Pursuit (move): Difference between revisions

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===Generation III===
===Generation III===
If the target is switched out, Pursuit will no longer perform an accuracy check (but always hit the target with double power before it is switched out).
If the target is switched out, Pursuit will no longer perform an accuracy check (but always hit the target with double power before it is switched out).
Pursuit is no longer affected by [[King's Rock]].


===Generation IV===
===Generation IV===
Pursuit will now hit any adjacent opponent that attempts to switch out (but not more than one per turn), regardless of who it originally targeted. This effect bypasses redirection effects such as {{m|Follow Me}}.
Pursuit will now hit any adjacent opponent that attempts to switch out (but not more than one per turn), regardless of who it originally targeted. This effect bypasses redirection effects such as {{m|Follow Me}}.


If the target is using {{m|U-turn}}, {{m|Volt Switch}} or {{m|Parting Shot}}, Pursuit's special effect will activate only if the user of Pursuit would usually act later than the target (its power will only be doubled in that case).
If the target is using {{m|U-turn}}, Pursuit's special effect will activate only if the user of Pursuit would usually act later than the target (its power will only be doubled in that case).


In the Japanese version of {{game|Diamond and Pearl|s}}, when a Pokémon using a [[choice item]] uses Pursuit and the opponent Pokémon switches out, the Pokémon holding the item is allowed to change its move on the next turn. This glitch was fixed in localized versions and {{v2|Platinum}}.
In the Japanese version of {{game|Diamond and Pearl|s}}, when a Pokémon holding a {{cat|Choice items|Choice item}} uses Pursuit and the opponent Pokémon switches out, the Pokémon holding the item is allowed to change its move on the next turn. This glitch was fixed in localized versions and {{v2|Platinum}}.


In {{game|Platinum}}, and {{2v2|HeartGold|SoulSilver}}, this move can trigger the [[acid rain]] glitch by knocking out a target that was about to switch while {{m|Trick Room}}, {{m|Gravity}}, {{m|Uproar}}, or any type of [[weather]] other than {{weather|rain}} is active.
In {{game|Platinum}}, and {{2v2|HeartGold|SoulSilver}}, this move can trigger the [[acid rain]] glitch by knocking out a target that was about to switch while {{m|Trick Room}}, {{m|Gravity}}, {{m|Uproar}}, or any type of [[weather]] other than {{weather|rain}} is active.


===Generation VIII===
===Generation V to VII===
If the target is using {{m|Volt Switch}} or {{m|Parting Shot}}, Pursuit's special effect will activate only if the user of Pursuit would usually act later than the target (its power will only be doubled in that case).
 
Pursuit is now affected by King's Rock.
 
===Generation VIII onwards===
Pursuit cannot be selected in a battle.
Pursuit cannot be selected in a battle.


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{{movedesc|Dark}}
{{movedesc|Dark}}
{{movedescentry|{{gameabbrevss|Stad2}}|A <sc>Dark</sc>-type attack. It inflicts major damage if the target switches out in the same turn.}}
{{movedescentry|{{gameabbrevss|Stad2}}|A <sc>Dark</sc>-type attack. It inflicts major damage if the target switches out in the same turn.}}
{{movedescentry|{{gameabbrev2|GSC}}|Heavily strikes switching <sc>Pokémon</sc>.}}
{{movedescentry|{{gameabbrev2|GSC}}|Heavily strikes switching {{ScPkmn}}.}}
{{movedescentry|{{gameabbrev3|RSE}}|Inflicts bad damage if used on a foe switching out.}}
{{movedescentry|{{gameabbrev3|RSE}}|Inflicts bad damage if used on a foe switching out.}}
{{movedescentry|{{gameabbrev3|FRLG}}|An attack move that works especially well on a foe that is switching out.}}
{{movedescentry|{{gameabbrev3|FRLG}}|An attack move that works especially well on a foe that is switching out.}}
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{{movedescentry|{{gameabbrev4|DPPtHGSS}}{{gameabbrevss|PBR}}|An attack move that inflicts double damage if used on a foe that is switching out of battle.}}
{{movedescentry|{{gameabbrev4|DPPtHGSS}}{{gameabbrevss|PBR}}|An attack move that inflicts double damage if used on a foe that is switching out of battle.}}
{{movedescentry|{{gameabbrev5|BWB2W2}}<br>{{gameabbrev6|XYORAS}}|An attack move that inflicts double damage if used on a target that is switching out of battle.}}
{{movedescentry|{{gameabbrev5|BWB2W2}}<br>{{gameabbrev6|XYORAS}}|An attack move that inflicts double damage if used on a target that is switching out of battle.}}
{{movedescentry|{{gameabbrev7|SMUSUM}}|The power of this attack move is doubled if it's used on a target that's switching out of battle.}}
{{movedescentry|{{gameabbrev7|SMUSUMPE}}|The power of this attack move is doubled if it's used on a target that's switching out of battle.}}
{{movedescentry|{{gameabbrev8|SwSh}}|This move can't be used. It's recommended that this move is forgotten. Once forgotten, this move can't be remembered.}}
{{movedescentry|{{gameabbrev8|SwShBDSPLA}}<br>{{gameabbrev9|SV}}|This move can't be used. It's recommended that this move is forgotten. Once forgotten, this move can't be remembered.}}
|}
|}
|}{{left clear}}
|}{{left clear}}
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==Learnset==
==Learnset==
===By [[Level|leveling up]]===
===By [[Level|leveling up]]===
{{Movehead/Level|Dark|2}}
{{Movehead/Games|Dark|g1=none|g7=1|g7g={{gameabbrev7|SMUSUM}}|g8=none|g9=none}}
{{Moveentry/6|015|Beedrill|type=Bug|type2=Poison|1|Bug|Bug|30|30|22|22|22|17}}
{{Moveentry/6|0015|Beedrill|type=Bug|type2=Poison|1|Bug|Bug|30|30|22|22|22|17|}}
{{Moveentry/6|019|Rattata|type=Normal|1|Field|Field|27|27|13|13|13|13}}
{{Moveentry/6|0019|Rattata|type=Normal|1|Field|Field|27|27|13|13|13|13|}}
{{Moveentry/6|019A|Rattata|type=Dark|type2=Normal|1|Field|Field||||||13|form=Alola Form|STAB='''}}
{{Moveentry/6|0019|formsig=A|Rattata|type=Dark|type2=Normal|1|Field|Field|form=Alolan Form||||||13||STAB='''}}
{{Moveentry/6|020|Raticate|type=Normal|1|Field|Field|30|30|13|13|13|13}}
{{Moveentry/6|0020|Raticate|type=Normal|1|Field|Field|30|30|13|13|13|13|}}
{{Moveentry/6|020A|Raticate|type=Dark|type2=Normal|1|Field|Field||||||13|form=Alola Form|STAB='''}}
{{Moveentry/6|0020|formsig=A|Raticate|type=Dark|type2=Normal|1|Field|Field|form=Alolan Form||||||13||STAB='''}}
{{Moveentry/6|021|Spearow|type=Normal|type2=Flying|1|Flying|Flying|25|19|13|13|13|8}}
{{Moveentry/6|0021|Spearow|type=Normal|type2=Flying|1|Flying|Flying|25|19|13|13|13|8|}}
{{Moveentry/6|022|Fearow|type=Normal|type2=Flying|1|Flying|Flying|26|26|13|13|13|1, 8}}
{{Moveentry/6|0022|Fearow|type=Normal|type2=Flying|1|Flying|Flying|26|26|13|13|13|1, 8|}}
{{Moveentry/6|056|Mankey|type=Fighting|1|Field|Field||||||12}}
{{Moveentry/6|0056|Mankey|type=Fighting|1|Field|Field||||||12|}}
{{Moveentry/6|057|Primeape|type=Fighting|1|Field|Field||||||12}}
{{Moveentry/6|0057|Primeape|type=Fighting|1|Field|Field||||||12|}}
{{Moveentry/6|084|Doduo|type=Normal|type2=Flying|1|Flying|Flying|9|9|19|19|19{{sup/6|XY}}<br>17{{sup/6|ORAS}}|15}}
{{Moveentry/6|0084|Doduo|type=Normal|type2=Flying|1|Flying|Flying|9|9|19|19|19{{sup/6|XY}}<br>17{{sup/6|ORAS}}|15|}}
{{Moveentry/6|085|Dodrio|type=Normal|type2=Flying|1|Flying|Flying|1, 9|1, 9|19|19|19{{sup/6|XY}}<br>17{{sup/6|ORAS}}|15}}
{{Moveentry/6|0085|Dodrio|type=Normal|type2=Flying|1|Flying|Flying|1, 9|1, 9|19|19|19{{sup/6|XY}}<br>17{{sup/6|ORAS}}|15|}}
{{Moveentry/6|107|Hitmonchan|type=Fighting|1|Human-Like|Human-Like|13|13|11|11|11|1, 11}}
{{Moveentry/6|0107|Hitmonchan|type=Fighting|1|Human-Like|Human-Like|13|13|11|11|11|1, 11|}}
{{Moveentry/6|123|Scyther|type=Bug|type2=Flying|1|Bug|Bug|12|11|9|9|9|9}}
{{Moveentry/6|0123|Scyther|type=Bug|type2=Flying|1|Bug|Bug|12|11|9|9|9|9|}}
{{Moveentry/6|128|Tauros|type=Normal|1|Field|Field|26|26{{sup/3|RSE}}<br>19{{sup/3|FRLG}}|15|15|15|15}}
{{Moveentry/6|0128|Tauros|type=Normal|1|Field|Field|26|26{{sup/3|RSE}}<br>19{{sup/3|FRLG}}|15|15|15|15|}}
{{Moveentry/6|193|Yanma|type=Bug|type2=Flying|1|Bug|Bug|||30|30|30|30}}
{{Moveentry/6|0193|Yanma|type=Bug|type2=Flying|1|Bug|Bug|||30|30|30|30|}}
{{Moveentry/6|197|Umbreon|type=Dark|1|Field|Field|16|16|15|15{{sup/5|BW}}<br>9{{sup/5|B2W2}}|9|1, {{tt|Evo.|Learned upon evolving}}|STAB='''}}
{{Moveentry/6|0197|Umbreon|type=Dark|1|Field|Field|16|16|15|15{{sup/5|BW}}<br>9{{sup/5|B2W2}}|9|1, {{tt|Evo.|Learned upon evolving}}||STAB='''}}
{{Moveentry/6|198|Murkrow|type=Dark|type2=Flying|1|Flying|Flying|11|14|5|5|5|5|STAB='''}}
{{Moveentry/6|0198|Murkrow|type=Dark|type2=Flying|1|Flying|Flying|11|14|5|5|5|5||STAB='''}}
{{Moveentry/6|206|Dunsparce|type=Normal|1|Field|Field|26|24{{sup/3|RSE}}<br>31{{sup/3|FRLG}}|25|24{{sup/5|BW}}<br>10{{sup/5|B2W2}}|10|8}}
{{Moveentry/6|0206|Dunsparce|type=Normal|1|Field|Field|26|24{{sup/3|RSE}}<br>31{{sup/3|FRLG}}|25|24{{sup/5|BW}}<br>10{{sup/5|B2W2}}|10|8|}}
{{Moveentry/6|212|Scizor|type=Bug|type2=Steel|1|Bug|Bug|12|11|9|9|9|9}}
{{Moveentry/6|0212|Scizor|type=Bug|type2=Steel|1|Bug|Bug|12|11|9|9|9|9|}}
{{Moveentry/6|237|Hitmontop|type=Fighting|1|Human-Like|Human-Like|13|13|10|10|10|1, 10}}
{{Moveentry/6|0237|Hitmontop|type=Fighting|1|Human-Like|Human-Like|13|13|10|10|10|1, 10|}}
{{Moveentry/6|252|Treecko|type=Grass|2|Monster|Dragon||16|16|16|16{{sup/6|XY}}<br>17{{sup/6|ORAS}}|17}}
{{Moveentry/6|0252|Treecko|type=Grass|2|Monster|Dragon||16|16|16|16{{sup/6|XY}}<br>17{{sup/6|ORAS}}|17|}}
{{Moveentry/6|253|Grovyle|type=Grass|2|Monster|Dragon||17|17|17|17{{sup/6|XY}}<br>18{{sup/6|ORAS}}|18}}
{{Moveentry/6|0253|Grovyle|type=Grass|2|Monster|Dragon||17|17|17|17{{sup/6|XY}}<br>18{{sup/6|ORAS}}|18|}}
{{Moveentry/6|254|Sceptile|type=Grass|2|Monster|Dragon||17|17|17|17{{sup/6|XY}}<br>18{{sup/6|ORAS}}|18}}
{{Moveentry/6|0254|Sceptile|type=Grass|2|Monster|Dragon||17|17|17|17{{sup/6|XY}}<br>18{{sup/6|ORAS}}|18|}}
{{Moveentry/6|278|Wingull|type=Water|type2=Flying|2|Water 1|Flying||43|34|34{{sup/5|BW}}<br>30{{sup/5|B2W2}}|30{{sup/6|XY}}<br>26{{sup/6|ORAS}}|26}}
{{Moveentry/6|0278|Wingull|type=Water|type2=Flying|2|Water 1|Flying||43|34|34{{sup/5|BW}}<br>30{{sup/5|B2W2}}|30{{sup/6|XY}}<br>26{{sup/6|ORAS}}|26|}}
{{Moveentry/6|335|Zangoose|type=Normal|1|Field|Field||25|22|22{{sup/5|BW}}<br>12{{sup/5|B2W2}}|12|12}}
{{Moveentry/6|0335|Zangoose|type=Normal|1|Field|Field||25|22|22{{sup/5|BW}}<br>12{{sup/5|B2W2}}|12|12|}}
{{Moveentry/6|355|Duskull|type=Ghost|1|Amorphous|Amorphous||27|25|25|25{{sup/6|XY}}<br>22{{sup/6|ORAS}}|22}}
{{Moveentry/6|0355|Duskull|type=Ghost|1|Amorphous|Amorphous||27|25|25|25{{sup/6|XY}}<br>22{{sup/6|ORAS}}|22|}}
{{Moveentry/6|356|Dusclops|type=Ghost|1|Amorphous|Amorphous||27|25|25|25{{sup/6|XY}}<br>22{{sup/6|ORAS}}|22}}
{{Moveentry/6|0356|Dusclops|type=Ghost|1|Amorphous|Amorphous||27|25|25|25{{sup/6|XY}}<br>22{{sup/6|ORAS}}|22|}}
{{Moveentry/6|359|Absol|type=Dark|1|Field|Field|||20|20{{sup/5|BW}}<br>12{{sup/5|B2W2}}|12{{sup/6|XY}}<br>10{{sup/6|ORAS}}|10|STAB='''}}
{{Moveentry/6|0359|Absol|type=Dark|1|Field|Field|||20|20{{sup/5|BW}}<br>12{{sup/5|B2W2}}|12{{sup/6|XY}}<br>10{{sup/6|ORAS}}|10||STAB='''}}
{{Moveentry/6|375|Metang|type=Steel|type2=Psychic|1|Mineral|Mineral||32|28|28{{sup/5|BW}}<br>23{{sup/5|B2W2}}|23|23}}
{{Moveentry/6|0375|Metang|type=Steel|type2=Psychic|1|Mineral|Mineral||32|28|28{{sup/5|BW}}<br>23{{sup/5|B2W2}}|23|23|}}
{{Moveentry/6|376|Metagross|type=Steel|type2=Psychic|1|Mineral|Mineral||32|28|28{{sup/5|BW}}<br>23{{sup/5|B2W2}}|23|23}}
{{Moveentry/6|0376|Metagross|type=Steel|type2=Psychic|1|Mineral|Mineral||32|28|28{{sup/5|BW}}<br>23{{sup/5|B2W2}}|23|23|}}
{{Moveentry/6|386|Deoxys|type=Psychic|1|Undiscovered|Undiscovered||20|33|33|33{{sup/6|XY}}<br>25{{sup/6|ORAS}}|25|form=Normal Forme}}
{{Moveentry/6|0386|Deoxys|type=Psychic|1|No Eggs Discovered|No Eggs Discovered|form=Normal Forme||20|33|33|33{{sup/6|XY}}<br>25{{sup/6|ORAS}}|25|}}
{{Moveentry/6|386A|Deoxys|type=Psychic|1|Undiscovered|Undiscovered||20|33|33|33{{sup/6|XY}}<br>25{{sup/6|ORAS}}|25|form=Attack Forme}}
{{Moveentry/6|0386|formsig=A|Deoxys|type=Psychic|1|No Eggs Discovered|No Eggs Discovered|form=Attack Forme||20|33|33|33{{sup/6|XY}}<br>25{{sup/6|ORAS}}|25|}}
{{Moveentry/6|386S|Deoxys|type=Psychic|1|Undiscovered|Undiscovered||20|33|33|33{{sup/6|XY}}<br>25{{sup/6|ORAS}}|25|form=Speed Forme}}
{{Moveentry/6|0386|formsig=S|Deoxys|type=Psychic|1|No Eggs Discovered|No Eggs Discovered|form=Speed Forme||20|33|33|33{{sup/6|XY}}<br>25{{sup/6|ORAS}}|25|}}
{{Moveentry/6|408|Cranidos|type=Rock|1|Monster|Monster|||10|10|10|10}}
{{Moveentry/6|0408|Cranidos|type=Rock|1|Monster|Monster|||10|10|10|10|}}
{{Moveentry/6|409|Rampardos|type=Rock|1|Monster|Monster|||10|10|10|1, 10}}
{{Moveentry/6|0409|Rampardos|type=Rock|1|Monster|Monster|||10|10|10|1, 10|}}
{{Moveentry/6|416|Vespiquen|type=Bug|type2=Flying|1|Bug|Bug|||15|15{{sup/5|BW}}<br>9{{sup/5|B2W2}}|9|9}}
{{Moveentry/6|0416|Vespiquen|type=Bug|type2=Flying|1|Bug|Bug|||15|15{{sup/5|BW}}<br>9{{sup/5|B2W2}}|9|9|}}
{{Moveentry/6|418|Buizel|type=Water|2|Water 1|Field|||10|10{{sup/5|BW}}<br>18{{sup/5|B2W2}}|18|18}}
{{Moveentry/6|0418|Buizel|type=Water|2|Water 1|Field|||10|10{{sup/5|BW}}<br>18{{sup/5|B2W2}}|18|18|}}
{{Moveentry/6|419|Floatzel|type=Water|2|Water 1|Field|||10|10{{sup/5|BW}}<br>18{{sup/5|B2W2}}|18|18}}
{{Moveentry/6|0419|Floatzel|type=Water|2|Water 1|Field|||10|10{{sup/5|BW}}<br>18{{sup/5|B2W2}}|18|18|}}
{{Moveentry/6|430|Honchkrow|type=Dark|type2=Flying|1|Flying|Flying|||1|1|1|1|STAB='''}}
{{Moveentry/6|0430|Honchkrow|type=Dark|type2=Flying|1|Flying|Flying|||1|1|1|1||STAB='''}}
{{Moveentry/6|442|Spiritomb|type=Ghost|type2=Dark|1|Amorphous|Amorphous|||1|1|1|1|STAB='''}}
{{Moveentry/6|0442|Spiritomb|type=Ghost|type2=Dark|1|Amorphous|Amorphous|||1|1|1|1||STAB='''}}
{{Moveentry/6|451|Skorupi|type=Poison|type2=Bug|2|Bug|Water 3||||16{{sup/5|B2W2}}|16|16|STAB=''}}
{{Moveentry/6|0451|Skorupi|type=Poison|type2=Bug|2|Bug|Water 3||||16{{sup/5|B2W2}}|16|16||STAB=''}}
{{Moveentry/6|452|Drapion|type=Poison|type2=Dark|2|Bug|Water 3||||16{{sup/5|B2W2}}|16|16|STAB='''}}
{{Moveentry/6|0452|Drapion|type=Poison|type2=Dark|2|Bug|Water 3||||16{{sup/5|B2W2}}|16|16||STAB='''}}
{{Moveentry/6|453|Croagunk|type=Poison|type2=Fighting|1|Human-Like|Human-Like|||15|15|15|15}}
{{Moveentry/6|0453|Croagunk|type=Poison|type2=Fighting|1|Human-Like|Human-Like|||15|15|15|15|}}
{{Moveentry/6|454|Toxicroak|type=Poison|type2=Fighting|1|Human-Like|Human-Like|||15|15|15|15}}
{{Moveentry/6|0454|Toxicroak|type=Poison|type2=Fighting|1|Human-Like|Human-Like|||15|15|15|15|}}
{{Moveentry/6|469|Yanmega|type=Bug|type2=Flying|1|Bug|Bug|||30|30|30|30}}
{{Moveentry/6|0469|Yanmega|type=Bug|type2=Flying|1|Bug|Bug|||30|30|30|30|}}
{{Moveentry/6|477|Dusknoir|type=Ghost|1|Amorphous|Amorphous|||25|25|25{{sup/6|XY}}<br>22{{sup/6|ORAS}}|22}}
{{Moveentry/6|0477|Dusknoir|type=Ghost|1|Amorphous|Amorphous|||25|25|25{{sup/6|XY}}<br>22{{sup/6|ORAS}}|22|}}
{{Moveentry/6|491|Darkrai|type=Dark|1|Undiscovered|Undiscovered|||29{{sup/4|DP}}||||STAB='''}}
{{Moveentry/6|0491|Darkrai|type=Dark|1|No Eggs Discovered|No Eggs Discovered|||29{{sup/4|DP}}|−|−|||STAB='''}}
{{Moveentry/6|509|Purrloin|type=Dark|1|Field|Field||||15|15|15|STAB='''}}
{{Moveentry/6|0509|Purrloin|type=Dark|1|Field|Field||||15|15|15||STAB='''}}
{{Moveentry/6|510|Liepard|type=Dark|1|Field|Field||||15|15|15|STAB='''}}
{{Moveentry/6|0510|Liepard|type=Dark|1|Field|Field||||15|15|15||STAB='''}}
{{Moveentry/6|522|Blitzle|type=Electric|1|Field|Field||||22|22|22}}
{{Moveentry/6|0522|Blitzle|type=Electric|1|Field|Field||||22|22|22|}}
{{Moveentry/6|523|Zebstrika|type=Electric|1|Field|Field||||22|22|22}}
{{Moveentry/6|0523|Zebstrika|type=Electric|1|Field|Field||||22|22|22|}}
{{Moveentry/6|543|Venipede|type=Bug|type2=Poison|1|Bug|Bug||||12|12|12}}
{{Moveentry/6|0543|Venipede|type=Bug|type2=Poison|1|Bug|Bug||||12|12|12|}}
{{Moveentry/6|544|Whirlipede|type=Bug|type2=Poison|1|Bug|Bug||||12|12|12}}
{{Moveentry/6|0544|Whirlipede|type=Bug|type2=Poison|1|Bug|Bug||||12|12|12|}}
{{Moveentry/6|545|Scolipede|type=Bug|type2=Poison|1|Bug|Bug||||12|12|12}}
{{Moveentry/6|0545|Scolipede|type=Bug|type2=Poison|1|Bug|Bug||||12|12|12|}}
{{Moveentry/6|570|Zorua|type=Dark|1|Field|Field||||5|5|5|STAB='''}}
{{Moveentry/6|0570|Zorua|type=Dark|1|Field|Field||||5|5|5||STAB='''}}
{{Moveentry/6|571|Zoroark|type=Dark|1|Field|Field||||1, 5|1, 5|1, 5|STAB='''}}
{{Moveentry/6|0571|Zoroark|type=Dark|1|Field|Field||||1, 5|1, 5|1, 5||STAB='''}}
{{Moveentry/6|587|Emolga|type=Electric|type2=Flying|1|Field|Field||||16|16|16}}
{{Moveentry/6|0587|Emolga|type=Electric|type2=Flying|1|Field|Field||||16|16|16|}}
{{Moveentry/6|626|Bouffalant|type=Normal|1|Field|Field||||1|1|1}}
{{Moveentry/6|0626|Bouffalant|type=Normal|1|Field|Field||||1|1|1|}}
{{Moveentry/6|679|Honedge|type=Steel|type2=Ghost|1|Mineral|Mineral|||||13|13}}
{{Moveentry/6|0679|Honedge|type=Steel|type2=Ghost|1|Mineral|Mineral|||||13|13|}}
{{Moveentry/6|680|Doublade|type=Steel|type2=Ghost|1|Mineral|Mineral|||||13|13}}
{{Moveentry/6|0680|Doublade|type=Steel|type2=Ghost|1|Mineral|Mineral|||||13|13|}}
{{Moveentry/6|681|Aegislash|type=Steel|type2=Ghost|1|Mineral|Mineral|||||1|1}}
{{Moveentry/6|0681|Aegislash|type=Steel|type2=Ghost|1|Mineral|Mineral|||||1|1|}}
{{Moveentry/6|734|Yungoos|type=Normal|1|Field|Field||||||7}}
{{Moveentry/6|0734|Yungoos|type=Normal|1|Field|Field||||||7|}}
{{Moveentry/6|735|Gumshoos|type=Normal|1|Field|Field||||||1, 7}}
{{Moveentry/6|0735|Gumshoos|type=Normal|1|Field|Field||||||1, 7|}}
{{Moveentry/6|739|Crabrawler|type=Fighting|1|Water 3|Water 3||||||13}}
{{Moveentry/6|0739|Crabrawler|type=Fighting|1|Water 3|Water 3||||||13|}}
{{Moveentry/6|740|Crabominable|type=Fighting|type2=Ice|1|Water 3|Water 3||||||1, 13}}
{{Moveentry/6|0740|Crabominable|type=Fighting|type2=Ice|1|Water 3|Water 3||||||1, 13|}}
{{Moveentry/6|772|Type: Null|type=Normal|1|Undiscovered|Undiscovered||||||10}}
{{Moveentry/6|0772|Type: Null|type=Normal|1|No Eggs Discovered|No Eggs Discovered||||||10|}}
{{Moveentry/6|773|Silvally|type=Normal|1|Undiscovered|Undiscovered||||||10|STAB=''}}
{{Moveentry/6|0773|Silvally|type=Normal|1|No Eggs Discovered|No Eggs Discovered|form=All forms||||||10||STAB=''}}
{{Moveentry/6|802|Marshadow|type=Fighting|type2=Ghost|1|Undiscovered|Undiscovered||||||1}}
{{Moveentry/6|0802|Marshadow|type=Fighting|type2=Ghost|1|No Eggs Discovered|No Eggs Discovered||||||1|}}
{{Movefoot|Dark|6}}
{{Movefoot|Dark|6}}


===By {{pkmn|breeding}}===
===By {{pkmn|breeding}}===
{{Movehead/Breed|Dark|2}}
{{Movehead/Games|Dark|Egg Move|g1=none|g7=1|g7g={{gameabbrev7|SMUSUM}}|g8=none|g9=none}}
{{Moveentry/6|016|Pidgey|type=Normal|type2=Flying|1|Flying|Flying|✔|✔|✔|✔|✔|✔}}
{{Moveentry/6|0016|Pidgey|type=Normal|type2=Flying|1|Flying|Flying|✔|✔|✔|✔|✔|✔|}}
{{Moveentry/6|023|Ekans|type=Poison|2|Field|Dragon|✔|✔|✔|✔|✔|✔}}
{{Moveentry/6|0023|Ekans|type=Poison|2|Field|Dragon|✔|✔|✔|✔|✔|✔|}}
{{Moveentry/6|029|Nidoran♀|type=Poison|2|Monster|Field|||✔|✔|✔|✔}}
{{Moveentry/6|0029|Nidoran♀|type=Poison|2|Monster|Field|||✔|✔|✔|✔|}}
{{Moveentry/6|041|Zubat|type=Poison|type2=Flying|1|Flying|Flying|✔|✔|✔|✔|✔|✔}}
{{Moveentry/6|0041|Zubat|type=Poison|type2=Flying|1|Flying|Flying|✔|✔|✔|✔|✔|✔|}}
{{Moveentry/6|046|Paras|type=Bug|type2=Grass|2|Bug|Grass|✔|✔|✔|✔|✔|✔}}
{{Moveentry/6|0046|Paras|type=Bug|type2=Grass|2|Bug|Grass|✔|✔|✔|✔|✔|✔|}}
{{Moveentry/6|050|Diglett|type=Ground|1|Field|Field|✔|✔|✔|✔|✔|✔}}
{{Moveentry/6|0050|Diglett|type=Ground|1|Field|Field|✔|✔|✔|✔|✔|✔|}}
{{Moveentry/6|050A|Diglett|type=Ground|type2=Steel|1|Field|Field||||||✔|form=Alola Form}}
{{Moveentry/6|0050|formsig=A|Diglett|type=Ground|type2=Steel|1|Field|Field|form=Alolan Form||||||✔|}}
{{Moveentry/6|088A|Grimer|type=Poison|type2=Dark|1|Amorphous|Amorphous||||||✔|form=Alola Form|STAB='''}}
{{Moveentry/6|0088|formsig=A|Grimer|type=Poison|type2=Dark|1|Amorphous|Amorphous|form=Alolan Form||||||✔||STAB='''}}
{{Moveentry/6|111|Rhyhorn|type=Ground|type2=Rock|2|Monster|Field|✔|||||}}
{{Moveentry/6|0111|Rhyhorn|type=Ground|type2=Rock|2|Monster|Field|✔|−|−||||}}
{{Moveentry/6|142|Aerodactyl|type=Rock|type2=Flying|1|Flying|Flying|✔|✔|✔|✔|✔|✔}}
{{Moveentry/6|0142|Aerodactyl|type=Rock|type2=Flying|1|Flying|Flying|✔|✔|✔|✔|✔|✔|}}
{{Moveentry/6|143|Snorlax|type=Normal|1|Monster|Monster|||✔|✔|✔|✔}}
{{Moveentry/6|0143|Snorlax|type=Normal|1|Monster|Monster|||✔|✔|✔|✔|}}
{{Moveentry/6|161|Sentret|type=Normal|1|Field|Field|✔|✔|✔|✔|✔|✔}}
{{Moveentry/6|0161|Sentret|type=Normal|1|Field|Field|✔|✔|✔|✔|✔|✔|}}
{{Moveentry/6|167|Spinarak|type=Bug|type2=Poison|1|Bug|Bug|✔|✔|✔|✔|✔|✔}}
{{Moveentry/6|0167|Spinarak|type=Bug|type2=Poison|1|Bug|Bug|✔|✔|✔|✔|✔|✔|}}
{{Moveentry/6|190|Aipom|type=Normal|1|Field|Field|✔|✔|✔|✔|✔|✔}}
{{Moveentry/6|0190|Aipom|type=Normal|1|Field|Field|✔|✔|✔|✔|✔|✔|}}
{{Moveentry/6|193|Yanma|type=Bug|type2=Flying|1|Bug|Bug|||✔|✔|✔|✔}}
{{Moveentry/6|0193|Yanma|type=Bug|type2=Flying|1|Bug|Bug|||✔|✔|✔|✔|}}
{{Moveentry/6|214|Heracross|type=Bug|type2=Fighting|1|Bug|Bug|||✔|✔|✔|✔}}
{{Moveentry/6|0214|Heracross|type=Bug|type2=Fighting|1|Bug|Bug|||✔|✔|✔|✔|}}
{{Moveentry/6|215|Sneasel|type=Dark|type2=Ice|1|Field|Field|||✔|✔|✔|✔|STAB='''}}
{{Moveentry/6|0215|Sneasel|type=Dark|type2=Ice|1|Field|Field|||✔|✔|✔|✔||STAB='''}}
{{Moveentry/6|227|Skarmory|type=Steel|type2=Flying|1|Flying|Flying|✔|✔|✔|✔|✔|✔}}
{{Moveentry/6|0227|Skarmory|type=Steel|type2=Flying|1|Flying|Flying|✔|✔|✔|✔|✔|✔|}}
{{Moveentry/6|228|Houndour|type=Dark|type2=Fire|1|Field|Field|✔|✔|✔|✔|✔|✔|STAB='''}}
{{Moveentry/6|0228|Houndour|type=Dark|type2=Fire|1|Field|Field|✔|✔|✔|✔|✔|✔||STAB='''}}
{{Moveentry/6|236|Tyrogue|type=Fighting|1|Human-Like|Human-Like||||✔|✔|✔}}
{{Moveentry/6|0236|Tyrogue|type=Fighting|1|Human-Like|Human-Like||||✔|✔|✔|}}
{{Moveentry/6|246|Larvitar|type=Rock|type2=Ground|1|Monster|Monster|✔|✔|✔|✔|✔|✔}}
{{Moveentry/6|0246|Larvitar|type=Rock|type2=Ground|1|Monster|Monster|✔|✔|✔|✔|✔|✔|}}
{{Moveentry/6|263|Zigzagoon|type=Normal|1|Field|Field||✔|✔|✔|✔|✔}}
{{Moveentry/6|0263|Zigzagoon|type=Normal|1|Field|Field||✔|✔|✔|✔|✔|}}
{{Moveentry/6|276|Taillow|type=Normal|type2=Flying|1|Flying|Flying||✔|✔|✔|✔|✔}}
{{Moveentry/6|0276|Taillow|type=Normal|type2=Flying|1|Flying|Flying||✔|✔|✔|✔|✔|}}
{{Moveentry/6|287|Slakoth|type=Normal|1|Field|Field||✔|✔|✔|✔|✔}}
{{Moveentry/6|0287|Slakoth|type=Normal|1|Field|Field||✔|✔|✔|✔|✔|}}
{{Moveentry/6|333|Swablu|type=Normal|type2=Flying|2|Flying|Dragon||✔|✔|✔|✔|✔}}
{{Moveentry/6|0333|Swablu|type=Normal|type2=Flying|2|Flying|Dragon||✔|✔|✔|✔|✔|}}
{{Moveentry/6|353|Shuppet|type=Ghost|1|Amorphous|Amorphous|||✔|✔|✔|✔}}
{{Moveentry/6|0353|Shuppet|type=Ghost|1|Amorphous|Amorphous||-|✔|✔|✔|✔|}}
{{Moveentry/6|396|Starly|type=Normal|type2=Flying|1|Flying|Flying|||✔|✔|✔|✔}}
{{Moveentry/6|0396|Starly|type=Normal|type2=Flying|1|Flying|Flying|||✔|✔|✔|✔|}}
{{Moveentry/6|434|Stunky|type=Poison|type2=Dark|1|Field|Field|||✔|✔|✔|✔|STAB='''}}
{{Moveentry/6|0434|Stunky|type=Poison|type2=Dark|1|Field|Field|||✔|✔|✔|✔||STAB='''}}
{{Moveentry/6|446|Munchlax|type=Normal|1|Monster|Monster|||✔|✔|✔|✔}}
{{Moveentry/6|0446|Munchlax|type=Normal|1|Monster|Monster|||✔|✔|✔|✔|}}
{{Moveentry/6|451|Skorupi|type=Poison|type2=Bug|2|Bug|Water 3|||✔|✔|✔|✔|STAB=''}}
{{Moveentry/6|0451|Skorupi|type=Poison|type2=Bug|2|Bug|Water 3|||✔|✔|✔|✔||STAB=''}}
{{Moveentry/6|495|Snivy|type=Grass|2|Field|Grass||||✔|✔|✔}}
{{Moveentry/6|0495|Snivy|type=Grass|2|Field|Grass||||✔|✔|✔|}}
{{Moveentry/6|504|Patrat|type=Normal|1|Field|Field||||✔|✔|✔}}
{{Moveentry/6|0504|Patrat|type=Normal|1|Field|Field||||✔|✔|✔|}}
{{Moveentry/6|506|Lillipup|type=Normal|1|Field|Field||||✔|✔|✔}}
{{Moveentry/6|0506|Lillipup|type=Normal|1|Field|Field||||✔|✔|✔|}}
{{Moveentry/6|551|Sandile|type=Ground|type2=Dark|1|Field|Field||||✔|✔|✔|STAB='''}}
{{Moveentry/6|0551|Sandile|type=Ground|type2=Dark|1|Field|Field||||✔|✔|✔||STAB='''}}
{{Moveentry/6|588|Karrablast|type=Bug|1|Bug|Bug||||✔|✔|✔}}
{{Moveentry/6|0588|Karrablast|type=Bug|1|Bug|Bug||||✔|✔|✔|}}
{{Moveentry/6|595|Joltik|type=Bug|type2=Electric|1|Bug|Bug||||✔|✔|✔}}
{{Moveentry/6|0595|Joltik|type=Bug|type2=Electric|1|Bug|Bug||||✔|✔|✔|}}
{{Moveentry/6|616|Shelmet|type=Bug|1|Bug|Bug||||✔|✔|✔}}
{{Moveentry/6|0616|Shelmet|type=Bug|1|Bug|Bug||||✔|✔|✔|}}
{{Moveentry/6|621|Druddigon|type=Dragon|2|Dragon|Monster||||✔|✔|✔}}
{{Moveentry/6|0621|Druddigon|type=Dragon|2|Dragon|Monster||||✔|✔|✔|}}
{{Moveentry/6|624|Pawniard|type=Dark|type2=Steel|1|Human-Like|Human-Like||||✔|✔|✔|STAB='''}}
{{Moveentry/6|0624|Pawniard|type=Dark|type2=Steel|1|Human-Like|Human-Like||||✔|✔|✔||STAB='''}}
{{Moveentry/6|631|Heatmor|type=Fire|1|Field|Field||||✔|✔|✔}}
{{Moveentry/6|0631|Heatmor|type=Fire|1|Field|Field||||✔|✔|✔|}}
{{Movefoot|Dark|6}}
{{Movefoot|Dark|8}}


===Special move===
===Special move===
====[[Generation V]]====
====[[Generation V]]====
{{Movehead/Special|Dark}}
{{Movehead/Special|Dark}}
{{Moveentry/1|596|Galvantula|type=Bug|type2=Electric|1|Bug|Bug|{{pkmn|Dream World}} - {{dwa|Spooky Manor}}}}
{{Moveentry/1|0596|Galvantula|type=Bug|type2=Electric|1|Bug|Bug|{{pkmn|Dream World}} - {{dwa|Spooky Manor}}}}
{{Movefoot|Dark|1}}
{{Movefoot|Dark|1}}


Line 195: Line 202:
====[[Generation II]]====
====[[Generation II]]====
{{Movehead/Special|Dark}}
{{Movehead/Special|Dark}}
{{Moveentry/1|239|Elekid|type=Electric|1|Undiscovered|Undiscovered|[[List of Gotta Catch 'Em All event Pokémon#Pursuit Elekid|New York Pokémon Center]]}}
{{Moveentry/1|0239|Elekid|type=Electric|1|No Eggs Discovered|No Eggs Discovered|[[List of PCNY event Pokémon distributions in Generation II#Pursuit Elekid|New York Pokémon Center]]}}
{{Movefoot|Dark|1}}
{{Movefoot|Dark|1}}


==In other games==
==In other games==
===[[Pokémon Mystery Dungeon series]]===
===[[Pokémon Mystery Dungeon series]]===
Prior to [[Pokémon Mystery Dungeon: Gates to Infinity|Gates to Infinity]], Pursuit causes the user to gain the Counter status. In the Counter status, the Pokémon returns any damage it receives from enemies that use regular attacks or physical moves against the user, equal to the damage received.<!--returned in RB?--> Oddly in [[Pokémon Mystery Dungeon: Explorers of Time and Explorers of Darkness|Explorers of Time and Darkness]], though moves are assigned as Physical or Special in game, Counter will return damage from damaging moves from types previously assigned as physical prior to the [[Damage category#Physical/Special split|Physical/Special split]]. The Counter status lasts 7-12 turns.
In the [[Pokémon Mystery Dungeon: Red Rescue Team and Blue Rescue Team|Rescue Team]], [[Pokémon Mystery Dungeon: Explorers of Time and Explorers of Darkness|Explorers]] and [[Pokémon Mystery Dungeon (WiiWare)|Adventure Squad]] series, Pursuit is a non-damaging move which gives the user the {{DL|Status condition (Mystery Dungeon)|Counter}} status condition. With this status condition, the user will reflect any damage taken from physical moves (including the regular A button attack) back to any adjacent opponents equal to the damage received. Oddly in Explorers of Time and Darkness, though moves are assigned as Physical or Special in game, the Counter status will return damage from damaging moves from types previously assigned as physical prior to the Physical/Special split. The status lasts for 7-12 turns.
 
From [[Pokémon Mystery Dungeon: Gates to Infinity|Gates to Infinity]] onward, Pursuit deals damage, inflicting 50% extra damage when used on a target afflicted with a [[Status condition (Mystery Dungeon)|bad status condition]].
 
{{MDMoveheader|type=dark}}
{{MDMoveRow|game=RB|pp=17|acc=—%|range=User|target=User|cuts=Yes}}
{{MDMoveRow|game=TDS|pp=17|acc=—%|range=User|target=User|cuts=Yes}}
{{MDMoveRow|game=BSL|pp=17|acc=—%|range=User|target=User|cuts=Yes}}
{{MDMoveRow|game=GTI|pow=5|powmax=99|pp=17|ppmax=99|acc=95%|accmax=99%|range=Front|target=Enemy|cuts=No}}
{{MDMoveRow|game=SMD|pow=5|powmax=99|pp=17|ppmax=99|acc=95%|accmax=99%|range=Front|target=Enemy|cuts=No}}
{{MDMovefoot|type=dark|RB=yes|TDS=yes|BSL=yes|GTI=yes|SMD=yes|RTDX=yes}}
 
==={{g|Rumble Rush}}===
{{RumbleRushPhysicalAttack|move=Pursuit|type=Dark
|stars=1
|pow=14.17646
|charge=0.62
|range=Arc (melee)
|hits=2
|projectiles=1
|crit=1.5
|effect=None}}


From [[Pokémon Mystery Dungeon: Gates to Infinity|Gates to Infinity]] onward, it deals damage, inflicting 50% extra damage when used on a target afflicted with [[Status conditions in the Mystery Dungeon series|a status ailment]].
==={{g|UNITE}}===
In Pokémon UNITE, Pursuit is {{p|Absol}}'s first move. It is obtained by reaching level 5 and upgrading {{m|Feint}} into it instead of {{m|Night Slash}}. The user ashes in an arc, damaging and slowing the first Pokémon hit. If the user hits, it can be activated again for a brief period of time – allowing the user to dash, dealing damage to all Pokémon hit. At level 11, the move heals the user heals on hit, and if the damage is a critical hit, the heal doubles.


===Description===
===Description===
Line 212: Line 241:
{{movedescentry|{{gameabbrevmd|GTI}}|It damages an enemy. The damage it causes goes up if the enemy has a bad status condition.}}
{{movedescentry|{{gameabbrevmd|GTI}}|It damages an enemy. The damage it causes goes up if the enemy has a bad status condition.}}
{{movedescentry|{{gameabbrevmd|SMD}}|It damages an enemy. The damage goes up if the enemy has a bad status condition.}}
{{movedescentry|{{gameabbrevmd|SMD}}|It damages an enemy. The damage goes up if the enemy has a bad status condition.}}
{{movedescentry|{{gameabbrevmd|RTDX}}|It damages an enemy. The damage goes up if the enemy has a bad status.}}
|}
|}
|}{{left clear}}
|}{{left clear}}


==In the manga==
==In the manga==
===In the Pokémon Adventures manga===
===Pokémon Adventures===
{{movemanga|type=dark|exp=yes|gen=The user quickly attacks a fleeing opponent.|image1=Silver Murkrow Pursuit.png|image1p=Murkrow|image2=Burgh Whirlipede Pursuit Adventures.png|image2p=Whirlipede}}
{{movemanga|type=dark|exp=yes|gen=The user quickly attacks a fleeing opponent.|image1=Silver Murkrow Pursuit.png|image1p=Murkrow|image2=Burgh Whirlipede Pursuit Adventures.png|image2p=Whirlipede}}
{{movep|type=dark|ms=198|pkmn=Murkrow|method=When the opponent tries to retreat, Murkrow quickly charges at them with its beak, or Murkrow waves its wing, releasing black waves of energy from it at the opponent.}}
{{movep|type=dark|ms=198|pkmn=Murkrow|method=When the opponent tries to retreat, Murkrow quickly charges at them with its beak, or Murkrow waves its wing, releasing black waves of energy from it at the opponent.}}
Line 234: Line 264:
|type=dark
|type=dark
|genV=Pursuit V
|genV=Pursuit V
|genVI=Pursuit
|genVI=Pursuit VI
}}
}}
===Side series games===
===Side series games===
{{Movegen
{{Movegen
Line 248: Line 279:
|type=Dark
|type=Dark
|PMDRB=Pursuit PMD RB
|PMDRB=Pursuit PMD RB
|PMDGTI=Pursuit PMD GTI
|PSMD=Pursuit PSMD
}}
}}


==Trivia==
==Trivia==
* Although Pursuit is the only move that can be performed before [[Recall|switching]], its [[priority]] is still 0.
* Although Pursuit is the only move that can be performed before [[Recall|switching]], its [[priority]] is still 0.
* In Pokémon Mystery Dungeon Red and Blue, Pursuit's effect is similar to {{m|Counter}}.


==In other languages==
==In other languages==
Line 277: Line 311:
[[Category:Moves that cannot miss]]
[[Category:Moves that cannot miss]]
[[Category:Moves that power up]]
[[Category:Moves that power up]]
[[Category:Moves unusable in Pokémon Sword and Shield]]
[[Category:Moves unusable in Pokémon Scarlet and Violet]]


[[de:Verfolgung]]
[[de:Verfolgung]]

Revision as of 12:57, 18 September 2024

Pursuit
おいうち Pursuing Attack
Type  Dark
Category  Physical
PP  20 (max. 32)
Power  40
Accuracy  100%
Priority  0
Range
Opponent Opponent Opponent
Self Ally Ally
Normal: May affect anyone adjacent to the user
Availability
Introduced  Generation II
Condition  Smart
Appeal  2 ♥♥
Jam  1
Badly startles all Pokémon that made good appeals.
Condition  Smart
Appeal  1
Earn +3 if two Pokémon raise the Voltage in a row.
Condition  Clever
Appeal  2 ♥♥
Jamming  1
Badly startles Pokémon that used a move of the same type.

Pursuit (Japanese: おいうち Pursuing Attack) is a damage-dealing Dark-type move introduced in Generation II.

Effect

Generation II

Pursuit inflicts damage with a power of 40. If the target Pokémon is switched out on the turn Pursuit is used, Pursuit's power doubles, and it will immediately be used before it is switched out (including an accuracy check). This does not apply if used on an ally switching out, on a fleeing Pokémon, on a Pokémon using Teleport or Baton Pass, or on a Pokémon being forced to switch out.

Generation III

If the target is switched out, Pursuit will no longer perform an accuracy check (but always hit the target with double power before it is switched out).

Pursuit is no longer affected by King's Rock.

Generation IV

Pursuit will now hit any adjacent opponent that attempts to switch out (but not more than one per turn), regardless of who it originally targeted. This effect bypasses redirection effects such as Follow Me.

If the target is using U-turn, Pursuit's special effect will activate only if the user of Pursuit would usually act later than the target (its power will only be doubled in that case).

In the Japanese version of Pokémon Diamond and Pearl, when a Pokémon holding a Choice item uses Pursuit and the opponent Pokémon switches out, the Pokémon holding the item is allowed to change its move on the next turn. This glitch was fixed in localized versions and Platinum.

In Pokémon Platinum, and HeartGold and SoulSilver, this move can trigger the acid rain glitch by knocking out a target that was about to switch while Trick Room, Gravity, Uproar, or any type of weather other than rain is active.

Generation V to VII

If the target is using Volt Switch or Parting Shot, Pursuit's special effect will activate only if the user of Pursuit would usually act later than the target (its power will only be doubled in that case).

Pursuit is now affected by King's Rock.

Generation VIII onwards

Pursuit cannot be selected in a battle.

Description

Games Description
Stad2 A Dark-type attack. It inflicts major damage if the target switches out in the same turn.
GSC Heavily strikes switching Pokémon.
RSE Inflicts bad damage if used on a foe switching out.
FRLG An attack move that works especially well on a foe that is switching out.
ColoXD Inflicts bad damage if used on a target switching out.
DPPtHGSSPBR An attack move that inflicts double damage if used on a foe that is switching out of battle.
BWB2W2
XYORAS
An attack move that inflicts double damage if used on a target that is switching out of battle.
SMUSUMPE The power of this attack move is doubled if it's used on a target that's switching out of battle.
SwShBDSPLA
SV
This move can't be used. It's recommended that this move is forgotten. Once forgotten, this move can't be remembered.


Learnset

By leveling up

# Pokémon Types Egg Groups Level
0015 Beedrill
Bug Bug 30 30 22 22 22 17
0019 Rattata Field Field 27 27 13 13 13 13
0019 Rattata
Rattata
Alolan Form

Field Field 13
0020 Raticate Field Field 30 30 13 13 13 13
0020 Raticate
Raticate
Alolan Form

Field Field 13
0021 Spearow
Flying Flying 25 19 13 13 13 8
0022 Fearow
Flying Flying 26 26 13 13 13 1, 8
0056 Mankey Field Field 12
0057 Primeape Field Field 12
0084 Doduo
Flying Flying 9 9 19 19 19XY
17ORAS
15
0085 Dodrio
Flying Flying 1, 9 1, 9 19 19 19XY
17ORAS
15
0107 Hitmonchan Human-Like Human-Like 13 13 11 11 11 1, 11
0123 Scyther
Bug Bug 12 11 9 9 9 9
0128 Tauros Field Field 26 26RSE
19FRLG
15 15 15 15
0193 Yanma
Bug Bug 30 30 30 30
0197 Umbreon Field Field 16 16 15 15BW
9B2W2
9 1, Evo.
0198 Murkrow
Flying Flying 11 14 5 5 5 5
0206 Dunsparce Field Field 26 24RSE
31FRLG
25 24BW
10B2W2
10 8
0212 Scizor
Bug Bug 12 11 9 9 9 9
0237 Hitmontop Human-Like Human-Like 13 13 10 10 10 1, 10
0252 Treecko Monster Dragon 16 16 16 16XY
17ORAS
17
0253 Grovyle Monster Dragon 17 17 17 17XY
18ORAS
18
0254 Sceptile Monster Dragon 17 17 17 17XY
18ORAS
18
0278 Wingull
Water 1 Flying 43 34 34BW
30B2W2
30XY
26ORAS
26
0335 Zangoose Field Field 25 22 22BW
12B2W2
12 12
0355 Duskull Amorphous Amorphous 27 25 25 25XY
22ORAS
22
0356 Dusclops Amorphous Amorphous 27 25 25 25XY
22ORAS
22
0359 Absol Field Field 20 20BW
12B2W2
12XY
10ORAS
10
0375 Metang
Mineral Mineral 32 28 28BW
23B2W2
23 23
0376 Metagross
Mineral Mineral 32 28 28BW
23B2W2
23 23
0386 Deoxys
Deoxys
Normal Forme
No Eggs Discovered No Eggs Discovered 20 33 33 33XY
25ORAS
25
0386 Deoxys
Deoxys
Attack Forme
No Eggs Discovered No Eggs Discovered 20 33 33 33XY
25ORAS
25
0386 Deoxys
Deoxys
Speed Forme
No Eggs Discovered No Eggs Discovered 20 33 33 33XY
25ORAS
25
0408 Cranidos Monster Monster 10 10 10 10
0409 Rampardos Monster Monster 10 10 10 1, 10
0416 Vespiquen
Bug Bug 15 15BW
9B2W2
9 9
0418 Buizel Water 1 Field 10 10BW
18B2W2
18 18
0419 Floatzel Water 1 Field 10 10BW
18B2W2
18 18
0430 Honchkrow
Flying Flying 1 1 1 1
0442 Spiritomb
Amorphous Amorphous 1 1 1 1
0451 Skorupi
Bug Water 3 16B2W2 16 16
0452 Drapion
Bug Water 3 16B2W2 16 16
0453 Croagunk
Human-Like Human-Like 15 15 15 15
0454 Toxicroak
Human-Like Human-Like 15 15 15 15
0469 Yanmega
Bug Bug 30 30 30 30
0477 Dusknoir Amorphous Amorphous 25 25 25XY
22ORAS
22
0491 Darkrai No Eggs Discovered No Eggs Discovered 29DP
0509 Purrloin Field Field 15 15 15
0510 Liepard Field Field 15 15 15
0522 Blitzle Field Field 22 22 22
0523 Zebstrika Field Field 22 22 22
0543 Venipede
Bug Bug 12 12 12
0544 Whirlipede
Bug Bug 12 12 12
0545 Scolipede
Bug Bug 12 12 12
0570 Zorua Field Field 5 5 5
0571 Zoroark Field Field 1, 5 1, 5 1, 5
0587 Emolga
Field Field 16 16 16
0626 Bouffalant Field Field 1 1 1
0679 Honedge
Mineral Mineral 13 13
0680 Doublade
Mineral Mineral 13 13
0681 Aegislash
Mineral Mineral 1 1
0734 Yungoos Field Field 7
0735 Gumshoos Field Field 1, 7
0739 Crabrawler Water 3 Water 3 13
0740 Crabominable
Water 3 Water 3 1, 13
0772 Type: Null No Eggs Discovered No Eggs Discovered 10
0773 Silvally
Silvally
All forms
No Eggs Discovered No Eggs Discovered 10
0802 Marshadow
No Eggs Discovered No Eggs Discovered 1
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


By breeding

# Pokémon Types Egg Groups Egg Move
0016 Pidgey
Flying Flying
0023 Ekans Field Dragon
0029 Nidoran♀ Monster Field
0041 Zubat
Flying Flying
0046 Paras
Bug Grass
0050 Diglett Field Field
0050 Diglett
Diglett
Alolan Form

Field Field
0088 Grimer
Grimer
Alolan Form

Amorphous Amorphous
0111 Rhyhorn
Monster Field
0142 Aerodactyl
Flying Flying
0143 Snorlax Monster Monster
0161 Sentret Field Field
0167 Spinarak
Bug Bug
0190 Aipom Field Field
0193 Yanma
Bug Bug
0214 Heracross
Bug Bug
0215 Sneasel
Field Field
0227 Skarmory
Flying Flying
0228 Houndour
Field Field
0236 Tyrogue Human-Like Human-Like
0246 Larvitar
Monster Monster
0263 Zigzagoon Field Field
0276 Taillow
Flying Flying
0287 Slakoth Field Field
0333 Swablu
Flying Dragon
0353 Shuppet Amorphous Amorphous -
0396 Starly
Flying Flying
0434 Stunky
Field Field
0446 Munchlax Monster Monster
0451 Skorupi
Bug Water 3
0495 Snivy Field Grass
0504 Patrat Field Field
0506 Lillipup Field Field
0551 Sandile
Field Field
0588 Karrablast Bug Bug
0595 Joltik
Bug Bug
0616 Shelmet Bug Bug
0621 Druddigon Dragon Monster
0624 Pawniard
Human-Like Human-Like
0631 Heatmor Field Field
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


Special move

Generation V

# Pokémon Types Egg Groups Obtained with
0596 Galvantula
Bug Bug Dream World - Spooky Manor
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


By event

Generation II

# Pokémon Types Egg Groups Obtained with
0239 Elekid No Eggs Discovered No Eggs Discovered New York Pokémon Center
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


In other games

Pokémon Mystery Dungeon series

In the Rescue Team, Explorers and Adventure Squad series, Pursuit is a non-damaging move which gives the user the Counter status condition. With this status condition, the user will reflect any damage taken from physical moves (including the regular A button attack) back to any adjacent opponents equal to the damage received. Oddly in Explorers of Time and Darkness, though moves are assigned as Physical or Special in game, the Counter status will return damage from damaging moves from types previously assigned as physical prior to the Physical/Special split. The status lasts for 7-12 turns.

From Gates to Infinity onward, Pursuit deals damage, inflicting 50% extra damage when used on a target afflicted with a bad status condition.

Game Base
Power
Max
Power
Base
PP
Max
PP
Base
Accuracy
Max
Accuracy
Range Target Cuts
corners
MDRB - - 17 - —% - User User Yes
MDTDS - - 17 - —% - User User Yes
BSL - - 17 - —% - User User Yes
MDGtI 5 99 17 99 95% 99% Front Enemy No
SMD 5 99 17 99 95% 99% Front Enemy No
With some exceptions, Pokémon learnsets match those from the core series games:

Pokémon Rumble Rush

Pursuit
Attack power 14.17646
Charge time 0.62 seconds
Range type Arc (melee)
Number of hits 2
Number of projectiles 1
Critical hit rate 1.5%
Additional effect None

Pokémon UNITE

In Pokémon UNITE, Pursuit is Absol's first move. It is obtained by reaching level 5 and upgrading Feint into it instead of Night Slash. The user ashes in an arc, damaging and slowing the first Pokémon hit. If the user hits, it can be activated again for a brief period of time – allowing the user to dash, dealing damage to all Pokémon hit. At level 11, the move heals the user heals on hit, and if the damage is a critical hit, the heal doubles.

Description

Games Description
MDRB The user gains the Counter status. Any damage from Physical Attack moves or a regular attack is partially returned.
MDTD Gives the user the Counter status. It returns damage from certain types of moves or a regular attack back to the attacking enemy.
MDS Gives the user the Counter status. It returns damage from Physical Attack moves back to the attacking enemy.
BSL じぶんを カウンターじょうたいにかえる てきからうけた ぶつりこうげきの わざや こうげきのダメージを あいてにかえす
MDGtI It damages an enemy. The damage it causes goes up if the enemy has a bad status condition.
SMD It damages an enemy. The damage goes up if the enemy has a bad status condition.
MDRTDX It damages an enemy. The damage goes up if the enemy has a bad status.


In the manga

Pokémon Adventures


In other generations

Core series games

Side series games

Spin-off series games

Trivia

  • Although Pursuit is the only move that can be performed before switching, its priority is still 0.
  • In Pokémon Mystery Dungeon Red and Blue, Pursuit's effect is similar to Counter.

In other languages

Language Title
Chinese Cantonese 追打 Jēuidá
Mandarin 追打 Zhuīdǎ
French Poursuite
German Verfolgung
Greek Καταδίωξη
Italian Inseguimento
Korean 따라가때리기 Ttaragattaerigi
Portuguese Perseguição
Serbian Gonjenje
Spanish Persecución
Vietnamese Đuổi Đánh


This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games.