Weather Ball (move): Difference between revisions

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== Generation III ==
== Generation III ==


The type of Weather Ball will be {{t|Fire}} if {{m|Sunny Day}} is under effect, {{t|Water}} if {{m|Rain Dance}} is under effect, {{t|Ice}} if {{m|Hail}} is under effect, {{t|Rock}} if {{m|Sandstorm}} is under effect and {{t|Normal}} in any other circumstance.
The type that Weather Ball is depends on the [[weather conditions]] at the time it is used. It will be {{t|Fire}} if {{m|Sunny Day}} is under effect, {{t|Water}} if {{m|Rain Dance}} is under effect, {{t|Ice}} if {{m|Hail}} is under effect, {{t|Rock}} if {{m|Sandstorm}} is under effect and {{t|Normal}} in any other circumstance.


= Learnset =
= Learnset =

Revision as of 01:53, 14 August 2006

Weather Ball
ウェザーボール ???
Type  Normal
Category  uncategorized
PP  10 (max. 16)
Power  50
Accuracy  100%
Priority  0
  • Does not make contact
  • Not affected by Magic Coat
  • Not affected by Snatch
  • Affected by King's Rock
Range
Opponent Opponent Opponent
Self Ally Ally
Unknown
Availability
Introduced  [[Generation {{{gen}}}]]
Condition  Smart
Appeal  4 ♥♥♥♥
Jam  0  
???
Condition  Smart
Appeal  0  
Condition  Smart
Appeal  0  
Jamming  0  

Weather Ball is a Normal-type move introduced in Generation III that deals a small amount of damage. Template:Project MoveDex autoarticle notice

In other languages

French: ball'meteo, German: meteorologe, Italian: palla clima, Spanish: meteorobola.


Effect

Generation III

The type that Weather Ball is depends on the weather conditions at the time it is used. It will be Fire if Sunny Day is under effect, Water if Rain Dance is under effect, Ice if Hail is under effect, Rock if Sandstorm is under effect and Normal in any other circumstance.

Learnset

Generation III

By leveling up

By breeding

Template:Project MoveDex notice