HP remaining, has a chance (30%) of applying the Enduring effect to the user again. 10 120 3
Sync Defense ↓ All 2 Lowers the Defense of all opposing sync pairs by 2 stat ranks after using the user's sync move. 10 120 4
Sync Damage Guard Applies the Damage Guard Next effect to the user the first time its sync move is used each battle. 10 120 4
Vigilance Protects the user against critical hits. 10 120 5
Solid Steel Meteor Mash: Power +25 Solid Steel Meteor Mash: Power ↑ +25 5 60 3
Solid Steel Meteor Mash: Power +25 Solid Steel Meteor Mash: Power ↑ +25 5 60 3

Cradily

Type Rock
Move types Rock / Poison
Role Tech
Base Potential ★★★★☆☆EX
Cradily Weakness Steel
Normally, it lived on shallow sea shoals. When the tide went out, this Pokémon came up on land to search for prey.
Stats HP Attack Defense Sp. Atk Sp. Def Speed
Lv. 140, Base Potential 584 312 174 380 177 227
Lv. 140, Max Potential 664 352 214 420 217 267
Mega Cradily
Lv. 140, Base Potential
Lv. 140, Max Potential

Availability

Steven & Cradily can be teamed up with by scouting Steven and raising him to friendship level 100 in the Trainer Lodge.

Moves

Name Type Category Move gauge Base Power Max Power Accuracy Target Description
Acid Poison
Special 1 19 22 100% All opponents Has a chance (10%) of lowering the target's Sp. Def by 1 stat rank.
Ancient Power Rock
Special 2 47 56 100% An opponent Has a chance (10%) of raising the user's Attack, Defense, Sp. Atk, Sp. Def, and Speed by 1 stat rank.
Stealth Rock Rock
Status 2
(2 uses)
Opponent side Applies the Rock Damage Field effect to the opponents' field of play. (Rock Damage Field: The sync pairs will take Rock-type damage whenever they take an action.)
Gem Hunt! None Status 0
(2 uses)
Self Raises the user's Sp. Atk and Sp. Def by 2 stat ranks. Applies the Enduring effect to the user.
Sync moves
Agent of the Ancient Rock Beam Rock
Special 200 240 An opponent This attack's power increases when the Rock Damage Field is applied to the opponents' field of play.
(6★ EX effect: Sync move power will be multiplied by 1.5.)

Skills

Name Description
Passive Skills
On a Roll 4 Raises the chance of lowering stat values with the additional effects of moves.
Water Guard Reduces damage when the user is attacked by Water-type moves.
Catalytic Infliction Applies the Move Gauge Acceleration effect to the allied field of play the first time the user's Pokémon uses a status move each battle.
Theme Skills
Rock Tech Raises allies' Attack and Sp. Atk by 12 when using Rock-type attacks.
Raises the maximum HP of all allied sync pairs by 12.
Hoenn Tech Raises the Attack and Sp. Atk of all allied sync pairs by 1.
Raises the maximum HP of all allied sync pairs by 1.
Champion Tech Raises the Attack and Sp. Atk of all allied sync pairs by 1.
Raises the maximum HP of all allied sync pairs by 1.
Rock Lover Tech Raises the Attack and Sp. Atk of all allied sync pairs by 2.
Raises the maximum HP of all allied sync pairs by 2.
Space Cadet Tech Raises the Attack and Sp. Atk of all allied sync pairs by 2.
Raises the maximum HP of all allied sync pairs by 2.
Expedition Skills
Soothing ↑ 3 Wistful ↓ 1 Raises the following discovery level by 3:
Soothing Crystal
Lowers the following discovery level by 1:
Wistful Crystal

Sync grid

Steven & Cradily's sync grid is an expanded grid, made available since the sync pair was first released.

Name Effect Energy required Sync orb required Move level required
HP +10 HP +10 0 5 1
HP +10 HP +10 2 24 1
Defense +5 Defense +5 0 5 1
Defense +5 Defense +5 2 24 1
Defense +5 Defense +5 2 24 1
Defense +5 Defense +5 2 24 1
Defense +5 Defense +5 2 24 1
Defense +5 Defense +5 2 24 1
Sp. Atk +5 Sp. Atk +5 0 5 1
Sp. Atk +5 Sp. Atk +5 0 5 1
Sp. Atk +5 Sp. Atk +5 2 24 1
Sp. Atk +5 Sp. Atk +5 2 24 1
Sp. Atk +5 Sp. Atk +5 2 24 1
Sp. Def +5 Sp. Def +5 0 5 1
Sp. Def +5 Sp. Def +5 2 24 1
Sp. Def +5 Sp. Def +5 2 24 1
Sp. Def +5 Sp. Def +5 2 24 1
Speed +5 Speed +5 0 5 1
Speed +5 Speed +5 2 24 1
Speed +20 Speed +20 7 84 2
Acid: Power +4 Acid: Power ↑ +4 3 36 1
Acid: Power +4 Acid: Power ↑ +4 3 36 1
Acid: Power +4 Acid: Power ↑ +4 3 36 1
Acid: Power +4 Acid: Power ↑ +4 3 36 2
Acid: Power +4 Acid: Power ↑ +4 3 36 2
Acid: Move Gauge Refresh 3 Has a chance (40%) of charging the user's move gauge by one when a move is successful. 7 84 2
Ancient Power: Power +4 Ancient Power: Power ↑ +4 3 36 1
Ancient Power: Power +4 Ancient Power: Power ↑ +4 3 36 1
Ancient Power: Power +4 Ancient Power: Power ↑ +4 3 36 1
Ancient Power: Power +4 Ancient Power: Power ↑ +4 3 36 1
Ancient Power: Power +4 Ancient Power: Power ↑ +4 3 36 2
Ancient Power: Move Gauge Refresh 3 Has a chance (40%) of charging the user's move gauge by one when a move is successful. 7 84 2
Stealth Rock: MP Refresh 2 Has a chance (30%) of restoring one MP of the user's move when that move is successful. 7 84 2
Stealth Rock: Follow-Through 9 Applies the Critical Hit Next effect to the user when its move is successful. 10 120 3
Stealth Rock: Super Preparation 9 Applies the Supereffective ↑ Next effect to the user when its move is successful. 10 120 3
Gem Hunt!: MP Refresh 2 Has a chance (30%) of restoring one MP of the user's move when that move is successful. 7 84 2
Gem Hunt!: Ramp Up 1 Raises the user's Sp. Atk by 1 stat rank when its move is successful. 7 84 2
Swag Bag 3 Raises the chance of raising stat values with the additional effects of moves. 7 84 2
Swag Bag 5 Raises the chance of raising stat values with the additional effects of moves. 10 120 3
Rock DF Power-Up 3 Powers up the user's moves when the Rock Damage Field is applied to the opponent's field of play. 7 84 3
Brainteaser The more the target's Sp. Def is lowered, the more it powers up the user's moves. 10 120 3
Staggering 2 Has a chance (30%) of making the target flinch when the user's attack move against it is successful. 10 120 3
Sharp Entry 1 Raises the user's critical-hit rate by 1 stat rank when it enters a battle. 10 120 3
Brute Wits The more the user's Sp. Def is raised, the more it powers up the user's sync move. 10 120 3
Agent of the Ancient Rock Beam: Power +25 Agent of the Ancient Rock Beam: Power ↑ +25 5 60 2
Agent of the Ancient Rock Beam: Power +25 Agent of the Ancient Rock Beam: Power ↑ +25 5 60 2
Agent of the Ancient Rock Beam: Power +25 Agent of the Ancient Rock Beam: Power ↑ +25 5 60 3
Agent of the Ancient Rock Beam: Power +25 Agent of the Ancient Rock Beam: Power ↑ +25 5 60 3

Sandslash (Alola Form)

Steven (Summer 2020)
ダイゴ(20シーズン) Daigo (2020 Season)

Steven's model (Summer 2020)
No. 81
English voice actor Xander Mobus
Japanese voice actor Tomoaki Maeno
Description Steven's looking a little festive in his cool summer attire! He and his Alolan Sandslash partner escape the heat by entering caves in search of rare stones.
Type Ice
Move type Ice
Role Strike (Physical)
Base Potential ★★★★★☆EX
Sandslash Weakness Fighting
It runs across snow-covered plains at high speeds. It developed thick, sharp claws to plow through the snow.
Stats HP Attack Defense Sp. Atk Sp. Def Speed
Lv. 140, Base Potential 630 424 176 115 147 224
Lv. 140, Max Potential 730 464 216 155 187 264
Mega Sandslash
Lv. 140, Base Potential
Lv. 140, Max Potential

Availability

Steven (Summer 2020) is exclusive to seasonal scouts. His offering rate was increased in the following sync pair scouts:

Banner Dates Notes
Steven Seasonal Scout July 31 to August 17, 2020 Debut
Steven and Lyra Seasonal Scout July 20 to August 3, 2021 6★ EX unlocked
Super Spotlight Seasonal Scout September 10 to 17, 2021
Super Spotlight Seasonal Scout July 4 to 18, 2022
Super Spotlight Seasonal Scout July 6 to 20, 2023
Super Spotlight Seasonal Scout July 3 to 20, 2024
All banners lasted from 06:00 UTC on the start date to 05:59 UTC on the end date unless noted otherwise.

He was also available in the following sync pair scouts:

Banner Dates Notes
5★-Select Seasonal Scout ×11 C March 3 to 17, 2022 Available using paid gems only
5★-Select Seasonal Scout ×11 August 22 to September 4, 2022 Available using paid gems only
5★-Select Seasonal Scout ×11 A August 23 to September 7, 2023 Available using paid gems only
Red Mix Scout November 1, 2023 to May 1, 2024 Available using paid gems only
Blue Mix Scout May 1 to September 1, 2024 Available using paid gems only
5★-Select Seasonal Scout ×11 A August 25 to September 4, 2024 Available using paid gems only
Leaf Mix Scout September 1, 2024 to January 1, 2025 Available using paid gems only
Daily Scout Starting September 1, 2024 One scout available daily
All banners lasted from 06:00 UTC on the start date to 05:59 UTC on the end date unless noted otherwise.


Moves

Name Type Category Move gauge Base Power Max Power Accuracy Target Description
Icicle Spear Ice
Physical 2 15 18 100% An opponent Attacks the target two to five times in a row.
X Attack None Status 0
(2 uses)
Self Raises the user's Attack by 2 stat ranks.
Icicle Crash Ice
Physical 3 105 126 90% An opponent Has a chance (30%) of making the target flinch.
Coolest There Is! None Status 0
(2 uses)
Self Raises the user's accuracy and critical-hit rate by 1 stat rank. In addition, raises the user's critical-hit rate by 2 stat ranks during a hailstorm.
Sync moves
Too Cool Icicle Crash Ice
Physical 250 300 An opponent (6★ EX effect: Sync moves will target all opposing sync pairs.)

Skills

Name Description
Passive Skills
Hail Bringer Causes a hailstorm after a sync move.
Snow Shelter Protects the Pokémon from damage from a hailstorm.
Invigorating Hail 5 Powers up moves in a hailstorm.
Theme Skills
Ice Strike Raises allies' Attack and Sp. Atk by 15 when using Ice-type attacks.
Hoenn Strike Raises the Attack and Sp. Atk of all allied sync pairs by 2.
Seasonal Outfit Strike Raises the Attack and Sp. Atk of all allied sync pairs by 3.
Sunglasses Strike Raises the Attack and Sp. Atk of all allied sync pairs by 3.
Rock Lover Strike Raises the Attack and Sp. Atk of all allied sync pairs by 3.
Expedition Skills
Fiery ↑ 2 Raises the following discovery level by 2:
Fiery Crystal

Sync grid

Steven (Summer 2020) & Sandslash's sync grid is an expanded grid, made available since the sync pair was first released.

Name Effect Energy required Sync orb required Move level required
HP +10 HP +10 0 5 1
HP +10 HP +10 2 24 1
HP +20 HP +20 4 48 2
HP +20 HP +20 4 48 2
Attack +5 Attack +5 0 5 1
Attack +5 Attack +5 0 5 1
Attack +5 Attack +5 2 24 1
Attack +5 Attack +5 2 24 2
Attack +10 Attack +10 4 48 1
Defense +5 Defense +5 0 5 1
Defense +5 Defense +5 2 24 1
Defense +5 Defense +5 2 24 1
Defense +5 Defense +5 2 24 1
Defense +10 Defense +10 4 48 3
Sp. Def +5 Sp. Def +5 0 5 1
Sp. Def +10 Sp. Def +10 4 48 1
Sp. Def +10 Sp. Def +10 4 48 2
Speed +5 Speed +5 0 5 1
Speed +5 Speed +5 2 24 1
Speed +20 Speed +20 7 84 2
Icicle Spear: Power +1 Icicle Spear: Power ↑ +1 2 24 1
Icicle Spear: Power +1 Icicle Spear: Power ↑ +1 2 24 1
Icicle Spear: Power +1 Icicle Spear: Power ↑ +1 2 24 1
Icicle Spear: Power +1 Icicle Spear: Power ↑ +1 2 24 1
Icicle Spear: Power +1 Icicle Spear: Power ↑ +1 2 24 2
Icicle Spear: Move Gauge Refresh 3 Has a chance (40%) of charging the user's move gauge by one when a move is successful. 6 72 1
Icicle Spear: Move Gauge Refresh 3 Has a chance (40%) of charging the user's move gauge by one when a move is successful. 6 72 2
Icicle Spear: Cold Snap 2 Has a chance (30%) of leaving the target frozen when a move targeting an opponent is successful. 10 120 3
Icicle Crash: Power +3 Icicle Crash: Power ↑ +3 3 36 1
Icicle Crash: Power +3 Icicle Crash: Power ↑ +3 3 36 1
Icicle Crash: Power +3 Icicle Crash: Power ↑ +3 3 36 1
Icicle Crash: Power +3 Icicle Crash: Power ↑ +3 3 36 2
Icicle Crash: Power +3 Icicle Crash: Power ↑ +3 3 36 2
Icicle Crash: Move Gauge Refresh 3 Has a chance (40%) of charging the user's move gauge by one when a move is successful. 6 72 1
Icicle Crash: Move Gauge Refresh 3 Has a chance (40%) of charging the user's move gauge by one when a move is successful. 6 72 2
Icicle Crash: Harry 2 Powers up moves when the target is flinching. 10 120 1
Icicle Crash: Freeze Synergy 3 Powers up moves when the target is frozen. 10 120 3
X Attack: MP Refresh 2 Has a chance (30%) of restoring one MP of the move used if the move is successful. 7 84 2
Coolest There Is!: MP Refresh 2 Has a chance (30%) of restoring one MP of the move used if the move is successful. 7 84 1
Healing Hail 1 Restores the Pokémon's HP whenever it takes an action during a hailstorm. 7 84 1
Flinch Hitter 5 Powers up sync moves when the target is flinching. 8 96 2
Hasty Hail 2 Quickly charges the move gauge in a hailstorm. 10 120 3
Freezer Burn 5 Powers up sync moves when the target is frozen. 8 96 3
Double Down 3 Powers up sync moves that are super effective. 10 120 3
Stoic 2 Has a chance (30%) of raising the user's Defense by 1 stat rank after its Pokémon uses a move. 8 96 3
No Quarter Maximizes the number of times the user hits with a move that has the multistrike effect tag when that move is successful. 12 144 3
Too Cool Icicle Crash: Power +25 Too Cool Icicle Crash: Power ↑ +25 5 60 3
Too Cool Icicle Crash: Power +25 Too Cool Icicle Crash: Power ↑ +25 5 60 3

Rayquaza

Steven (Anniversary 2021)
ダイゴ(21アニバーサリー) Daigo (2021 Anniversary)

Steven's model (Anniversary 2021)
No. 81
English voice actor Xander Mobus
Japanese voice actor Tomoaki Maeno
Description Steven is back in a fancy suit! He's pursuing new strength and potential together with Rayquaza, a Pokémon that embodies the mysteries of Mega Evolution.
Type Flying
Move types Flying / Dragon
Role Strike (Physical)
Base Potential ★★★★★☆EX
Rayquaza ShinyMega Rayquaza Shiny Weakness Ice
Rayquaza is said to have lived for hundreds of millions of years. Legends remain of how it put to rest the clash between Kyogre and Groudon.
Stats HP Attack Defense Sp. Atk Sp. Def Speed
Lv. 140, Base Potential 606 254 126 254 126 300
Lv. 140, Max Potential 706 294 166 294 166 340
Mega Rayquaza
Lv. 140, Base Potential 606 254 126 254 126 420
Lv. 140, Max Potential 706 294 166 294 166 460

Availability

Steven (Anniversary 2021) is exclusive to Master Fair scouts. He was available in the following sync pair scout banners:

Banner Dates Notes
Steven Master Fair Scout September 1 to 30, 2021 Debut
Steven Master Fair Scout December 30, 2022 to February 6, 2023
All banners lasted from 06:00 UTC on the start date to 05:59 UTC on the end date unless noted otherwise.

He was also available in the following sync pair scouts:

Banner Dates Notes
Daily Scout Starting September 1, 2024 One scout available daily
All banners lasted from 06:00 UTC on the start date to 05:59 UTC on the end date unless noted otherwise.


Moves

Name Type Category Move gauge Base Power Max Power Accuracy Target Description
Dragon Ascent Flying
Physical 4 192 230 100% An opponent Lowers the user's Defense and Sp. Def by one stat rank.
X Attack None Status 0
(2 uses)
Self Raises the user's Attack by two stat ranks.
Draco Meteor Dragon
Special 3 136 163 90% An opponent Lowers the user's Sp. Atk by two stat ranks.
Sky High! None Status 0
(2 uses)
Self Raises the user's critical-hit rate by three stat ranks. Applies the Supereffective ↑ Next effect to the user. When used by Mega Rayquaza, also raises the user's Speed by two stat ranks.
Sync moves
Triumph and Glory Dragon Ascent Flying
Physical 160 192 An opponent Become Mega Rayquaza until the end of battle.
(6★ EX effect: Sync moves will target all opposing sync pairs.)

Skills

Name Description
Passive Skills
Hoenn Flag Bearer Powers up the moves of all allied sync pairs by 10%. Reduces attack move damage taken by all allied sync pairs by 20%. The more allied sync pairs with the Hoenn theme you have on your team, the higher these percentages are. (Each additional sync pair powers up moves by 10% and reduces damage by 3%. The maximum power-up is 30%, and the maximum damage reduction is 26%.)
Downside Up When the user's stats would be lowered, raises the user's stats by the same amount instead.
Good Form The more the user's stats are raised, the more it powers up the user's moves.
Move Gauge Refresh 4 Has a chance (50%) of charging the user's move gauge by one when a move is successful.
Theme Skills
Flying Strike Raises allies' Attack and Sp. Atk by 15 when using Flying-type attacks.
Hoenn Strike Raises the Attack and Sp. Atk of all allied sync pairs by 2.
Seasonal Outfit Strike Raises the Attack and Sp. Atk of all allied sync pairs by 3.
Battle Facility Foe Strike Raises the Attack and Sp. Atk of all allied sync pairs by 2.
Rock Lover Strike Raises the Attack and Sp. Atk of all allied sync pairs by 3.
Expedition Skills
Rare ↑ 2 Soothing ↓ 2 Raises the following discovery level by 2:
Rare Cache
Lowers the following discovery level by 2:
Soothing Crystal

Sync grid

Steven (Anniversary 2021) & Rayquaza's sync grid is an expanded grid, made available since the sync pair was first released.

Name Effect Energy required Sync orb required Move level required
HP +10 HP +10 0 5 1
HP +10 HP +10 2 24 1
HP +20 HP +20 4 48 1
Attack +5 Attack +5 0 5 1
Attack +5 Attack +5 2 24 1
Attack +5 Attack +5 2 24 1
Defense +5 Defense +5 0 5 1
Defense +5 Defense +5 2 24 1
Defense +5 Defense +5 2 24 1
Sp. Atk +5 Sp. Atk +5 0 5 1
Sp. Atk +5 Sp. Atk +5 2 24 1
Sp. Atk +5 Sp. Atk +5 2 24 1
Sp. Def +5 Sp. Def +5 0 5 1
Sp. Def +5 Sp. Def +5 2 24 1
Sp. Def +5 Sp. Def +5 2 24 1
Speed +5 Speed +5 0 5 1
Speed +5 Speed +5 2 24 1
Speed +5 Speed +5 2 24 1
Speed +10 Speed +10 4 48 1
Dragon Ascent: Power +2 Dragon Ascent: Power ↑ +2 4 48 1
Dragon Ascent: Power +2 Dragon Ascent: Power ↑ +2 4 48 1
Dragon Ascent: Power +2 Dragon Ascent: Power ↑ +2 4 48 2
Dragon Ascent: Power +2 Dragon Ascent: Power ↑ +2 4 48 2
Dragon Ascent: Power +2 Dragon Ascent: Power ↑ +2 4 48 2
Dragon Ascent: Move Gauge Refresh 3 Has a chance (40%) of charging the user's move gauge by one when a move is successful. 7 84 2
Dragon Ascent: Fleet Feet 1 Raises the user's Speed by 1 stat rank when its move is successful. 9 108 3
Draco Meteor: Power +3 Draco Meteor: Power ↑ +3 4 48 1
Draco Meteor: Power +3 Draco Meteor: Power ↑ +3 4 48 2
Draco Meteor: Power +3 Draco Meteor: Power ↑ +3 4 48 2
Draco Meteor: Power +3 Draco Meteor: Power ↑ +3 4 48 2
Draco Meteor: Power +3 Draco Meteor: Power ↑ +3 4 48 2
Draco Meteor: Accuracy +10 Draco Meteor: Accuracy ↑ +10 5 60 1
Draco Meteor: Move Gauge Refresh 3 Has a chance (40%) of charging the user's move gauge by one when a move is successful. 7 84 2
Draco Meteor: Critical Strike 2 Powers up the user's attacks when they become critical hits. 9 108 3
X Attack: MP Refresh 2 Has a chance (30%) of restoring one MP of the user's move when that move is successful. 7 84 1
Sky High!: MP Refresh 2 Has a chance (30%) of restoring one MP of the user's move when that move is successful. 7 84 1
Clear Sync-Up 5 Powers up the user's sync move when weather conditions are not in effect. 7 84 1
Clear Sync-Up 9 Powers up the user's sync move when weather conditions are not in effect. 9 108 3
Head Start 1 Reduces the user's sync move countdown by 1 the first time it enters a battle each battle. 10 120 2
Clear Power-Up 1 Powers up the user's moves when weather conditions are not in effect. 10 120 3
Clear as Day Prevents the user from flinching, becoming confused, or becoming trapped when weather conditions are not in effect. 10 120 3
Fierce Entry 1 Raises the user's Attack by 1 stat rank when it enters a battle. 9 108 3
Weather Wipe 9 Removes all weather conditions when the user's Pokémon uses a move. 10 120 3
Triumph and Glory Dragon Ascent: Power +25 Triumph and Glory Dragon Ascent: Power ↑ +25 5 60 2
Triumph and Glory Dragon Ascent: Power +25 Triumph and Glory Dragon Ascent: Power ↑ +25 5 60 2
Triumph and Glory Dragon Ascent: Power +25 Triumph and Glory Dragon Ascent: Power ↑ +25 5 60 3
Triumph and Glory Dragon Ascent: Power +25 Triumph and Glory Dragon Ascent: Power ↑ +25 5 60 3

Deoxys (All Formes)

Sygna Suit Steven
マジコスダイゴ Serious Costume Daigo

Sygna Suit Steven's model
No. 81
English voice actor Xander Mobus
Japanese voice actor Tomoaki Maeno
Description Steven is wearing an outfit made especially for space exploration. As its design is based on data from Deoxys, it's a great match for his partner Pokémon.

Raising this sync pair to 6★ EX will unlock Song Key 03013, which allows "Decisive Battle! (Steven) (Pokémon Masters EX Version)" to be played in the Jukebox.

Normal Forme

Type Psychic
Move type Psychic
Role Tech
EX Role Support
Base Potential ★★★★★☆EX
Deoxys Weakness Dark
The DNA of a space virus underwent a sudden mutation upon exposure to a laser beam and resulted in Deoxys. The crystalline organ on this Pokémon's chest appears to be its brain.
Stats HP Attack Defense Sp. Atk Sp. Def Speed
Lv. 140, Base Potential 664 224 156 224 156 336
Lv. 140, Max Potential 824 264 236 264 236 376
Mega Deoxys
Lv. 140, Base Potential
Lv. 140, Max Potential

Availability

Sygna Suit Steven is exclusive to Poké Fair scouts. His offering rate was increased in the following sync pair scouts:

Banner Dates Notes
Sygna Suit Steven Poké Fair Scout August 10 to 28, 2022 Debut
Sygna Suit Steven Poké Fair Scout February 25 to March 10, 2024 Vertical sync grid expansion and EX role received
Double Feature Poké Fair Scout July 19 to August 2, 2024
All banners lasted from 06:00 UTC on the start date to 05:59 UTC on the end date unless noted otherwise.

He was also available in the following sync pair scouts:

Banner Dates Notes
Red Mix Scout November 1, 2023 to May 1, 2024 Available using paid gems only
5★-Select Poké Fair Scout ×15 (B) December 31, 2023 to January 31, 2024 Available using paid gems only; began at 15:00 UTC
Fair-exclusive pairs included! 10-Pair Scout (Max 100 Pairs) February 19 to March 25, 2024 Players could obtain up to 10 tickets for this scout
5★-Select Poké Fair Scout ×15 (A) February 28 to March 26, 2024 Available using paid gems only
Blue Mix Scout May 1 to September 1, 2024 Available using paid gems only
72 Hours Only! Champion Stadium Hard Level Celebration Scout Starting July 31, 2024 Available for 72 hours after unlocking Champion Stadium (Hard Lv. 1)
Fair-exclusive pairs included! 10-Pair Scout (Max 100 Pairs) August 18 to September 22, 2024 Players could obtain up to 10 tickets for this scout
Leaf Mix Scout September 1, 2024 to January 1, 2025 Available using paid gems only
Daily Scout Starting September 1, 2024 One scout available daily
5★-Select Poké Fair Scout ×15 (B) September 3 to 30, 2024 Available using paid gems only
All banners lasted from 06:00 UTC on the start date to 05:59 UTC on the end date unless noted otherwise.


Moves

Deoxys starts the battle in Normal Forme. After using a Trainer move, Deoxys's moves and passive skills change and, unless "Try This!" is used, it changes its forme. Its sync move, theme skills, and expedition skills do not change between formes.

Name Type Category Move gauge Base Power Max Power Accuracy Target Description
Try This! None Status 0 Entire field Turns the field of play's terrain into Psychic Terrain. Raises the user's Defense, Sp. Atk, Sp. Def, and Speed by 2 stat ranks. Replaces the user's moves with different moves. Replaces some of the user's passive skills with different passive skills.
(Before using a Trainer Move)
Attack! None Status 0 Self Raises the user's Sp. Atk by 6 stat ranks. Raises the user's critical-hit rate by 3 stat ranks. Change into Attack Forme until the end of battle.
(Before using a Trainer Move)
Faster! None Status 0 Self Reduces the user's sync move countdown by 2. Raises the user's Speed by 6 stat ranks. Raises the user's evasiveness by 3 stat ranks. Change into Speed Forme until the end of battle.
(Before using a Trainer Move)
Defend! None Status 0 All allies Raises the Attack and Sp. Atk of all allied sync pairs by 4 stat ranks. Applies the Damage Guard Next effect to the user. Change into Defense Forme until the end of battle.
(Before using a Trainer Move)
Psycho Boost Psychic
Special 3 200 240 90% An opponent Lowers the user's Sp. Atk by 2 stat ranks.
(After using "Try This!")
Recover Normal
Status 1
(2 uses)
Self Restores the user's HP by approximately 50% of its maximum HP.
(After using "Try This!")
Zen Headbutt Psychic
Physical 1 51 61 90% An opponent Has a chance (20%) of making the target flinch.
(After using "Try This!")
Cosmic Power Psychic
Status 1 Self Raises the user's Defense and Sp. Def by 1 stat rank.
(After using "Try This!")
Sync moves
Space Rocks Psycho Boost Psychic
Special 200 240 An opponent The more the user's stats are raised, the greater the power of this attack.
(6★ EX effect: Sync move power will be multiplied by 1.5.)
(EX role effect: The sync buff is doubled the first time a sync move is used.)

Skills

Name Description
Passive Skills
Downside Up When the user's stats would be lowered, raises the user's stats by the same amount instead.
Pinpoint Entry 1 Raises the user's accuracy by 1 stat rank when it enters a battle.
(Before using a Trainer Move)
Entry Freebie Applies the Free Move Next effect to the user when it enters a battle.
(Before using a Trainer Move)
Fuel Economy 1 Decreases the amount of move gauge slots the user's Pokémon needs to use moves by 1.
(After using "Try This!")
Aggravation 2 Raises the chance of inflicting the flinching, confused, or trapped condition with the additional effects of moves.
(After using "Try This!")
Theme Skills
Psychic Tech Raises allies' Attack and Sp. Atk by 12 when using Psychic-type attacks.
Raises the maximum HP of all allied sync pairs by 12.
Hoenn Tech Raises the Attack and Sp. Atk of all allied sync pairs by 1.
Raises the maximum HP of all allied sync pairs by 1.
Champion Tech Raises the Attack and Sp. Atk of all allied sync pairs by 1.
Raises the maximum HP of all allied sync pairs by 1.
Sygna Suit Tech Raises the Attack and Sp. Atk of all allied sync pairs by 2.
Raises the maximum HP of all allied sync pairs by 2.
Space Cadet Tech Raises the Attack and Sp. Atk of all allied sync pairs by 2.
Raises the maximum HP of all allied sync pairs by 2.
Expedition Skills
Soothing ↑ 3 Fiery ↓ 1 Raises the following discovery level by 3:
Soothing Crystal
Lowers the following discovery level by 1:
Fiery Crystal

Attack Forme

Type Psychic
Move type Psychic
Role Tech
EX Role Support
Base Potential ★★★★★☆EX
Deoxys Weakness Dark
The DNA of a space virus underwent a sudden mutation upon exposure to a laser beam and resulted in Deoxys. The crystalline organ on this Pokémon's chest appears to be its brain.
Stats HP Attack Defense Sp. Atk Sp. Def Speed
Lv. 140, Base Potential 664 448 109 448 109 336
Lv. 140, Max Potential 824 528 165 528 165 376
Mega Deoxys
Lv. 140, Base Potential
Lv. 140, Max Potential

Moves

Name Type Category Move gauge Base Power Max Power Accuracy Target Description
Psycho Boost Psychic
Special 4 200 240 90% An opponent Lowers the user's Sp. Atk by 2 stat ranks.
Protect Normal
Status 2
(1 use)
Self Applies the Damage Guard Next effect to the user.
Zen Headbutt Psychic
Physical 2 51 61 90% An opponent Has a chance (20%) of making the target flinch.
Cosmic Power Psychic
Status 2 Self Raises the user's Defense and Sp. Def by 1 stat rank.

Skills

Name Description
Passive Skills
Downside Up When the user's stats would be lowered, raises the user's stats by the same amount instead.
Expanded Sync When the user's sync move attacks an opponent, the target becomes all opposing sync pairs. The power of sync moves affected by this passive skill is not lowered even if there are multiple targets.
Power Combo 2 Has a chance (30%) of increasing the user's Physical Moves ↑ Next effect and Special Moves ↑ Next effect by 1 rank when its move is successful.

Defense Forme

Type Psychic
Move type Psychic
Role Tech
EX Role Support
Base Potential ★★★★★☆EX
Deoxys Weakness Dark
The DNA of a space virus underwent a sudden mutation upon exposure to a laser beam and resulted in Deoxys. The crystalline organ on this Pokémon's chest appears to be its brain.
Stats HP Attack Defense Sp. Atk Sp. Def Speed
Lv. 140, Base Potential 664 112 312 112 312 168
Lv. 140, Max Potential 824 132 472 132 472 188
Mega Deoxys
Lv. 140, Base Potential
Lv. 140, Max Potential

Moves

Name Type Category Move gauge Base Power Max Power Accuracy Target Description
Psycho Boost Psychic
Special 4 200 240 90% An opponent Lowers the user's Sp. Atk by 2 stat ranks.
Recover Normal
Status 2
(2 uses)
Self Restores the user's HP by approximately 50% of its maximum HP.
Zen Headbutt Psychic
Physical 2 51 61 90% An opponent Has a chance (20%) of making the target flinch.
Iron Defense Steel
Status 2 Self Raises the user's Defense by 2 stat ranks.

Skills

Name Description
Passive Skills
Downside Up When the user's stats would be lowered, raises the user's stats by the same amount instead.
Stat Share 9 When a status move used by the user's Pokémon raises its stats only, raises the same stats by the same amount for all allied sync pairs instead.
Team Mind-Bracing Infliction+ 9 Raises the Sp. Def of all allied sync pairs by 2 stat ranks when the user's Pokémon uses a status move.

Speed Forme

Type Psychic
Move type Psychic
Role Tech
EX Role Support
Base Potential ★★★★★☆EX
Deoxys Weakness Dark
The DNA of a space virus underwent a sudden mutation upon exposure to a laser beam and resulted in Deoxys. The crystalline organ on this Pokémon's chest appears to be its brain.
Stats HP Attack Defense Sp. Atk Sp. Def Speed
Lv. 140, Base Potential 664 224 202 224 202 537
Lv. 140, Max Potential 824 264 306 264 306 601
Mega Deoxys
Lv. 140, Base Potential
Lv. 140, Max Potential

Moves

Name Type Category Move gauge Base Power Max Power Accuracy Target Description
Psycho Boost Psychic
Special 4 200 240 90% An opponent Lowers the user's Sp. Atk by 2 stat ranks.
Recover Normal
Status 2
(2 uses)
Self Restores the user's HP by approximately 50% of its maximum HP.
Zen Headbutt Psychic
Physical 2 51 61 90% An opponent Has a chance (20%) of making the target flinch.
Double Team Normal
Status 1 Self Raises the user's evasiveness by 1 stat rank.

Skills

Name Description
Passive Skills
Downside Up When the user's stats would be lowered, raises the user's stats by the same amount instead.
Afflicter's Fervor 2 Reduces the sync move countdown by 2 the first time the user's Pokémon uses a status move each battle.
Catalytic Infliction Applies the Move Gauge Acceleration effect to the allied field of play the first time the user's Pokémon uses a status move each battle.

Sync grid

Sygna Suit Steven & Deoxys's sync grid is an expanded grid, made available since the sync pair was first released. It was further expanded on February 25, 2024.

Name Effect Energy required Sync orb required Move level required
HP +10 HP +10 0 5 1
HP +10 HP +10 2 24 1
HP +10 HP +10 2 24 1
HP +10 HP +10 2 24 1
HP +10 HP +10 2 24 1
Attack +5 Attack +5 0 5 1
Attack +5 Attack +5 2 24 1
Defense +5 Defense +5 0 5 1
Defense +20 Defense +20 7 84 2
Sp. Atk +5 Sp. Atk +5 0 5 1
Sp. Atk +5 Sp. Atk +5 2 24 1
Sp. Atk +5 Sp. Atk +5 2 24 1
Sp. Def +5 Sp. Def +5 0 5 1
Sp. Def +20 Sp. Def +20 2 84 2
Speed +5 Speed +5 0 5 1
Speed +5 Speed +5 2 24 1
Psycho Boost: Power +2 Psycho Boost: Power ↑ +2 3 36 1
Psycho Boost: Power +2 Psycho Boost: Power ↑ +2 3 36 1
Psycho Boost: Power +2 Psycho Boost: Power ↑ +2 3 36 1
Psycho Boost: Power +2 Psycho Boost: Power ↑ +2 3 36 1
Psycho Boost: Power +2 Psycho Boost: Power ↑ +2 3 36 1
Psycho Boost: Accuracy +10 Psycho Boost: Accuracy ↑ +10 5 60 1
Psycho Boost: Move Gauge Refresh 3 Has a chance (40%) of charging the user's move gauge by one when a move is successful. 7 84 1
Psycho Boost: BOGO 4 Has a chance (50%) of applying the Free Move Next effect to the user when its move is successful. 10 120 3
Zen Headbutt: Power +3 Zen Headbutt: Power ↑ +3 3 36 1
Zen Headbutt: Power +3 Zen Headbutt: Power ↑ +3 3 36 1
Zen Headbutt: Power +3 Zen Headbutt: Power ↑ +3 3 36 1
Zen Headbutt: Power +3 Zen Headbutt: Power ↑ +3 3 36 1
Zen Headbutt: Power +3 Zen Headbutt: Power ↑ +3 3 36 1
Zen Headbutt: Accuracy +10 Zen Headbutt: Accuracy ↑ +10 5 60 1
Zen Headbutt: Move Gauge Refresh 3 Has a chance (40%) of charging the user's move gauge by one when a move is successful. 7 84 1
Recover: Move Gauge Refresh 3 Has a chance (40%) of charging the user's move gauge by one when a move is successful. 7 84 1
Recover: MP Refresh 2 Has a chance (30%) of restoring one MP of the user's move when that move is successful. 7 84 3
Recover: Master Healer 1 Increases the amount of HP restored by the user's healing moves. 10 120 3
Cosmic Power: Move Gauge Refresh 3 Has a chance (40%) of charging the user's move gauge by one when a move is successful. 7 84 1
Double Team: Move Gauge Refresh 9 Charges the user's move gauge by one when a move is successful. 10 120 2
Double Team: Pep Rally 1 Raises the Speed of all allied sync pairs by 1 stat rank when the user's move is successful. 10 120 2
Iron Defense: Move Gauge Refresh 9 Charges the user's move gauge by one when a move is successful. 10 120 3
Move Gauge Refresh 2 Has a chance (30%) of charging the user's move gauge by one when a move is successful. 7 84 2
Quick Cure Removes the confused, flinching, and trapped conditions from the user the first time they are inflicted each battle. 7 84 2
Natural Remedy Removes all status conditions from the user the first time it is inflicted by any status condition each battle. 7 84 2
Morale Boost+ 9 Raises the user's Sp. Atk by 2 stat ranks when its Trainer uses a move. 10 120 2
Critical Odds+ 9 Raises the user's critical-hit rate by 2 stat ranks when its Trainer uses a move. 10 120 3
Disarm 9 Lowers the target's Attack and Sp. Atk by one stat rank when the user's attack move is successful against a flinching, confused, or trapped opponent. 10 120 3
Furious Brain The more the user's Sp. Atk is raised, the more it powers up the user's moves. 10 120 3
Soften Up 1 Critical hits land more easily when the user attacks with a sync move. 10 120 3
Piercing Gaze Moves never miss. 10 120 4
Vigilance Protects the user against critical hits. 10 120 4
Head Start 1 Reduces the user's sync move countdown by 1 the first time it enters a battle each battle. 10 120 5
Mind Games 9 Lowers the target's Sp. Def by one stat rank when the user's attack move against it is successful. 10 120 5
Space Rocks Psycho Boost: Power +25 Space Rocks Psycho Boost: Power ↑ +25 5 60 1
Space Rocks Psycho Boost: Power +25 Space Rocks Psycho Boost: Power ↑ +25 5 60 2
Space Rocks Psycho Boost: Power +25 Space Rocks Psycho Boost: Power ↑ +25 5 60 2
Space Rocks Psycho Boost: Power +25 Space Rocks Psycho Boost: Power ↑ +25 5 60 3

Stoutland

Steven (Special Costume)
ダイゴ (スペシャル) Daigo (Special)

Steven's model (Special Costume)
No. 81
English voice actor Xander Mobus
Japanese voice actor Tomoaki Maeno
Description Steven is wearing a special outfit. He's ready to take on the Pasio mystery game together with his Shiny Stoutland, who is very good at finding things.
Type Normal
Move type Normal
Role Tech
Base Potential ★★★★★☆EX
Stoutland Shiny Weakness Fighting
Its fur is long and thick. A long time ago in cold regions, every household kept a Stoutland.
Stats HP Attack Defense Sp. Atk Sp. Def Speed
Lv. 140, Base Potential 681 448 176 336 176 290
Lv. 140, Max Potential 781 488 216 376 216 330
Mega Stoutland
Lv. 140, Base Potential
Lv. 140, Max Potential

Availability

Steven (Special Costume) is exclusive to costume scouts. His offering rate was increased in the following sync pair scouts:

Banner Dates Notes
Steven Costume Scout March 31 to May 2, 2023 Debut
Super Spotlight Costume Scout March 9 to 25, 2024
All banners lasted from 06:00 UTC on the start date to 05:59 UTC on the end date unless noted otherwise.

He was also available in the following sync pair scouts:

Banner Dates Notes
5★-Select Costume Scout ×11 A September 12 to 26, 2023 Available using paid gems only
Red Mix Scout November 1, 2023 to May 1, 2024 Available using paid gems only
Blue Mix Scout May 1 to September 1, 2024 Available using paid gems only
Leaf Mix Scout September 1, 2024 to January 1, 2025 Available using paid gems only
Daily Scout Starting September 1, 2024 One scout available daily
5★-Select Costume Scout ×11 A September 5 to 20, 2024 Available using paid gems only
All banners lasted from 06:00 UTC on the start date to 05:59 UTC on the end date unless noted otherwise.


Moves

Name Type Category Move gauge Base Power Max Power Accuracy Target Description
Tackle Normal
Physical 1 25 30 100% An opponent No additional effect.
Super Effective ↑ None Special 0
(2 uses)
An ally Applies the Supereffective ↑ Next effect to an ally.
Binding Leer Normal
Status 1
(3 uses)
All opponents Activation Condition: When there is at least one Pokémon with a lowered Type Rebuff on the opponent's field of play. Deactivation Condition: When there are no longer any Pokémon with a lowered Type Rebuff on the opponent's field of play.
Never misses. Lowers the target's Attack, Defense, and Speed by 2 stat ranks. Applies the No Evasion effect to the target. Applies the Restrain effect to the target.
Mystery Solved! None Status 0
(2 uses)
An ally Raises an ally's Speed by 2 stat ranks. Increases the Physical Moves ↑ Next effect of an ally by 3 ranks.
Sync moves
Illuminating Normal Impact Normal
Physical 250 300 An opponent The more the target's Defense is lowered, the greater the power of this attack.
(6★ EX effect: Sync move power will be multiplied by 1.5.)

Skills

Name Description
Passive Skills
Rebuff Reducing Hit (Weakness) Lowers the target's Type Rebuff of its weakness type by 1 rank the first time the user's attack move is successful each battle.
Team Immunizing Command 9 Applies the Condition Nullification effect to all allied sync pairs when the user's Trainer uses a move. This effect can activate only once per battle.
Team Easy Target Speed Up 9 Raises the Speed of all allied sync pairs by 1 stat rank when the user's attack move is successful against an opponent with the No Evasion effect applied.
Theme Skills
Normal Tech Raises allies' Attack and Sp. Atk by 12 when using Normal-type attacks.
Raises the maximum HP of all allied sync pairs by 12.
Hoenn Tech Raises the Attack and Sp. Atk of all allied sync pairs by 1.
Raises the maximum HP of all allied sync pairs by 1.
Special Costume Tech Raises the Attack and Sp. Atk of all allied sync pairs by 1.
Raises the maximum HP of all allied sync pairs by 2.
Rock Lover Tech Raises the Attack and Sp. Atk of all allied sync pairs by 2.
Raises the maximum HP of all allied sync pairs by 2.
Space Cadet Tech Raises the Attack and Sp. Atk of all allied sync pairs by 2.
Raises the maximum HP of all allied sync pairs by 2.
Expedition Skills
Soothing ↑ 3 Fiery ↓ 1 Raises the following discovery level 3:
Soothing Crystal
Lowers the following discovery level by 1:
Fiery Crystal

Sync grid

Steven (Special Costume) & Stoutland's sync grid is an expanded grid, made available since the sync pair was first released.

Name Effect Energy required Sync orb required Move level required
HP +10 HP +10 0 5 1
HP +10 HP +10 2 24 1
HP +10 HP +10 2 24 1
Attack +5 Attack +5 0 5 1
Attack +5 Attack +5 0 5 1
Attack +5 Attack +5 2 24 1
Attack +5 Attack +5 2 24 1
Attack +5 Attack +5 2 24 1
Attack +5 Attack +5 2 24 1
Defense +5 Defense +5 0 5 1
Defense +5 Defense +5 2 24 1
Defense +5 Defense +5 2 24 1
Defense +5 Defense +5 2 24 1
Defense +5 Defense +5 2 24 1
Sp. Def +5 Sp. Def +5 0 5 1
Sp. Def +5 Sp. Def +5 2 24 1
Sp. Def +5 Sp. Def +5 2 24 1
Sp. Def +5 Sp. Def +5 2 24 1
Sp. Def +5 Sp. Def +5 2 24 1
Speed +5 Speed +5 0 5 1
Speed +5 Speed +5 2 24 1
Speed +20 Speed +20 7 84 2
Tackle: Power +4 Tackle: Power ↑ +4 3 36 1
Tackle: Power +4 Tackle: Power ↑ +4 3 36 1
Tackle: Power +4 Tackle: Power ↑ +4 3 36 1
Tackle: Power +4 Tackle: Power ↑ +4 3 36 1
Tackle: Power +4 Tackle: Power ↑ +4 3 36 2
Tackle: Move Gauge Refresh 3 Has a chance (40%) of charging the user's move gauge by one when a move is successful. 7 84 2
Tackle: Flabbergast 4 Has a chance (50%) of leaving the target confused when a move targeting that opponent is successful. 8 96 2
Super Effective ↑: MP Refresh 2 Has a chance (30%) of restoring one MP of the user's move when that move is successful. 7 84 2
Mystery Solved!: MP Refresh 2 Has a chance (30%) of restoring one MP of the user's move when that move is successful. 7 84 2
Mystery Solved!: Mighty Friend 9 When the user's move targeting an allied sync pair (excluding field effects) is successful, increases the Physical Moves ↑ Next effect of the allied sync pair affected by the move by one rank. 10 120 3
Sand Shelter Protects the user from damage from a sandstorm. 5 60 1
Natural Remedy Removes all status conditions from the user the first time it is inflicted by any status condition each battle. 7 84 2
Full-Bracing Command 2 Has a chance (30%) of raising the user's Defense and Sp. Def by 1 stat rank when its Trainer uses a move. 7 84 2
Easy Target Charge 9 Charges the user's move gauge by 1 when its attack move is successful against an opponent with the No Evasion effect applied. 7 84 2
Safety Tether Applies the Enduring effect to the user the first time its sync move is used each battle. 8 96 2
Sands of Time 2 Quickly charges the move gauge during a sandstorm. 9 108 2
Team Debut Dash 1 Raises the Speed of all allied sync pairs by 1 stat rank the first time the user enters a battle each battle. 10 120 2
Restraining Sync-Up 9 Lowers the target's accuracy by 1 stat rank when the user's attack move is successful against a restrained opponent. 9 108 3
Trainer Sync Redemption 1 Restores 1 MP for the user's Trainer the first time its sync move is used each battle. 9 108 3
Restrained Scope 9 Lowers the target's accuracy by 1 stat rank when the user's attack move is successful against a restrained opponent. 10 120 3
Easy Target Staggering Hit 4 Has a chance (50%) of making the target flinch when the user's attack move is successful against an opponent with the No Evasion effect applied. 10 120 3
Quick Tempo Applies the Move Gauge Acceleration effect to the allied field of play the first time the user enters a battle each battle. 10 120 3
Sync Free-for-All Applies the Free Move Next effect to all allied sync pairs the first time the user's sync move is used each battle. 10 120 3
Adrenaline 2 Reduces the sync move countdown by 2 the first time the user's sync move is used each battle. 10 120 3
Illuminating Normal Impact: Power +25 Illuminating Normal Impact: Power ↑ +25 5 60 3
Illuminating Normal Impact: Power +25 Illuminating Normal Impact: Power ↑ +25 5 60 3

Metagross (Arc Suit)

Arc Suit Steven
アルコスダイゴ Arceus Costume Daigo

Arc Suit Steven's model
No. 81
English voice actor Xander Mobus
Japanese voice actor Tomoaki Maeno
Description Steven has drawn out the power of his sync stone ultimate and received the blessing of Arceus. He's showing off his strength through his deep bond with Metagross.

Raising this sync pair to 6★ EX will unlock Song Key 03029, which allows "Glorious Battle! (Steven) (Pokémon Masters EX Version)" to be played in the Jukebox.

Type Steel
Move type Steel
Role Multi
EX Role Support
Base Potential ★★★★★☆EX
Metagross Mega Metagross Weakness Ghost
It boasts not only psychic powers but also fantastic strength. It grabs its prey with its four legs and holds them in place with its claws.
Stats HP Attack Defense Sp. Atk Sp. Def Speed
Lv. 140, Base Potential 660 346 319 224 319 288
Lv. 140, Max Potential 820 386 399 264 399 328
Mega Metagross
Lv. 140, Base Potential 660 380 350 246 350 316
Lv. 140, Max Potential 820 424 438 290 438 360

Availability

Arc Suit Steven is exclusive to Arc Suit Fair scouts. His offering rate was increased in the following sync pair scouts:

Banner Dates Notes
Steven Arc Suit Fair Scout August 30 to October 7, 2024 Debut
All banners lasted from 06:00 UTC on the start date to 05:59 UTC on the end date unless noted otherwise.


Moves

Name Type Category Move gauge Base Power Max Power Accuracy Target Description
Iron Head Steel
Physical 3 92 110 100% An opponent Has a chance (30%) of making the target flinch.
Potion None Status 0
(2 uses)
An ally Restores an ally's HP by approximately 40% of its maximum HP.
Almighty Flash Bullet Punch Steel
Physical 0
(3 uses)
120 144 All opponents Activation Condition: When the user uses any move once. Deactivation Condition: When this move is used.
Never misses. Lowers the target's Defense and Sp. Def by 2 stat ranks. Raises the Defense and Sp. Def of all allied sync pairs by 2 stat ranks.
We're the Strongest! None Status 0
(1 use)
All allies Raises the Attack of all allied sync pairs by 6 stat ranks. Uses a maximum of three slots of the user's move gauge. The more amount used, the more it raises the critical-hit rate of all allied sync pairs (can be raised by zero to three stat ranks maximum). Increases the Sync Move ↑ Next effect of all allied sync pairs by 3 ranks.
Sync moves
Polished Steel Divine Meteor Mash Steel
Physical 300 360 An opponent Become Mega Metagross until the end of the battle. Restores the HP of all allied sync pairs by approximately 20% of their maximum HP.
(6★ EX effect: Lowers all opposing sync pairs' Type Rebuff for the following Type by one rank the first time the user's sync move is used each battle:
• Steel)

(EX role effect: The sync buff is doubled the first time a sync move is used.)

Skills

Name Description
Passive Skills
Steel Myth Powers up the moves of all allied sync pairs by 10%. Reduces attack move damage taken by all allied sync pairs by 20%. The more allied sync pairs with the Steel theme you have on your team, the higher these percentages are. (Each additional sync pair powers up moves by 10% and reduces damage by 3%. The maximum power-up is 30%, and the maximum damage reduction is 26%.)
Steel Judgment Raises the Steel Type Rebuff of all allied sync pairs by 1 rank the first time the user enters a battle each battle. Lowers the Steel Type Rebuff of all opposing sync pairs by 1 rank the first time the user enters a battle each battle.
What I Learned from My Adventure Applies the Enduring effect to all allied sync pairs the first time the user enters a battle each battle. Applies the Free Move Next effect to the user when its attack move is successful. Increases the Physical Moves ↑ Next effect of all allied sync pairs by 1 rank when the user's attack move is successful.
Wandering Stone Enthusiast Protects the user against critical hits. Protects the user from damage from a sandstorm. When the user's stats would be lowered, raises the user's stats by the same amount instead.
Triage Tank 9 Restores the user's HP when it is hit by an attack move.
(Only before Mega Evolving)
Team Triage Tank 9 Restores the HP of all allied sync pairs when the user is hit by an attack move.
(Only after Mega Evolving)
Theme Skills
Steel Multi Raises allies' Attack and Sp. Atk by 12 when using Steel-type attacks.
Raises the maximum HP of all allied sync pairs by 12.
Hoenn Multi Raises the Attack and Sp. Atk of all allied sync pairs by 1.
Raises the maximum HP of all allied sync pairs by 1.
Champion Multi Raises the Attack and Sp. Atk of all allied sync pairs by 1.
Raises the maximum HP of all allied sync pairs by 1.
Rock Lover Multi Raises the Attack and Sp. Atk of all allied sync pairs by 2.
Raises the maximum HP of all allied sync pairs by 2.
Expedition Skills
Wistful ↑ 3 Fiery ↓ 1 Raises the following discovery level 3:
Wistful Crystal
Lowers the following discovery level by 1:
Fiery Crystal

Sync grid

The sync grid for Arc Suit Steven & Metagross is an expanded grid, made available since the pair first released.

Name Effect Energy required Sync orb required Move level required
HP +10 HP +10 0 5 1
HP +10 HP +10 2 24 1
HP +10 HP +10 2 24 2
HP +40 HP +40 0 5 2
Attack +5 Attack +5 0 5 1
Attack +5 Attack +5 0 5 1
Attack +5 Attack +5 2 24 1
Attack +5 Attack +5 2 24 1
Attack +10 Attack +10 4 48 2
Defense +5 Defense +5 0 5 1
Defense +5 Defense +5 2 24 1
Defense +5 Defense +5 2 24 1
Defense +5 Defense +5 2 24 1
Defense +5 Defense +5 2 24 1
Defense +20 Defense +20 7 84 2
Sp. Def +5 Sp. Def +5 0 5 1
Sp. Def +5 Sp. Def +5 2 24 1
Sp. Def +5 Sp. Def +5 2 24 1
Sp. Def +20 Sp. Def +20 7 84 2
Speed +5 Speed +5 0 5 1
Speed +5 Speed +5 2 24 1
Speed +5 Speed +5 2 24 2
Iron Head: Power +3 Iron Head: Power ↑ +3 3 36 1
Iron Head: Power +3 Iron Head: Power ↑ +3 3 36 1
Iron Head: Power +3 Iron Head: Power ↑ +3 3 36 1
Iron Head: Power +3 Iron Head: Power ↑ +3 3 36 1
Iron Head: Power +3 Iron Head: Power ↑ +3 3 36 2
Iron Head: Move Gauge Refresh 3 Has a chance (40%) of charging the user's move gauge by one when its move is successful. 7 84 1
Iron Head: Aggravation 1 Raises the chance of inflicting the flinching, confused, or trapped condition with the additional effects of moves. 10 120 3
Almighty Flash Bullet Punch: Power +3 Almighty Flash Bullet Punch: Power ↑ +3 3 36 1
Almighty Flash Bullet Punch: Power +3 Almighty Flash Bullet Punch: Power ↑ +3 3 36 1
Almighty Flash Bullet Punch: Power +3 Almighty Flash Bullet Punch: Power ↑ +3 3 36 1
Almighty Flash Bullet Punch: Power +3 Almighty Flash Bullet Punch: Power ↑ +3 3 36 1
Almighty Flash Bullet Punch: Power +3 Almighty Flash Bullet Punch: Power ↑ +3 3 36 2
Potion: MP Refresh 2 Has a chance (30%) of restoring one MP of the user's move when that move is successful. 7 84 2
Potion: MP Refresh 2 Has a chance (30%) of restoring one MP of the user's move when that move is successful. 7 84 3
Potion: Master Healer 1 Increases the amount of HP restored by the user's healing moves. 10 120 2
Potion: Master Healer 1 Increases the amount of HP restored by the user's healing moves. 10 120 3
We're the Strongest!: MP Refresh 2 Has a chance (30%) of restoring one MP of the user's move when that move is successful. 7 84 2
Antitoxin Prevents the user from getting poisoned or badly poisoned. 5 60 1
Revenge Boost 4 Has a chance (50%) of charging the user's move gauge by one when the user is hit by an attack move. 8 96 2
Sterner Stuff 2 Reduces damage when the user is hit by a physical attack move. 8 96 2
Furious Brawn The more the user's Attack is raised, the more it powers up the user's moves. 10 120 3
Head Start 1 Reduces the user's sync move countdown by 1 the first time it enters a battle each battle. 10 120 3
Haymaker The more the user's Attack is raised, the more it powers up the user's sync move. 10 120 3
Status Immunity Status conditions cannot be inflicted on the user. 10 120 3
Endure Again Except in certain circumstances, when the user's Enduring effect activates for the first time and the user has 1 HP remaining, applies the Enduring effect to the user again each battle. 10 120 3
Hit: Attack ↓ & Sp. Atk ↓ 9 Lowers the target's Attack and Sp. Atk by 1 stat rank when the user's attack move is successful. 0 5 4
Sync Burst 1 Restores 1 MP for the user the first time its sync move is used each battle. 0 5 5
Polished Steel Divine Meteor Mash: Power +25 Polished Steel Divine Meteor Mash: Power ↑ +25 5 60 3
Polished Steel Divine Meteor Mash: Power +25 Polished Steel Divine Meteor Mash: Power ↑ +25 5 60 3
Polished Steel Divine Meteor Mash: Power +50 Polished Steel Divine Meteor Mash: Power ↑ +50 0 5 3

Appearances

Battle appearances

Steven & Metagross can be battled against in:

Arc Suit Steven & Metagross can be battled against in:

Steven has also been shown to pair alongside the following Pokémon and can be battled against in:

Story appearances

Steven appears in his normal outfit in the following story areas:

Steven appears in his summer outfit in the following story areas:

Steven appears in his anniversary outfit in the following story areas:

Steven appears in his sygna suit in the following story areas:

Steven appears in his special costume in the following story areas:

Steven appears in his arc suit in the following story areas:

Sync pair stories

Steven & Metagross

  • A Day with Steven

Steven (Summer 2020) & Sandslash

  • One Summer's Day
  • The Sync Pair Music Festival!
  • Festival Fans and Superstars
  • Jigglypunk!
  • Endless Summer!

Steven (Anniversary 2021) & Rayquaza

  • A Day with Steven

Sygna Suit Steven & Deoxys

  • A Day with Sygna Suit Steven

Steven (Special Costume) & Stoutland

  • The Mystery Game Begins!
  • Roles Are Decided!
  • Explore the Mansion!
  • An Incident Occurs!
  • Who's the Real Culprit?
  • Beginning of the Real Case
  • Phantom Imaginate
  • Similarities between the Victims
  • Fake Evil and Fake Justice
  • You Need Some Imagination

Quotes

Main article: Steven Stone/Quotes → Pokémon Masters EX

In the anime

Steven in the Pokémon Masters Animated Trailer

Pokémon Masters Animated Trailer

Steven appeared in the Pokémon Masters Animated Trailer, where he teamed up with Cynthia and Lance to battle Korrina, Cheren, and Misty at a stadium in Pasio. Steven attempted to overwhelm the opposing team's Pokémon with his Metagross's Flash Cannon, but said Pokémon retaliated with their own attacks.

Pokémon

Metagross
Steven's Metagross
Main article: Steven's Metagross

Metagross is Steven's only known Pokémon. It appeared along with him at a stadium in Pasio. Alongside Cynthia's Garchomp and Lance's Dragonite, it battled Korrina's Lucario, Cheren's Stoutland, and Misty's Starmie. Metagross used Flash Cannon on the opposing Pokémon, but they managed to defend themselves with their own attacks.

Metagross's only known move is Flash Cannon.

Gallery

Steven

Key artwork of Steven by Ken Sugimori Steven & Metagross on
Pokémon Masters EX Dream Team Maker
Steven's sync move mindscape
(Granite Cave)
6★ model
(Normal colors)
VS model
(Normal colors)
6★ model
(EX colors)
VS model
(EX colors)
Artwork with Wallace by NEO Title screen artwork
Trainer emote
Nice!
Trainer emote
Watch out!
Trainer emote
Let's do this!
Trainer emote
Thanks!
Trainer Lodge Friend Snapshot Trainer Lodge Story Snapshot
Key art from Pokémon Masters Victory Road artwork by Rokoh Hashibi Battle Buffet Bash artwork
by Megumi Mizutani[3]
Steven Plushie decoration
for the Trainer Lodge

Steven (Summer 2020)

Steven (Summer 2020) & Sandslash on
Pokémon Masters EX Dream Team Maker
Steven's sync move mindscape
(Summer 2020)
Summer Superstars artwork
by Aco Arisaka
Summer Superstars artwork
by Nora
VS model
(Normal colors)
6★ model
(Normal colors)
6★ model
(EX colors)
VS model
(EX colors)
Trainer emote
Nice!
Trainer emote
Watch out!
Trainer emote
Let's do this!
Trainer emote
Thanks!
Medal
1★ Summer Superstars
Medal
2★ Summer Superstars
Medal
3★ Summer Superstars
Medal
Jigglypunk

Steven (Anniversary 2021)

VS model
(Normal colors)
6★ model
(Normal colors)
6★ model
(EX colors)
VS model
(EX colors)
Steven's sync move mindscape
(Granite Cave)
Trainer emote
Nice!
Trainer emote
Watch out!
Trainer emote
Let's do this!
Trainer emote
Thanks!
Medal
1★ Hearts United
Medal
2★ Hearts United
Medal
3★ Hearts United
Medal
Friendship Everlasting
Hearts United artwork
by otumami

Sygna Suit Steven

VS model
(Normal colors)
6★ model
(Normal colors)
6★ model
(EX colors)
VS model
(EX colors)
Steven's sync move mindscape
(Granite Cave)
Trainer emote
Nice!
Trainer emote
Watch out!
Trainer emote
Let's do this!
Trainer emote
Thanks!
Medal
1★ Team Aqua's Stormy Seas
Medal
2★ Team Aqua's Stormy Seas
Medal
3★ Team Aqua's Stormy Seas
Medal
Deep Diver
Artwork of the Hoenn chapter of the
Villain Arc by Hitoshi Ariga[4]

Steven (Special Costume)

VS model
(Normal colors)
6★ model
(Normal colors)
6★ model
(EX colors)
VS model
(EX colors)
Steven's sync move mindscape
(Centra City)
Trainer emote
Nice!
Trainer emote
Watch out!
Trainer emote
Let's do this!
Trainer emote
Thanks!
Solve the Case! (Part 2) artwork
by Takahashi Jun
Medal
1★ Solve the Case! (Part 1)
Medal
2★ Solve the Case! (Part 1)
Medal
3★ Solve the Case! (Part 1)
Medal
Illuminate the Darkness
Trainer Lodge Friend Snapshot

Arc Suit Steven

6★ model (Normal colors) VS model (Normal colors) 6★ model (EX colors) VS model (EX colors) Arc Suit Steven's sync move mindscape
(Granite Cave)
Trainer emote
Nice!
Trainer emote
Watch out!
Trainer emote
Let's do this!
Trainer emote
Thanks!
Medal
1★ Arceus Arc Celebration
Medal
2★ Arceus Arc Celebration
Medal
3★ Arceus Arc Celebration
Medal
Awakened Power of Bonds
Artwork with Cynthia and Lance

Trivia

  • Steven & Metagross were the first fair-exclusive Steel-type sync pair.
  • Excluding potentially Scottie and Bettie, Steven was the first Trainer to form a sync pair with a Shiny Pokémon.
    • Excluding potentially Scottie and Bettie, he was also the first Trainer to form sync pairs with two different Shiny Pokémon.
  • Excluding potentially Scottie and Bettie, Steven was the first Trainer to form three strike sync pairs.
  • During the story event Hearts United, Steven makes a reference to Alain and his battle against a Rayquaza alongside him in Mega Evolution Special II, wishing to grow strong enough to surpass him alongside his Rayquaza partner.
  • Steven's Rayquaza is the only Pokémon to acquire a boost in only a single stat upon Mega Evolution (which is its Speed stat).
  • All versions of Steven use special voice-over lines upon entering a team that contains certain Trainers (regardless of their partner Pokémon). Those Trainers include Brendan, May, Roxanne, Brawly, Wallace, Sidney, Lisia, Zinnia, and Roark.
    • Steven also uses special voice-over lines upon winning a battle with Brendan, May, Roxanne, Wallace, or Lisia in the same team.
  • Sygna Suit Steven & Deoxys are the first sygna suit sync pair with the Champion theme skill, despite Steven not being the first Pokémon Champion to receive a sygna suit.
  • Excluding Scottie and Bettie, Steven is the first Trainer to form six different sync pairs.
  • Steven is the first Trainer with five different outfits, as well as the first Trainer with five EX styles.
  • Steven (Special Costume) & Stoutland were the first costume sync pair with a buddy move.
  • Sygna Suit Steven & Deoxys are the first sync pair to receive an EX role after their initial release to not be exclusive to Master Fair sync pair scouts.

Origin

Steven's design is based on his appearance in Pokémon Omega Ruby and Alpha Sapphire. Metagross is Steven's signature Pokémon in the core series games, and is first seen Mega Evolving in Pokémon Omega Ruby and Alpha Sapphire. Metagross's Dex entry comes from Pokémon Ultra Sun.

Steven uses a Cradily on his team in most battles against the player in the core series games. Cradily's Dex entry comes from Pokémon Ultra Sun.

Steven is not seen owning an Alolan Sandslash outside this game. Alolan Sandslash's Dex entry comes from Pokémon Ultra Sun.

Steven's Shiny Rayquaza may be a reference to a variety of Shiny event Rayquaza that were distributed in various regions during Generation VI's lifetime. Rayquaza's Dex entry comes from Pokémon Omega Ruby.

While Steven does not own a Deoxys outside this game, they both play a major role in the Delta Episode of Pokémon Omega Ruby and Alpha Sapphire. Deoxys's Dex entry comes from Pokémon Ruby.

Steven's Special Costume seems to be inspired by Sherlock Holmes, the titular character from The Adventures of Sherlock Holmes. Steven is not seen owning a Stoutland outside this game, but it could be a reference to Sherlock Holmes's dog, Toby, which first appeared in The Sign of the Four. Stoutland's Dex entry comes from Pokémon Ultra Moon.

In other languages

Best There Is!

Language Title
Japanese ボクが一番だよね Boku ga Ichiban da yo ne
Mandarin Chinese 誰叫我是第一呢 Shéi Jiào Wǒ Shì Dìyī ne
French C'est moi le numéro 1 !
German Ich bin halt der Stärkste!
Italian Sono il più energico!
Korean 내가제일이지 Nae-ga Jeil-iji
Spanish ¡Soy el número uno!

Solid Steel Meteor Mash

Language Title
Japanese さすらいの石集め コメットパンチ Sasurai no Ishiatsume Kometto Panchi
Mandarin Chinese 漂泊藏石家之 彗星拳 Piāobó Cángshíjiā zhī Huìxīng Quán
French Poing Météore du collectionneur éclairé !
German Sternenhieb des Steinesammlers
Italian Meteorpugno del cercapietre
Korean 방랑하는 돌수집가의 코멧펀치 Bangnanghaneun Dolsujipga-ui Komet Peonchi
Spanish Puño Meteoro de los Vestigios


Gem Hunt!

Language Title
Japanese 原石を探しに Genseki o Sagashi ni
Mandarin Chinese 出發尋找原石 Chūfā Xúnzhǎo Yuánshí
French En quête du joyau à l'état brut !
German Pionier der Gesteinssuche
Italian A caccia di pietre grezze
Korean 원석을찾아서 Wonseok-eul Chaj-aseo
Spanish ¡Busco una gema en bruto!

Agent of the Ancient Rock Beam

Language Title
Japanese 太古のロマンを感じる ロックレイ Taiko no Roman o Kanjiru Rokku Rei
Mandarin Chinese 感受太古情懷之 岩石光線 Gǎnshòu Tàigǔ Qínghuái zhī Yánshí Guāngxiàn
French Beauté des vestiges du passé ! Laser Roche !
German Gesteinsstrahl der antiken Verbundenheit
Italian Raggio Roccia di antiche avventure
Korean 태고의 로망을 느끼는 록레이 Taego-ui Romang-eul Neukkineun Rok Rei
Spanish Rayo Roca de Pasión por lo Ancestral


Coolest There Is!

Language Title
Japanese クールにいこう! Kūru ni Ikō!
Mandarin Chinese 沉著冷靜! Chénzhuó Lěngjìng!
French Un peu de sang-froid !
German In der Ruhe liegt die Kraft!
Italian Calma e sangue freddo!
Korean 쿨하게가자! Kul-hage Gaja!
Spanish ¡Qué bien sienta el fresco!

Too Cool Icicle Crash

Language Title
Japanese クールに一番強い つららおとし Kūru ni Ichiban Tsuyoi Tsurara Otoshi
Mandarin Chinese 最酷最強之 冰柱墜擊 Zuìkùzuìqiáng zhī Bīngzhù Zhuìjí
French Un peu de sang-froid. Chute Glace !
German Eiszapfhagel des Stärksten
Italian Scagliagelo dell'energia rinfrescante
Korean 쿨하고 제일 강한 고드름떨구기 Kul-hago Jeil Ganghan Godeureum Tteolgugi
Spanish Chuzos del más Fuerte e Increíble


Sky High!

Language Title
Japanese 天よりも高く! Ten yori mo Takaku!
Mandarin Chinese 比天還高! Bǐ Tiān Hái Gāo!
French Plus haut que les cieux !
German Bis hoch über die Wolken!
Italian Oltre le nubi!
Korean 하늘보다도높이! Haneul-bodado Nopi!
Spanish ¡Como luces en el cielo!

Triumph and Glory Dragon Ascent

Language Title
Japanese 栄光を掴む王者の ガリョウテンセイ Eikō o Tsukamu Ōja no Garyō-Tensei
Mandarin Chinese 抓住榮耀的王者之 畫龍點睛 Zhuāzhù Róngyào de Wángzhě zhī Huàlóng-Diǎnjīng
French En quête de gloire ! Draco-Ascension !
German Zenitstürmer des ruhmreichen Champs
Italian Scagliagelo dell'energia rinfrescante
Korean 영광을 거머쥐는 왕의 화룡점정 Yeonggwang-eul Geomeojwineun Wang-ui Hwaryong-Jeomjeong
Spanish Ascenso Draco de la Gloria


Try This!

Language Title
Japanese 試してみよう! Tameshitemiyō!
Mandarin Chinese 試試看吧! Shìshi Kàn ba!
French Nous n'avons qu'à essayer !
German Versuchen wir das mal!
Italian Proviamo così!
Korean 시험해보겠어! Siheomhaebogess-eo!
Spanish ¡Vamos a probar!

Attack!

Language Title
Japanese 攻撃重視だ! Kōgeki Jūshi da!
Mandarin Chinese 著重攻擊! Zhuózhòng Gōngjī!
French Mode offensif !
German Schwerpunkt auf Angriff!
Italian Puntiamo sull'attacco
Korean 공격위주로! Gonggyeog-wijuro!
Spanish ¡Centrémonos en la ofensiva!

Faster!

Language Title
Japanese スピード勝負だ! Supīdo Shōbu da!
Mandarin Chinese 速戰速決! Sù Zhàn Sù Jué!
French C'est un combat de vitesse !
German Hier geht's um Geschwindigkeit!
Italian Che vinca il più veloce!
Korean 스피드승부다! Seupideu Seungbuda
Spanish ¡La velocidad es la clave!

Defend!

Language Title
Japanese 守りに徹しよう! Mori ni Tesshiyou!
Mandarin Chinese 徹底防禦! Chèdǐ Fángyù!
French Défendons et protégeons !
German Schwerpunkt auf Verteidigung!
Italian Rafforziamo le difese!
Korean 철저히방어하겠어! Cheoljeohibang-eohagess-eo!
Spanish ¡Centrémonos en la defensiva!

Space Rocks Psycho Boost

Language Title
Japanese 宇宙のいしを探し求める サイコブースト Uchū no Ishi o Sagashimotomeru Saiko Būsuto
Mandarin Chinese 探求宇宙的石頭之 精神突進 Tànqiú Yǔzhòu de Shítóu zhi Jīngshén Tūjìn
French Volonté de l'univers ! Psycho-Boost !
German Psyschub der Wunder des Alls
Italian Psicoslancio cosmico meteorico
Korean 우주의 돌을 찾아다니는 사이코부스트 Uju-ui Dor-eul Chaj-adanineun Saiko Buseuteu
Spanish Psicoataque del Sentido del Universo


Binding Leer

Language Title
Japanese 制縛のにらみつける Seibaku no Niramitsukeru
Mandarin Chinese 制縛之瞪眼 Zhìfù zhī Dèngyǎn
French Groz'Yeux désarmants
Groz'Yeux S
German Silberblick der Fesselung
Silberblick S
Italian Fulmisguardo vincolante
Fulmisguardo S
Korean 속박의째려보기 Sogbag-ui Jjaeryeobogi
Spanish Malicioso Vinculante
Malicioso S

Mystery Solved!

Language Title
Japanese 謎は解けた! Nazo wa Hodoketa!
Mandarin Chinese 破解謎團! Pòjiě Mítuán!
French Mystère résolu !
German Mysterium aufgeklärt!
Italian Il caso è chiuso!
Korean 수수께끼는풀렸어! Susukkekkineunpullyeoss-eo!
Spanish ¡Misterio resuelto!

Illuminating Normal Impact

Language Title
Japanese 事件の暗闇を明かす ノーマルインパクト Jiken no Kurayami o Akasu Nōmaru Inpakuto
Mandarin Chinese 揭發事件真相之 一般衝擊 Jiēfā Shìjiàn Zhēnxiàng zhī Yībān Chōngjí
French Faisons la lumière sur cette affaire ! Impact Normal !
German Normalstoß der Wahrheitssuche
Italian Impatto Normale che fa luce sul caso
Korean 사건의 어둠을 밝히는 노말임팩트 Sageon-ui Eodum-eul Balghineun Nomal Impaekteu
Spanish Impacto Normal de Arrojar Luz al Caso


Almighty Flash Bullet Punch

Language Title
Japanese バレットパンチ・瞬天 Baretto Panchi - Shunten
Mandarin Chinese 子彈拳・瞬天 Zǐdàn Quán - Shùntiān
French Pisto-Poing fulgurant
German Patronenhieb des Leuchtens
Italian Pugnoscarica siderale
Korean 불릿펀치:순천 Bullit Peonchi: Suncheon
Spanish Puño Bala de Ráfaga Celestial

We're the Strongest!

Language Title
Japanese ボクらが最強だよね Boku-ra ga Saikyō da yo ne
Mandarin Chinese 誰叫我們是最強的呢 Shéi Jiào Wǒmen shì Zuìqiáng de ne
French Notre force est inégalable !
German Niemand ist so stark wie wir!
Italian Siamo i migliori!
Korean 우리가최강이지 Uri-ga Choegang-iji
Spanish ¡Sacamos nuestro verdadero ser!

Polished Steel Divine Meteor Mash

Language Title
Japanese 百錬成鋼の神技 コメットパンチ Hyakurenseikō no Shingi Kometto Panchi
Mandarin Chinese 百鍊成鋼的神招之 彗星拳 Bǎiliànchénggāng de Shénzhāo zhī Huìxīng Quán
French Forgés dans l'acier ! Capacité Ultime : Poing Météore !
German Alpha-Sternenhieb des stahlharten Trainings
Italian Meteorpugno supremo temprato alla perfezione
Korean 백련성강의 신기 코멧펀치 Baengnyeonseonggang-ui Singi Komet Peonchi
Spanish Archi Puño Meteoro de Entrenar sin Fin


References

Pokémon Champions
Core series BlueLanceRedStevenWallaceCynthiaAlderIrisDianthaTraceLeonMustardPeonyNemonaGeetaKieranDraytonMost player characters
Masters EX BlueLanceRedStevenCynthiaAlderIrisDianthaLeonScottieBettieAshNemonaGeetaCalemSerenaHopMarnieBedeLeafNateRosaSilverCherenBianca
Other
spin-offs
Ronald (TCG GB)Mark (TCG GB)Mint (TCG GB)Glenn (Pokkén)Master Rosé (Duel)
Animated series LanceCynthiaWallaceAlderDianthaStevenAsh KetchumLeonIrisNemonaGeeta
Other animation Blue (Origins)Red (Origins)Calem (Generations)Celestine (PttP)Edgar Troy (PttP)Ava (PttP)Boy (POKÉTOON)
Adventures Professor OakRedSidneyPhoebeGlaciaDrakeStevenWallaceCynthiaAlderIrisDianthaLeonMustardPeonyNemonaGeeta
Other manga Shigeru (Zensho)Satoshi (Zensho)Rald (Battle Frontier)
Characters appearing in Pokémon Masters EX
Pasio ScottieBettieLearRachelSawyerPauloTina
Kanto BrockMistyLt. SurgeErikaBlaineLoreleiBrunoAgathaJanineKogaBlueGiovanniLeafLanceProfessor OakRedSabrinaJessieJamesAshElaineChase
Johto KrisBugsyWhitneyPryceClairWillKarenLyraEthanSilverJasmineMortyFalknerEusineArcherArianaPetrelProtonChuck
Hoenn BrendanRoxanneBrawlyFlanneryNormanWinonaTateLizaPhoebeDrakeNolandGlaciaZinniaStevenWallaceWallyLucyLisiaMayMaxieArchieSidneyCourtneyGreta
Sinnoh BarryRoarkGardeniaMayleneCrasher WakeCandiceFlintThortonCherylMarleyCynthiaFantinaDawnCyrusVolknerDarachLucasAaronBerthaLucianLookerAdamanIridaPalmerArgentaAkariReiRileyDahliaVolo
Unova RosaClaySkylaBrycenIrisRoxieMarlonShauntalMarshalCherenHilbertHildaElesaCaitlinGrimsleyBurghAlderNateBiancaNGhetsisIngoEmmetHughColressLenoraBrycen-ManBellelba
Kalos GrantKorrinaRamosWulfricSieboldWikstromViolaCalemValerieClemontSerenaLysandreProfessor SycamoreDianthaEvelynNitaHelenaKaliShaunaEmmaOlympiaDrasnaDanaKatherineTiernoMorganMalvaTrevorSinaDexioBlossom
Alola HauSophoclesMinaOliviaHapuKahiliNanuAcerolaKukuiPlumeriaGuzmaLusamineGladionLillieMolayneMallowSeleneElioLanaKiaweHalaThe Masked RoyalNaomiAnabelRyuki
Galar GloriaPiersLeonMarnieRaihanNessaBeaHopAllisterSoniaBedeGordieMelonyVictorBall GuyRoseOleanaEvePeteyKabuKlaraAveryMilo
Paldea NemonaPennyIonoGrushaGeetaJacqRikaPoppyLarryArvenGiacomoClavellEriMelaAtticus
NPCs Professor BellisTristaTriciaTrinniaMeowthTabithaMattShellyMarsJupiterSaturnCilanChiliCressKiyoShadow TriadFabaArceusBrandonBengaTeam Break


This game character article is part of Project CharacterDex, a Bulbapedia project that aims to write comprehensive articles on each character found in the Pokémon games.