Sonic Boom (move): Difference between revisions
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{{MoveInfobox| | {{MoveInfobox | ||
n=49 | | |n=49 | ||
name= | |name=Sonic Boom | ||
jname=ソニックブーム | | |jname=ソニックブーム | ||
jtrans=Sonic Boom | |jtranslit=Sonikku Būmu | ||
|jtrans=Sonic Boom | |||
gameimage= | |gameimage=Sonic Boom PE.png | ||
type=Normal | | |gameimagewidth=300 | ||
damagecategory=Special | | |type=Normal | ||
basepp=20 | | |damagecategory=Special | ||
maxpp=32 | | |basepp=20 | ||
power= | |maxpp=32 | ||
accuracy=90 | |power=— | ||
|accuracy=90 | |||
gen=I | | |gen=I | ||
category=Cool | | |category=Cool | ||
appeal=2 | | |appeal=2 | ||
jam=0 | | |jam=0 | ||
cdesc=Works well if it's the same type as the one before. | | |cdesc=Works well if it's the same type as the one before. | ||
appealsc=3 | | |appealsc=3 | ||
scdesc=A basic performance using a move known by the Pokémon. | | |scdesc=A basic performance using a move known by the Pokémon. | ||
|appeal6=3 | |||
touches=no | | |jam6=0 | ||
protect=yes | | |cdesc6=An appealing move that can be used repeatedly without boring the audience. | ||
magiccoat=no | | |touches=no | ||
snatch=no | | |protect=yes | ||
|magiccoat=no | |||
kingsrock=yes | |snatch=no | ||
|mirrormove=yes | |||
|kingsrock=yes | |||
sound=no | | |sound=no | ||
target= | |target=anyadjacent | ||
}} | |||
''' | '''Sonic Boom''' (Japanese: '''ソニックブーム''' ''Sonic Boom''), formatted as '''SonicBoom''' prior to [[Pokémon X and Y]], is a damage-dealing {{type|Normal}} [[move]] introduced in [[Generation I]]. | ||
==Effect== | ==Effect== | ||
=== | ===Generation I=== | ||
Sonic Boom always inflicts exactly 20 damage if it hits. It has no secondary effects and does not take weaknesses or resistances into account. Sonic Boom is not affected by type immunities, so it can hit {{type|Ghost}} Pokémon. | |||
=== | ===Generation II to VII=== | ||
Sonic Boom is now affected by type immunities, so it cannot hit Ghost-type Pokémon normally. In [[Generation II]] only, its base power is displayed as 20 instead of —. | |||
===Generation VIII onwards=== | |||
Sonic Boom cannot be selected in a battle. | |||
==Description== | |||
{{movedesc|Normal}} | |||
{{movedescentry|{{gameabbrevss|Stad}}|A <sc>Normal</sc>-type attack. It inflicts a set amount of damage regardless of the target's type.}} | |||
{{movedescentry|{{gameabbrevss|Stad2}}|A <sc>Normal</sc>-type attack. It always inflicts a set amount of damage.}} | |||
{{movedescentry|{{gameabbrev2|GSC}}|Always inflicts 20HP damage.}} | |||
{{movedescentry|{{gameabbrev3|RSE}}{{gameabbrevss|Colo}}{{gameabbrevss|XD}}|Launches shock waves that always inflict 20 HP damage.}} | |||
{{movedescentry|{{gameabbrev3|FRLG}}|The foe is hit with a shock wave that always inflicts 20-HP damage.}} | |||
{{movedescentry|{{gameabbrev4|DPPtHGSS}}{{gameabbrevss|PBR}}|The foe is hit with a destructive shock wave that always inflicts 20 HP damage.}} | |||
{{movedescentry|{{gameabbrev5|BWB2W2}}<br>{{gameabbrev6|XYORAS}}<br>{{gameabbrev7|SMUSUMPE}}|The target is hit with a destructive shock wave that always inflicts 20 HP damage.}} | |||
{{movedescentry|{{gameabbrev8|SwShBDSPLA}}<br>{{gameabbrev9|SV}}|This move can't be used. It's recommended that this move is forgotten. Once forgotten, this move can't be remembered.}} | |||
|} | |||
|}{{left clear}} | |||
==Learnset== | ==Learnset== | ||
===By [[Level|leveling up]]=== | |||
{{Movehead/Games|Normal|g7=2|g8=none|g9=none}} | |||
{{ | {{Moveentry/8|0081|Magnemite|type=Electric|type2=Steel|1|Mineral|Mineral|21|16|16|14|14{{sup/5|BW}}<br>11{{sup/5|B2W2}}|11|17|15}} | ||
{{Moveentry| | {{Moveentry/8|0082|Magneton|type=Electric|type2=Steel|1|Mineral|Mineral|1, 21|1, 16|16|14|14{{sup/5|BW}}<br>1, 11{{sup/5|B2W2}}|1{{sup/6|XY}}<br>1, 11{{sup/6|ORAS}}|17|15}} | ||
{{Moveentry| | {{Moveentry/8|0100|Voltorb|type=Electric|1|Mineral|Mineral|17|17|15|8|8|8{{sup/6|XY}}<br>4{{sup/6|ORAS}}|4|6}} | ||
{{Moveentry| | {{Moveentry/8|0101|Electrode|type=Electric|1|Mineral|Mineral|1, 17|1, 17|1, 15|1, 8|1, 8|1{{sup/6|XY}}<br>1, 4{{sup/6|ORAS}}|1, 4|1, 6}} | ||
{{Moveentry| | {{Moveentry/8|0193|Yanma|type=Bug|type2=Flying|1|Bug|Bug||19|19{{sup/3|RSE}}<br>17{{sup/3|FRLG}}|14|14|14|14|}} | ||
{{ | {{Moveentry/8|0329|Vibrava|type=Ground|type2=Dragon|2|Bug|Dragon||||1|1|1|1|}} | ||
{{Moveentry/8|0330|Flygon|type=Ground|type2=Dragon|2|Bug|Dragon||||1|1|1|1|}} | |||
{{Moveentry/8|0418|Buizel|type=Water|2|Water 1|Field||||1|1|1|1|}} | |||
{{Moveentry/8|0419|Floatzel|type=Water|2|Water 1|Field||||1|1|1|1|}} | |||
{{Moveentry/8|0462|Magnezone|type=Electric|type2=Steel|1|Mineral|Mineral||||14|14{{sup/5|BW}}<br>1, 11{{sup/5|B2W2}}|1{{sup/6|XY}}<br>1, 11{{sup/6|ORAS}}|17|}} | |||
{{Moveentry/8|0469|Yanmega|type=Bug|type2=Flying|1|Bug|Bug||||14|14|14|14|}} | |||
{{Moveentry/8|0801|Magearna|type=Steel|type2=Fairy|1|No Eggs Discovered|No Eggs Discovered|form=All forms|||||||1|}} | |||
{{Movefoot|Normal|8}} | |||
===By {{pkmn|breeding}}=== | |||
{{Movehead/Games|Normal|Egg Move|g1=none|g7=1|g7g={{gameabbrev7|SMUSUM}}|g8=none|g9=none}} | |||
{{ | {{Moveentry/6|0167|Spinarak|type=Bug|type2=Poison|1|Bug|Bug|✔|✔|✔|✔|✔|✔|}} | ||
{{Moveentry/6|0517|Munna|type=Psychic|1|Field|Field||||✔|✔|✔|}} | |||
{{Moveentry| | {{Movefoot|Normal|6}} | ||
{{Moveentry| | |||
{{ | |||
===By {{pkmn2|event}}=== | |||
{{ | ====[[Generation II]]==== | ||
{{Moveentry| | {{Movehead/Special|Normal}} | ||
{{ | {{Moveentry/1|0021|Spearow|type=Normal|type2=Flying|1|Flying|Flying|{{DL|List of PCNY event Pokémon distributions in Generation II|SonicBoom Spearow|New York Pokémon Center}}}} | ||
{{Moveentry/1|0123|Scyther|type=Bug|type2=Flying|1|Bug|Bug|{{DL|List of PCNY event Pokémon distributions in Generation II|SonicBoom Scyther|New York Pokémon Center}}}} | |||
{{Movefoot|Normal|1}} | |||
==== | ==In other games== | ||
===[[Pokémon Mystery Dungeon series]]=== | |||
Sonic Boom deals a fixed amount of damage varying with each game. In the [[Pokémon Mystery Dungeon: Red Rescue Team and Blue Rescue Team|Rescue Team]] series, Sonic Boom does 55 HP damage. From the [[Pokémon Mystery Dungeon: Explorers of Time and Explorers of Darkness|Explorers]] series onwards, the move does 20 HP damage instead. | |||
{{MDMoveheader|type=normal}} | |||
{{MDMoveRow|game=RB|pp=22|acc=100%|range=10 tiles away|target=All|cuts=Yes}} | |||
{{ | {{MDMoveRow|game=TDS|pp=11|acc=95%|range=10 tiles away|target=All|cuts=Yes}} | ||
{{ | {{MDMoveRow|game=BSL|pp=11|acc=95%|range=10 tiles away|target=All|cuts=Yes}} | ||
{{ | {{MDMoveRow|game=SMD|pp=20|ppmax=40|acc=80%|accmax=98%|range=Front|target=Enemy|cuts=Yes}} | ||
{{ | {{MDMoveRow|game=RTDX|pp=20|ppmax=?|acc=80%|accmax=?%|range=Front|target=Enemy|cuts=Yes}} | ||
{{ | {{MDMovefoot|type=normal|RB=yes|TDS=yes|BSL=yes|SMD=yes|RTDX=yes}} | ||
{{ | |||
{{ | |||
=== | ==={{g|Rumble Rush}}=== | ||
{{ | {{RumbleRushPhysicalAttack|move=Sonic Boom|type=Normal | ||
|stars=1 | |||
|pow=4.113774 | |||
|charge=0.62 | |||
|range=Wide Shot | |||
|hits=3 | |||
|projectiles=1 | |||
|crit=1.5 | |||
|effect=None}} | |||
=== | ===Description=== | ||
{{movedesc|Normal}} | |||
{{ | {{movedescentry|{{gameabbrevmd|RB}}|Inflicts a set amount of damage on the target, even at a distance.}} | ||
{{ | {{movedescentry|{{gameabbrevmd|TDS}}|Inflicts 20 HP damage on the target, even at a distance.}} | ||
{{ | {{movedescentry|{{gameabbrevmd|BSL}}|{{tt|はなれたポケモンに かならず 20ダメージを あたえる|Inflicts 20 HP damage on the target, even at a distance}}}} | ||
{{movedescentry|{{gameabbrevmd|GTI}}|[[File:IconKanji2MD.png]]UNUSED}} | |||
{{ | {{movedescentry|{{gameabbrevmd|SMD}}<br/>{{gameabbrevmd|RTDX}}|It inflicts a set amount of damage on an enemy.}} | ||
{{ | |} | ||
|}{{left clear}} | |||
{{ | |||
{{ | |||
{{ | |||
{{ | |||
{{ | |||
{{ | |||
{{ | |||
==In the anime== | ==In the anime== | ||
{{moveanime|type=normal|exp=yes|gen=The foe is hit with a destructive shock wave.|image1= | {{moveanime|type=normal|exp=yes|gen=The foe is hit with a destructive shock wave.|image1=Magnezone SonicBoom.png|image1p=Magnezone|image2=Team Plasma Magnemite SonicBoom.png|image2p=Magnemite|image3=Brock Crobat SonicBoom.png|image3p=Crobat|image4=Clemont Magneton Sonic Boom.png|image4p=Magneton}} | ||
{{movep|type=normal|ms=193|pkmn=Yanma|method=Yanma flaps its wings at a fast speed and one or multiple | {{movep|type=normal|ms=193|pkmn=Yanma|method=Yanma flaps its wings at a fast speed and one or multiple shock waves head towards the opponent; or, Yanma's wings glow white and it waves them, releasing a shock wave from its wings at the opponent.}} | ||
{{movemid|type=normal|user=Zachary Evans|user1=Zachary Evans's Yanma|startcode=EP177|startname=Wings 'N' Things|notes=Debut}} | {{movemid|type=normal|user=Zachary Evans|user1=Zachary Evans's Yanma|startcode=EP177|startname=Wings 'N' Things|notes=Debut}} | ||
{{movemid|type=normal|user=Forrester Franklin|user1=Forrester Franklin's Yanma|startcode=AG014|startname=All in a Day's Wurmple}} | {{movemid|type=normal|user=Forrester Franklin|user1=Forrester Franklin's Yanma|startcode=AG014|startname=All in a Day's Wurmple}} | ||
{{movemid|type=normal|user=Jessie's Yanma|startcode=DP080|startname=The Thief | {{movemid|type=normal|user=Jessie's Yanma|startcode=DP080|startname=The Thief That Keeps on Thieving!}} | ||
{{movemid|type=normal|user=Tyler|user1=Tyler's Yanma|startcode=DP080|startname=The Thief | {{movemid|type=normal|user=Tyler (DP080)|user1=Tyler's Yanma|startcode=DP080|startname=The Thief That Keeps on Thieving!}} | ||
{{movep|type=normal|ms=169|pkmn=Crobat|method=Crobat flaps its wings so fast that they become a blur | {{movep|type=normal|ms=169|pkmn=Crobat|method=Crobat flaps its wings so fast that they become a blur and a cyclone-like shock wave comes out of them and hits the opponent.}} | ||
{{movemid|type=normal|user=Brock's Crobat|startcode=EP257|startname=Lapras of Luxury|notes=Crobat {{color2| | {{movemid|type=normal|user=Brock's Crobat|startcode=EP257|startname=Lapras of Luxury|notes=Crobat {{color2|000|Animated series move errors|cannot legally learn}} Sonic Boom}} | ||
{{movep|type=normal|ms=418|pkmn=Buizel|method=Buizel's two tails glow white and it flips around, sending a large white | {{movep|type=normal|ms=418|pkmn=Buizel|method=Buizel's two tails glow white and it flips around, sending a large, white shock wave at the opponent.}} | ||
{{movemid|type=normal|user=Ash's Buizel|startcode=DP034|startname=Buizel Your Way Out of This!}} | {{movemid|type=normal|user=Ash's Buizel|startcode=DP034|startname=Buizel Your Way Out of This!}} | ||
{{movep|type=normal|ms=469|pkmn=Yanmega|method=Yanmega's wings glow white and it waves its wings, releasing | {{movep|type=normal|ms=469|pkmn=Yanmega|method=Yanmega's wings glow white and it waves its wings, releasing one large, white shock wave or multiple, smaller shock waves from them at the opponent.}} | ||
{{movemid|type=normal|user=Jessie's Yanmega|startcode=DP080|startname=The Thief That Keeps on Thieving!}} | {{movemid|type=normal|user=Jessie's Yanmega|startcode=DP080|startname=The Thief That Keeps on Thieving!}} | ||
{{movep|type=normal|ms=462|pkmn=Magnezone|method=All three of Magnezone's magnets glow white and it spins around, sending a large white | {{movemid|type=normal|user=Yanmega (Pokémon)|user1=Multiple wild Yanmega|startcode=XY069|startname=Defending the Homeland!}} | ||
{{ | {{movep|type=normal|ms=462|pkmn=Magnezone|method=All three of Magnezone's magnets glow white and it spins around, sending a large, white shock wave at the opponent.}} | ||
{{movemid|type=normal|user=Magnezone (Pokémon)|user1=A wild Magnezone|startcode=DP158|startname=Regaining the Home Advantage!}} | |||
{{movep|type=normal|ms=081|pkmn=Magnemite|method=Magnemite spins rapidly around, sending a large, white shock wave at the opponent.}} | |||
{{movemid|type=normal|user=Team Plasma Grunt (Trainer class)|user1=A Team Plasma Grunt's Magnemite|startcode=BW112|startname=Team Plasma's Pokémon Power Plot!}} | |||
{{movep|type=normal|ms=082|pkmn=Magneton|method=Magneton sends a large, white shock wave at the opponent.}} | |||
{{movebtm|type=normal|user=Clemont's Magneton|startcode=XY137|startname=Battling with a Clean Slate!}} | |||
==In the manga== | |||
===Pokémon Adventures=== | |||
{{movemanga|type=normal|exp=yes|gen=The foe is hit with a destructive shock wave.|image1=Magnemite Magneton SonicBoom Adventures.png|image1p=Magnemite and Magneton|image2=Ken Voltorb Electrode SonicBoom Adventures.png|image2p=Voltorb and Electrode|image3=Hugh Vibrava SonicBoom Adventures.png|image3p=Vibrava|image4=Uji Buizel Sonic Boom Adventures.png|image4p=Buizel}} | |||
{{movep|type=normal|ms=082|pkmn=Magneton|method=Magneton emits multiple shock waves from its body.}} | |||
{{movemid|type=normal|user=Lt. Surge|user1=Lt. Surge's two Magneton|startcode=PS029|startname=Go for the Golbat|notes=Debut}} | |||
{{movemid|type=normal|user=Magneton (Pokémon)|user1=A wild Magneton|startcode=PS051|startname=Electro Magneton}} | |||
{{movep|type=normal|ms=081|pkmn=Magnemite|method=Magnemite emits multiple shock waves from its body.}} | |||
{{movemid|type=normal|user=Magnemite (Pokémon)|user1=Three wild Magnemite|startcode=PS051|startname=Electro Magneton}} | |||
{{movep|type=normal|ms=101|pkmn=Electrode|method=Electrode's body starts to glow and it emits multiple shock waves from its body.}} | |||
{{movemid|type=normal|user=Team Rocket Elite Trio|user1=Ken's Electrode|startcode=PS057|startname=Ekans the Ecstasy}} | |||
{{movep|type=normal|ms=100|pkmn=Voltorb|method=Voltorb's body starts to glow and it emits multiple shock waves from its body.}} | |||
{{movemid|type=normal|user=Team Rocket Elite Trio|user1=Ken's Voltorb|startcode=PS057|startname=Ekans the Ecstasy}} | |||
{{movep|type=normal|ms=418|pkmn=Buizel|method=Buizel turns around and waves its tails horizontally. As it does, it releases a large shock wave from its tails at the opponent. When it waves its tails, they leave behind a trail of energy.}} | |||
{{movemid|type=normal|user=Paka and Uji|user1=Uji's Buizel|startcode=PS359|startname=Stunning Staravia & Stinky Skuntank II}} | |||
{{movep|type=normal|ms=329|pkmn=Vibrava|method=Vibrava releases multiple loud shock waves at the opponent.}} | |||
{{movebtmManga|type=normal|user=Hugh|user1=Hugh's Vibrava|startcode=PS530|startname=Movie Panic}} | |||
==In other generations== | |||
===Core series games=== | |||
'''NOTE:''' The move's animation in Korean [[Generation II]] is the same as the Japanese one. | |||
{{Movegen | |||
|type=normal | |||
|genI=SonicBoom I | |||
|igenII=SonicBoom II | |||
|jgenII=SonicBoom Japanese II | |||
|genIII=SonicBoom III | |||
}} | |||
{{Movegen | |||
|type=Normal | |||
|genIV=SonicBoom IV | |||
|genV=SonicBoom V | |||
|genVI=Sonic Boom | |||
|SMUSUM=Sonic Boom VII | |||
}} | |||
===Side series games=== | |||
{{Movegen | |||
|type=Normal | |||
|Stad=SonicBoom Stad | |||
|Stad2=SonicBoom Stad2 | |||
|Colo=SonicBoom Colo | |||
|XD=SonicBoom XD | |||
}} | |||
{{Movegen | |||
|type=Normal | |||
|PBR=SonicBoom PBR | |||
}} | |||
===Spin-off series games=== | |||
{{Movegen | |||
|type=Normal | |||
|PMDRB=SonicBoom PMD RB | |||
|PSMD=Sonic Boom PSMD | |||
}} | |||
==Trivia== | ==Trivia== | ||
* | * In the Japanese and Korean versions of {{game2|Gold|Silver|Crystal}}, SonicBoom's animation is a shock wave hitting the opponent. In the Western localizations, Sonic Boom uses the {{m|Gust}} animation (a tornado hitting the opponent). | ||
* | * In [[Little Cup]] and [[Little Battle]], Sonic Boom is banned due to low level Pokémon having low [[HP]]. | ||
* Despite its name, Sonic Boom is not considered a [[sound-based move]]. | |||
* This move's animation in the [[core series]] games resembles the move performed by the ''{{wp|Street Fighter}}'' character {{wp|Guile (Street Fighter)|Guile}} with the same name, Sonic Boom. | |||
==In other languages== | ==In other languages== | ||
{{Langtable|color={{normal color}}|bordercolor={{normal color dark}} | |||
|zh_yue=音爆 ''{{tt|Yāmbaau|Sonic Boom}}'' {{tt|*|Games, Anime}}<br>音波爆擊 ''{{tt|Yāmbō Baaugīk|Explosive Sound Wave}}'' {{tt|*|Guidebook}} | |||
|zh_cmn=音爆 ''{{tt|Yīnbào|Sonic Boom}}'' | |||
|cs=Zvukový třesk | |||
* | |da=Lydmursbrag<!--source: Danish version of The Official Pokémon Handbook--> | ||
|nl=Supersone knal | |||
|fi=Äänipommi ([[EP177]])<br>Ääniaalto ([[AG014]]) | |||
|fr=Sonic Boom<sup>{{gen|VIII}}+</sup><br>Sonicboom<sup>{{gen|I}}–{{gen|VII}}</sup> | |||
|de=Ultraschall | |||
|el=Ηχοέκρηξη | |||
|id=SonicBoom | |||
|it=Sonicboom | |||
|ko=소닉붐 ''{{tt|Sonikbum|Sonic boom}}'' | |||
|pl=Bomba Dźwięku<!---{{tt|*|Diamond and Pearl series onwards}}<br>Ponaddźwiękowy{{tt|*|AG039}}<br>Soniczny Cios{{tt|*|AG014}}<br>Soniczny Wybuch{{tt|*|EP257}}<br>Dźwiękowy Grzmot{{tt|*|EP177}}---> | |||
|pt_br=Explosão Sônica (''[[Pokémon the Series: XY]]''–present, TCG, manga)<br>Bomba Sônica (early anime)<br>Ribombo (The Official Pokémon Handbook)<br>Estouro Sônico (The Official Pokémon Handbook) | |||
|pt_eu=Bomba Sónica | |||
|ro=Explozia Sonică<br>Unda Sonică | |||
|sr=Sonična bomba | |||
|es_la= Rayo Sónico ([[EP177]]-[[EP257]])<br>Bomba Sónica ([[AG014]]-[[S10|Season 10]], [[BW112]])<br>Explosión Sónica ([[S11|Season 11]] and [[S12|12]])<br>Explosónica ([[S13|Season 13]]) | |||
|es_eu=Bomba Sónica | |||
|tr=Ses Bombası | |||
|vi=Bom Sóng Âm | |||
}} | |||
{{-}} | |||
{{Set-damage moves}} | |||
{{-}} | |||
{{Project Moves and Abilities notice}} | |||
[[Category:Moves that deal direct damage]] | |||
[[Category:Moves in Pokémon: Let's Go, Pikachu! and Let's Go, Eevee!]] | |||
[[Category:Moves unusable in Pokémon Sword and Shield]] | |||
[[de:Ultraschall]] | [[de:Ultraschall]] | ||
[[es:Bomba | [[es:Bomba sónica]] | ||
[[fr:Sonic Boom]] | |||
[[it:Sonicboom]] | |||
[[ja:ソニックブーム]] | [[ja:ソニックブーム]] | ||
[[ | [[zh:音爆(招式)]] | ||
Latest revision as of 02:55, 1 September 2024
Sonic Boom ソニックブーム Sonic Boom | ||||||||||||
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Range
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Availability
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Sonic Boom (Japanese: ソニックブーム Sonic Boom), formatted as SonicBoom prior to Pokémon X and Y, is a damage-dealing Normal-type move introduced in Generation I.
Effect
Generation I
Sonic Boom always inflicts exactly 20 damage if it hits. It has no secondary effects and does not take weaknesses or resistances into account. Sonic Boom is not affected by type immunities, so it can hit Ghost-type Pokémon.
Generation II to VII
Sonic Boom is now affected by type immunities, so it cannot hit Ghost-type Pokémon normally. In Generation II only, its base power is displayed as 20 instead of —.
Generation VIII onwards
Sonic Boom cannot be selected in a battle.
Description
|
Learnset
By leveling up
# | Pokémon | Types | Egg Groups | Level | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
I | II | III | IV | V | VI | VII | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
0081 | |
Mineral | 21 | 16 | 16 | 14 | 14BW 11B2W2 |
11 | 17 | 15 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
0082 | |
Mineral | 1, 21 | 1, 16 | 16 | 14 | 14BW 1, 11B2W2 |
1XY 1, 11ORAS |
17 | 15 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
0100 | Mineral | 17 | 17 | 15 | 8 | 8 | 8XY 4ORAS |
4 | 6 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
0101 | Mineral | 1, 17 | 1, 17 | 1, 15 | 1, 8 | 1, 8 | 1XY 1, 4ORAS |
1, 4 | 1, 6 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
0193 | |
Bug | 19 | 19RSE 17FRLG |
14 | 14 | 14 | 14 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
0329 | |
Bug | Dragon | 1 | 1 | 1 | 1 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
0330 | |
Bug | Dragon | 1 | 1 | 1 | 1 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
0418 | Water 1 | Field | 1 | 1 | 1 | 1 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
0419 | Water 1 | Field | 1 | 1 | 1 | 1 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
0462 | |
Mineral | 14 | 14BW 1, 11B2W2 |
1XY 1, 11ORAS |
17 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
0469 | |
Bug | 14 | 14 | 14 | 14 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
0801 | Magearna
All forms |
|
No Eggs Discovered | 1 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. A dash (−) indicates a Pokémon cannot learn the move by the designated method. An empty cell indicates a Pokémon that is unavailable in that game/generation. |
By breeding
# | Pokémon | Types | Egg Groups | Egg Move | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
II | III | IV | V | VI | VII | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
0167 | |
Bug | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
0517 | Field | ✔ | ✔ | ✔ | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. A dash (−) indicates a Pokémon cannot learn the move by the designated method. An empty cell indicates a Pokémon that is unavailable in that game/generation. |
By event
Generation II
# | Pokémon | Types | Egg Groups | Obtained with | ||
---|---|---|---|---|---|---|
0021 | |
Flying | New York Pokémon Center | |||
0123 | |
Bug | New York Pokémon Center | |||
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. A dash (−) indicates a Pokémon cannot learn the move by the designated method. An empty cell indicates a Pokémon that is unavailable in that game/generation. |
In other games
Pokémon Mystery Dungeon series
Sonic Boom deals a fixed amount of damage varying with each game. In the Rescue Team series, Sonic Boom does 55 HP damage. From the Explorers series onwards, the move does 20 HP damage instead.
|
Pokémon Rumble Rush
Description
|
In the anime
The foe is hit with a destructive shock wave. | |||
Pokémon | Method | ||
---|---|---|---|
User | First Used In | Notes | |
Yanma flaps its wings at a fast speed and one or multiple shock waves head towards the opponent; or, Yanma's wings glow white and it waves them, releasing a shock wave from its wings at the opponent. | |||
Zachary Evans's Yanma | Wings 'N' Things | Debut | |
Forrester Franklin's Yanma | All in a Day's Wurmple | None | |
Jessie's Yanma | The Thief That Keeps on Thieving! | None | |
Tyler's Yanma | The Thief That Keeps on Thieving! | None | |
Crobat flaps its wings so fast that they become a blur and a cyclone-like shock wave comes out of them and hits the opponent. | |||
Brock's Crobat | Lapras of Luxury | Crobat cannot legally learn Sonic Boom | |
Buizel's two tails glow white and it flips around, sending a large, white shock wave at the opponent. | |||
Ash's Buizel | Buizel Your Way Out of This! | None | |
Yanmega's wings glow white and it waves its wings, releasing one large, white shock wave or multiple, smaller shock waves from them at the opponent. | |||
Jessie's Yanmega | The Thief That Keeps on Thieving! | None | |
Multiple wild Yanmega | Defending the Homeland! | None | |
All three of Magnezone's magnets glow white and it spins around, sending a large, white shock wave at the opponent. | |||
A wild Magnezone | Regaining the Home Advantage! | None | |
Magnemite spins rapidly around, sending a large, white shock wave at the opponent. | |||
A Team Plasma Grunt's Magnemite | Team Plasma's Pokémon Power Plot! | None | |
Magneton sends a large, white shock wave at the opponent. | |||
Clemont's Magneton | Battling with a Clean Slate! | None |
In the manga
Pokémon Adventures
The foe is hit with a destructive shock wave. | |||
Pokémon | Method | ||
---|---|---|---|
User | First Chapter Used In | Notes | |
Magneton emits multiple shock waves from its body. | |||
Lt. Surge's two Magneton | Go for the Golbat | Debut | |
A wild Magneton | Electro Magneton | None | |
Magnemite emits multiple shock waves from its body. | |||
Three wild Magnemite | Electro Magneton | None | |
Electrode's body starts to glow and it emits multiple shock waves from its body. | |||
Ken's Electrode | Ekans the Ecstasy | None | |
Voltorb's body starts to glow and it emits multiple shock waves from its body. | |||
Ken's Voltorb | Ekans the Ecstasy | None | |
Buizel turns around and waves its tails horizontally. As it does, it releases a large shock wave from its tails at the opponent. When it waves its tails, they leave behind a trail of energy. | |||
Uji's Buizel | Stunning Staravia & Stinky Skuntank II | None | |
Vibrava releases multiple loud shock waves at the opponent. | |||
Hugh's Vibrava | Movie Panic | None |
In other generations
Core series games
NOTE: The move's animation in Korean Generation II is the same as the Japanese one.
Generation I | Generation II (Japanese) |
Generation II (international) |
Generation III |
---|
Side series games
Spin-off series games
Trivia
- In the Japanese and Korean versions of Pokémon Gold, Silver, and Crystal, SonicBoom's animation is a shock wave hitting the opponent. In the Western localizations, Sonic Boom uses the Gust animation (a tornado hitting the opponent).
- In Little Cup and Little Battle, Sonic Boom is banned due to low level Pokémon having low HP.
- Despite its name, Sonic Boom is not considered a sound-based move.
- This move's animation in the core series games resembles the move performed by the Street Fighter character Guile with the same name, Sonic Boom.
In other languages
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Set-damage moves | ||
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This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games. |
- Moves
- Moves that can target any adjacent Pokémon
- Normal-type moves
- Cool moves
- Special moves
- Generation I moves
- Moves in Pokémon Mystery Dungeon: Rescue Team DX
- Moves in Pokémon Rumble Rush
- Set-damage moves
- Moves that deal direct damage
- Moves in Pokémon: Let's Go, Pikachu! and Let's Go, Eevee!
- Moves unusable in Pokémon Sword and Shield