Contact: Difference between revisions
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'''Contact''' is a | '''Contact''' (Japanese: '''{{tt|接触|せっしょく}}''' ''contact'') or '''direct attack''' (Japanese: '''{{tt|直接攻撃|ちょくせつ こうげき}}''' ''direct attack'') is a property of [[move]]s in the [[Pokémon games]] that was introduced in [[Generation III]]. Making contact occurs when a Pokémon physically touches the target when using a move in {{pkmn|battle}}. Moves that make contact are affected by and can trigger various [[item]]s and {{Abilities}}, such as {{a|Tough Claws}} and the [[Sticky Barb]]. | ||
== | Whether a move makes contact is independent of its [[damage category]]. Most [[physical move]]s do make contact and make up the majority of contact moves. Most [[special move]]s do not make contact (with only seven moves that do), and no [[status move]]s make contact. Prior to [[Generation VII]], all moves that make contact only target a single Pokémon. | ||
Hitting a {{OBP|substitute|doll}} does not make contact with the Pokémon behind it. While {{status|confusion}} damage is physical, it does not make contact. If a Pokémon is immune to a move, the move will not make contact with the Pokémon. | |||
Contact does not factor into anything in [[Pokémon: Let's Go, Pikachu! and Let's Go, Eevee!]] and [[Pokémon Legends: Arceus]]. | |||
==Moves that make contact== | |||
In [[Generation III]] only, {{m|Ancient Power|AncientPower}} and {{m|Overheat}} make contact, while {{m|Covet}}, {{m|Feint Attack|Faint Attack}}, and {{m|Fake Out}} do not. | |||
The move {{m|Shell Side Arm}} changes between being a physical move that makes contact and a special move that does not make contact, based on which it predicts to inflict more damage. | |||
{| class="roundy" style="margin:auto; background: #ddf; border: 5px solid #ccf;" | |||
|- | |||
| | |||
{| border=1 width="100%" class="sortable" style="margin:auto; background: #FFF; border:1px solid #ddf; border-collapse:collapse;" | |||
|- style="background: #ddf;" | |||
! {{color2|000|Move}} | |||
! {{color2|000|Type}} | |||
! {{color2|000|Damage category|Category}} | |||
{{movelist|Pound|Normal|cat=Physical}} | |||
{{movelist|Karate Chop|Fighting|cat=Physical}} | |||
{{movelist|Double Slap|Normal|cat=Physical}} | |||
{{movelist|Comet Punch|Normal|cat=Physical}} | |||
{{movelist|Mega Punch|Normal|cat=Physical}} | |||
{{movelist|Fire Punch|Fire|cat=Physical}} | |||
{{movelist|Ice Punch|Ice|cat=Physical}} | |||
{{movelist|Thunder Punch|Electric|cat=Physical}} | |||
{{movelist|Scratch|Normal|cat=Physical}} | |||
{{movelist|Vise Grip|Normal|cat=Physical}} | |||
{{movelist|Guillotine|Normal|cat=Physical}} | |||
{{movelist|Cut|Normal|cat=Physical}} | |||
{{movelist|Wing Attack|Flying|cat=Physical}} | |||
{{movelist|Fly|Flying|cat=Physical}} | |||
{{movelist|Bind|Normal|cat=Physical}} | |||
{{movelist|Slam|Normal|cat=Physical}} | |||
{{movelist|Vine Whip|Grass|cat=Physical}} | |||
{{movelist|Stomp|Normal|cat=Physical}} | |||
{{movelist|Double Kick|Fighting|cat=Physical}} | |||
{{movelist|Mega Kick|Normal|cat=Physical}} | |||
{{movelist|Jump Kick|Fighting|cat=Physical}} | |||
{{movelist|Rolling Kick|Fighting|cat=Physical}} | |||
{{movelist|Headbutt|Normal|cat=Physical}} | |||
{{movelist|Horn Attack|Normal|cat=Physical}} | |||
{{movelist|Fury Attack|Normal|cat=Physical}} | |||
{{movelist|Horn Drill|Normal|cat=Physical}} | |||
{{movelist|Tackle|Normal|cat=Physical}} | |||
{{movelist|Body Slam|Normal|cat=Physical}} | |||
{{movelist|Wrap|Normal|cat=Physical}} | |||
{{movelist|Take Down|Normal|cat=Physical}} | |||
{{movelist|Thrash|Normal|cat=Physical}} | |||
{{movelist|Double-Edge|Normal|cat=Physical}} | |||
{{movelist|Bite|Dark|cat=Physical}} | |||
{{movelist|Peck|Flying|cat=Physical}} | |||
{{movelist|Drill Peck|Flying|cat=Physical}} | |||
{{movelist|Submission|Fighting|cat=Physical}} | |||
{{movelist|Low Kick|Fighting|cat=Physical}} | |||
{{movelist|Counter|Fighting|cat=Physical}} | |||
{{movelist|Seismic Toss|Fighting|cat=Physical}} | |||
{{movelist|Strength|Normal|cat=Physical}} | |||
{{movelist|Petal Dance|Grass|cat=Special}} | |||
{{movelist|Dig|Ground|cat=Physical}} | |||
{{movelist|Quick Attack|Normal|cat=Physical}} | |||
{{movelist|Rage|Normal|cat=Physical}} | |||
{{movelist|Bide|Normal|cat=Physical}} | |||
{{movelist|Lick|Ghost|cat=Physical}} | |||
{{movelist|Waterfall|Water|cat=Physical}} | |||
{{movelist|Clamp|Water|cat=Physical}} | |||
{{movelist|Skull Bash|Normal|cat=Physical}} | |||
{{movelist|Constrict|Normal|cat=Physical}} | |||
{{movelist|High Jump Kick|Fighting|cat=Physical}} | |||
{{movelist|Leech Life|Bug|cat=Physical}} | |||
{{movelist|Dizzy Punch|Normal|cat=Physical}} | |||
{{movelist|Crabhammer|Water|cat=Physical}} | |||
{{movelist|Fury Swipes|Normal|cat=Physical}} | |||
{{movelist|Hyper Fang|Normal|cat=Physical}} | |||
{{movelist|Super Fang|Normal|cat=Physical}} | |||
{{movelist|Slash|Normal|cat=Physical}} | |||
{{movelist|Struggle|Normal|cat=Physical}} | |||
{{movelist|Triple Kick|Fighting|cat=Physical}} | |||
{{movelist|Thief|Dark|cat=Physical}} | |||
{{movelist|Flame Wheel|Fire|cat=Physical}} | |||
{{movelist|Flail|Normal|cat=Physical}} | |||
{{movelist|Reversal|Fighting|cat=Physical}} | |||
{{movelist|Mach Punch|Fighting|cat=Physical}} | |||
{{movelist|Feint Attack|Dark|cat=Physical}} | |||
{{movelist|Outrage|Dragon|cat=Physical}} | |||
{{movelist|Rollout|Rock|cat=Physical}} | |||
{{movelist|False Swipe|Normal|cat=Physical}} | |||
{{movelist|Spark|Electric|cat=Physical}} | |||
{{movelist|Fury Cutter|Bug|cat=Physical}} | |||
{{movelist|Steel Wing|Steel|cat=Physical}} | |||
{{movelist|Return|Normal|cat=Physical}} | |||
{{movelist|Frustration|Normal|cat=Physical}} | |||
{{movelist|Dynamic Punch|Fighting|cat=Physical}} | |||
{{movelist|Megahorn|Bug|cat=Physical}} | |||
{{movelist|Pursuit|Dark|cat=Physical}} | |||
{{movelist|Rapid Spin|Normal|cat=Physical}} | |||
{{movelist|Iron Tail|Steel|cat=Physical}} | |||
{{movelist|Metal Claw|Steel|cat=Physical}} | |||
{{movelist|Vital Throw|Fighting|cat=Physical}} | |||
{{movelist|Cross Chop|Fighting|cat=Physical}} | |||
{{movelist|Crunch|Dark|cat=Physical}} | |||
{{movelist|Extreme Speed|Normal|cat=Physical}} | |||
{{movelist|Rock Smash|Fighting|cat=Physical}} | |||
{{movelist|Fake Out|Normal|cat=Physical}} | |||
{{movelist|Facade|Normal|cat=Physical}} | |||
{{movelist|Focus Punch|Fighting|cat=Physical}} | |||
{{movelist|Smelling Salts|Normal|cat=Physical}} | |||
{{movelist|Superpower|Fighting|cat=Physical}} | |||
{{movelist|Revenge|Fighting|cat=Physical}} | |||
{{movelist|Brick Break|Fighting|cat=Physical}} | |||
{{movelist|Knock Off|Dark|cat=Physical}} | |||
{{movelist|Endeavor|Normal|cat=Physical}} | |||
{{movelist|Dive|Water|cat=Physical}} | |||
{{movelist|Arm Thrust|Fighting|cat=Physical}} | |||
{{movelist|Blaze Kick|Fire|cat=Physical}} | |||
{{movelist|Ice Ball|Ice|cat=Physical}} | |||
{{movelist|Needle Arm|Grass|cat=Physical}} | |||
{{movelist|Poison Fang|Poison|cat=Physical}} | |||
{{movelist|Crush Claw|Normal|cat=Physical}} | |||
{{movelist|Meteor Mash|Steel|cat=Physical}} | |||
{{movelist|Astonish|Ghost|cat=Physical}} | |||
{{movelist|Shadow Punch|Ghost|cat=Physical}} | |||
{{movelist|Sky Uppercut|Fighting|cat=Physical}} | |||
{{movelist|Aerial Ace|Flying|cat=Physical}} | |||
{{movelist|Dragon Claw|Dragon|cat=Physical}} | |||
{{movelist|Bounce|Flying|cat=Physical}} | |||
{{movelist|Poison Tail|Poison|cat=Physical}} | |||
{{movelist|Covet|Normal|cat=Physical}} | |||
{{movelist|Volt Tackle|Electric|cat=Physical}} | |||
{{movelist|Leaf Blade|Grass|cat=Physical}} | |||
{{movelist|Wake-Up Slap|Fighting|cat=Physical}} | |||
{{movelist|Hammer Arm|Fighting|cat=Physical}} | |||
{{movelist|Gyro Ball|Steel|cat=Physical}} | |||
{{movelist|Pluck|Flying|cat=Physical}} | |||
{{movelist|U-turn|Bug|cat=Physical}} | |||
{{movelist|Close Combat|Fighting|cat=Physical}} | |||
{{movelist|Payback|Dark|cat=Physical}} | |||
{{movelist|Assurance|Dark|cat=Physical}} | |||
{{movelist|Trump Card|Normal|cat=Special}} | |||
{{movelist|Wring Out|Normal|cat=Special}} | |||
{{movelist|Punishment|Dark|cat=Physical}} | |||
{{movelist|Last Resort|Normal|cat=Physical}} | |||
{{movelist|Sucker Punch|Dark|cat=Physical}} | |||
{{movelist|Flare Blitz|Fire|cat=Physical}} | |||
{{movelist|Force Palm|Fighting|cat=Physical}} | |||
{{movelist|Poison Jab|Poison|cat=Physical}} | |||
{{movelist|Night Slash|Dark|cat=Physical}} | |||
{{movelist|Aqua Tail|Water|cat=Physical}} | |||
{{movelist|X-Scissor|Bug|cat=Physical}} | |||
{{movelist|Dragon Rush|Dragon|cat=Physical}} | |||
{{movelist|Drain Punch|Fighting|cat=Physical}} | |||
{{movelist|Brave Bird|Flying|cat=Physical}} | |||
{{movelist|Giga Impact|Normal|cat=Physical}} | |||
{{movelist|Bullet Punch|Steel|cat=Physical}} | |||
{{movelist|Avalanche|Ice|cat=Physical}} | |||
{{movelist|Shadow Claw|Ghost|cat=Physical}} | |||
{{movelist|Thunder Fang|Electric|cat=Physical}} | |||
{{movelist|Ice Fang|Ice|cat=Physical}} | |||
{{movelist|Fire Fang|Fire|cat=Physical}} | |||
{{movelist|Shadow Sneak|Ghost|cat=Physical}} | |||
{{movelist|Zen Headbutt|Psychic|cat=Physical}} | |||
{{movelist|Rock Climb|Normal|cat=Physical}} | |||
{{movelist|Power Whip|Grass|cat=Physical}} | |||
{{movelist|Cross Poison|Poison|cat=Physical}} | |||
{{movelist|Iron Head|Steel|cat=Physical}} | |||
{{movelist|Grass Knot|Grass|cat=Special}} | |||
{{movelist|Bug Bite|Bug|cat=Physical}} | |||
{{movelist|Wood Hammer|Grass|cat=Physical}} | |||
{{movelist|Aqua Jet|Water|cat=Physical}} | |||
{{movelist|Head Smash|Rock|cat=Physical}} | |||
{{movelist|Double Hit|Normal|cat=Physical}} | |||
{{movelist|Crush Grip|Normal|cat=Physical}} | |||
{{movelist|Shadow Force|Ghost|cat=Physical}} | |||
{{movelist|Storm Throw|Fighting|cat=Physical}} | |||
{{movelist|Heavy Slam|Steel|cat=Physical}} | |||
{{movelist|Flame Charge|Fire|cat=Physical}} | |||
{{movelist|Low Sweep|Fighting|cat=Physical}} | |||
{{movelist|Foul Play|Dark|cat=Physical}} | |||
{{movelist|Chip Away|Normal|cat=Physical}} | |||
{{movelist|Sky Drop|Flying|cat=Physical}} | |||
{{movelist|Circle Throw|Fighting|cat=Physical}} | |||
{{movelist|Acrobatics|Flying|cat=Physical}} | |||
{{movelist|Retaliate|Normal|cat=Physical}} | |||
{{movelist|Dragon Tail|Dragon|cat=Physical}} | |||
{{movelist|Wild Charge|Electric|cat=Physical}} | |||
{{movelist|Drill Run|Ground|cat=Physical}} | |||
{{movelist|Dual Chop|Dragon|cat=Physical}} | |||
{{movelist|Heart Stamp|Psychic|cat=Physical}} | |||
{{movelist|Horn Leech|Grass|cat=Physical}} | |||
{{movelist|Sacred Sword|Fighting|cat=Physical}} | |||
{{movelist|Razor Shell|Water|cat=Physical}} | |||
{{movelist|Heat Crash|Fire|cat=Physical}} | |||
{{movelist|Steamroller|Bug|cat=Physical}} | |||
{{movelist|Tail Slap|Normal|cat=Physical}} | |||
{{movelist|Head Charge|Normal|cat=Physical}} | |||
{{movelist|Gear Grind|Steel|cat=Physical}} | |||
{{movelist|Bolt Strike|Electric|cat=Physical}} | |||
{{movelist|V-create|Fire|cat=Physical}} | |||
{{movelist|Flying Press|Fighting|cat=Physical}} | |||
{{movelist|Fell Stinger|Bug|cat=Physical}} | |||
{{movelist|Phantom Force|Ghost|cat=Physical}} | |||
{{movelist|Draining Kiss|Fairy|cat=Special}} | |||
{{movelist|Play Rough|Fairy|cat=Physical}} | |||
{{movelist|Nuzzle|Electric|cat=Physical}} | |||
{{movelist|Hold Back|Normal|cat=Physical}} | |||
{{movelist|Infestation|Bug|cat=Special}} | |||
{{movelist|Power-Up Punch|Fighting|cat=Physical}} | |||
{{movelist|Dragon Ascent|Flying|cat=Physical}} | |||
{{movelist|Catastropika|Electric|cat=Physical}} | |||
{{movelist|First Impression|Bug|cat=Physical}} | |||
{{movelist|Darkest Lariat|Dark|cat=Physical}} | |||
{{movelist|Ice Hammer|Ice|cat=Physical}} | |||
{{movelist|High Horsepower|Ground|cat=Physical}} | |||
{{movelist|Solar Blade|Grass|cat=Physical}} | |||
{{movelist|Throat Chop|Dark|cat=Physical}} | |||
{{movelist|Anchor Shot|Steel|cat=Physical}} | |||
{{movelist|Lunge|Bug|cat=Physical}} | |||
{{movelist|Fire Lash|Fire|cat=Physical}} | |||
{{movelist|Power Trip|Dark|cat=Physical}} | |||
{{movelist|Smart Strike|Steel|cat=Physical}} | |||
{{movelist|Trop Kick|Grass|cat=Physical}} | |||
{{movelist|Dragon Hammer|Dragon|cat=Physical}} | |||
{{movelist|Brutal Swing|Dark|cat=Physical}} | |||
{{movelist|Malicious Moonsault|Dark|cat=Physical}} | |||
{{movelist|Soul-Stealing 7-Star Strike|Ghost|cat=Physical}} | |||
{{movelist|Pulverizing Pancake|Normal|cat=Physical}} | |||
{{movelist|Psychic Fangs|Psychic|cat=Physical}} | |||
{{movelist|Stomping Tantrum|Ground|cat=Physical}} | |||
{{movelist|Accelerock|Rock|cat=Physical}} | |||
{{movelist|Liquidation|Water|cat=Physical}} | |||
{{movelist|Spectral Thief|Ghost|cat=Physical}} | |||
{{movelist|Sunsteel Strike|Steel|cat=Physical}} | |||
{{movelist|Zing Zap|Electric|cat=Physical}} | |||
{{movelist|Multi-Attack|Normal|cat=Physical}} | |||
{{movelist|Plasma Fists|Electric|cat=Physical}} | |||
{{movelist|Searing Sunraze Smash|Steel|cat=Physical}} | |||
{{movelist|Let's Snuggle Forever|Fairy|cat=Physical}} | |||
{{movelist|Zippy Zap|Electric|cat=Physical}} | |||
{{movelist|Floaty Fall|Flying|cat=Physical}} | |||
{{movelist|Sizzly Slide|Fire|cat=Physical}} | |||
{{movelist|Veevee Volley|Normal|cat=Physical}} | |||
{{movelist|Double Iron Bash|Steel|cat=Physical}} | |||
{{movelist|Jaw Lock|Dark|cat=Physical}} | |||
{{movelist|Bolt Beak|Electric|cat=Physical}} | |||
{{movelist|Fishious Rend|Water|cat=Physical}} | |||
{{movelist|Body Press|Fighting|cat=Physical}} | |||
{{movelist|Snap Trap|Grass|cat=Physical}} | |||
{{movelist|Behemoth Blade|Steel|cat=Physical}} | |||
{{movelist|Behemoth Bash|Steel|cat=Physical}} | |||
{{movelist|Breaking Swipe|Dragon|cat=Physical}} | |||
{{movelist|Branch Poke|Grass|cat=Physical}} | |||
{{movelist|Spirit Break|Fairy|cat=Physical}} | |||
{{movelist|False Surrender|Dark|cat=Physical}} | |||
{{movelist|Steel Roller|Steel|cat=Physical}} | |||
{{movelist|Grassy Glide|Grass|cat=Physical}} | |||
{{movelist|Skitter Smack|Bug|cat=Physical}} | |||
{{movelist|Lash Out|Dark|cat=Physical}} | |||
{{movelist|Flip Turn|Water|cat=Physical}} | |||
{{movelist|Triple Axel|Ice|cat=Physical}} | |||
{{movelist|Dual Wingbeat|Flying|cat=Physical}} | |||
{{movelist|Wicked Blow|Dark|cat=Physical}} | |||
{{movelist|Surging Strikes|Water|cat=Physical}} | |||
{{movelist|Thunderous Kick|Fighting|cat=Physical}} | |||
{{movelist|Dire Claw|Poison|cat=Physical}} | |||
{{movelist|Psyshield Bash|Psychic|cat=Physical}} | |||
{{movelist|Stone Axe|Rock|cat=Physical}} | |||
{{movelist|Wave Crash|Water|cat=Physical}} | |||
{{movelist|Headlong Rush|Ground|cat=Physical}} | |||
{{movelist|Ceaseless Edge|Dark|cat=Physical}} | |||
{{movelist|Axe Kick|Fighting|cat=Physical}} | |||
{{movelist|Jet Punch|Water|cat=Physical}} | |||
{{movelist|Spin Out|Steel|cat=Physical}} | |||
{{movelist|Population Bomb|Normal|cat=Physical}} | |||
{{movelist|Ice Spinner|Ice|cat=Physical}} | |||
{{movelist|Glaive Rush|Dragon|cat=Physical}} | |||
{{movelist|Triple Dive|Water|cat=Physical}} | |||
{{movelist|Mortal Spin|Poison|cat=Physical}} | |||
{{movelist|Kowtow Cleave|Dark|cat=Physical}} | |||
{{movelist|Aqua Step|Water|cat=Physical}} | |||
{{movelist|Raging Bull|Normal|cat=Physical}} | |||
{{movelist|Psyblade|Psychic|cat=Physical}} | |||
{{movelist|Collision Course|Fighting|cat=Physical}} | |||
{{movelist|Electro Drift|Electric|cat=Special}} | |||
{{movelist|Pounce|Bug|cat=Physical}} | |||
{{movelist|Trailblaze|Grass|cat=Physical}} | |||
{{movelist|Hyper Drill|Normal|cat=Physical}} | |||
{{movelist|Rage Fist|Ghost|cat=Physical}} | |||
{{movelist|Bitter Blade|Fire|cat=Physical}} | |||
{{movelist|Double Shock|Electric|cat=Physical}} | |||
{{movelist|Comeuppance|Dark|cat=Physical}} | |||
{{movelist|Mighty Cleave|Rock|cat=Physical}} | |||
{{movelist|Hard Press|Steel|cat=Physical}} | |||
{{movelist|Temper Flare|Fire|cat=Physical}} | |||
{{movelist|Supercell Slam|Electric|cat=Physical}} | |||
{{movelist|Upper Hand|Fighting|cat=Physical}} | |||
|} | |||
|} | |||
===Shadow moves=== | |||
These Shadow moves also make contact. | |||
{| class="roundy" style="margin:auto; background: #ddf; border: 5px solid #ccf;" | |||
|- | |||
| | |||
{| border=1 width="100%" class="sortable" style="margin:auto; background: #FFF; border:1px solid #ddf; border-collapse:collapse;" | |||
|- style="background: #ddf;" | |||
! {{color2|000|Move}} | |||
! {{color2|000|Type}} | |||
! {{color2|000|Damage category|Category}} | |||
{{movelist|Shadow Blitz|Shadow|cat=Physical}} | |||
{{movelist|Shadow Break|Shadow|cat=Physical}} | |||
{{movelist|Shadow End|Shadow|cat=Physical}} | |||
{{movelist|Shadow Rush|Shadow|cat=Physical}} | |||
|} | |||
|} | |||
==Effects involving contact== | |||
===Moves=== | |||
{| class="roundy" style="margin:auto; background: #ddf; border: 5px solid #ccf;" | |||
|- | |||
| | |||
{| border=1 width="100%" style="margin:auto; background: #FFF; border:1px solid #ddf; border-collapse:collapse;" | |||
|- style="background: #ddf;" | |||
! Name | |||
! Effect | |||
|- | |||
| {{m|Baneful Bunker}} | |||
| {{status|Poison}}s an attacker if it attempts a contact move on the user. | |||
|- | |||
| {{m|Beak Blast}} | |||
| {{status|Burn}}s an attacker if it uses a contact move on the user before executing the move. | |||
|- | |||
| {{m|Burning Bulwark}} | |||
| {{status|Burn}}s an attacker if it attempts a contact move on the user. | |||
|- | |||
| {{m|King's Shield}} | |||
| Decreases an attacker's {{stat|Attack}} {{tt|one stage|two stages prior to Generation VIII}} if it attempts a contact move on the user. | |||
|- | |||
| {{m|Obstruct}} | |||
| Decreases an attacker's {{stat|Defense}} two stages if it attempts a contact move on the user. | |||
|- | |||
| {{m|Silk Trap}} | |||
| Decreases an attacker's {{stat|Speed}} one stage if it attempts a contact move on the user. | |||
|- | |||
| {{m|Spiky Shield}} | |||
| Damages an attacker for 1/8 of its max HP if it attempts a contact move on the user. | |||
|- | |||
|} | |||
|} | |||
===Abilities=== | |||
{| class="roundy" style="margin:auto; background: #ddf; border: 5px solid #ccf;" | |||
|- | |||
| | |||
{| border=1 width="100%" style="margin:auto; background: #FFF; border:1px solid #ddf; border-collapse:collapse;" | |||
|- style="background: #ddf;" | |||
! Name | |||
! Effect | |||
|- | |||
| {{a|Aftermath}} | |||
| An attacker that knocks out this Pokémon with a contact move takes damage equal to 1/4 of its own max HP. | |||
|- | |||
| {{a|Cute Charm}} | |||
| Has a 30% chance of {{status|Infatuation|infatuating}} an attacker on contact. | |||
|- | |||
| {{a|Effect Spore}} | |||
| Has a 30% chance of afflicting an attacker with {{status|poison}}, {{status|paralysis}}, or {{status|sleep}} on contact. | |||
|- | |||
| {{a|Flame Body}} | |||
| Has a 30% chance of {{status|burn}}ing an attacker on contact. | |||
|- | |||
| {{a|Fluffy}} | |||
| Halves damage taken from contact moves, but doubles damage taken from {{type|Fire}} [[move]]s. | |||
|- | |||
| {{a|Gooey}} | |||
| Decreases an attacker's {{stat|Speed}} by one stage on contact. | |||
|- | |||
| {{a|Iron Barbs}} | |||
| Damages an attacker for 1/8 of its max HP on contact. | |||
|- | |||
| {{a|Long Reach}} | |||
| Contact moves from the user will not trigger effects caused by contact. | |||
|- | |||
| {{a|Mummy}} | |||
| Replaces an attacker's Ability with Mummy on contact. | |||
|- | |||
| {{a|Unseen Fist}} | |||
| | If the Pokémon uses moves that make direct contact, it can attack the target even if the target protects itself. | |||
|- | |||
| {{a|Perish Body}} | |||
| | Sets the perish count to 3 for both the attacking and defending Pokémon, until they switch out. | |||
|- | |||
| {{a|Pickpocket}} | |||
| Steals an attacker's held item on contact if the defending Pokémon has none. | |||
|- | |||
| {{a|Poison Point}} | |||
| Has a 30% chance of {{status|poisoning}} an attacker on contact. | |||
|- | |||
| {{a|Poison Touch}} | |||
| Has a {{tt|30%|20% in the Japanese versions of Black and White}} chance of {{status|poisoning}} a target on contact. | |||
|- | |||
| {{a|Rough Skin}} | |||
| Damages an attacker for {{tt|1/8|1/16 in Generation III}} of its max HP on contact. | |||
|- | |||
| {{a|Static}} | |||
| Has a 30% chance of {{status|Paralysis|paralyzing}} an attacker on contact. | |||
|- | |||
| {{a|Tangling Hair}} | |||
| Decreases an attacker's {{stat|Speed}} by one stage on contact. | |||
|- | |||
| {{a|Tough Claws}} | |||
| Boosts the power of contact moves used by this Pokémon by 30%. | |||
|- | |||
| {{a|Wandering Spirit}} | |||
| Exchanges Abilities with an attacker that makes direct contact. | |||
|} | |||
|} | |||
===Items=== | |||
{| class="roundy" style="margin:auto; background: #ddf; border: 5px solid #ccf;" | |||
|- | |||
| | |||
{| border=1 width="100%" style="margin:auto; background: #FFF; border:1px solid #ddf; border-collapse:collapse;" | |||
|- style="background: #ddf;" | |||
! | |||
! Name | |||
! Effect | |||
|- | |||
! [[File:Bag Rocky Helmet Sprite.png]] | |||
| [[Rocky Helmet]] | |||
| Damages an attacker for 1/6 of its max HP on contact. | |||
|- | |||
! [[File:Bag Sticky Barb Sprite.png]] | |||
| [[Sticky Barb]] | |||
| Damages the holder each turn for 1/8 of their max HP. Transfers to an attacker on contact. | |||
|- | |||
! [[File:Bag Protective Pads Sprite.png]] | |||
| [[Protective Pads]] | |||
| Protects the holder from effects caused by using moves that make contact with the target. | |||
|} | |||
|} | |||
==Physical moves that do not make contact== | |||
Most moves that make contact are [[physical move|physical]], although there are physical moves that do not make contact. | |||
{{m|Water Shuriken}}, which was a physical move in [[Generation VI]], also does not make contact in any generation. | |||
{| class="roundy" style="margin:auto; background: #ddf; border: 5px solid #ccf;" | |||
|- | |||
| | |||
{| border=1 width="100%" class="sortable mw-collapsible mw-collapsed" style="margin:auto; background: #FFF; border:1px solid #ddf; border-collapse:collapse;" | |||
|- style="background: #ddf;" | |||
! {{color2|000|Move}} | |||
! {{color2|000|Type}} | |||
! {{color2|000|Damage category|Category}} | |||
{{movelist|Aqua Cutter|Water|cat=Physical}} | |||
{{movelist|Attack Order|Bug|cat=Physical}} | |||
{{movelist|Aura Wheel|Electric|cat=Physical}} | |||
{{movelist|Barrage|Normal|cat=Physical}} | |||
{{movelist|Beak Blast|Flying|cat=Physical}} | |||
{{movelist|Beat Up|Dark|cat=Physical}} | |||
{{movelist|Blazing Torque|Fire|cat=Physical}} | |||
{{movelist|Bone Club|Ground|cat=Physical}} | |||
{{movelist|Bone Rush|Ground|cat=Physical}} | |||
{{movelist|Bonemerang|Ground|cat=Physical}} | |||
{{movelist|Bulldoze|Ground|cat=Physical}} | |||
{{movelist|Bullet Seed|Grass|cat=Physical}} | |||
{{movelist|Combat Torque|Fighting|cat=Physical}} | |||
{{movelist|Diamond Storm|Rock|cat=Physical}} | |||
{{movelist|Dragon Darts|Dragon|cat=Physical}} | |||
{{movelist|Drum Beating|Grass|cat=Physical}} | |||
{{movelist|Earthquake|Ground|cat=Physical}} | |||
{{movelist|Egg Bomb|Normal|cat=Physical}} | |||
{{movelist|Explosion|Normal|cat=Physical}} | |||
{{movelist|Feint|Normal|cat=Physical}} | |||
{{movelist|Fissure|Ground|cat=Physical}} | |||
{{movelist|Fling|Dark|cat=Physical}} | |||
{{movelist|Flower Trick|Grass|cat=Physical}} | |||
{{movelist|Freeze Shock|Ice|cat=Physical}} | |||
{{movelist|Fusion Bolt|Electric|cat=Physical}} | |||
{{movelist|Gigaton Hammer|Steel|cat=Physical}} | |||
{{movelist|Grav Apple|Grass|cat=Physical}} | |||
{{movelist|Gunk Shot|Poison|cat=Physical}} | |||
{{movelist|Ice Shard|Ice|cat=Physical}} | |||
{{movelist|Icicle Crash|Ice|cat=Physical}} | |||
{{movelist|Icicle Spear|Ice|cat=Physical}} | |||
{{movelist|Ivy Cudgel|Grass|cat=Physical}} | |||
{{movelist|Land's Wrath|Ground|cat=Physical}} | |||
{{movelist|Last Respects|Ghost|cat=Physical}} | |||
{{movelist|Leafage|Grass|cat=Physical}} | |||
{{movelist|Magical Torque|Fairy|cat=Physical}} | |||
{{movelist|Magnet Bomb|Steel|cat=Physical}} | |||
{{movelist|Magnitude|Ground|cat=Physical}} | |||
{{movelist|Metal Burst|Steel|cat=Physical}} | |||
{{movelist|Meteor Assault|Fighting|cat=Physical}} | |||
{{movelist|Natural Gift|Normal|cat=Physical}} | |||
{{movelist|Noxious Torque|Poison|cat=Physical}} | |||
{{movelist|Order Up|Dragon|cat=Physical}} | |||
{{movelist|Pay Day|Normal|cat=Physical}} | |||
{{movelist|Petal Blizzard|Grass|cat=Physical}} | |||
{{movelist|Pin Missile|Bug|cat=Physical}} | |||
{{movelist|Poison Sting|Poison|cat=Physical}} | |||
{{movelist|Poltergeist|Ghost|cat=Physical}} | |||
{{movelist|Precipice Blades|Ground|cat=Physical}} | |||
{{movelist|Present|Normal|cat=Physical}} | |||
{{movelist|Psycho Cut|Psychic|cat=Physical}} | |||
{{movelist|Pyro Ball|Fire|cat=Physical}} | |||
{{movelist|Razor Leaf|Grass|cat=Physical}} | |||
{{movelist|Rock Blast|Rock|cat=Physical}} | |||
{{movelist|Rock Slide|Rock|cat=Physical}} | |||
{{movelist|Rock Throw|Rock|cat=Physical}} | |||
{{movelist|Rock Tomb|Rock|cat=Physical}} | |||
{{movelist|Rock Wrecker|Rock|cat=Physical}} | |||
{{movelist|Sacred Fire|Fire|cat=Physical}} | |||
{{movelist|Salt Cure|Rock|cat=Physical}} | |||
{{movelist|Sand Tomb|Ground|cat=Physical}} | |||
{{movelist|Scale Shot|Dragon|cat=Physical}} | |||
{{movelist|Secret Power|Normal|cat=Physical}} | |||
{{movelist|Seed Bomb|Grass|cat=Physical}} | |||
{{movelist|Self-Destruct|Normal|cat=Physical}} | |||
{{movelist|Shadow Bone|Ghost|cat=Physical}} | |||
{{movelist|Sky Attack|Flying|cat=Physical}} | |||
{{movelist|Smack Down|Rock|cat=Physical}} | |||
{{movelist|Sinister Arrow Raid|Ghost|cat=Physical}} | |||
{{movelist|Spike Cannon|Normal|cat=Physical}} | |||
{{movelist|Spirit Shackle|Ghost|cat=Physical}} | |||
{{movelist|Splintered Stormshards|Rock|cat=Physical}} | |||
{{movelist|Stone Edge|Rock|cat=Physical}} | |||
{{movelist|Thousand Arrows|Ground|cat=Physical}} | |||
{{movelist|Thousand Waves|Ground|cat=Physical}} | |||
{{movelist|Triple Arrows|Fighting|cat=Physical}} | |||
{{movelist|Twineedle|Bug|cat=Physical}} | |||
{{movelist|Wicked Torque|Dark|cat=Physical}} | |||
|} | |||
|} | |||
==Trivia== | ==Trivia== | ||
* In | * In {{g|Colosseum}} and {{pkmn|XD: Gale of Darkness}}, battle animations for contact moves do not show the attacking Pokémon hitting the defending one at all. As in the {{pkmn|Stadium series}}, physical blows usually utilize quick camera cuts between the attacking and defending Pokémon to imply direct contact. | ||
== | ==In other languages== | ||
{{langtable|color={{physical color light}}|bordercolor={{physical color dark}} | |||
|zh_yue=接觸 ''{{tt|Jipjūk|Contact}}'' | |||
|zh_cmn=接觸 / 接触 ''{{tt|Jiēchù|Contact}}'' | |||
|cs=Kontakt | |||
|fr=Contact | |||
|de=Berührung | |||
|hu=Érintkezés | |||
|it=Contatto | |||
|ko=접촉 ''Contact'' | |||
|es=Contacto | |||
}} | |||
{{-}} | |||
{{Project Games notice|game mechanic}} | |||
[[Category:Game mechanics]] | [[Category:Game mechanics]] | ||
[[de:Kontakt]] | |||
[[es:Movimiento#Contacto]] | |||
[[fr:Capacité directe]] | |||
[[it:Contatto]] | |||
[[ja:直接攻撃]] | [[ja:直接攻撃]] | ||
[[zh:接触类招式]] |
Latest revision as of 19:11, 2 May 2024
Contact (Japanese: 接触 contact) or direct attack (Japanese: 直接攻撃 direct attack) is a property of moves in the Pokémon games that was introduced in Generation III. Making contact occurs when a Pokémon physically touches the target when using a move in battle. Moves that make contact are affected by and can trigger various items and Abilities, such as Tough Claws and the Sticky Barb.
Whether a move makes contact is independent of its damage category. Most physical moves do make contact and make up the majority of contact moves. Most special moves do not make contact (with only seven moves that do), and no status moves make contact. Prior to Generation VII, all moves that make contact only target a single Pokémon.
Hitting a substitute does not make contact with the Pokémon behind it. While confusion damage is physical, it does not make contact. If a Pokémon is immune to a move, the move will not make contact with the Pokémon.
Contact does not factor into anything in Pokémon: Let's Go, Pikachu! and Let's Go, Eevee! and Pokémon Legends: Arceus.
Moves that make contact
In Generation III only, AncientPower and Overheat make contact, while Covet, Faint Attack, and Fake Out do not.
The move Shell Side Arm changes between being a physical move that makes contact and a special move that does not make contact, based on which it predicts to inflict more damage.
Shadow moves
These Shadow moves also make contact.
|
Effects involving contact
Moves
|
Abilities
|
Items
|
Physical moves that do not make contact
Most moves that make contact are physical, although there are physical moves that do not make contact.
Water Shuriken, which was a physical move in Generation VI, also does not make contact in any generation.
|
Trivia
- In Pokémon Colosseum and XD: Gale of Darkness, battle animations for contact moves do not show the attacking Pokémon hitting the defending one at all. As in the Stadium series, physical blows usually utilize quick camera cuts between the attacking and defending Pokémon to imply direct contact.
In other languages
|
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This game mechanic article is part of Project Games, a Bulbapedia project that aims to write comprehensive articles on the Pokémon games. |