No Guard (Ability): Difference between revisions

From Bulbapedia, the community-driven Pokémon encyclopedia.
Jump to navigationJump to search
mNo edit summary
mNo edit summary
Line 7: Line 7:
|text4=Ensures the Pokémon and its foe’s attacks land.
|text4=Ensures the Pokémon and its foe’s attacks land.
}}
}}
'''No Guard''' (Japanese: '''ノーガード''' ''No Guard'') is an [[ability]] introduced in [[Generation IV]]. All [[Move|moves]] used by or against a Pokémon with this ability ''cannot miss''. It also allows Pokémon to be hit during the semi-invulnerable turn of moves such as {{m|Fly}} or {{m|Dig}}. A Pokémon with No Guard can successfully hit an opponent's Pokémon that has used {{m|Protect}} or {{m|Detect}}, but only if that Pokémon uses a move with less than 100% accuracy. The lower the initial accuracy of the move is, the higher the chance of the move breaking through Protect/Detect. Moves like {{m|Swift}} and {{m|Aerial Ace}} will always be blocked, and despite having the lowest accuracy, so will all [[One-hit knockout move|OHKO]] moves, most likely to keep [[double battle]] teams popping up and being nearly impossible to defeat. Three [[Pokémon]] have this ability, all in the same evolutionary line. Outside of battle, if the Pokémon with No Guard is leading the party, then No Guard ''increases the wild Pokémon encounter rate'' (see also {{a|Quick Feet}} and {{a|White Smoke}}).
'''No Guard''' (Japanese: '''ノーガード''' ''No Guard'') is an [[ability]] introduced in [[Generation IV]]. All [[Move|moves]] used by or against a Pokémon with this ability ''cannot miss''. It also allows Pokémon to be hit during the semi-invulnerable turn of moves such as {{m|Fly}} or {{m|Dig}}. A Pokémon with No Guard can successfully hit an opponent's Pokémon that has used {{m|Protect}} or {{m|Detect}}, but only if that Pokémon uses a move with less than 100% accuracy. The lower the initial accuracy of the move is, the higher the chance of the move breaking through Protect/Detect. Moves like {{m|Swift}} and {{m|Aerial Ace}} will always be blocked, and despite having the lowest accuracy, so will all [[One-hit knockout move|OHKO]] moves, most likely to keep [[double battle]] teams from popping up and being nearly impossible to defeat. Three [[Pokémon]] have this ability, all in the same evolutionary line. Outside of battle, if the Pokémon with No Guard is leading the party, then No Guard ''increases the wild Pokémon encounter rate'' (see also {{a|Quick Feet}} and {{a|White Smoke}}).


==Pokémon with No Guard==
==Pokémon with No Guard==

Revision as of 17:20, 29 September 2008

No Guard {{{jpname}}}
{{{jptrans}}}
Flavor text
Generation IV
Ensures the Pokémon and its foe’s attacks land.
Generation V
Currently unknown
Generation VI
Currently unknown
Generation VII
Currently unknown
Generation VIII
Currently unknown
Generation IX
Currently unknown

No Guard (Japanese: ノーガード No Guard) is an ability introduced in Generation IV. All moves used by or against a Pokémon with this ability cannot miss. It also allows Pokémon to be hit during the semi-invulnerable turn of moves such as Fly or Dig. A Pokémon with No Guard can successfully hit an opponent's Pokémon that has used Protect or Detect, but only if that Pokémon uses a move with less than 100% accuracy. The lower the initial accuracy of the move is, the higher the chance of the move breaking through Protect/Detect. Moves like Swift and Aerial Ace will always be blocked, and despite having the lowest accuracy, so will all OHKO moves, most likely to keep double battle teams from popping up and being nearly impossible to defeat. Three Pokémon have this ability, all in the same evolutionary line. Outside of battle, if the Pokémon with No Guard is leading the party, then No Guard increases the wild Pokémon encounter rate (see also Quick Feet and White Smoke).

Pokémon with No Guard

Single ability

No Pokémon have No Guard as their only ability.

Dual ability

# Pokémon Type Other ability

Template:Abilityentry2 Template:Abilityentry2 Template:Abilityentry2



Template:Gamestub