Lear: Difference between revisions
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'''Lear''' (Japanese: '''ライヤー''' ''Lyer'') is a character introduced in [[Pokémon Masters EX]]. He is the founder of [[Pasio]] and the [[Pokémon Masters League]], as well as one of the {{player}}'s [[rival]]s during the [[PML Arc]], which largely revolves around him. | '''Lear''' (Japanese: '''ライヤー''' ''Lyer'') is a character introduced in [[Pokémon Masters EX]]. He is the founder of [[Pasio]] and the [[Pokémon Masters League]], as well as one of the {{player}}'s [[rival]]s during the [[PML Arc]], which largely revolves around him. | ||
Lear forms a [[sync pair]] with {{p|Hoopa}} (Confined). The sync pair can be obtained through | Lear forms a [[sync pair]] with {{p|Hoopa}} (Confined). The sync pair can be obtained through a Poké Fair [[sync pair scout]], and was first available on July 30, 2021. The pair's potential can be upgraded to {{6EX}} from the day it was released. | ||
Lear in his [[sygna suit]] forms a sync pair with {{p|Gholdengo}}. This pair can be obtained through a Master Fair sync pair scout beginning on September 17, 2024. This pair can be raised to {{6EX}} since it first released. | |||
==In the games== | ==In the games== | ||
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|ndex=0720 | |ndex=0720 | ||
|type=Psychic | |type=Psychic | ||
|role=Tech | |role=Tech | ||
|exrole=Strike (Special) | |||
|move1=Psychic | |move1=Psychic | ||
|base=6 | |base=6 | ||
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|description=In its true form, it possess a huge amount of power. Legends of its avarice tell how it once carried off an entire castle to gain the treasure hidden within. | |description=In its true form, it possess a huge amount of power. Legends of its avarice tell how it once carried off an entire castle to gain the treasure hidden within. | ||
|hp=563|atk=224|def=130|spatk=473|spdef=187|spe=284 | |hp=563|atk=224|def=130|spatk=473|spdef=187|spe=284 | ||
|hp2= | |hp2=723|atk2=304|def2=170|spatk2=553|spdef2=227|spe2=324 | ||
}} | }} | ||
* Note: Hoopa's role is Special Strike instead of Tech in the story mode. | |||
===Availability=== | ===Availability=== | ||
Lear is exclusive to Poké Fair scouts. His offering rate was increased in the following [[sync pair scout]]s: | Lear is exclusive to Poké Fair scouts. His offering rate was increased in the following [[sync pair scout]]s: | ||
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{{MastersAvailability/entry|Triple Feature Poké Fair Scout|September 19 to October 3, 2022}} | {{MastersAvailability/entry|Triple Feature Poké Fair Scout|September 19 to October 3, 2022}} | ||
{{MastersAvailability/entry|Fifty Million Downloads Celebration Poké Fair Scout|May 3 to May 17, 2023|note=Available using paid gems only; one fair-exclusive sync pair guaranteed}} | {{MastersAvailability/entry|Fifty Million Downloads Celebration Poké Fair Scout|May 3 to May 17, 2023|note=Available using paid gems only; one fair-exclusive sync pair guaranteed}} | ||
{{MastersAvailability/entry|Lear Poké Fair Scout|September 19 to October 3, 2024|note=Vertical sync grid expansion and EX role received}} | |||
{{MastersAvailability/foot|psychic}} | {{MastersAvailability/foot|psychic}} | ||
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{{MastersAvailability/entry|Red Mix Scout|November 1, 2023 to May 1, 2024|note=Available using paid gems only}} | {{MastersAvailability/entry|Red Mix Scout|November 1, 2023 to May 1, 2024|note=Available using paid gems only}} | ||
{{MastersAvailability/entry|5★-Select Poké Fair Scout ×15 (B)|December 31, 2023 to January 31, 2024|note=Available using paid gems only; began at 15:00 UTC}} | {{MastersAvailability/entry|5★-Select Poké Fair Scout ×15 (B)|December 31, 2023 to January 31, 2024|note=Available using paid gems only; began at 15:00 UTC}} | ||
{{MastersAvailability/entry|10-Pair Scout (Max 100 Pairs)|February 19 to March 25, 2024|note=Players could obtain up to 10 tickets for this scout}} | {{MastersAvailability/entry|Fair-exclusive pairs included! 10-Pair Scout (Max 100 Pairs)|February 19 to March 25, 2024|note=Players could obtain up to 10 tickets for this scout}} | ||
{{MastersAvailability/entry|Blue Mix Scout|May 1 to September 1, 2024|note=Available using paid gems only}} | {{MastersAvailability/entry|Blue Mix Scout|May 1 to September 1, 2024|note=Available using paid gems only}} | ||
{{MastersAvailability/entry|72 Hours Only! Champion Stadium Hard Level Celebration Scout|Starting July 31, 2024|note=Available for 72 hours after unlocking [[Champion Stadium]] (Hard Lv. 1)}} | {{MastersAvailability/entry|72 Hours Only! Champion Stadium Hard Level Celebration Scout|Starting July 31, 2024|note=Available for 72 hours after unlocking [[Champion Stadium]] (Hard Lv. 1)}} | ||
{{MastersAvailability/entry|Fair-exclusive pairs included! 10-Pair Scout (Max 100 Pairs)|August 18 to September 22, 2024|note=Players could obtain up to 10 tickets for this scout}} | |||
{{MastersAvailability/entry|Leaf Mix Scout|September 1, 2024 to January 1, 2025|note=Available using paid gems only}} | |||
{{MastersAvailability/entry|Daily Scout|Starting September 1, 2024|note=One scout available daily}} | |||
{{MastersAvailability/entry|5★-Select Poké Fair Scout ×15 (B)|September 3 to 30, 2024|note=Available using paid gems only}} | |||
{{MastersAvailability/foot|psychic}} | {{MastersAvailability/foot|psychic}} | ||
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|— | |— | ||
|An opponent | |An opponent | ||
|This move's power increases when none of the target's stats are raised.<br>''(6★ EX effect: Sync move power will be multiplied by 1.5.)'' | |This move's power increases when none of the target's stats are raised.<br>''(6★ EX effect: Sync move power will be multiplied by 1.5.)''<br>''(EX role effect: Sync moves will target all opposing sync pairs.)'' | ||
|} | |} | ||
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! colspan=2 | {{color2|000|Passive skill|Passive Skills}} | ! colspan=2 | {{color2|000|Passive skill|Passive Skills}} | ||
|-style="background:#fff" | |-style="background:#fff" | ||
|Head Start 2 | |{{sk|Head Start|2}} | ||
|Reduces the user's sync move countdown by two the first time it enters a battle each battle. | |Reduces the user's sync move countdown by two the first time it enters a battle each battle. | ||
|-style="background:#fff" | |-style="background:#fff" | ||
|Propulsion 1 | |{{sk|Propulsion|1}} | ||
|Has a chance (20%) of reducing the user's sync move countdown by one when the user's move is successful. | |Has a chance (20%) of reducing the user's sync move countdown by one when the user's move is successful. | ||
|-style="background:#fff" | |-style="background:#fff" | ||
|Adrenaline 2 | |{{sk|Adrenaline|2}} | ||
|Reduces the sync move countdown by two the first time the user's sync move is used each battle. | |Reduces the sync move countdown by two the first time the user's sync move is used each battle. | ||
|- style="background: #{{psychic color light}}" | |- style="background: #{{psychic color light}}" | ||
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|[[File:Theme skill icon fashion.png|20px]] Sunglasses Tech | |[[File:Theme skill icon fashion.png|20px]] Sunglasses Tech | ||
|Raises the Attack and Sp. Atk of all allied sync pairs by 2.<br>Raises the maximum HP of all allied sync pairs by 2. | |Raises the Attack and Sp. Atk of all allied sync pairs by 2.<br>Raises the maximum HP of all allied sync pairs by 2. | ||
|-style="background:#fff" | |||
|[[File:Theme skill icon region.png|20px]] Pasio Tech | |||
|Raises the Attack and Sp. Atk of all allied sync pairs by 1.<br>Raises the maximum HP of all allied sync pairs by 1. | |||
|- style="background: #{{psychic color light}}" | |- style="background: #{{psychic color light}}" | ||
! colspan=2 | {{color2|000|Expedition skill|Expedition Skills}} | ! colspan=2 | {{color2|000|Expedition skill|Expedition Skills}} | ||
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===Sync grid=== | ===Sync grid=== | ||
Lear & Hoopa's [[sync grid]] is an expanded grid, made available since the sync pair was first released. | Lear & Hoopa's [[sync grid]] is an expanded grid, made available since the sync pair was first released. It was further expanded on September 19, 2024. | ||
{| class="roundy sortable" style="margin:auto; background:#{{psychic color}}; border:3px solid #{{psychic color dark}}; text-align:center" | {| class="roundy sortable" style="margin:auto; background:#{{psychic color}}; border:3px solid #{{psychic color dark}}; text-align:center" | ||
|- style="background: #{{psychic color light}}" | |- style="background: #{{psychic color light}}" | ||
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| 2 | | 2 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Snatch: Move Gauge Refresh 5 | | Snatch: {{sk|Move Gauge Refresh|5}} | ||
| Has a chance (60%) of charging the user's move gauge by one when a move is successful. | | Has a chance (60%) of charging the user's move gauge by one when a move is successful. | ||
| 5 | | 5 | ||
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| 1 | | 1 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Snatch: Move Gauge Refresh 5 | | Snatch: {{sk|Move Gauge Refresh|5}} | ||
| Has a chance (60%) of charging the user's move gauge by one when a move is successful. | | Has a chance (60%) of charging the user's move gauge by one when a move is successful. | ||
| 5 | | 5 | ||
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| 2 | | 2 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Snatch: MP Refresh 2 | | Snatch: {{sk|MP Refresh|2}} | ||
| Has a chance (30%) of restoring one MP of the user's move when that move is successful. | | Has a chance (30%) of restoring one MP of the user's move when that move is successful. | ||
| 5 | | 5 | ||
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| 2 | | 2 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Snatch: MP Refresh 2 | | Snatch: {{sk|MP Refresh|2}} | ||
| Has a chance (30%) of restoring one MP of the user's move when that move is successful. | | Has a chance (30%) of restoring one MP of the user's move when that move is successful. | ||
| 5 | | 5 | ||
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| 3 | | 3 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Snatch: Catalytic Cure 4 | | Snatch: {{sk|Catalytic Cure|4}} | ||
| Has a chance (50%) of restoring the user's HP by approximately 20% of its maximum HP when its move is successful. | | Has a chance (50%) of restoring the user's HP by approximately 20% of its maximum HP when its move is successful. | ||
| 7 | | 7 | ||
| 84 | | 84 | ||
| 2 | | 2 | ||
|-style="background:#fff" | |||
| Snatch: {{sk|Move: No Stat ↑ on Field|9}} | |||
| Applies the No Stat Increases effect to the opponents' field of play when the user's move is successful. | |||
| 9 | |||
| 108 | |||
| 4 | |||
|-style="background:#fff" | |-style="background:#fff" | ||
| Hyperspace Hole: Power +2 | | Hyperspace Hole: Power +2 | ||
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| 2 | | 2 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Hyperspace Hole: Move Gauge Refresh 3 | | Hyperspace Hole: {{sk|Move Gauge Refresh|3}} | ||
| Has a chance (40%) of charging the user's move gauge by one when a move is successful. | | Has a chance (40%) of charging the user's move gauge by one when a move is successful. | ||
| 5 | | 5 | ||
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| 1 | | 1 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Hyperspace Hole: Move Gauge Refresh 3 | | Hyperspace Hole: {{sk|Move Gauge Refresh|3}} | ||
| Has a chance (40%) of charging the user's move gauge by one when a move is successful. | | Has a chance (40%) of charging the user's move gauge by one when a move is successful. | ||
| 5 | | 5 | ||
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| 2 | | 2 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Hyperspace Hole: Superduper Effective 1 | | Hyperspace Hole: {{sk|Superduper Effective|1}} | ||
| Powers up moves that are super effective. | | Powers up moves that are super effective. | ||
| 7 | | 7 | ||
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| 3 | | 3 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Hyperspace Hole: Furious Brain | | Hyperspace Hole: {{sk|Furious Brain}} | ||
| The more the user's Sp. Atk is raised, the more it powers up the user's moves. | | The more the user's Sp. Atk is raised, the more it powers up the user's moves. | ||
| 8 | | 8 | ||
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| 3 | | 3 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| X Sp. Atk: MP Refresh 3 | | X Sp. Atk: {{sk|MP Refresh|3}} | ||
| Has a chance (40%) of restoring one MP of the user's move when that move is successful. | | Has a chance (40%) of restoring one MP of the user's move when that move is successful. | ||
| 7 | | 7 | ||
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| 1 | | 1 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| X Sp. Atk: Ramp Up 1 | | X Sp. Atk: {{sk|Ramp Up|1}} | ||
| Raises the user's Sp. Atk by one stat rank when its move is successful. | | Raises the user's Sp. Atk by one stat rank when its move is successful. | ||
| 10 | | 10 | ||
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| 3 | | 3 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Follow My Lead!: Move Gauge Refresh 4 | | Follow My Lead!: {{sk|Move Gauge Refresh|4}} | ||
| Has a chance (50%) of charging the user's move gauge by one when a move is successful. | | Has a chance (50%) of charging the user's move gauge by one when a move is successful. | ||
| 5 | | 5 | ||
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| 1 | | 1 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Follow My Lead!: MP Refresh 2 | | Follow My Lead!: {{sk|MP Refresh|2}} | ||
| Has a chance (30%) of restoring one MP of the user's move when that move is successful. | | Has a chance (30%) of restoring one MP of the user's move when that move is successful. | ||
| 7 | | 7 | ||
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| 2 | | 2 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Soften Up 1 | | {{sk|Dauntless}} | ||
| Sp. Atk cannot be lowered. | |||
| 5 | |||
| 60 | |||
| 2 | |||
|-style="background:#fff" | |||
| {{sk|Antitoxin}} | |||
| Prevents the user from getting poisoned or badly poisoned. | |||
| 5 | |||
| 60 | |||
| 2 | |||
|-style="background:#fff" | |||
| {{sk|Soften Up|1}} | |||
| Critical hits land more easily when the user attacks with a sync move. | | Critical hits land more easily when the user attacks with a sync move. | ||
| 8 | | 8 | ||
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| 2 | | 2 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Fast-Track 2 | | {{sk|Fast-Track|2}} | ||
| Has a chance (30%) of raising the user's Speed by one stat rank after its Pokémon uses a move. | | Has a chance (30%) of raising the user's Speed by one stat rank after its Pokémon uses a move. | ||
| 8 | | 8 | ||
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| 2 | | 2 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Rising Tide | | {{sk|Rising Tide}} | ||
| The more the user's stats are raised, the more it powers up the user's sync moves. | | The more the user's stats are raised, the more it powers up the user's sync moves. | ||
| 10 | | 10 | ||
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| 3 | | 3 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Rejuvenate 6 | | {{sk|Rejuvenate|6}} | ||
| Charges the user's move gauge by 6 after using a sync move. | | Charges the user's move gauge by 6 after using a sync move. | ||
| 10 | | 10 | ||
| 120 | | 120 | ||
| 3 | | 3 | ||
|-style="background:#fff" | |||
| {{sk|Unfortuitous|9}} | |||
| Lowers one of the target's following stats by one stat rank at random when the user's attack move against it is successful: Attack, Defense, Sp. Atk, Sp. Def, Speed, accuracy, or evasiveness. | |||
| 9 | |||
| 108 | |||
| 4 | |||
|-style="background:#fff" | |||
| {{sk|Unbuffed Foe Freebie|9}} | |||
| Applies the Free Move Next effect to the user when its attack move is successful while none of the target’s stats are raised. | |||
| 10 | |||
| 120 | |||
| 5 | |||
|-style="background:#fff" | |||
| {{sk|S-Move: 7 Stats ↑|1}} | |||
| Raises the user's Attack, Defense, Sp. Atk, Sp. Def, Speed, accuracy, and evasiveness by one stat rank after using its sync move. | |||
| 10 | |||
| 120 | |||
| 5 | |||
|-style="background:#fff" | |-style="background:#fff" | ||
| Singularity Hyperspace Hole: Power +25 | | Singularity Hyperspace Hole: Power +25 | ||
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! colspan=2 | {{color2|000|Passive skill|Passive Skills}} | ! colspan=2 | {{color2|000|Passive skill|Passive Skills}} | ||
|-style="background:#fff" | |-style="background:#fff" | ||
|Head Start 6 | |{{sk|Head Start|6}} | ||
|Reduces the user's sync move countdown by six the first time it enters a battle each battle. | |Reduces the user's sync move countdown by six the first time it enters a battle each battle. | ||
|-style="background:#fff" | |-style="background:#fff" | ||
|Safety Net | |{{sk|Safety Net}} | ||
|Applies the Enduring effect to all allied sync pairs the first time the user's sync move is used each battle. | |Applies the Enduring effect to all allied sync pairs the first time the user's sync move is used each battle. | ||
|-style="background:#fff" | |-style="background:#fff" | ||
|Team Sync Regen | |{{sk|Team Sync Regen}} | ||
|Applies the Gradual Healing effect to all allied sync pairs after the user uses a sync move. | |Applies the Gradual Healing effect to all allied sync pairs after the user uses a sync move. | ||
|} | |||
==Gholdengo== | |||
{{MastersInfobox | |||
|type=steel | |||
|name=Sygna Suit Lear | |||
|jname=マジコスライヤー | |||
|jtrans=Serious Costume Lyer | |||
|image=Spr Masters Lear Sygna.png | |||
|size=200px | |||
|caption=Sygna Suit Lear's model | |||
|num=136 | |||
|enva=Bryce Papenbrook | |||
|java=Mamoru Miyano | |||
|desc=Lear is wearing a sygna suit. He and Gholdengo, the golden combination, shine brighter than anyone else on [[Pasio]]. In this outfit, he's prone to spending money somewhat lavishly. | |||
}} | |||
Raising this sync pair to 6★ EX will unlock Song Key 00058, which allows "Decisive Battle! (Lear)" to be played in the {{mas|Jukebox}}. | |||
{{Masters | |||
|name=Gholdengo | |||
|ndex=1000 | |||
|type=Steel | |||
|role=Sprint | |||
|exrole=Strike (Special) | |||
|move1=Steel | |||
|base=6 | |||
|weakness=Fire | |||
|description=Its body seems to be made up of 1,000 coins. This Pokémon gets along well with others and is quick to make friends with anybody. | |||
|hp=660|atk=336|def=185|spatk=448|spdef=185|spe=351 | |||
|hp2=820|atk2=416|def2=225|spatk2=528|spdef2=225|spe2=391 | |||
}} | |||
===Availability=== | |||
Sygna Suit Lear is exclusive to Master Fair scouts. His offering rate was increased in the following sync pair scouts: | |||
{{MastersAvailability/head|steel}} | |||
{{MastersAvailability/entry|Sygna Suit Lear Master Fair Scout|September 17 to October 1, 2024|note=Debut}} | |||
{{MastersAvailability/foot|steel}} | |||
{{-}} | |||
===Moves=== | |||
{| class="roundy" style="margin:auto; background:#{{steel color}}; border:3px solid #{{steel color dark}}; text-align:center" | |||
|- style="background:#{{steel color light}}" | |||
! Name | |||
! {{color2|000|Type}} | |||
! {{color2|000|Damage category|Category}} | |||
! Move gauge | |||
! Base {{color2|000|Power}} | |||
! Max {{color2|000|Power}} | |||
! {{color2|000|Accuracy}} | |||
! Target | |||
! width=200px | Description | |||
|- style="background:#fff" | |||
|{{m|Make It Rain}} | |||
|{{t|Steel}}<br>[[File:SteelIC Masters.png|20px]] | |||
{{statustable|Special}} | |||
|4 | |||
|176 | |||
|211 | |||
|100% | |||
|All opponents | |||
|Lowers the user's Sp. Atk by 1 stat rank. | |||
|- style="background:#fff" | |||
|Pasio Solidarity | |||
{{typetable|None}} | |||
{{statustable|Status}} | |||
|2<br>(2 uses) | |||
|— | |||
|— | |||
|— | |||
|Allied side | |||
|Increases the Physical Moves ↑ Next effect and Special Moves ↑ Next effect of all allied sync pairs by 1 rank. Applies Pasio Circle (Defensive) to the allied field of play. Pasio Circle (Defensive) grants all of the following effects: Powers up the moves and sync moves of all allied sync pairs by 5%. Reduces attack move and sync move damage taken by all allied sync pairs by 10%. The more sync pairs with the Pasio theme that are on the allied field of play, the higher these percentages are. (Each additional sync pair powers up moves and sync moves by 5% and reduces damage by 5%. The maximum power-up is 20%, and the maximum damage reduction is 25%.) | |||
|- style="background:#fff" | |||
|Precious {{m|Make It Rain}} | |||
|{{t|Steel}}<br>[[File:SteelIC Masters.png|20px]] | |||
{{statustable|Special}} | |||
|0 | |||
|300 | |||
|360 | |||
|100% | |||
|All opponents | |||
|Activation Condition: When your team's sync pair uses a sync move 1 time. Deactivation Condition: When this move is used.<br>Lowers the target's Sp. Def by 3 stat ranks. Applies the Free Move Next effect to all allied sync pairs. The power of this move is not lowered even if there are multiple targets. | |||
|- style="background:#fff" | |||
|Behold My Kingly Shine! | |||
{{typetable|None}} | |||
{{statustable|Status}} | |||
|0<br>(1 use) | |||
|— | |||
|— | |||
|— | |||
|Allied side | |||
|Applies the Move Gauge Acceleration effect to the allied field of play. Raises the user's Sp. Atk by 6 stat ranks. Raises the user's critical-hit rate by 3 stat ranks. | |||
|- style="background:#{{steel color light}}" | |||
! colspan=9 | {{color2|000|Sync move|Sync moves}} | |||
|-style="background:#fff" | |||
|King's Golden Authority {{mcolor|Make It Rain|000}} | |||
|{{t|Steel}}<br>[[File:SteelIC Masters.png|20px]] | |||
{{statustable|Special}} | |||
|— | |||
|200 | |||
|240 | |||
|— | |||
|An opponent | |||
|This attack's power increases when a circle applies to the allied field of play.<br>''(6★ EX effect: The first time the user's sync move is used each battle, the sync move countdown is reduced by three.)''<br>''(EX role effect: Sync moves will target all opposing sync pairs.)'' | |||
|} | |||
===Skills=== | |||
{| class="roundy" style="margin:auto; background:#{{steel color}}; border:3px solid #{{steel color dark}}; text-align:center" | |||
|- style="background:#{{steel color light}}" | |||
! Name | |||
! Description | |||
|- style="background:#{{steel color light}}" | |||
! colspan=2 | {{color2|000|Passive skill|Passive Skills}} | |||
|-style="background:#fff" | |||
|[[File:Master Sync Pair Mark Masters.png|24px|link=]] Pasio Flagbearer | |||
|Powers up the moves of all allied sync pairs by 10%. Reduces attack move damage taken by all allied sync pairs by 20%. The more allied sync pairs with the Pasio theme you have on your team, the higher these percentages are. (Each additional sync pair powers up moves by 10% and reduces damage by 3%. The maximum power-up is 30%, and the maximum damage reduction is 26%.) | |||
|-style="background:#fff" | |||
|Golden Authority | |||
|The user's stats cannot be lowered. Prevents the user from being inflicted with status conditions, flinching, becoming confused, or becoming trapped. | |||
|-style="background:#fff" | |||
|Royal Fortune | |||
|Grants all of the following effects when Pasio Circle (Defensive) applies to the allied field of play: Powers up the moves and sync moves of all allied sync pairs. Stats cannot be lowered for all allied sync pairs. Prevents all allied sync pairs from being inflicted with status conditions, flinching, becoming confused, or becoming trapped. | |||
|-style="background:#fff" | |||
|{{sk|T-Move: Sync CD ↓|9}} | |||
|Reduces the user's sync move countdown by 1 when its Trainer uses a move. | |||
|- style="background:#{{steel color light}}" | |||
! colspan=2 | {{color2|000|Theme skill|Theme Skills}} | |||
|-style="background:#fff" | |||
|[[File:Theme skill icon type.png|20px|link=]] Steel Sprint | |||
|Raises allies' Attack and Sp. Atk by 12 when using Steel-type attacks.<br>Raises the Speed of all allied sync pairs by 12. | |||
|-style="background:#fff" | |||
|[[File:Theme skill icon region.png|20px|link=]] Pasio Sprint | |||
|Raises the Attack and Sp. Atk of all allied sync pairs by 1.<br>Raises the Speed of all allied sync pairs by 1. | |||
|-style="background:#fff" | |||
|[[File:Theme skill icon Trainer group.png|20px|link=]] Rival Sprint | |||
|Raises the Attack and Sp. Atk of all allied sync pairs by 1.<br>Raises the Speed of all allied sync pairs by 1. | |||
|-style="background:#fff" | |||
|[[File:Theme skill icon fashion.png|20px|link=]] Sygna Suit Sprint | |||
|Raises the Attack and Sp. Atk of all allied sync pairs by 2.<br>Raises the Speed of all allied sync pairs by 2. | |||
|-style="background:#fff" | |||
|[[File:Theme skill icon fashion.png|20px|link=]] Sunglasses Sprint | |||
|Raises the Attack and Sp. Atk of all allied sync pairs by 2.<br>Raises the Speed of all allied sync pairs by 2. | |||
|- style="background: #{{steel color light}}" | |||
! colspan=2 | {{color2|000|Expedition skill|Expedition Skills}} | |||
|-style="background:#fff" | |||
|[[File:Masters Rare Cache icon.png|20px|link=]]Rare ↑ 2 [[File:Masters Wistful Crystal icon.png|20px|link=]]Wistful ↓ 2 | |||
|Raises the following discovery level by 2:<br>• [[File:Masters Rare Cache icon.png|20px|link=]]Rare Cache<br>Lowers the following discovery level by 2:<br>[[File:Masters Wistful Crystal icon.png|20px|link=]]Wistful Crystal | |||
|} | |||
===Sync grid=== | |||
The sync grid for Sygna Suit Lear & Gholdengo is an expanded grid, made available since the pair first released. | |||
{| class="roundy sortable" style="margin:auto; background:#{{steel color}}; border:3px solid #{{steel color dark}}; text-align:center" | |||
|- style="background: #{{steel color light}}" | |||
! Name | |||
! Effect | |||
! Energy required | |||
! Sync orb required | |||
! Move level required | |||
|-style="background:#fff" | |||
| HP +10 | |||
| HP +10 | |||
| 0 | |||
| 5 | |||
| 1 | |||
|-style="background:#fff" | |||
| HP +10 | |||
| HP +10 | |||
| 2 | |||
| 24 | |||
| 1 | |||
|-style="background:#fff" | |||
| HP +10 | |||
| HP +10 | |||
| 2 | |||
| 24 | |||
| 1 | |||
|-style="background:#fff" | |||
| Defense +5 | |||
| Defense +5 | |||
| 0 | |||
| 5 | |||
| 1 | |||
|-style="background:#fff" | |||
| Defense +5 | |||
| Defense +5 | |||
| 2 | |||
| 24 | |||
| 1 | |||
|-style="background:#fff" | |||
| Defense +5 | |||
| Defense +5 | |||
| 2 | |||
| 24 | |||
| 1 | |||
|-style="background:#fff" | |||
| Defense +5 | |||
| Defense +5 | |||
| 2 | |||
| 24 | |||
| 1 | |||
|-style="background:#fff" | |||
| Defense +5 | |||
| Defense +5 | |||
| 2 | |||
| 24 | |||
| 1 | |||
|-style="background:#fff" | |||
| Sp. Atk +5 | |||
| Sp. Atk +5 | |||
| 0 | |||
| 5 | |||
| 1 | |||
|-style="background:#fff" | |||
| Sp. Atk +5 | |||
| Sp. Atk +5 | |||
| 0 | |||
| 5 | |||
| 1 | |||
|-style="background:#fff" | |||
| Sp. Atk +5 | |||
| Sp. Atk +5 | |||
| 2 | |||
| 24 | |||
| 1 | |||
|-style="background:#fff" | |||
| Sp. Atk +5 | |||
| Sp. Atk +5 | |||
| 2 | |||
| 24 | |||
| 1 | |||
|-style="background:#fff" | |||
| Sp. Atk +5 | |||
| Sp. Atk +5 | |||
| 2 | |||
| 24 | |||
| 2 | |||
|-style="background:#fff" | |||
| Sp. Atk +10 | |||
| Sp. Atk +10 | |||
| 4 | |||
| 48 | |||
| 2 | |||
|-style="background:#fff" | |||
| Sp. Def +5 | |||
| Sp. Def +5 | |||
| 0 | |||
| 5 | |||
| 1 | |||
|-style="background:#fff" | |||
| Sp. Def +5 | |||
| Sp. Def +5 | |||
| 2 | |||
| 24 | |||
| 1 | |||
|-style="background:#fff" | |||
| Sp. Def +5 | |||
| Sp. Def +5 | |||
| 2 | |||
| 24 | |||
| 1 | |||
|-style="background:#fff" | |||
| Sp. Def +5 | |||
| Sp. Def +5 | |||
| 2 | |||
| 24 | |||
| 1 | |||
|-style="background:#fff" | |||
| Speed +5 | |||
| Speed +5 | |||
| 0 | |||
| 5 | |||
| 1 | |||
|-style="background:#fff" | |||
| Speed +5 | |||
| Speed +5 | |||
| 2 | |||
| 24 | |||
| 1 | |||
|-style="background:#fff" | |||
| Speed +5 | |||
| Speed +5 | |||
| 2 | |||
| 24 | |||
| 1 | |||
|-style="background:#fff" | |||
| Make It Rain: Power +2 | |||
| Make It Rain: Power ↑ +2 | |||
| 3 | |||
| 36 | |||
| 1 | |||
|-style="background:#fff" | |||
| Make It Rain: Power +2 | |||
| Make It Rain: Power ↑ +2 | |||
| 3 | |||
| 36 | |||
| 1 | |||
|-style="background:#fff" | |||
| Make It Rain: Power +2 | |||
| Make It Rain: Power ↑ +2 | |||
| 3 | |||
| 36 | |||
| 1 | |||
|-style="background:#fff" | |||
| Make It Rain: Power +2 | |||
| Make It Rain: Power ↑ +2 | |||
| 3 | |||
| 36 | |||
| 2 | |||
|-style="background:#fff" | |||
| Make It Rain: Power +2 | |||
| Make It Rain: Power ↑ +2 | |||
| 3 | |||
| 36 | |||
| 2 | |||
|-style="background:#fff" | |||
| Make It Rain: {{sk|Move Gauge Refresh|3}} | |||
| Has a chance (40%) of charging the user's move gauge by one when its move is successful. | |||
| 7 | |||
| 84 | |||
| 2 | |||
|-style="background:#fff" | |||
| Precious Make It Rain: Power +3 | |||
| Precious Make It Rain: Power ↑ +3 | |||
| 3 | |||
| 36 | |||
| 1 | |||
|-style="background:#fff" | |||
| Precious Make It Rain: Power +3 | |||
| Precious Make It Rain: Power ↑ +3 | |||
| 3 | |||
| 36 | |||
| 1 | |||
|-style="background:#fff" | |||
| Precious Make It Rain: Power +3 | |||
| Precious Make It Rain: Power ↑ +3 | |||
| 3 | |||
| 36 | |||
| 1 | |||
|-style="background:#fff" | |||
| Precious Make It Rain: Power +3 | |||
| Precious Make It Rain: Power ↑ +3 | |||
| 3 | |||
| 36 | |||
| 1 | |||
|-style="background:#fff" | |||
| Precious Make It Rain: Power +3 | |||
| Precious Make It Rain: Power ↑ +3 | |||
| 3 | |||
| 36 | |||
| 2 | |||
|-style="background:#fff" | |||
| Pasio Solidarity: {{sk|Team Smart Command|9}} | |||
| Increases the Special Moves ↑ Next effect of all allied sync pairs by one rank when the user's Trainer uses a move. | |||
| 10 | |||
| 120 | |||
| 3 | |||
|-style="background:#fff" | |||
| Behold My Kingly Shine!: {{sk|MP Refresh|2}} | |||
| Has a chance (30%) of restoring one MP of the user's move when that move is successful. | |||
| 7 | |||
| 84 | |||
| 2 | |||
|-style="background:#fff" | |||
| Behold My Kingly Shine!: {{sk|Hit and Heal|9}} | |||
| Applies the Gradual Healing effect to the user when its move is successful. | |||
| 8 | |||
| 96 | |||
| 2 | |||
|-style="background:#fff" | |||
| Behold My Kingly Shine!: {{sk|Move: Special Boost ↑2|9}} | |||
| Increases the user's Special Moves ↑ Next effect by 2 ranks when its move is successful. | |||
| 10 | |||
| 120 | |||
| 3 | |||
|-style="background:#fff" | |||
| {{sk|Circle: HP Recovery|1}} | |||
| Restores the user's HP whenever its Pokémon takes an action when a circle applies to the allied field of play. | |||
| 7 | |||
| 84 | |||
| 2 | |||
|-style="background:#fff" | |||
| {{sk|Circle: MG →|2}} | |||
| Quickly charges the move gauge when a circle applies to the allied field of play. | |||
| 7 | |||
| 84 | |||
| 2 | |||
|-style="background:#fff" | |||
| {{sk|Fast-Track|9}} | |||
| Raises the user's Speed by one stat rank when its Pokémon uses a move. | |||
| 8 | |||
| 96 | |||
| 2 | |||
|-style="background:#fff" | |||
| {{sk|Fighting Guard}} | |||
| Reduces damage when the user is attacked by Fighting-type moves. | |||
| 8 | |||
| 96 | |||
| 2 | |||
|-style="background:#fff" | |||
| {{sk|Furious Brain}} | |||
| The more the user's Sp. Atk is raised, the more it powers up the user's moves. | |||
| 10 | |||
| 120 | |||
| 3 | |||
|-style="background:#fff" | |||
| {{sk|Brainpower}} | |||
| The more the user's Sp. Atk is raised, the more it powers up the user's sync move. | |||
| 10 | |||
| 120 | |||
| 3 | |||
|-style="background:#fff" | |||
| {{sk|Pasio C (Defensive): Team P-Moves ↑ & S-Moves ↑|2}} | |||
| Powers up the moves and sync moves of all allied sync pairs when Pasio Circle (Defensive) applies to the allied field of play. | |||
| 10 | |||
| 120 | |||
| 3 | |||
|-style="background:#fff" | |||
| {{sk|Pasio C (Defensive) Extension|3}} | |||
| Extends the duration of Pasio Circle (Defensive) when Pasio Circle (Defensive) is applied to the allied field of play. | |||
| 10 | |||
| 120 | |||
| 3 | |||
|-style="background:#fff" | |||
| {{sk|Vigilance}} | |||
| Protects the user against critical hits. | |||
| 10 | |||
| 120 | |||
| 3 | |||
|-style="background:#fff" | |||
| {{sk|Sync Burst|1}} | |||
| Restores 1 MP for the user the first time its sync move is used each battle. | |||
| 12 | |||
| 144 | |||
| 3 | |||
|-style="background:#fff" | |||
| King's Golden Authority Make It Rain: Power +25 | |||
| King's Golden Authority Make It Rain: Power ↑ +25 | |||
| 5 | |||
| 60 | |||
| 3 | |||
|-style="background:#fff" | |||
| King's Golden Authority Make It Rain: Power +25 | |||
| King's Golden Authority Make It Rain: Power ↑ +25 | |||
| 5 | |||
| 60 | |||
| 3 | |||
|} | |} | ||
Line 617: | Line 1,109: | ||
===Story appearances=== | ===Story appearances=== | ||
Lear appears in the following story areas: | Lear appears in his normal outfit in the following story areas: | ||
* [[PML Arc]]: | * [[PML Arc]]: | ||
** {{DL|PML Arc|Chapter 3: Rise beyond the Flames}} | ** {{DL|PML Arc|Chapter 3: Rise beyond the Flames}} | ||
Line 660: | Line 1,152: | ||
** [[Exciting Treasure Hunt]] | ** [[Exciting Treasure Hunt]] | ||
** [[Festive Sun and Moon]] | ** [[Festive Sun and Moon]] | ||
** [[Golden Bonds on Pasio]] (flashback) | |||
* [[Solo event]]s: | * [[Solo event]]s: | ||
** [[Town Square Street Fair]] | ** [[Town Square Street Fair]] | ||
Line 684: | Line 1,177: | ||
* Sync pair story: A Day with {{mas|Sawyer}} | * Sync pair story: A Day with {{mas|Sawyer}} | ||
* Friendship story: A Special Day with {{mas|Volkner}}: Part 2 | * Friendship story: A Special Day with {{mas|Volkner}}: Part 2 | ||
Lear appears in his sygna suit in the following story areas: | |||
* [[Story event]]: [[Golden Bonds on Pasio]] | |||
===Sync pair stories=== | ===Sync pair stories=== | ||
====Lear & Hoopa==== | |||
* A Day with Lear | * A Day with Lear | ||
====Sygna Suit Lear & Gholdengo==== | |||
* A Day with Sygna Suit Lear | |||
==Quotes== | ==Quotes== | ||
Line 692: | Line 1,191: | ||
==Gallery== | ==Gallery== | ||
===Lear=== | |||
{| style="margin:auto; text-align:center; {{roundy|20px}} border:2px solid #{{red color dark}}; background:#{{colosseum color}}; font-size:80%" | {| style="margin:auto; text-align:center; {{roundy|20px}} border:2px solid #{{red color dark}}; background:#{{colosseum color}}; font-size:80%" | ||
|- | |- | ||
Line 733: | Line 1,233: | ||
| colspan=4 | Comic of {{color2|000|Nemona (Masters)|Nemona}} learning about {{color2|000|Sygna suit|sygna suits}}<br>by me_Genzo<ref>[https://twitter.com/me_Genzo/status/1689461141452607488 Tweet about illustrating the Nemona comics]</ref> | | colspan=4 | Comic of {{color2|000|Nemona (Masters)|Nemona}} learning about {{color2|000|Sygna suit|sygna suits}}<br>by me_Genzo<ref>[https://twitter.com/me_Genzo/status/1689461141452607488 Tweet about illustrating the Nemona comics]</ref> | ||
| {{color2|000|Fashion Week!}} artwork<br>by MONO-Land | | {{color2|000|Fashion Week!}} artwork<br>by MONO-Land | ||
|} | |||
===Sygna Suit Lear=== | |||
{| style="margin:auto; text-align:center; {{roundy|20px}} border:2px solid #{{steel color dark}}; background:#{{steel color}}; font-size:80%" | |||
|- | |||
| style="{{roundy|20px}} border:2px solid #{{steel color dark}}; background:#{{steel color light}}" | [[File:VSLear Sygna Masters.png|120px]] | |||
| style="{{roundy|20px}} border:2px solid #{{steel color dark}}; background:#{{steel color light}}" | [[File:Spr Masters Lear Sygna 2.png|x150px]] | |||
| style="{{roundy|20px}} border:2px solid #{{steel color dark}}; background:#{{steel color light}}" | [[File:Spr Masters Lear Sygna EX.png|x150px]] | |||
| style="{{roundy|20px}} border:2px solid #{{steel color dark}}; background:#{{steel color light}}" | [[File:VSLear Sygna EX Masters.png|120px]] | |||
| style="{{roundy|5px}} border:2px solid #{{steel color dark}}; background:#{{steel color light}}" | [[File:Lear Sygna Mindscape.png|x200px]] | |||
|- | |||
| VS model<br>(Normal colors) | |||
| 6★ model<br>(Normal colors) | |||
| 6★ model<br>(EX colors) | |||
| VS model<br>(EX colors) | |||
| Sygna Suit Lear's sync move mindscape<br>({{color2|000|Pokémon Masters League|PML}} Stadium) | |||
|- | |||
| style="{{roundy|20px}} border:2px solid #{{steel color dark}}; background:#{{steel color light}}" | [[File:Lear Sygna Emote 1 Masters.png|80px]] | |||
| style="{{roundy|20px}} border:2px solid #{{steel color dark}}; background:#{{steel color light}}" | [[File:Lear Sygna Emote 2 Masters.png|80px]] | |||
| style="{{roundy|20px}} border:2px solid #{{steel color dark}}; background:#{{steel color light}}" | [[File:Lear Sygna Emote 3 Masters.png|80px]] | |||
| style="{{roundy|20px}} border:2px solid #{{steel color dark}}; background:#{{steel color light}}" | [[File:Lear Sygna Emote 4 Masters.png|80px]] | |||
|- | |||
| Trainer emote<br>Nice! | |||
| Trainer emote<br>Watch out! | |||
| Trainer emote<br>Let's do this! | |||
| Trainer emote<br>Thanks! | |||
|- | |||
| style="{{roundy|20px}} border:2px solid #{{steel color dark}}; background:#{{steel color light}}; width:120px" | [[File:Masters Medal 1-Star Golden Bonds on Pasio.png|120px]] | |||
| style="{{roundy|20px}} border:2px solid #{{steel color dark}}; background:#{{steel color light}}; width:120px" | [[File:Masters Medal 2-Star Golden Bonds on Pasio.png|120px]] | |||
| style="{{roundy|20px}} border:2px solid #{{steel color dark}}; background:#{{steel color light}}; width:120px" | [[File:Masters Medal 3-Star Golden Bonds on Pasio.png|120px]] | |||
| style="{{roundy|20px}} border:2px solid #{{steel color dark}}; background:#{{steel color light}}; width:120px" | [[File:Masters Medal Rich Man and Gholdengo.png|120px]] | |||
|- | |||
| Medal<br>1★ Golden Bonds on Pasio | |||
| Medal<br>2★ Golden Bonds on Pasio | |||
| Medal<br>3★ Golden Bonds on Pasio | |||
| Medal<br>Rich Man and Gholdengo | |||
|} | |} | ||
Line 743: | Line 1,279: | ||
==Trivia== | ==Trivia== | ||
* Lear & Hoopa were the first Poké Fair-exclusive {{type|Psychic}} sync pair. | * Lear & Hoopa were the first Poké Fair-exclusive {{type|Psychic}} sync pair. | ||
* Lear & Hoopa | * Lear & Hoopa were the last 5★ fair-exclusive sync pair to receive a vertical sync grid expansion, excluding sync pairs released after September 19, 2024, the date of Lear & Hoopa's vertical sync grid expansion. | ||
* Lear is the first recruitable [[Pasio]]-original Trainer to receive an alternate outfit. | |||
* All versions of Lear use special voice-over lines upon entering a team that contains certain Trainers (regardless of their partner Pokémon). Those Trainers include [[Scottie]], [[Bettie]], [[Rachel]], and {{mas|Sawyer}}. | |||
===Origin=== | ===Origin=== | ||
Hoopa's Dex entry comes from {{pkmn|Omega Ruby and Alpha Sapphire|Pokémon Omega Ruby}}. | Hoopa's {{mas|Dex}} entry comes from {{pkmn|Omega Ruby and Alpha Sapphire|Pokémon Omega Ruby}}. | ||
Gholdengo's Dex entry comes from {{pkmn|Scarlet and Violet|Pokémon Scarlet}}. | |||
==In other languages== | ==In other languages== | ||
Line 776: | Line 1,317: | ||
| Italian | | Italian | ||
| Kelian | | Kelian | ||
| Possibly from '' | | Possibly from ''tenaglia'' ({{wp|pincers (tool)|pincers}}) | ||
|- style="background:#FFF" | |- style="background:#FFF" | ||
| Korean | | Korean | ||
Line 788: | Line 1,329: | ||
| Chinese ({{tt|Cantonese|Hong Kong}}) | | Chinese ({{tt|Cantonese|Hong Kong}}) | ||
| 鎯琊 ''Lòhngyèh'' | | 鎯琊 ''Lòhngyèh'' | ||
|} | |}{{-}} | ||
{{-}} | |||
<div> | |||
<div style="display: inline-block;"> | |||
''Follow My Lead!'' | ''Follow My Lead!'' | ||
{{langtable | {{langtable | ||
Line 805: | Line 1,344: | ||
|es=¿Tengo que hacerlo todo yo? | |es=¿Tengo que hacerlo todo yo? | ||
}} | }} | ||
</div> | |||
<div style="display: inline-block;"> | |||
''Singularity Hyperspace Hole'' | ''Singularity Hyperspace Hole'' | ||
{{langtable | {{langtable | ||
Line 817: | Line 1,357: | ||
|es=Paso Dimensional Único e Inigualable | |es=Paso Dimensional Único e Inigualable | ||
}} | }} | ||
|} | </div> | ||
</div> | |||
{{-}} | |||
<div> | |||
<div style="display: inline-block;"> | |||
''Pasio Solidarity'' | |||
{{langtable | |||
|color={{steel color}}|bordercolor={{steel color dark}} | |||
|ja=パシオの結束 ''{{tt|Pasio no Kessoku|Pasio Solidarity}}'' | |||
|zh_cmn=帕希歐的團結 ''{{tt|Pàxī'ōu de Tuánjié|Pasio Solidarity}}'' | |||
|fr=Union de Passio | |||
|de=Das Band von Passio | |||
|it=Unione di Pasio | |||
|ko=파시오의결속 ''{{tt|Pasio-ui Gyeolsok|Pasio Solidarity}}'' | |||
|es=Unidad de Passio | |||
}} | |||
</div> | |||
<div style="display: inline-block;"> | |||
''Precious Make It Rain'' | |||
{{langtable | |||
|color={{steel color}}|bordercolor={{steel color dark}} | |||
|ja=千金ゴールドラッシュ ''{{tt|Senkin Gōrudo Rasshu|Priceless Make It Rain}}'' | |||
|zh_cmn=千金淘金潮 ''{{tt|Qiānjīn Táojīn Cháo|Priceless Make It Rain}}'' | |||
|fr=Ruée d'Or inestimable | |||
|de=Goldrausch des großen Vermögens | |||
|it=Corsa all'Oro inestimabile | |||
|ko=천금골드러시 ''{{tt|Cheongeum Goldeu Reosi|Priceless Make It Rain}}'' | |||
|es=Fiebre Dorada Incalculable | |||
}} | |||
</div> | |||
<div style="display: inline-block;"> | |||
''Behold My Kingly Shine!'' | |||
{{langtable | |||
|color={{steel color}}|bordercolor={{steel color dark}} | |||
|ja=王の輝きをみよ! ''{{tt|Ō no Kagayaki o Miyo!|Behold the Brilliance of the King!}}'' | |||
|zh_cmn=見識王者的光輝吧! ''{{tt|Jiànshì Wángzhě de Guānghuī ba!|Behold the Brilliance of the King!}}'' | |||
|fr=Le plus éblouissant des rois, c'est moi ! | |||
|de=Erfreut euch an meinem Glanz! | |||
|it=Ammirate il mio splendore! | |||
|ko=왕의빛을봐라! ''{{tt|Wang-ui Bit-eul Bwara!|Behold the Light of the King!}}'' | |||
|es=¡Contemplad el brillo de un rey! | |||
}} | |||
</div> | |||
<div style="display: inline-block;"> | |||
''King's Golden Authority Make It Rain'' | |||
{{langtable | |||
|color={{steel color}}|bordercolor={{steel color dark}} | |||
|ja=威厳が黄金に輝く王の ゴールドラッシュ ''{{tt|Igen ga Kogane ni Kagayaku Ō no Gōrudo Rasshu|King Shining with Golden Majesty Make It Rain}}'' | |||
|zh_cmn=威嚴閃耀黃金光芒的王者之 淘金潮 ''{{tt|Wēiyán Shǎnyào Huángjīn Guāngmáng de Wángzhě zhī Táojīn Cháo|King Shining with Golden Majesty Make It Rain}}'' | |||
|fr=Place au plus bling-bling des rois ! Ruée d'Or ! | |||
|de=Goldrausch des güldenen Gewinns | |||
|it=Corsa all'Oro che sfoggia sfarzo | |||
|ko=황금빛으로 위엄이 빛나는 왕의 골드러시 ''{{tt|Hwanggeumbit-euro Wieom-i Binnaneun Wang-ui Goldeu Reosi|King Shining with Golden Majesty Make It Rain}}'' | |||
|es=Fiebre Dorada de Resplandeciente Reputación | |||
}} | |||
</div> | |||
</div> | |||
{{-}} | {{-}} | ||
==References== | ==References== | ||
{{reflist}} | |||
{{ | |||
==Related articles== | |||
{{Rival characters|colosseum}} | {{Rival characters|colosseum}} | ||
{{masterscharacters|colosseum}}<br> | {{masterscharacters|colosseum}}<br> | ||
Line 832: | Line 1,429: | ||
[[Category:Royalty]] | [[Category:Royalty]] | ||
[[Category:Masters EX characters with an EX style]] | [[Category:Masters EX characters with an EX style]] | ||
[[Category:Masters EX characters with an alternate outfit]] | |||
[[de:Lyer]] | [[de:Lyer]] |
Latest revision as of 22:30, 19 September 2024
Lear ライヤー Lyer | |
Art from Pokémon Masters EX | |
Age | Young adult[1] |
---|---|
Gender | Male |
Eye color | Purple |
Hair color | Lavender |
Hometown | Unknown |
Region | Pasio (originally from an unnamed kingdom) |
Relatives | Unnamed father, unnamed mother (deceased) |
Trainer class | Pokémon Trainer |
Generation | VII - IX |
Games | Masters EX |
Game animation debut | Pokémon Masters Animated Trailer |
English voice actor | Bryce Papenbrook[2] |
Japanese voice actor | Mamoru Miyano[3] |
Lear (Japanese: ライヤー Lyer) is a character introduced in Pokémon Masters EX. He is the founder of Pasio and the Pokémon Masters League, as well as one of the player's rivals during the PML Arc, which largely revolves around him.
Lear forms a sync pair with Hoopa (Confined). The sync pair can be obtained through a Poké Fair sync pair scout, and was first available on July 30, 2021. The pair's potential can be upgraded to 6★ EX from the day it was released.
Lear in his sygna suit forms a sync pair with Gholdengo. This pair can be obtained through a Master Fair sync pair scout beginning on September 17, 2024. This pair can be raised to 6★ EX since it first released.
In the games
This section is incomplete. Please feel free to edit this section to add missing information and complete it. Reason: Role in rest of the PML arc, the Villain Arc, and various events |
Personality
Lear is an arrogant Trainer who believes himself to be the strongest and is adamant he will win the PML. He insults others who believe that the bond between Trainer and Pokémon is the key to battling, and treats his Pokémon as tools for winning. This is evident when Lear replaces his Krookodile with Staraptor after the battle between Lear's Krookodile and Iris's Haxorus ends in a draw. His lack of bond with his Pokémon also means he cannot use sync moves, as the sync stone relies on the power found in the bond between Trainer and Pokémon. Lear also believes that teamwork or friendship is a weakness as it means one has to rely on another. He prefers to handle things himself and does not even consider his subordinates as friends despite their unending support. He also considers victory as the only purpose of battling and that other aspects, such as having fun, are worthless.
History
Lear is the prince of an unknown country. He used to be a kind child who loved Pokémon and people, but after his mother, the queen, died, his father, the king, sent him to a strict school, causing him to start relying only on himself and treat Pokémon as mere tools. After losing to Red, Lear built the artificial island of Pasio and founded the Pokémon Masters League with the hopes of overcoming his weaknesses and becoming the PML champion. If the PML is a success, the king has promised to name Lear as his heir. It is revealed that Lear and his subordinates, Sawyer and Rachel, have been using Hoopa to transport sync pairs over to Pasio to increase excitement over the PML.
PML Arc
The player first meets Lear at the end of Chapter 2; he insults the player for wearing a shoddy hat. They next meet Lear in Chapter 5 who defeats Skyla and earns a Freedom Badge. After learning that the player will join the PML, Lear has a one-on-one battle with the player and wins.
The two cross paths again in Chapter 9 after the player defeats members of Team Break. Lear remarks that he too does not want Team Break sabotaging the PML but still insults the player as being pathetic. Iris defends the player and has a battle against Lear and his Krookodile. Despite a fierce battle, Lear leaves without finishing the battle.
After the first half of the PML tournament is finished, Lear challenges the player to a battle. He aims to disqualify the team if they refuse to battle or lose. The player battles against Lear, Rachel and Sawyer and wins. Despite his loss, Lear remains in denial, still believing that he is the strongest and he can win without bonds or friendship.
After hearing news that Team Break have stolen Hoopa, Lear ditches the opening ceremony to the PML finals and goes hunting for Team Break. He finds that the Team Break hideout has already been cleared by Cynthia and the player's team, and finds no signs of Hoopa.
Later, in Interlude 4, he is shown beating some Team Break thugs, but still finding no sign of Hoopa. He leaves Rachel and Sawyer to deal with Cheren as he goes on further ahead. When Cheren, Rachel and Sawyer meet up with Lear again, he had already taken out another hideout and comments on how he's better off without love. Rachel and Sawyer then part ways with him.
He is seen shortly after in Interlude 5, where he is followed by Cheren into a cave to find Hoopa yet again. He beats some Team Break thugs but loses shortly after to Cheren and then is called to meet a mysterious man without anyone, promising he'll return Hoopa. Despite Cheren's warnings, Lear goes on ahead without Cheren, still in denial.
In Interlude 6, he meets up with the mystery man, who turns out to be a Team Break thug with lots more backup. Lear tries to battle them and loses once again. The thugs then render him unconscious and take him back to their hideout. While unconscious, he dreams of his first encounter with Hoopa and how it gave him a Phanpy and a sync stone. Once he wakes up, he finds a weakened Hoopa in the same room with him.
In Interlude 7, Lear remembers more of his past, and begins to realize the error of his ways. As Team Break demands Lear to announce the cancellation of the PML, Lear almost gives in, only for Hoopa to teleport him into safety. He is reunited with Sawyer, Rachel, and Cheren, and they formulate a plan to save Hoopa. Re-entering Team Break's hideout, Lear joins with Rachel and Sawyer to battle the team as a distraction while Cheren has his Stoutland get Hoopa away from them. As Lear expresses his re-established belief in friendship, his sync stone begins to glow, signifying that he's now formed a sync pair with Hoopa. As Lear and his team defeat the Team Break members opposing them, Cynthia arrives to tell everyone that the other members in the hideout have been defeated as well, causing the members present to surrender. Lear later learns that his PML partners succeeded in winning their latest battle without him, and their next opponent in the tournament is the player.
Hoopa (Hoopa Confined)
Raising this sync pair to 6★ EX will unlock Song Key 00020, which allows "Battle! (Lear)" to be played in the Jukebox.
Lear ライヤー Lyer | |
No. | 136 |
---|---|
Description | Host of the PML and owner of the artificial island of Pasio, he is also the prince of a certain kingdom and a highly skilled individual. His bond with Hoopa fuels him in battle. |
Type | Psychic | ||||||
---|---|---|---|---|---|---|---|
Move type | Psychic | ||||||
Role | Tech | ||||||
EX Role | Strike (Special) | ||||||
Base Potential | ★★★★★☆EX | ||||||
Hoopa | Weakness | Dark | |||||
In its true form, it possess a huge amount of power. Legends of its avarice tell how it once carried off an entire castle to gain the treasure hidden within. | |||||||
Stats | HP | Attack | Defense | Sp. Atk | Sp. Def | Speed | |
Lv. 140, Base Potential | 563 | 224 | 130 | 473 | 187 | 284 | |
Lv. 140, Max Potential | 723 | 304 | 170 | 553 | 227 | 324 |
- Note: Hoopa's role is Special Strike instead of Tech in the story mode.
Availability
Lear is exclusive to Poké Fair scouts. His offering rate was increased in the following sync pair scouts:
Banner | Dates | Notes |
---|---|---|
Triple Feature Poké Fair Scout | July 30 to August 13, 2021 | Debut |
Triple Feature Poké Fair Scout | September 19 to October 3, 2022 | |
Fifty Million Downloads Celebration Poké Fair Scout | May 3 to May 17, 2023 | Available using paid gems only; one fair-exclusive sync pair guaranteed |
Lear Poké Fair Scout | September 19 to October 3, 2024 | Vertical sync grid expansion and EX role received |
All banners lasted from 06:00 UTC on the start date to 05:59 UTC on the end date unless noted otherwise. |
He was also available in the following sync pair scouts:
Banner | Dates | Notes |
---|---|---|
5★-Select Poké Fair Scout ×25 (B) | January 1 to 18, 2022 | Available using paid gems only |
5★-Select Special Poké Fair Scout | March 6 to 31, 2022 | Available using paid gems only |
5★-Select Poké Fair Scout ×25 (B) | January 1 to 31, 2023 | Available using paid gems only |
Red Mix Scout | November 1, 2023 to May 1, 2024 | Available using paid gems only |
5★-Select Poké Fair Scout ×15 (B) | December 31, 2023 to January 31, 2024 | Available using paid gems only; began at 15:00 UTC |
Fair-exclusive pairs included! 10-Pair Scout (Max 100 Pairs) | February 19 to March 25, 2024 | Players could obtain up to 10 tickets for this scout |
Blue Mix Scout | May 1 to September 1, 2024 | Available using paid gems only |
72 Hours Only! Champion Stadium Hard Level Celebration Scout | Starting July 31, 2024 | Available for 72 hours after unlocking Champion Stadium (Hard Lv. 1) |
Fair-exclusive pairs included! 10-Pair Scout (Max 100 Pairs) | August 18 to September 22, 2024 | Players could obtain up to 10 tickets for this scout |
Leaf Mix Scout | September 1, 2024 to January 1, 2025 | Available using paid gems only |
Daily Scout | Starting September 1, 2024 | One scout available daily |
5★-Select Poké Fair Scout ×15 (B) | September 3 to 30, 2024 | Available using paid gems only |
All banners lasted from 06:00 UTC on the start date to 05:59 UTC on the end date unless noted otherwise. |
Moves
Name | Type | Category | Move gauge | Base Power | Max Power | Accuracy | Target | Description |
---|---|---|---|---|---|---|---|---|
Snatch | Dark |
Status | 2 (2 uses) |
— | — | — | An opponent | Returns the target's raised stats to normal and raises the user's stats by the same amount. |
X Sp. Atk | None | Status | 0 (2 uses) |
— | — | — | Self | Raises the user's Sp. Atk by two stat ranks. |
Hyperspace Hole | Psychic |
Special | 4 | 144 | 172 | — | An opponent | Never misses. |
Follow My Lead! | None | Status | 0 (1 use) |
— | — | — | — | Applies the Stat Reduction Defense effect to the allied field of play. Reduces the user's sync move countdown by one. Raises the user's critical-hit rate by three stat ranks. Applies the Gradual Healing effect to all allied sync pairs. |
Sync move | ||||||||
Singularity Hyperspace Hole | Psychic |
Special | — | 200 | 240 | — | An opponent | This move's power increases when none of the target's stats are raised. (6★ EX effect: Sync move power will be multiplied by 1.5.) (EX role effect: Sync moves will target all opposing sync pairs.) |
Skills
Name | Description |
---|---|
Passive Skills | |
Head Start 2 | Reduces the user's sync move countdown by two the first time it enters a battle each battle. |
Propulsion 1 | Has a chance (20%) of reducing the user's sync move countdown by one when the user's move is successful. |
Adrenaline 2 | Reduces the sync move countdown by two the first time the user's sync move is used each battle. |
Theme Skills | |
Psychic Tech | Raises allies' Attack and Sp. Atk by 12 when using Psychic-type attacks. Raises the maximum HP of all allied sync pairs by 12. |
Rival Tech | Raises the Attack and Sp. Atk of all allied sync pairs by 1. Raises the maximum HP of all allied sync pairs by 1. |
Sunglasses Tech | Raises the Attack and Sp. Atk of all allied sync pairs by 2. Raises the maximum HP of all allied sync pairs by 2. |
Pasio Tech | Raises the Attack and Sp. Atk of all allied sync pairs by 1. Raises the maximum HP of all allied sync pairs by 1. |
Expedition Skills | |
Rare ↑ 2 Fiery ↓ 1 Wistful ↓ 1 | Raises the following discovery level by 2: • Rare Cache Lowers the following discovery levels by 1: • Fiery Crystal • Wistful Crystal |
Sync grid
Lear & Hoopa's sync grid is an expanded grid, made available since the sync pair was first released. It was further expanded on September 19, 2024.
Name | Effect | Energy required | Sync orb required | Move level required |
---|---|---|---|---|
HP +10 | HP +10 | 0 | 5 | 1 |
HP +10 | HP +10 | 2 | 24 | 1 |
HP +10 | HP +10 | 2 | 24 | 1 |
HP +10 | HP +10 | 2 | 24 | 1 |
Defense +5 | Defense +5 | 0 | 5 | 1 |
Defense +5 | Defense +5 | 2 | 24 | 1 |
Defense +5 | Defense +5 | 2 | 24 | 1 |
Defense +5 | Defense +5 | 2 | 24 | 1 |
Sp. Atk +5 | Sp. Atk +5 | 0 | 5 | 1 |
Sp. Atk +5 | Sp. Atk +5 | 0 | 5 | 1 |
Sp. Atk +5 | Sp. Atk +5 | 2 | 24 | 1 |
Sp. Atk +5 | Sp. Atk +5 | 2 | 24 | 1 |
Sp. Atk +5 | Sp. Atk +5 | 2 | 24 | 1 |
Sp. Def +5 | Sp. Def +5 | 0 | 5 | 1 |
Sp. Def +5 | Sp. Def +5 | 2 | 24 | 1 |
Sp. Def +5 | Sp. Def +5 | 2 | 24 | 2 |
Sp. Def +10 | Sp. Def +10 | 4 | 48 | 1 |
Speed +5 | Speed +5 | 0 | 5 | 1 |
Speed +5 | Speed +5 | 2 | 24 | 1 |
Speed +5 | Speed +5 | 2 | 24 | 1 |
Speed +20 | Speed +20 | 7 | 84 | 2 |
Snatch: Move Gauge Refresh 5 | Has a chance (60%) of charging the user's move gauge by one when a move is successful. | 5 | 60 | 1 |
Snatch: Move Gauge Refresh 5 | Has a chance (60%) of charging the user's move gauge by one when a move is successful. | 5 | 60 | 2 |
Snatch: MP Refresh 2 | Has a chance (30%) of restoring one MP of the user's move when that move is successful. | 5 | 60 | 2 |
Snatch: MP Refresh 2 | Has a chance (30%) of restoring one MP of the user's move when that move is successful. | 5 | 60 | 3 |
Snatch: Catalytic Cure 4 | Has a chance (50%) of restoring the user's HP by approximately 20% of its maximum HP when its move is successful. | 7 | 84 | 2 |
Snatch: Move: No Stat ↑ on Field 9 | Applies the No Stat Increases effect to the opponents' field of play when the user's move is successful. | 9 | 108 | 4 |
Hyperspace Hole: Power +2 | Hyperspace Hole: Power ↑ +2 | 3 | 36 | 1 |
Hyperspace Hole: Power +2 | Hyperspace Hole: Power ↑ +2 | 3 | 36 | 1 |
Hyperspace Hole: Power +2 | Hyperspace Hole: Power ↑ +2 | 3 | 36 | 1 |
Hyperspace Hole: Power +2 | Hyperspace Hole: Power ↑ +2 | 3 | 36 | 2 |
Hyperspace Hole: Power +2 | Hyperspace Hole: Power ↑ +2 | 3 | 36 | 2 |
Hyperspace Hole: Power +2 | Hyperspace Hole: Power ↑ +2 | 3 | 36 | 2 |
Hyperspace Hole: Move Gauge Refresh 3 | Has a chance (40%) of charging the user's move gauge by one when a move is successful. | 5 | 60 | 1 |
Hyperspace Hole: Move Gauge Refresh 3 | Has a chance (40%) of charging the user's move gauge by one when a move is successful. | 5 | 60 | 2 |
Hyperspace Hole: Superduper Effective 1 | Powers up moves that are super effective. | 7 | 84 | 3 |
Hyperspace Hole: Furious Brain | The more the user's Sp. Atk is raised, the more it powers up the user's moves. | 8 | 96 | 3 |
X Sp. Atk: MP Refresh 3 | Has a chance (40%) of restoring one MP of the user's move when that move is successful. | 7 | 84 | 1 |
X Sp. Atk: Ramp Up 1 | Raises the user's Sp. Atk by one stat rank when its move is successful. | 10 | 120 | 3 |
Follow My Lead!: Move Gauge Refresh 4 | Has a chance (50%) of charging the user's move gauge by one when a move is successful. | 5 | 40 | 1 |
Follow My Lead!: MP Refresh 2 | Has a chance (30%) of restoring one MP of the user's move when that move is successful. | 7 | 84 | 2 |
Dauntless | Sp. Atk cannot be lowered. | 5 | 60 | 2 |
Antitoxin | Prevents the user from getting poisoned or badly poisoned. | 5 | 60 | 2 |
Soften Up 1 | Critical hits land more easily when the user attacks with a sync move. | 8 | 96 | 2 |
Fast-Track 2 | Has a chance (30%) of raising the user's Speed by one stat rank after its Pokémon uses a move. | 8 | 96 | 2 |
Rising Tide | The more the user's stats are raised, the more it powers up the user's sync moves. | 10 | 120 | 3 |
Rejuvenate 6 | Charges the user's move gauge by 6 after using a sync move. | 10 | 120 | 3 |
Unfortuitous 9 | Lowers one of the target's following stats by one stat rank at random when the user's attack move against it is successful: Attack, Defense, Sp. Atk, Sp. Def, Speed, accuracy, or evasiveness. | 9 | 108 | 4 |
Unbuffed Foe Freebie 9 | Applies the Free Move Next effect to the user when its attack move is successful while none of the target’s stats are raised. | 10 | 120 | 5 |
S-Move: 7 Stats ↑ 1 | Raises the user's Attack, Defense, Sp. Atk, Sp. Def, Speed, accuracy, and evasiveness by one stat rank after using its sync move. | 10 | 120 | 5 |
Singularity Hyperspace Hole: Power +25 | Singularity Hyperspace Hole: Power ↑ +25 | 5 | 60 | 3 |
Singularity Hyperspace Hole: Power +25 | Singularity Hyperspace Hole: Power ↑ +25 | 5 | 60 | 3 |
Singularity Hyperspace Hole: Power +25 | Singularity Hyperspace Hole: Power ↑ +25 | 5 | 60 | 3 |
Singularity Hyperspace Hole: Power +25 | Singularity Hyperspace Hole: Power ↑ +25 | 5 | 60 | 3 |
PML Arc
During Interlude 7: Shining Bonds, Lear forms a sync pair with Hoopa. Hoopa's moves and passive skills are different to the one that can be obtained in the sync pair scout.
Name | Type | Category | Move gauge | Base Power | Max Power | Accuracy | Target | Description |
---|---|---|---|---|---|---|---|---|
Psychic | Psychic |
Special | 3 | 99 | 118 | 100% | An opponent | Has a chance (10%) of lowering the target's Sp. Def by one stat rank. |
X Speed | None | Status | 0 (2 uses) |
— | — | — | Self | Raises the user's Speed by two stat ranks. |
X Defense All | None | Status | 0 (2 uses) |
— | — | — | All allies | Raises the Defense of all allied sync pairs by two stat ranks. |
Sync move | ||||||||
Singularity Hyperspace Hole | Psychic |
Special | — | 250 | 300 | — | An opponent | No additional effect. |
Name | Description |
---|---|
Passive Skills | |
Head Start 6 | Reduces the user's sync move countdown by six the first time it enters a battle each battle. |
Safety Net | Applies the Enduring effect to all allied sync pairs the first time the user's sync move is used each battle. |
Team Sync Regen | Applies the Gradual Healing effect to all allied sync pairs after the user uses a sync move. |
Gholdengo
Sygna Suit Lear マジコスライヤー Serious Costume Lyer | |
Sygna Suit Lear's model | |
No. | 136 |
---|---|
English voice actor | Bryce Papenbrook |
Japanese voice actor | Mamoru Miyano |
Description | Lear is wearing a sygna suit. He and Gholdengo, the golden combination, shine brighter than anyone else on Pasio. In this outfit, he's prone to spending money somewhat lavishly. |
Raising this sync pair to 6★ EX will unlock Song Key 00058, which allows "Decisive Battle! (Lear)" to be played in the Jukebox.
Type | Steel | ||||||
---|---|---|---|---|---|---|---|
Move type | Steel | ||||||
Role | Sprint | ||||||
EX Role | Strike (Special) | ||||||
Base Potential | ★★★★★☆EX | ||||||
Gholdengo | Weakness | Fire | |||||
Its body seems to be made up of 1,000 coins. This Pokémon gets along well with others and is quick to make friends with anybody. | |||||||
Stats | HP | Attack | Defense | Sp. Atk | Sp. Def | Speed | |
Lv. 140, Base Potential | 660 | 336 | 185 | 448 | 185 | 351 | |
Lv. 140, Max Potential | 820 | 416 | 225 | 528 | 225 | 391 |
Availability
Sygna Suit Lear is exclusive to Master Fair scouts. His offering rate was increased in the following sync pair scouts:
Banner | Dates | Notes |
---|---|---|
Sygna Suit Lear Master Fair Scout | September 17 to October 1, 2024 | Debut |
All banners lasted from 06:00 UTC on the start date to 05:59 UTC on the end date unless noted otherwise. |
Moves
Name | Type | Category | Move gauge | Base Power | Max Power | Accuracy | Target | Description |
---|---|---|---|---|---|---|---|---|
Make It Rain | Steel |
Special | 4 | 176 | 211 | 100% | All opponents | Lowers the user's Sp. Atk by 1 stat rank. |
Pasio Solidarity | None | Status | 2 (2 uses) |
— | — | — | Allied side | Increases the Physical Moves ↑ Next effect and Special Moves ↑ Next effect of all allied sync pairs by 1 rank. Applies Pasio Circle (Defensive) to the allied field of play. Pasio Circle (Defensive) grants all of the following effects: Powers up the moves and sync moves of all allied sync pairs by 5%. Reduces attack move and sync move damage taken by all allied sync pairs by 10%. The more sync pairs with the Pasio theme that are on the allied field of play, the higher these percentages are. (Each additional sync pair powers up moves and sync moves by 5% and reduces damage by 5%. The maximum power-up is 20%, and the maximum damage reduction is 25%.) |
Precious Make It Rain | Steel |
Special | 0 | 300 | 360 | 100% | All opponents | Activation Condition: When your team's sync pair uses a sync move 1 time. Deactivation Condition: When this move is used. Lowers the target's Sp. Def by 3 stat ranks. Applies the Free Move Next effect to all allied sync pairs. The power of this move is not lowered even if there are multiple targets. |
Behold My Kingly Shine! | None | Status | 0 (1 use) |
— | — | — | Allied side | Applies the Move Gauge Acceleration effect to the allied field of play. Raises the user's Sp. Atk by 6 stat ranks. Raises the user's critical-hit rate by 3 stat ranks. |
Sync moves | ||||||||
King's Golden Authority Make It Rain | Steel |
Special | — | 200 | 240 | — | An opponent | This attack's power increases when a circle applies to the allied field of play. (6★ EX effect: The first time the user's sync move is used each battle, the sync move countdown is reduced by three.) (EX role effect: Sync moves will target all opposing sync pairs.) |
Skills
Name | Description |
---|---|
Passive Skills | |
Pasio Flagbearer | Powers up the moves of all allied sync pairs by 10%. Reduces attack move damage taken by all allied sync pairs by 20%. The more allied sync pairs with the Pasio theme you have on your team, the higher these percentages are. (Each additional sync pair powers up moves by 10% and reduces damage by 3%. The maximum power-up is 30%, and the maximum damage reduction is 26%.) |
Golden Authority | The user's stats cannot be lowered. Prevents the user from being inflicted with status conditions, flinching, becoming confused, or becoming trapped. |
Royal Fortune | Grants all of the following effects when Pasio Circle (Defensive) applies to the allied field of play: Powers up the moves and sync moves of all allied sync pairs. Stats cannot be lowered for all allied sync pairs. Prevents all allied sync pairs from being inflicted with status conditions, flinching, becoming confused, or becoming trapped. |
T-Move: Sync CD ↓ 9 | Reduces the user's sync move countdown by 1 when its Trainer uses a move. |
Theme Skills | |
Steel Sprint | Raises allies' Attack and Sp. Atk by 12 when using Steel-type attacks. Raises the Speed of all allied sync pairs by 12. |
Pasio Sprint | Raises the Attack and Sp. Atk of all allied sync pairs by 1. Raises the Speed of all allied sync pairs by 1. |
Rival Sprint | Raises the Attack and Sp. Atk of all allied sync pairs by 1. Raises the Speed of all allied sync pairs by 1. |
Sygna Suit Sprint | Raises the Attack and Sp. Atk of all allied sync pairs by 2. Raises the Speed of all allied sync pairs by 2. |
Sunglasses Sprint | Raises the Attack and Sp. Atk of all allied sync pairs by 2. Raises the Speed of all allied sync pairs by 2. |
Expedition Skills | |
Rare ↑ 2 Wistful ↓ 2 | Raises the following discovery level by 2: • Rare Cache Lowers the following discovery level by 2: Wistful Crystal |
Sync grid
The sync grid for Sygna Suit Lear & Gholdengo is an expanded grid, made available since the pair first released.
Name | Effect | Energy required | Sync orb required | Move level required |
---|---|---|---|---|
HP +10 | HP +10 | 0 | 5 | 1 |
HP +10 | HP +10 | 2 | 24 | 1 |
HP +10 | HP +10 | 2 | 24 | 1 |
Defense +5 | Defense +5 | 0 | 5 | 1 |
Defense +5 | Defense +5 | 2 | 24 | 1 |
Defense +5 | Defense +5 | 2 | 24 | 1 |
Defense +5 | Defense +5 | 2 | 24 | 1 |
Defense +5 | Defense +5 | 2 | 24 | 1 |
Sp. Atk +5 | Sp. Atk +5 | 0 | 5 | 1 |
Sp. Atk +5 | Sp. Atk +5 | 0 | 5 | 1 |
Sp. Atk +5 | Sp. Atk +5 | 2 | 24 | 1 |
Sp. Atk +5 | Sp. Atk +5 | 2 | 24 | 1 |
Sp. Atk +5 | Sp. Atk +5 | 2 | 24 | 2 |
Sp. Atk +10 | Sp. Atk +10 | 4 | 48 | 2 |
Sp. Def +5 | Sp. Def +5 | 0 | 5 | 1 |
Sp. Def +5 | Sp. Def +5 | 2 | 24 | 1 |
Sp. Def +5 | Sp. Def +5 | 2 | 24 | 1 |
Sp. Def +5 | Sp. Def +5 | 2 | 24 | 1 |
Speed +5 | Speed +5 | 0 | 5 | 1 |
Speed +5 | Speed +5 | 2 | 24 | 1 |
Speed +5 | Speed +5 | 2 | 24 | 1 |
Make It Rain: Power +2 | Make It Rain: Power ↑ +2 | 3 | 36 | 1 |
Make It Rain: Power +2 | Make It Rain: Power ↑ +2 | 3 | 36 | 1 |
Make It Rain: Power +2 | Make It Rain: Power ↑ +2 | 3 | 36 | 1 |
Make It Rain: Power +2 | Make It Rain: Power ↑ +2 | 3 | 36 | 2 |
Make It Rain: Power +2 | Make It Rain: Power ↑ +2 | 3 | 36 | 2 |
Make It Rain: Move Gauge Refresh 3 | Has a chance (40%) of charging the user's move gauge by one when its move is successful. | 7 | 84 | 2 |
Precious Make It Rain: Power +3 | Precious Make It Rain: Power ↑ +3 | 3 | 36 | 1 |
Precious Make It Rain: Power +3 | Precious Make It Rain: Power ↑ +3 | 3 | 36 | 1 |
Precious Make It Rain: Power +3 | Precious Make It Rain: Power ↑ +3 | 3 | 36 | 1 |
Precious Make It Rain: Power +3 | Precious Make It Rain: Power ↑ +3 | 3 | 36 | 1 |
Precious Make It Rain: Power +3 | Precious Make It Rain: Power ↑ +3 | 3 | 36 | 2 |
Pasio Solidarity: Team Smart Command 9 | Increases the Special Moves ↑ Next effect of all allied sync pairs by one rank when the user's Trainer uses a move. | 10 | 120 | 3 |
Behold My Kingly Shine!: MP Refresh 2 | Has a chance (30%) of restoring one MP of the user's move when that move is successful. | 7 | 84 | 2 |
Behold My Kingly Shine!: Hit and Heal 9 | Applies the Gradual Healing effect to the user when its move is successful. | 8 | 96 | 2 |
Behold My Kingly Shine!: Move: Special Boost ↑2 9 | Increases the user's Special Moves ↑ Next effect by 2 ranks when its move is successful. | 10 | 120 | 3 |
Circle: HP Recovery 1 | Restores the user's HP whenever its Pokémon takes an action when a circle applies to the allied field of play. | 7 | 84 | 2 |
Circle: MG → 2 | Quickly charges the move gauge when a circle applies to the allied field of play. | 7 | 84 | 2 |
Fast-Track 9 | Raises the user's Speed by one stat rank when its Pokémon uses a move. | 8 | 96 | 2 |
Fighting Guard | Reduces damage when the user is attacked by Fighting-type moves. | 8 | 96 | 2 |
Furious Brain | The more the user's Sp. Atk is raised, the more it powers up the user's moves. | 10 | 120 | 3 |
Brainpower | The more the user's Sp. Atk is raised, the more it powers up the user's sync move. | 10 | 120 | 3 |
Pasio C (Defensive): Team P-Moves ↑ & S-Moves ↑ 2 | Powers up the moves and sync moves of all allied sync pairs when Pasio Circle (Defensive) applies to the allied field of play. | 10 | 120 | 3 |
Pasio C (Defensive) Extension 3 | Extends the duration of Pasio Circle (Defensive) when Pasio Circle (Defensive) is applied to the allied field of play. | 10 | 120 | 3 |
Vigilance | Protects the user against critical hits. | 10 | 120 | 3 |
Sync Burst 1 | Restores 1 MP for the user the first time its sync move is used each battle. | 12 | 144 | 3 |
King's Golden Authority Make It Rain: Power +25 | King's Golden Authority Make It Rain: Power ↑ +25 | 5 | 60 | 3 |
King's Golden Authority Make It Rain: Power +25 | King's Golden Authority Make It Rain: Power ↑ +25 | 5 | 60 | 3 |
Other Pokémon
Partnered with
Lear uses these Pokémon during the PML Arc.
Krookodile |
Staraptor ♂ |
Donphan |
Loaned
These Pokémon were all loaned to Paulo by Lear as part of an experiment to explore the potential of sync pairs.
Alakazam |
Tyranitar |
Gyarados |
Hydreigon |
Metagross |
Appearances
Battle appearances
Lear & Hoopa can be battled against in:
- PML Arc: Chapter 29: Semifinal Showdown
- Extreme battle event: Unity Gala Challenge (September 1 to 16, 2021; December 30, 2022 to January 11, 2023)
- Special event: Blazing Battle with Ash (August 28 to October 17, 2022)
- Lear Presents: Luxurious Missions (June 23 to July 2, 2024)
Lear has also been shown to pair alongside Staraptor and can be battled against in:
- PML Arc: Chapter 19: Rematch vs. Lear! (Lear appears as the center foe, but does not use sync moves)
- Main Story (Co-op): Chapter 19: Rematch vs. Lear! (Lear appears as the center foe, but does not use sync moves)
- Throwback Challenge: Rental Battle Event (September 3 to 15, 2023; Lear appears as the center foe, but does not use sync moves)
Story appearances
Lear appears in his normal outfit in the following story areas:
- PML Arc:
- Chapter 3: Rise beyond the Flames
- Chapter 5: The High-Flying Girl
- Chapter 9: The Beauty of Friendship
- Interlude 1: Brock's Grit
- Interlude 2: A Stubborn Obstacle
- Chapter 19: Rematch vs. Lear!
- Interlude 3: The Truth about Pasio
- Interlude 4: The Once-Charming Prince
- Interlude 5: What Makes a King
- Interlude 6: Royally Alone
- Interlude 7: Shining Bonds
- Chapter 28: Change of Heart
- Chapter 29: Semifinal Showdown
- Chapter 30: The Road to Victory
- Villain Arc:
- Mysterious Stones Chapter
- Story events:
- Summer Superstars
- Champion Time
- All Aboard the Victory Train
- Hearts United
- Midnight Battle Ball
- Winter Wishes
- New Year and New Friends
- Pasio Friendiversary
- Galar's Poké Ball Enthusiast
- We Should Battle!
- The Haunted Museum
- Focus on the Shining Shot!
- The Electrifying Influencer
- Mechanized—Love and Solitude
- Researcher and Seeker
- Good Ol' Rika Here
- Middle-Aged Opposites
- Exciting Treasure Hunt
- Festive Sun and Moon
- Golden Bonds on Pasio (flashback)
- Solo events:
- Costume events:
- Find the Ditto impostors!
- Special events:
- Neo Champions:
- Sync pair story: A Day with Sawyer
- Friendship story: A Special Day with Volkner: Part 2
Lear appears in his sygna suit in the following story areas:
Sync pair stories
Lear & Hoopa
- A Day with Lear
Sygna Suit Lear & Gholdengo
- A Day with Sygna Suit Lear
Quotes
- Main article: Lear/Quotes
Gallery
Lear
6★ model (Normal colors) |
VS model (Normal colors) |
6★ model (EX colors) |
VS model (EX colors) |
Lear's sync move mindscape (Centra City; PML Stadium) |
Trainer emote Nice! |
Trainer emote Watch out! |
Trainer emote Let's do this! |
Trainer emote Thanks! | |
Medal 1★ Lear Takes the Lead |
Medal 2★ Lear Takes the Lead |
Medal 3★ Lear Takes the Lead |
Medal Honorary Retainer |
Summer Superstars artwork by Nora |
Comic of Nemona learning about sygna suits by me_Genzo[4] |
Fashion Week! artwork by MONO-Land |
Sygna Suit Lear
VS model (Normal colors) |
6★ model (Normal colors) |
6★ model (EX colors) |
VS model (EX colors) |
Sygna Suit Lear's sync move mindscape (PML Stadium) |
Trainer emote Nice! |
Trainer emote Watch out! |
Trainer emote Let's do this! |
Trainer emote Thanks! | |
Medal 1★ Golden Bonds on Pasio |
Medal 2★ Golden Bonds on Pasio |
Medal 3★ Golden Bonds on Pasio |
Medal Rich Man and Gholdengo |
In the anime
Pokémon Masters Animated Trailer
Lear briefly appeared in a montage in the Pokémon Masters Animated Trailer.
Trivia
- Lear & Hoopa were the first Poké Fair-exclusive Psychic-type sync pair.
- Lear & Hoopa were the last 5★ fair-exclusive sync pair to receive a vertical sync grid expansion, excluding sync pairs released after September 19, 2024, the date of Lear & Hoopa's vertical sync grid expansion.
- Lear is the first recruitable Pasio-original Trainer to receive an alternate outfit.
- All versions of Lear use special voice-over lines upon entering a team that contains certain Trainers (regardless of their partner Pokémon). Those Trainers include Scottie, Bettie, Rachel, and Sawyer.
Origin
Hoopa's Dex entry comes from Pokémon Omega Ruby.
Gholdengo's Dex entry comes from Pokémon Scarlet.
In other languages
Language | Name | Origin |
---|---|---|
Japanese | ライヤー Lyer | From プライヤー pliers |
English | Lear | From pliers and King Lear |
German | Lyer | From his Japanese name |
Spanish | Alik | From alicates (pliers) |
French | Alexis | From alésoir (reamer) |
Italian | Kelian | Possibly from tenaglia (pincers) |
Korean | 라이어 Lyer | From his Japanese name |
Chinese (Mandarin) | 鎯琊 Lángyé | From 鎯頭 lángtóu / lòhngtàuh (hammer) |
Chinese (Cantonese) | 鎯琊 Lòhngyèh |
Follow My Lead!
|
Singularity Hyperspace Hole
|
Pasio Solidarity
|
Precious Make It Rain
|
Behold My Kingly Shine!
|
King's Golden Authority Make It Rain
|
References
Related articles
Rival and friend characters | ||||
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This article is part of both Project CharacterDex and Project Sidegames, Bulbapedia projects that, together, aim to write comprehensive articles on characters in the spin-off games. |